>>4753894
okay, I'm home and I've watched the demo, I'm glad you typed all of that
not likely to do anything too major, but I'm gonna at least tweak a few things
a couple of the encounters got handled way easier than I'd expected, so I can see I need to change a bit
and I'm now kinda adverse to adding the SSG to maps, it seems to really trivialize a lot of crowds
definitely going to at least vary a few of 03's textures, I kinda get what you mean with how brown it is, didn't really notice
04 was unfinished for years until yesterday, I literally just added an exit door, the red key area was supposed to be the final stretch and not just the end, not surprised that the the textures seemed really bland there
IIRC, Doom 4 footage had come out around when I started this, so I felt like adding revenants to a stage.
kinda gotta remember to open up closets across the stage to keep things interesting instead of just nearby
also, I noticed that you paused nearly every time revenants appeared
>there was also one instance where there were two hellknights on the top of a lift
you can lure them down, although I should probably edit that bit
that part's identical in HMP