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/vr/ - Retro Games

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File: 135 KB, 800x556, 172364-illusion-of-gaia-snes-front-cover.jpg [View same] [iqdb] [saucenao] [google] [report]
6020723 No.6020723 [Reply] [Original] [archived.moe]

>tfw the pig commits suicide
what the fuck japan, completely ruined the game for me

>> No.6020748

>tfw the pig is jar

>> No.6020768

wasn't the pig a reincarnation of your mom?

>> No.6020775

I'd be more concerned about the machine translation tier dialogue, nonsensical story, and tedious gameplay, but that's just me

>> No.6020784

I was thinking the game was pretty dull at first, but it got better as the game went along.

>> No.6020790

Played through the entire game about a year back, felt like it got worse as it progressed if anything. The translation especially, you can tell they only invested in decent translators for the beginning and the very end, everything in the middle is virtually unintelligible.

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6020712 No.6020712 [Reply] [Original] [archived.moe]

Jesus christ this asshole is really difficult on a buster only run

>earthquake attack stuns you even on the wall
>sometimes will either charge into you or send out electric balls. Super difficult to tell what hes gonna do next
>big. So has a ton of health

I hear people mostly say boomer kawanger is the hardest on a buster run but I beat him with half a health bar on my first try. So how do I beat this fuck?

>> No.6020795


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6020661 No.6020661 [Reply] [Original] [archived.moe]

Fun if slight

>> No.6020739

I didn’t like that they got rid of the multilingual cutscenes, or that they divided each level into several parts.

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6020649 No.6020649 [Reply] [Original] [archived.moe]

I found this song on a old PS1 demo CD. This song only shows up when played as a music disc. To this very day, I have no ideal if this song was used in a game or if it was just some standalone tune.


>> No.6020663

Damn that's a nice track, what's the PS1 disk?

>> No.6020671

Sony interactive demo disc volume 3

>> No.6020681
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Nigga dances crazy!

>> No.6020760

It's definitely in a game, I've already heard it, but I can't remember which one. Not even something too obscure, I think.

>> No.6020765

what if I told you I'm a kidnapper

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6020605 No.6020605 [Reply] [Original] [archived.moe]

Looking to mod my DMG to charge a lithium ion battery pack held where the batteries used to be using the DC input on the side of the console. Is there any documentation out there for this, or other custom solutions?

Also handheld modding general

3 replies omitted. Click Reply to view.
>> No.6020678

I've been searching for the entire past week, if it was such an easy and quick Google search you would be able to provide me with the information I am looking for. I have no idea why you're throwing a tantrum about me asking for advice. Listen bro, if it's stressing you out that much you really outta just take a break off the computer for a bit.

>> No.6020680
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>please spoonfeed me

>> No.6020697

No, spoon feeding would me being a loser and commissioning someone to do it for me, instead I'm actually trying to learn a few skills here and pursue a hobby I enjoy. I'm just not trying to fuck up my hardware. Honestly I don't know how much shit you found in your coffee this morning but it must have been extra smelly you poor bastard. Sorry, next time I'll just go buy a fucking pocket analogue like a real cuck

>> No.6020718

kek. Take your meds, schizo

>> No.6020727

Not giving out anymore (you)'s to your retard Boomer shit buddy

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6020532 No.6020532 [Reply] [Original] [archived.moe]

How the fuck did I get so much out of these games when I was 9? I used to literally obsess over NES games, but now there's only like a handful I even bother coming back to these days. It used to feel like there was so much content in them. What happened?

>> No.6020541

>how the fuck did I have trouble with multiplication when I was 5

it's almost like children are mentally undeveloped and even simple things seem deep and complex

>> No.6020547

the question was rhetorical, anon

>> No.6020576

It was new to you. Probably the first games you'd seen LPs of. Now, a few summers later at the ripe old age of 12, you've watched all the LPs. Maybe even played all the games you liked watching LPs of.

>> No.6020612

You certainly didn't write it that way at all smartass.

>> No.6020618

Your attention span has reduced and it takes more to thrill you. I suppose the instant gratification culture of current year has fried your dopamine receptors.

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6020490 No.6020490 [Reply] [Original] [archived.moe]


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6020475 No.6020475 [Reply] [Original] [archived.moe]

What is the best version of this game? Is it the SNES one, the PS1 one, the DS one, the mobile one, or the Steam one?

3 replies omitted. Click Reply to view.
>> No.6020530

Depends how important any given thing is to you. SNES is all around great with the standard visuals, music, etc. PS1 introduced the anime cutscenes (not really that important to me but ymmv) but is dragged by noticeable load times. DS has the scenes, no load times, but the graphics and music aren't spot on, though pretty close. Mobile is generally regarded as shit but if playing portably is important and you can't do any better it's acceptable. Barely. Steam version is mobile version very slightly fixed but has the benefit of scaling to extremely high resolution if that matters to you.

I personally attached to the SNES version but I can mostly understand arguments for any version. The game itself is great no matter how you play it. You have to decide what things are important to you.

>> No.6020534

I have the SNES and DS one. My DS version is pre-ordered with a poster.

>> No.6020535

You can turn off the cutscenes in the DS version.

>> No.6020542

DS > SNES > PS1 > Steam > Mobile

>> No.6020561

The general consensus is to play it on a Nintendo system - not for fanboy reasons, but because somehow every other release is fucked.

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6020473 No.6020473 [Reply] [Original] [archived.moe]

It was posted about on /vr/ before. It's a beat em + platformer (I think) up in a cyberpunk setting starring some anime dude. I remember it being mentioned that was made for a western audience? It might have been on either Genesis or SNES.

3 replies omitted. Click Reply to view.
>> No.6020552

it's a side scrolling action game in a cyberpunk city

>> No.6020619

Have you tried Warosu

>> No.6020652

X-Kaliber 2097?

>> No.6020687

yeah that's it

>> No.6020816

You're welcome cunt

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6020420 No.6020420 [Reply] [Original] [archived.moe]

What's the best emulator?

14 replies omitted. Click Reply to view.
>> No.6020706
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>> No.6020731

There's only one that's clock cycle accurate.

>> No.6020782

Out of pure progress, I'd honestly nominate PPSSPP.
Shit's magic.

>> No.6020783

It's pretty much the best emulation suite for Macs.

>> No.6020789

Yeah, it'd be even cooler if the psp had any good games though

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6020387 No.6020387 [Reply] [Original] [archived.moe]

its real cozy

>> No.6020391

Is there a guide to do it?

>> No.6020393

Go on...

>> No.6020394

nah but i did it and it works ask someone with tools that is not afraid of soldering or making wires to help .. maybe one of those maker spaces. gonna make another and make a youtube video i guess because its really goddamned fucking cool.

>> No.6020397
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watch that retro 8 bit guy's guide to modifying consumer crts for RGB and its basically like that with more hole boring and some cutting of metal

>> No.6020430

That does look cozy

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6020346 No.6020346 [Reply] [Original] [archived.moe]

Something feels "off" about this game.

4 replies omitted. Click Reply to view.
>> No.6020403

There aren't any people in Africa even when you do restore it

>> No.6020407

Dream of birds lately?

>> No.6020412

Why can't I talk to animals and plants anymore >:[

>> No.6020452
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>> No.6020471

Everything about it has like this mild layer of jank or laziness or something. Like they made up this fantasy plot but then just overlaid it on a real world map and called it a day.

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6020330 No.6020330 [Reply] [Original] [archived.moe]

DOOM THREAD / RETRO FPS THREAD - Last thread >>6010915

Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~


(or Quake, Duke, Marathon, Thief)
-Album of infographics with setup information and user-made content recommendations

Same thing, but in video format:

IWADs and more (>6 GB): https://drive.google.com/open?id=0B47V8l2eVZKxRU82S3JkZkdBRXM
PortaDOOM: https://github.com/Kroc/PortaDOOM/releases
Quake pastebin (2016-06-22): http://pastebin.com/XjBHDRFw
Downloads for various /vr/ shooters. (Includes Doom, Quake, Douk, Blood, and more)
More /vr/ shooters
Doom Shovelware

Doom RPG series

Launchers for Build Engine games



Vanilla/Boom: https://www.doomworld.com/forum/4-wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: https://www.doomworld.com/idgames/








16 replies omitted. Click Reply to view.
>> No.6020737

holy shit the crackling is bad

>> No.6020770

>Other indies that do bad things
STRAFE or that redneck pyramid thing - Why roguelikes and autogen levels end up with bland feeling gameplay.

Anything that lets you make/craft your own weapons (tower of guns, but I'm sure there's a ton more). A well designed set of weapons for different situations will feel better than running around with a toolbox.

>Random advice
Don't be afraid to not have a gun perfect for every single situation. Some play styles won't mesh well with your game and players will use a gun that feels like shit if it's optimal.
If you have a shotgun (or equivalent) for any reason don't fuck it up, especially a double barrel. Old fps' have the best shotguns.

>> No.6020779

What port are you playing it on?

>> No.6020787



>> No.6020801

Do not do any sort of random generation in regards to levels. Making a really shitty procedural generation of levels is easy. But it will be really shit.
Making procedure generation of a 3D level that is least decent is incredibly hard, and requires a dedicated team.
Handcrafted levels is the way to go.

If you are going for low-res - always consider intended internal resolution of your game, and palette from design standpoint.
Main mistake of te indies is mixing assets of different detail density, using diferent palette limitations for different things, using lower resolution assets than the games of the period they try to mimix had actually used.

It's best to establish internal resolution and palette you are going to use at the start - same as Doom decided that 32 units/pixels is a meter, and every asset sticks to it - both sprites and textures.
You may chose a different metric, or make things more detailed, but you should keep it consistent. There are few things uglier than Commodore-tier spritework on Duke-era textures.

Dont mix styles and methods of asset creation. Rotoscoped sprites dont mix in with mspaint textures.

Do not use material effects (PBR) unless you REALLY know what you are doing, or you may end up with wood and earth textures that look like they are covered in slime (like Nightmare Reaper, or that terrible Doom PBR))
If you do want some PBR, look at how Duke World Tour did it. Use similar restraint, and if you do decide to use it, do not leave heightmap generation to automated scripts.

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6020326 No.6020326 [Reply] [Original] [archived.moe]

ITT: shitty ports you enjoy

I'd rather play this over the original any day, i can't stand the zoom feature, it looks ugly and feels weird.

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6020306 No.6020306 [Reply] [Original] [archived.moe]

How do I get better at this game? I can't even make it halfway through the first stage.

8 replies omitted. Click Reply to view.
>> No.6020374

What a huge faggot

>> No.6020379

I found it genuinely fun with save states played on the shitter where it becomes a series of 30 second or so mini challenges.

>> No.6020382

I like NES Makaimura too. So brutal.

>> No.6020395

Holy shit, just started playing this and enjoying the fuck out of it. The weapons feel so much better

>> No.6020406
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6020245 No.6020245 [Reply] [Original] [archived.moe]

>Roaming Romans infest a beautiful forest and sunken lake.
who were these roaming romans that are mentioned on the Sonic 2 manual? And why where they infesting the forest?

5 replies omitted. Click Reply to view.
>> No.6020520


No, it's just nips appropriating whatever cool shit they see.
Same thing with christianic symbolysm in anime

>> No.6020575
File: 93 KB, 351x600, page32-351px-Sonic2_MD_JP_manual.pdf.jpg [View same] [iqdb] [saucenao] [google] [report]

Nothing about Romans.

"Mega Mack" was a lie, too.

>> No.6020593
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it was aliens

>> No.6020602

amids teh forst lies the ruins of an old perished culture.
Explore the stone pillars extending from underwater to above the surface!
Watch out for the arrow shooting mechanisms in pillars.

>> No.6020608
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>Roaming Romans infested a beautiful forest and sunken lake.
There, I fixed it. Sega, hire this man.

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6020172 No.6020172 [Reply] [Original] [archived.moe]

What are some essential /vr/ action games? All platforms welcome.

>> No.6020337


>> No.6020359


>> No.6020361


>> No.6020364
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>> No.6020418

Pc engine
>ninja spirit
>maze kiri
>schubibinman 3
>cho aniki (it’s a shooter but it has 20 fucking bosses, and the levels are small waves like alien soldier)
>strider (meh port but has a new level)

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6020160 No.6020160 [Reply] [Original] [archived.moe]

>Thunder-wielding demon. Called "Musician from Hell".

>> No.6020224

Yeah, some of the SotN descriptions were hilarious.
Kinda like the Werebat from Order of Eclesia:
>"A female, half-human bat. How about that."

>> No.6020226

I'm not getting the joke. Why is he called a musician?

>> No.6020241
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>> No.6020284

Bravo, Iga.

>> No.6020431

Not a joke, that's his literal title in a certain book.

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6020112 No.6020112 [Reply] [Original] [archived.moe]

Was it Hydro City, or Hy-draw-city?

16 replies omitted. Click Reply to view.
>> No.6020792

I've always said Hydro City. Never Hydrossity.

>> No.6020807
File: 174 KB, 220x306, 220px-Sonic_the_Hedgehog_Chaos_Coverart.png [View same] [iqdb] [saucenao] [google] [report]

Was is Sonic Kay-os or Sonic chaw-s?

>> No.6020809

Hi drawcity

Same way you pronounce Audacity

>> No.6020813


You're actually on the right track - the name of the level is a relic of the original Hedgehog Kid game that Sonic (in its earliest form) was based on, which, being a rare and ill-fated collaboration between Sega and Nintendo that crossed Sega's new IP (Sonic) with the Kid Icarus setting, naturally included a level that was themed after the monster Hewdraw.

This also explains, incidentally, why Eggman looks faintly like an angel - he was originally intended to be a thinly veiled takeoff of the fallen angel, Lucifer. (This, combined with Nintendo's strict censorship policies at the time, is actually one of the smaller problems that led to the failure of the project.)

>> No.6020819

Go back to plebbit you liar

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6020092 No.6020092 [Reply] [Original] [archived.moe]

Being good at videogames is like the guy that holds Guiness World Record for eating the most corndogs. While technically impressive, it's still an useless skill that can't possibly be good for your health.

37 replies omitted. Click Reply to view.
>> No.6020578

OP is clearly not from /vr/, and not even old enough to browse 4chan.

>> No.6020585


>> No.6020587

No, just /v/. Bunch of contrarians and shitposters who would rather have endless arguments over nothing instead of actually talk about the subject of the board. Notice no part of this thread has anything to do with retro games, merely disparaging anyone who has more than a casual interest in the subject. It's like going to aut/o/ and making a thread screaming that anyone who spends more than $500 on any vehicle is stupid and everyone should just ride a bicycle instead.

You'll notice the threads where people actually talk about retro games don't have any anti-skill whining. It's almost like all the whining comes from /v/.

>> No.6020615
File: 40 KB, 647x659, 1572876782311.jpg [View same] [iqdb] [saucenao] [google] [report]

>Same could be said of any game or sport.

>> No.6020802

Pragmatism is a low IQ Ameriburger way to live and make choices. Very amoral, selfish and unfulfilling, despite being promoted by rich boomer dads and capitalist grunt workers.

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