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>> No.6181226 [SPOILER]  [View]
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6181226

>>6181220

>> No.5159752 [View]
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5159752

>>5159728
well, can't argue with that.
https://forum.zdoom.org/viewtopic.php?f=43&t=62535

>> No.4959314 [View]
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4959314

>>4959292
>>4959295
>>4959302

It's like watching a candle burning out.

>> No.4920304 [View]
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4920304

Christ, even as someone that PREFERS Gzdoom to something like Zandronum, this just pisses me off. Why would something this disruptive and pointless be added? Why do we have "lens effects" (that look terrible), bloom, SSAO, dynamic lights with SHADOWMAPS, but placing decals on floors and ceilings still isn't a thing and requires flat sprites? Why? Why? WHY?

>> No.4872504 [View]
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4872504

I really don't know how anyone could argue in favor of Brewtal Dewm's balance with things like
>S I X S H E L L S
>automatic shotguns
>dual-wielded automatic shotguns
>higher-absorption armor
>free overheals from shooting enemies in a borderline scripted sequence

>> No.4761250 [View]
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4761250

https://streamable.com/bf6bi
thanks term

>> No.4753797 [DELETED]  [View]
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4753797

>>4753793
>oh no, the cool kids are making fun of me, better initiate full damage control

>> No.4739427 [View]
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4739427

>>4739421

>> No.1718921 [View]
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1718921

>>1717427
>>1718318
It's from Rise Of The Triad you silly geese!

>> No.1698741 [View]
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1698741

>>1698737

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