Quantcast
[ 3 / biz / cgl / ck / diy / fa / g / ic / jp / lit / sci / tg / vr ] [ index / top / reports / report a bug ] [ 4plebs / archived.moe / rbt ]

2017/01/28: An issue regarding the front page of /jp/ has been fixed. Also, thanks to all who contacted us about sponsorship.

/vr/ - Retro Games


View post   

[ Toggle deleted replies ]
File: 105 KB, 900x563, 1897458-murray__by_alsnow_d45uklx.jpg [View same] [iqdb] [saucenao] [google] [report]
4787729 No.4787729 [Reply] [Original] [archived.moe]

I am Murray! The evil demonic talking skull!

>> No.4787803

>>4787729
Look behind you, a three headed monkey!



File: 48 KB, 557x500, a2da89a58db0fa727f2185b2d90905c0.png [View same] [iqdb] [saucenao] [google] [report]
4787708 No.4787708 [Reply] [Original] [archived.moe]

*fall*

>> No.4787712

literally the best game ever made and anyone who disagrees is an eceleb



File: 38 KB, 550x411, genesis.jpg [View same] [iqdb] [saucenao] [google] [report]
4787663 No.4787663 [DELETED]  [Reply] [Original] [archived.moe]

Why are sega genesis games so bland and generic? I want to get into the system, but they just don't interest me. Are there any games that have stood out to you that you'd recommend?

>> No.4787667

>>4787663
>Complains about games on console
>Can't even post a picture of the actual console in question
You don't deserve the help

>> No.4787668

>>4787667
Is MegaDrive pleb filter?

>> No.4787681

>>4787663
>rewind
what in god's cock



File: 124 KB, 704x512, 00000001.png [View same] [iqdb] [saucenao] [google] [report]
4787612 No.4787612 [Reply] [Original] [archived.moe]

So lads, besides this excellent series, what else should I be playing on the Saturn?



File: 109 KB, 706x1000, celes.jpg [View same] [iqdb] [saucenao] [google] [report]
4787531 No.4787531 [Reply] [Original] [archived.moe]

I hate celes

7 replies omitted. Click Reply to view.
>> No.4787676

You guys think she was raped during the time she was imprisoned?

>> No.4787684

>>4787676
>raped
m8 it'd be like tossing a coin into a fountain

>> No.4787769

Runic fucking sucks

>> No.4787801

USED
S
E
D

GOODS
O
O
D
S

>> No.4787802

lol if you didn't wack it to celes and terra banging each other when you were thirteen

just lol



File: 278 KB, 2100x1172, 1502682509163.jpg [View same] [iqdb] [saucenao] [google] [report]
4787425 No.4787425 [Reply] [Original] [archived.moe]

What is your opinion on FINAL FANTASY V, the last Final Fantasy game Hironobu Sakaguchi's directed?

8 replies omitted. Click Reply to view.
>> No.4787605

Great music, has a lot of charm. 6 feels like it has too much polish and takes itself a bit too seriously for a kids game. Atleast that's what I got from it before shutting the game off after 4 or so hours in

>> No.4787607

>>4787425
I prefer Dual Orb 2

>> No.4787617

>>4787581
The loading times are bad, worse than you'd expect. Sometimes even just opening the menu takes a while. That having been said, the translation is stiff as a board without any flavor injected. I'd recommend playing the GBA version. The colors and music aren't as nice, but it adds content, the translation takes more liberties, and it's just overall a better pickup.

>> No.4787630
File: 66 KB, 452x504, 1447471478279.jpg [View same] [iqdb] [saucenao] [google] [report]
4787630

>>4787605
>6 feels like it has too much polish

>> No.4787680

>>4787581
>>4787617
The loading times seem like they wouldn't be an issue but you have to switch menus so often that it winds up being death by a thousand cuts. I originally played the RPGe version and couldn't get through PS1.

>>4787630
In anon's defense, FF6 does "feel" polished baesd on its aesthetics and controls. All of the game's elaborate sprite-acting scenes and scripted events are impeccably done. The UI is smooth and solid, for example the way weapon attributes can be examined feels much more polished in FF6 than in FF5 (and certainly more than FF4). Most players won't encounter the sketch bug or notice the evade bug.

Most of the issues with FF6's gameplay mechanics are design flaws rather than bugs or glitches, meaning the game still "feels" polished without actually being polished.



File: 307 KB, 852x544, vr ntr.jpg [View same] [iqdb] [saucenao] [google] [report]
4787408 No.4787408 [DELETED]  [Reply] [Original] [archived.moe]

Was watching Darling in the FXXX. Is there any /vr/ with lots of NTR? Besides eroges.

Apparently Google thinks that Mario is a cuckold.

>> No.4787450
File: 3 KB, 256x232, Yume Penguin Monogatari (english translation)-3-full.png [View same] [iqdb] [saucenao] [google] [report]
4787450

>>4787408
Yume Penguin Monogatari

>> No.4787461
File: 2 KB, 256x224, V2LMMPe.png [View same] [iqdb] [saucenao] [google] [report]
4787461

>>4787450

>> No.4787556

>>4787408
Lufia 2
Bahamut Lagoon



File: 132 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google] [report]
4787336 No.4787336 [DELETED]  [Reply] [Original] [archived.moe]

R.I.P.

2 replies omitted. Click Reply to view.
>> No.4787371

>>4787336
Why does every episode have to be some 30 minute meta clusterfuck now? Just swear and complain and I'll be happy.

>> No.4787373
File: 52 KB, 1334x750, BOqAJWM.jpg [View same] [iqdb] [saucenao] [google] [report]
4787373

>>4787369
ffs shave it

>> No.4787405

I've been watching AVGN lately, starting from the very first episode. There are some genuinely funny bits in there, and mostly I just find him entertaining in terms of his performance and delivery.

>> No.4787407

>>4787369
>>4787373
interesting that the world's virgin-est virgins are obsessed with this guy's receding hairline when they probably have been mocked and turned down based on their appearances for their entire lives (though the real reason you've been turned down is because you are a fundamentally unlikeable person)

>> No.4787410

>>4787407
only a virgin would be this defensive of the avgn's ridiculous hairline. if you loved him as much as you claim to, then you'd want him to shave his head too



File: 122 KB, 220x267, 220px-Baldur's_Gate_box.png [View same] [iqdb] [saucenao] [google] [report]
4787332 No.4787332 [Reply] [Original] [archived.moe]

Trying to clear my enormous backlog and am thinking about giving pic related a whirl. Is it actually good or is it overrated?

6 replies omitted. Click Reply to view.
>> No.4787545

>>4787447
Because enormous multi-layered catacombs, slowly desintegrating into rot and oblivion, should naturally play like a Michael Bay movie. I mean, take for example speleology or Paris/Odessa catacombs. Ain't that a load of special effects and all the fancy explosions and generally being on entertained as all hell?
RoMD is pretty much the only game in the existence, that makes you feel as if you were in an actual catacomb purely through its gamedesign, layout design and encounter design, and it, at least, deserves some respect just for that.

Also, once having been patched and barring compatibility issues, its engine is just fine. It's 60fps, it's responsive, it's smooth, and well, really, just more or less overall convenient. More so, at least from my standpoint, than any of the Infinities are, and undeniably more so, than the sprawling piece of code ToEE sports.

>> No.4787675

Its worth playing just for the fact that there's a sequel and you can dump hundreds of hours into both games. I actually just finished bg1 and was wondering if its worth playing siege of dragonspear (not retro) or if I should just jump straight into 2 without all the gear and extra levels you get from 1.5

>> No.4787689

>>4787372
Yes, it's good in very different ways from its sequel. It has a much better sense of exploration and the way the story is introduced through the half of the game first borders on genius for a low-level adventure.

>>4787675
Skip it and come back to check it out later if you really want more content. BG2 is a loot whore's paradise and it's not like you need a leg up to get through the early game.

>> No.4787718

>>4787675
skip siege of dragonspear

>> No.4787780

>>4787545
>RL catacombs suck so they must suck in a vidya game

What a curious mindset. Even if we really looking forward to exploring a huge barren low-res catacomb, the game is still pretty fucking boring even in a combat. Which, for all accounts and purposes, should be a bit more entertaining than looking at an Excel table.



File: 36 KB, 512x480, devilworld.png [View same] [iqdb] [saucenao] [google] [report]
4787238 No.4787238 [Reply] [Original] [archived.moe]

Why it was okay to make a Pac-Man clone with some gimmicks?

1 replies omitted. Click Reply to view.
>> No.4787246

>>4787242
Same reason it was OK for his parents to raise an abortion. No oversight.

>> No.4787274

>>4787238
why be upset about this and not the 50 street fighter clones or the dozen MK clones a few years later? There's ALWAYS a clone of a successful arcade game, zero exceptions. Everyone was Zynga back then.

>> No.4787295

While on the subjects, can you actually copyright key gameplay aspects?

For example, I believe Tetris is actually copyrighted. If you make a literal clone, The Tetris Company will sue you.

Devil World probably would get away with it due to the field being moved

>> No.4787386

>>4787295
That's a good question. I remember hearing that Konami (or maybe Namco) copyrighted playing minigames during loading screens, but goddamn I hope that you can't copyright gameplay stuff.

>> No.4787446

This game plays pretty differently from Pac-Man, though you could argue it's the same genre. Feels like you just looked at a screenshot of the game, picked your nose, and shat out this thread. 1/10 apply yourself.



File: 35 KB, 220x388, 220px-Doremi_Fantasy_cover.jpg [View same] [iqdb] [saucenao] [google] [report]
4787198 No.4787198 [Reply] [Original] [archived.moe]

Are there any retro platformers with a double jump? I'm playing Do-Re-Mi Fantasy and the platforming is buttery smooth, but still can't help but to think it would be better with double jumping.

>> No.4787204

Goemon's Great Adventure (Playing as Goemon)
Rondo of Blood (Maria, and Richter if you want to count the backflip as a double jump)
Revenge of Shinobi

>> No.4787215

Ghouls 'n Ghost 'n Goblins

>> No.4787293

>>4787215
That's a monkey paw wish if I ever saw one

>> No.4787352

>>4787215
>>4787293
I believe Super Ghouls'n Ghosts is the only one with a double jump, and you have no control over each jump once you commit to it. The timing and direction of the double jump press will determine whether you saved your ass or doomed yourself.



File: 1.44 MB, 1920x1200, lunar_wall_C_1920.jpg [View same] [iqdb] [saucenao] [google] [report]
4787129 No.4787129 [Reply] [Original] [archived.moe]

Is the Lunar franchise as linear as Grandia?

>> No.4787140

>>4787129
The dungeons are more interesting but the plot is as linear.

>> No.4787326

>>4787129

that due messed his britches

>> No.4787471

>>4787129
yes, but it's not a bad thing

>> No.4787490

It's pretty linear but that's no reason not to play it

>> No.4787501

It's as linear as pretty much every JRPG



File: 43 KB, 520x310, 6628525_f520.jpg [View same] [iqdb] [saucenao] [google] [report]
4787125 No.4787125 [Reply] [Original] [archived.moe]

What are some good game and watch games?

>> No.4787134

I've never played the originals but the Game Boy and Game Boy Color had some pretty good remakes. Try those out.

https://www.youtube.com/watch?v=9HWc1Xdaq_A



File: 154 KB, 1200x945, Ce9qXBMWsAA8Y2G.jpg [View same] [iqdb] [saucenao] [google] [report]
4787010 No.4787010 [Reply] [Original] [archived.moe]

cant be the only one that actually enjoyed this game right?

>> No.4787019

>>4787010
I have some history with this game.
I was sick so I couldn't go to the store that rented games and asked my grandpa to pick one up or me.
He came back with this, apparently it was a recommendation from the owner. He knew me and my grandpa so I guess it was some kind of joke.
I remember the game not being that bad, actually. It served its purpose, though I have no desire to play it again.

>> No.4787270

>>4787010
Yes it can. There are around 7 billion people in the world (if you count niggers and Indians), and yet only you enjoyed this piece of shit.

>> No.4787481
File: 298 KB, 600x512, 084.png [View same] [iqdb] [saucenao] [google] [report]
4787481

>>4787270
>niggers and indians
>people

>> No.4787523

>>4787010
Is this like Tomb Raider but without all the dumb gun shit?

>> No.4787532

>>4787523
Nah it plays more like Crash Bandicoot.



File: 133 KB, 1000x653, save-scumming.jpg [View same] [iqdb] [saucenao] [google] [report]
4786981 No.4786981 [Reply] [Original] [archived.moe]

When you play retro, do you savescum/rewind/git commit?

5 replies omitted. Click Reply to view.
>> No.4787735

>>4786981

Well that really depends on the game. Though Ill typically try to at least clear a level the legit way.

>> No.4787741
File: 779 KB, 1024x1046, 28754848_1990703724589545_431140875_o.png [View same] [iqdb] [saucenao] [google] [report]
4787741

>>4786981
>generally those things aren't possible on real hardware, silly anon! just how are you playing your games?!

the closest i've ever come to doing that is taking a game over and instantly putting in the password for the level, so i can get more lives

>> No.4787742

I savescum if the game allows me to.

>> No.4787743

I will try to play legitimately unless it's one of those things that's just infuriating without being fun, like Ninja Gaiden's 6-1 reset or Mega Man 2 Boobeam Trap horseshit.

>> No.4787746

I tend to play only on real hardware on gen five and up. Anything below that I try to avoid save scumming.

If a game is fun but it tests my patience at some point, I will save scum to a degree. Like save before a boss battle with full health to avoid having to grind for health and traverse to the boss from the last checkpoint, if there was one. I don't save after every successful hit on the boss.

Now if a game tests my patience and it's not really fun from the get go, I just don't bother playing past the part that I got hung up on.



File: 12 KB, 480x209, gallery_gaming-nintendo-64-playstation.jpg [View same] [iqdb] [saucenao] [google] [report]
4786974 No.4786974 [Reply] [Original] [archived.moe]

?

39 replies omitted. Click Reply to view.
>> No.4787181

>>4787164
Are you saying most of your catalog of N64 games are 2D?

>> No.4787193

>>4787164

i mean the n64 catalog, why keep pushing the dpad on the left if you use more the stick, so you can grab the controller side to side, is more natural and feels better, that's why is nowadays standardized design

>>4787169

i refer to hand positioning

>>4787160

sorry, English is not my first language, i meant symmetric

>> No.4787197

>>4787193
>i refer to hand positioning
yeah, and it feels more natural to use the stick that way, on PS you kind of have to stretch your thumb a bit to the center (actually similar to how some people who don't know how to grab the N64 controller grab it like a regular controller and try to reach the stick with their thumb).
Anyway, the N64 controller's design is weird as fuck, but to me at least, it worked great. Only actual complaint I have is the build quality of the sticks themselves and how they become loose. Never had one fall off, though, they still work somehow.

>> No.4787217

>>4786996
Even if they make a million NiGHTS sequels they will never feel right without that knob.

>> No.4787223

>>4787217
Have you played Freedom Planet? :-)



File: 8 KB, 256x224, drakkhen3.png [View same] [iqdb] [saucenao] [google] [report]
4786950 No.4786950 [Reply] [Original] [archived.moe]

I'm looking for RPGs where you can create each of your characters before you play, would /vr/ have any recommendations? I've done FF1, dabbled in Wizardry a bit, and done IWD/BG/Planescape/ToEE.

8 replies omitted. Click Reply to view.
>> No.4787192

The best retro I played was DQ3, non retro include Elminage and All EO games.
Note that you make your party at the very start but not before playing.
Also don't forget about the Wizardry gaiden titles

>> No.4787648

>>4787067
You spend hours in the character creation because you have to have such specific stats to choose your class and they don't tell you in-game...the whole thing is so obtuse you end up having to go back to the manual over and over before you can get through it...it's not a compliment.

The game should have let you pick your class first if it was going to restrict them by your stats instead of forcing you to use the manual to find out what stats you needed for the class you want. I'm guessing it was some bullshit anti-piracy measure.

>> No.4787661

>>4787648
It's based on a German tabletalk RPG. Some classes are supposed to be more elusive than others.

Just roll a decent set of good positive attributes and raise them to 13 at the expense of negative attributes (aside from superstition which should be 2). Then you reuse those attributes for the entire party.

>> No.4787758

>>4786950
MegaTraveller and MegaTraveller 2 have the most involved character creation systems i've ever seen. You can literally train and train your characters before setting out until they die of old age instead.

>> No.4787763

>>4787758
Can they also die from random events during creation?



File: 13 KB, 329x153, download.jpg [View same] [iqdb] [saucenao] [google] [report]
4786910 No.4786910 [Reply] [Original] [archived.moe]

What are some retro games where I can play as a merchant?

(In terms of newer shit) I really liked Recettear, and I thought it was comfy as fuck. I would love to find more games like this.

Any recommendations for games that let me set up shop?

>> No.4787021

The Atelier games might be worth taking a look at. They're not about being merchants directly but you do have to keep an alchemy shop running. Two of the older titles (Atelier Marie + Elie) recently got translations.

>> No.4787074
File: 33 KB, 220x402, 220px-Torneko_no_DaiboĢ„ken_Fushigi_no_Dungeon_Cover.jpg [View same] [iqdb] [saucenao] [google] [report]
4787074

The Torneko games, obviously.

>> No.4787075

>>4786910
EVE Online

or maybe Elite for Amiga or the open sores remake



File: 903 KB, 1200x824, 66455498_p0_master1200.jpg [View same] [iqdb] [saucenao] [google] [report]
4786884 No.4786884 [Reply] [Original] [archived.moe]

What are the better Mega Mans, what are the more boring ones?

7 replies omitted. Click Reply to view.
>> No.4786994

Is anyone here not aware the "Rock" in "Rockman" refers to rock and/or roll and not stones?

>> No.4787014
File: 1.40 MB, 2816x2112, 1437370287238.jpg [View same] [iqdb] [saucenao] [google] [report]
4787014

>>4786884
any of these are fine

>> No.4787037

>>4786884
>best
classic 1-6, 9, 10
X 1-4

>Pretty solid
everything else

>worst
does not compute, we're talking about Mega Man.
....maybe X7?

>> No.4787162
File: 208 KB, 560x546, 200px-Neckbeards.png [View same] [iqdb] [saucenao] [google] [report]
4787162

>>4786884
>ice woman not a jew
>guts woman thin
I bet wood woman will be petite in a oak bikini, right?

pass

>> No.4787173
File: 3 KB, 124x124, 1465428011014.jpg [View same] [iqdb] [saucenao] [google] [report]
4787173

>>4786884
too bad ever single one of them has to be hunted down and scrapped.



File: 17 KB, 200x164, a to.jpg [View same] [iqdb] [saucenao] [google] [report]
4786875 No.4786875 [Reply] [Original] [archived.moe]

Was Lufia 2 the best rpg on the SNES?

3 replies omitted. Click Reply to view.
>> No.4787234

Gameplay: yes
Puzzles: yes
Sidequests: yes
Music: yes
Menus:yes
Graphics: meh
Story: not really

I love the game and i have replayed it plenty of times, but Jrpgs really need a good story to keep you on track. And Lufia 2 doesn't have that.

>> No.4787252

>>4787234
>And Lufia 2 doesn't have that.
Agreed, the only parts of Lufia 2 that are memorable are lifted straight out ouf Lufia 1 (where the whole Lufia 2 story actually seemed to be way better than it ended up being).

That being said, as a game and not a storybook, it's up there with FFV for great gameplay and replayability. It's funny that both games have dumb stories, seems you can't focus on having good gameplay without forgetting to write a decent story.

>> No.4787281

Lufia 2's battle system is extremely boring and standard JRPG fare, as far as I remember. People like to bring up the equipment skills but they're not a big deal at all and you're probably fine ignoring them; I'm pretty sure I did the usual buff attack heal stuff in almost every fight in the game, with the only exceptions being the ones before I could buff and/or heal. (Note: This does not apply to Ancient Cave, which is its own beast and is pretty cool)

But MAN are those puzzles good. Lufia 2 is a bad JRPG but it's such a good puzzle game that it's totally worth playing just for that.

>> No.4787494

>>4786875
The best? Probably not. It's still my favorite RPG on the SNES though.
The music is memorable, the graphics look pretty good considering SNES space limitations some summoning spells still look awesome to this day, the puzzles give a lot of variety because of being able to use specific items like in link to the past and so do the capsule monsters and the dungeons never seem boring because they change the setting regularly and as said before, AC is pretty cool.
On the other hand, the story is barely there most of the game even if it wasn't that bad when it actually came up occasionally. Most of the time, you do things that barely have anything to do with the main plot and feel like filler you can't skip so that won't convince "open world" fags.

What's probably one of the greatest things about the game -and in Earthbound as well- is that in enemies are visible in dungeons and you can avoid most of them with your skill items. That way you won't have to battle too many foes if you don't feel like grinding (not that you would need to cause this game is much easier than most RPGs).

>> No.4787603

no, that'd be one of the Romancing SaGas, FFV or Live-A-Live



View post   

Not DMCA removals