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/vr/ - Retro Games


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File: 124 KB, 225x350, Miles_Edgeworth_Portrait.png [View same] [iqdb] [saucenao] [google]
9946150 No.9946150 [Reply] [Original] [archived.moe]

Why does he enjoy being alone?

>> No.9946178

>>9946150
I dunno but I love being alone
I thrive off being alone when it is quiet

>> No.9946182

I like being alone because it means my penis can be out and no one will ask me to stop.

>> No.9946189

Play the fucking game, it's part of the story.



File: 28 KB, 273x365, cringone ass guard.jpg [View same] [iqdb] [saucenao] [google]
9946139 No.9946139 [Reply] [Original] [archived.moe]

Irredeemably shitty games

>> No.9946153
File: 386 KB, 1200x1200, fb.jpg [View same] [iqdb] [saucenao] [google]
9946153

>insert the CD
>turn on the PS1
>watch the intro
>turn off the PS1
>eject the CD
>never play again



File: 3.05 MB, 2637x3517, 4.jpg [View same] [iqdb] [saucenao] [google]
9946050 No.9946050 [Reply] [Original] [archived.moe]

How do I mod one of these bastards to have real (s)nes roms instead of those bootleg games to avoid Nintendo crawling up their asses? It seems to have a DC5V port.

>> No.9946058
File: 190 KB, 750x750, coolbaby-RS-69-3inch-handheld-game-console-8GB-built-in-2000-classic-game-console-Retro-games.jpg [View same] [iqdb] [saucenao] [google]
9946058

>>9946050
It's doable, but afaik it's more trouble than it's worth. Easier to just buy a slightly higher end version like AN08, M3S, or XYC Q8.

There was a really nice looking one called RS-69 that came in a lot of fun colors, but I don't know if they still make them. Possibly you can still find some on Ali or something

>> No.9946061
File: 15 KB, 237x300, s-l300 (7).jpg [View same] [iqdb] [saucenao] [google]
9946061

Also as much as I like seeing things like Miyoo Mini/Plus and RG35XX it would be really nice if there were more budget vertical options like the AN08 but without the silly SUP logo. Imo it's a very nice handheld though, even has shoulder buttons for GBA and SNES.



File: 142 KB, 256x319, Halo2-cover.png [View same] [iqdb] [saucenao] [google]
9946016 No.9946016 [Reply] [Original] [archived.moe]

The love for this is just nostalgia for the multiplayer right?

Everything with the Arbiter is fucking boring; it's like they took the most unenjoyable things about the first game (endless grey corridors and bullet sponge enemies) and cranked it up a notch.
I'd be completely happy with the campaign if you took the Arbiter shit out of it.

>> No.9946025

the arbiter sections are probably the only reason i still havent finished this piece of shit

>> No.9946030

It's worth a playthrough. Co-op Halo3 and ODST are the best campaigns.

>> No.9946045
File: 229 KB, 1613x2048, 1608526213007.jpg [View same] [iqdb] [saucenao] [google]
9946045

I have played Halo CE and 2 a gazillion times, but I had not played the Halo 3 campaign since a more than decade ago. It was ok but a lot worse than I remembered, playing it singleplayer has a lot of frustrating moments, like the end of Covenant when you have two beat two scarabs. Playing it coop this would be a blast, but alone it becomes a trial and error slog because you got to abandon your vehicle to destroy the first one, and then have to destroy the other scarab on foot.
And Cortana fucking sucked, easily the worst Halo level I've ever played, even worst than The Library on Halo 1.
In retrospect, now that I don't have the nostalgia goggles anymore, Halo 3 has probably the worst campaign of all the Bungie Halo games (I haven't played any of the 343 ones), even if it's still a decent game. The best levels are The Ark and The Storm. The best campaign is probably Reach or ODST. Halo 1 would be the peak if the campaign didn't jump off a cliff in The Library and the rest of the game was not backtracking with shittier enemies, but the run of levels between Pillar of Autumn and 343 Guilty Spark are probably the best in the series, specially The Silent Cartographer.

>> No.9946046

>>9946045
(I replayed Halo 3 a week ago)



File: 156 KB, 632x632, Thrill_kill_cover.jpg [View same] [iqdb] [saucenao] [google]
9946006 No.9946006 [Reply] [Original] [archived.moe]

Why didn't they finish it?

>> No.9946012

Leaned to heavily in S&M and the new management freaked out.

>> No.9946020

looks finished to me



File: 622 KB, 1200x630, tim-cain-fallout.jpg [View same] [iqdb] [saucenao] [google]
9945959 No.9945959 [Reply] [Original] [archived.moe]

Tim Cain has his own yt channel now where he talks mostly about his projects at Interplay and Troika. Pretty interesting stuff about who earned most, Brian Fargo being a dick, the tutorial in Fallout 2 initially supposed to be skippable etc.

https://www.youtube.com/@CainOnGames

>> No.9945961

I really enjoy dev commentary and shit like this. Have you seen the dev playthrough of Conker's Bad Fur Day, and the dev playthrough of the Ratchet games?

>> No.9945963

>>9945961
I have seen the Ratchet developer playthroughs and they're a bit painful because they keep complaining how the games are way too hard (they're not hard at all).

>> No.9946152

An interview with Leonard Boyarsky, neat.
>Brian Fargo being a dick
Fargo was famous for being an ass and a shit business man, made some damn fine games though.



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9945943 No.9945943 [Reply] [Original] [archived.moe]

If you told me 20 years ago that this website would be full of trannies who want to kill children with rifle bullets right to the head I wouldn't have believed you.

But now the FBI is investigating the entire website over the nashville shooting and they're deleting entire boards to cover it up, holee shit

>> No.9945945

Hopefully all the faqs are backed up

>> No.9945947

>>9945943
guess Mom was right about those violent video games

>> No.9945948

There is no such thing as a rifle bullet. A "rifle bullet" can fit in a machine gun or even a pistol in a few cases.

>> No.9945952

>>9945943
Can't you keep your schizophrenia on /pol/?



File: 105 KB, 620x878, Creepy_Computer_Games_1983_Usborne_Publishing_0000.jpg [View same] [iqdb] [saucenao] [google]
9945917 No.9945917 [Reply] [Original] [archived.moe]

Hey Anon I've got some new games, come over and we'll type them in! (´• ω •`)

>> No.9946060

>>9945917
games like these were my first foray into programming

>> No.9946089

I appreciate the hell out of the 80's British home computer market for providing games that could be bought with pocket money, and doing stuff like being able to code your own game from a book or magazine.
But I'm glad as fuck I wasn't raised with it. I was a stupid kid and would absolutely been suckered in with stuff like this book, only to be massively disappointed by the result.



File: 87 KB, 566x800, 34510-spider-man-2-xbox-front-cover.jpg [View same] [iqdb] [saucenao] [google]
9945890 No.9945890 [Reply] [Original] [archived.moe]

Are there any decomp projects for the Xbox versions of Spider-Man 1 and 2? I tried looking it up, but I am not sugar-coating it when I say ALL my results are for the gross Insomniac games.
These're both super influential games, but Xbox emulation for both of them ain't quite good yet; at the very least, I'd say they're both just as deserving of source ports/decomps as any other 1st-party game currently getting decomp projects.
>why the Xbox versions specifically?
SM 2 on Xbox is just graphically the best release, and the official PC version is a completely different game.
Meanwhile, SM 1 does have an okay PC port, but the Xbox alone has exclusive levels with Kraven. They're not some tacked-on bonus levels; they're just as fleshed-out and fitting as the regular levels, they just... don't exist on anything except Xbox, effectively making every other release a gimped version.

2 replies omitted. Click Reply to view.
>> No.9946074

>>9946069
>what kind of question is that?
A legitimate one? Why are you so defensive?

>> No.9946079

>>9946074
It's not defensive, just genuinely confused.
Like, the only way that question could make sense to me is if all of the existing decomp projects also don't matter to you/you don't see the point in them.

>> No.9946091

>decomp
basedjak.png

>> No.9946172

No.
>>9946069
Ports of decompiled games are not automatically better then emulation because just being a port doesn't guarantee quality, right now I would recommend emulating the Gamecube versions.

>> No.9946179

What would it take to start a decomp project with people?



File: 39 KB, 326x251, MD_X-Women_-_The_Sinister_Virus.jpg [View same] [iqdb] [saucenao] [google]
9945853 No.9945853 [Reply] [Original] [archived.moe]

any more info about this? apparently it was a cancelled Genesis title based on X-men



File: 211 KB, 850x850, TravellersTales.jpg [View same] [iqdb] [saucenao] [google]
9945846 No.9945846 [Reply] [Original] [archived.moe]

You probably encountered at least one of their games growing up, whether that be one of their Sonic or Crash games, any number of licensed games they put out, or whatever the hell Puggsy is, all of them as janky as they are weirdly charming. Any memories or experiences you have of any of the games they've put out?

5 replies omitted. Click Reply to view.
>> No.9945896

Sad that they're in lego limbo, their toy story games were good, and their Crash games had a lot of potential that sadly couldn't be reached (specially for Twinsanity).

>> No.9945906

My Traveller's Tales journey:
>Toy Story on the Mega Drive, couldn't beat it, it was hard
>Bug's Life on PS1, I didn't want to play it because giant insects made me cringe (in the literal sense of the word)
>Toy Story 2 on PS1, fucking loved it
>Buzz Lightyear spinoff game, god tier aesthetic, still love the way it looks
>3D Blast through Mega Collection Plus on PC, thought it was kinda boring but loved the music and aesthetic, recently beat it for the first time ever by the way
>Lego Star Wars 1-6, still the best SW games
>Sonic R through Gems Collection on the GC, played it this February for the first time and though it wasn't that bad, 100%'d it on normal
Overall their games may not be competently made but they all have a distinct vibe to them that I adore

>> No.9945930

>>9945859
than dont use the stupid word

>> No.9946082

>>9945887
Wrath of Cortex is perhaps the most Traveller’s Tales-y Traveller’s Tales game, being stuffed with visual effects and programming tricks that scream “LOL, we’re on PS2, we can do this now”.

>> No.9946127

>>9946082
Yeah, the lighting and particle effects were really impressive for its time. If they made a sequel I would've played it, instead we got Twinsanity which unfortunately never made it to the console I was playing at the time (GameCube).



File: 110 KB, 1010x493, Mario 64.jpg [View same] [iqdb] [saucenao] [google]
9945792 No.9945792 [Reply] [Original] [archived.moe]

Which Mario 64 hacks are worth playing? Have any of you tried any of the following?

Mario 64 Green Stars
Mario 64 Land
Mario 64 Last Impact
Mario 64 Star Revenge 1 Redone
Mario 64 Star Revenge 3.5
Mario 64 Star Revenge 6.25
Mario 64 Star Revenge 7
Mario 64 Star Road Final
Mario 64 Through The Ages
Mario 74
Mario 3D World 64
Mario Odyssey 64

2 replies omitted. Click Reply to view.
>> No.9945914

>>9945829
>stolen assets
This is literally all romhacks. They stole the whole fucking game.

>> No.9945915

What should be my first sm64 romhack that I play? I haven't played sm64 in 12 years so no crazy hard kaizo shit.

>> No.9945991

>>9945915
star road

>> No.9945996

>>9945792
None of them

>> No.9946039
File: 32 KB, 248x252, 4fc.jpg [View same] [iqdb] [saucenao] [google]
9946039

>>9945996
Your opinion is of no value



File: 127 KB, 455x360, 12358679375959.png [View same] [iqdb] [saucenao] [google]
9945717 No.9945717 [Reply] [Original] [archived.moe]

SEGA!

>> No.9945898
File: 342 KB, 1600x900, l-intro-1651167597.jpg [View same] [iqdb] [saucenao] [google]
9945898

>>9945717
Me playing SEGA CD

He's been usin' Brand Ecksssssssssssssssssssss



File: 268 KB, 1024x676, characters.jpg [View same] [iqdb] [saucenao] [google]
9945625 No.9945625 [Reply] [Original] [archived.moe]

Does anyone want to play fightcade? I don't care what we play really. I guess I'm in a Beat em up or fighting game mood.

Double Dragon 1-2 (AC)

Any Mortal Kombat

Any Street Fighter 2

Garou: Mark of The Wolves

Just add me, and I'll create a groupchat


Emil Mătăsăreanu#8590

>> No.9945905

>>9945625
I'm bumping this until someone plays with me :(



File: 47 KB, 240x339, Ristar_cover.jpg [View same] [iqdb] [saucenao] [google]
9945608 No.9945608 [Reply] [Original] [archived.moe]

> nice visuals
> pretty good music
> cute af character which also have some attitude
> controls are fun to learn and master
> cool bosses

What else do people want?

8 replies omitted. Click Reply to view.
>> No.9946094

>>9945608
I don't know, I think this is one of the best 16-bit games. It's a shame it didn't get any sequels, the only thing we have is the Game Gear version with some unique levels but that's about it.

>> No.9946116
File: 246 KB, 1000x563, sonic-concept-art_feature.jpg [View same] [iqdb] [saucenao] [google]
9946116

>>9945608
I prefer it over Dynamite Headdy. Astal is kind of similar in some ways but I still prefer Ristar. In fact, I kind of wish they could've made a proper sequel on Saturn instead of that game.

>> No.9946118

>>9945631
What about Crash and Spyro? And Sonic of course

>> No.9946134

>>9945608
Good game
>>9945776
You gotta be an adult to post here.

>> No.9946148

>>9946094
At the same time it is so good that I don't want a sequel. Well, at least not one revived by some shitty western studio that makes it an eshop game.



File: 102 KB, 639x397, tq8b05cgeiw61.jpg [View same] [iqdb] [saucenao] [google]
9945603 No.9945603 [Reply] [Original] [archived.moe]

NEC PC-9800 Thread?
NEC PC-9800 Thread

Do you emulate or play native anon?
If you play native, are you someone who has figured the holy grail of english patching DOS/V or are you a nippon reader?

2 replies omitted. Click Reply to view.
>> No.9945698

>>9945669
>ocr hook
neat, what do you use?

>> No.9945705

>>9945612
>for a couple years
I'm three and a half years in and still awful at the language.

>> No.9945708

>>9945705
Agreed
I can't understand the language to save my life.
Surely there's been on metal patches people have made?

>> No.9945747

>>9945705
You rack disciprin

>> No.9946084

>>9945698
Depends on the game theres a few out there. Some like textractor will hook right out of the game while others you have to use what amounts to a virtual camera to grab text



File: 7 KB, 332x314, 1406419801148.png [View same] [iqdb] [saucenao] [google]
9945562 No.9945562 [Reply] [Original] [archived.moe]

>Playstation
Yu-Gi-Oh: Forbidden Memories
>Playstation 2
Grand Theft Auto: San Andreas
>Master System
Shinobi
>Mega Drive
Golden Axe
>Saturn
X-men vs. Street Fighter
>Dreamcast
Resident Evil Code Veronica
>Game Gear
never played anything
>Nintendo
Saint Seiya: Ougon Densetsu Kanketsu Hen
>Super Nintendo
Donkey Kong Country
>Nintendo 64
Pokemon Stadium
>Gamecube
Phantasy Star Online Episode I & II Plus
>GameBoy
Pokemon Yellow
>GameBoy Color
Pokemon Gold
>GameBoy Advance
Pokemon FireRed
>Xbox
never played anything
>Neo Geo AES
2020 Super Baseball
>Neo Geo Pocket
Neo Turf Masters
>retro PC
Resident Evil 2

3 replies omitted. Click Reply to view.
>> No.9945838

>>9945562
>2600
Yars' Revenge
>NES
SMB3 or Zelda 1
>SNES
SMW if you count romhacks, otherwise Chrono Trigger
>Genesis
Sonic 3&K
>Saturn
Panzer Dragoon
>PS1
Breath of Fire 3
>N64
Smash or Mario Kart
>PS2
San Andreas
>Gamecube
Melee
>Xbox
Blinx
>GB
Tetris
>GBC
Link's Awakening DX or SMB DX
>GBA
SMB3
>Game Gear
Sonic 2

>> No.9945849

>>9945562
>Playstation
Wipeout XL It's the only PS1 game I own
>PS2
Persona 3 FES
>NES
Mega Man 2
>SNES
Mega Man X
>N64
Banjo-Tooie or Star Fox 64
>Gamecube
Melee
>Game Boy
Pokemon Yellow
>GBC
Pokemon Gold or Crystal
>GBA
Pokemon Leafgreen

Anything I didn't answer is because I never played a single game from said system

>> No.9945860
File: 7 KB, 332x314, 481721.png [View same] [iqdb] [saucenao] [google]
9945860

>>9945562

>> No.9946162

>Mega Drive
Chakan The Forever Man
>NES
Kirby's Adventure
>Super Nintendo
Super Metroid
>Gameboy Colour
Donkey Kong 1994
>Gameboy Advance
Metroid Fusion
>Nintendo 64
Perfect Dark

>> No.9946187

>most played game

in terms of number of playthroughs or time spent? You could complete Mega Man 8 twenty times and still not reach the playtime of a single RPG so I'm not sure the comparison is fair.

>NES
Double Dragon 2 and Duck Tales 2 (number of playthroughs) however Megami Tensei II probably holds the record for time spent

>Game Boy
Kirby's Dream Land (number of playthrough), Pokémon Blue/Yellow for time spent (easily 1k hours)


>SNES
Castlevania - Dracula X easily, spent more time on this game than on any RPG

>Megadrive
Streets of Rage 2

>PSX
Final Fantasy VIII, over a 12 playthroughs, easily 800 hours on the game.
For number of playthroughs RE3, easily 100+ playthroughs

>Saturn
Powersale

>N64
lol, I guess OoT? Only game I've beaten on this no game gimmicky POS

>DOS
Duke Nukem 3D
Carmageddon is probably a close second

>Dreamcast
Probably Unreal Tournament

>GameCube
Smash Bros



File: 561 KB, 1917x1032, SPR.jpg [View same] [iqdb] [saucenao] [google]
9945552 No.9945552 [Reply] [Original] [archived.moe]

>WHEN I GET THAT FEELING I GOTTA SAY



File: 64 KB, 400x501, scary-cross-dresser.jpg [View same] [iqdb] [saucenao] [google]
9945502 No.9945502 [Reply] [Original] [archived.moe]

What are some quintessential trannycore retro games?



File: 179 KB, 800x1160, 68bo5a7vlew71.jpg [View same] [iqdb] [saucenao] [google]
9945496 No.9945496 [Reply] [Original] [archived.moe]

Has anybody tried playing through VC using the reverse engineered port? I tried playing GTA 3 using re3 and it worked perfectly, but reVC still seems to have some bugs, for example, the sfx of the shotgun racking a shell into the chamber doesn't play at all and I can't seem to fix it. I'm guessing since T2 forced the devs to stop working on the project, reVC will remain buggy. Has anyone encountered this problem?

A shame, since the game looks fantastic with the reVC graphical enhancements, but I guess I'll just have to use good old silent patch.

>> No.9945581

That's how i play it and the problem you mentioned is the only one i've encountered, i don't seem to recall many bugs.

>> No.9945615

>>9945581
Oh, that's good to know. Some of the research I did said that the game tended to crash after completing the Riot mission, and that lots of other bugs made the game borderline unplayable.

Were you able to fix the bug about weapon sounds not playing properly? It's such a small bug but it's driving me crazy, it should be a simple fix.



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