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/vr/ - Retro Games

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>> No.3439398 [View]
File: 52 KB, 1024x898, menu colored samus pb-hm.png [View same] [iqdb] [saucenao] [google]
3439398

>>3439303
Super:
Cliffhanger
Darkholme Hospital
Dependence
Eris
Escape II
Golden Dawn
Hyper Metroid
Ice Metal: Uninstall
Limit
Legacy
Mockingbird Station
Oxide
Phazon Hack
Project Base
Redesign: Axiel Edition
Rewind
Revolution EX
Super Zero Mission
Wet Dream Extended
Z-Factor

There aren't any good hacks for Zero Mission and Fusion.
You can find everything at Metroid Construction: http://www.metroidconstruction.com/

>> No.3345270 [View]
File: 52 KB, 1024x898, menu colored samus pb-hm.png [View same] [iqdb] [saucenao] [google]
3345270

>>3344756
>Do you like Metroid?
I fukkin' love Metroid.

>> No.3209389 [View]
File: 52 KB, 1024x898, menu colored samus pb-hm.png [View same] [iqdb] [saucenao] [google]
3209389

>Page 9
Not on my watch.

>> No.2857105 [View]
File: 52 KB, 1024x898, menu colored samus pb-hm.png [View same] [iqdb] [saucenao] [google]
2857105

>>2855997
It is indeed from a hack.
It's the 'Menu Colored Samus' patch that the hacks Project Base and Hyper Metroid use.
Project Base (Top) uses the patch's original graphics, with a slight palette tweak, while Hyper Metroid (Bottom) changes things up a bit.

Both are excellent hacks btw and I'd highly recommend them. Project Base greatly expands the original game, using the original with a large amount of new rooms, new moves for Samus, and all kinds of tweaks to the gameplay, in a way that feels natural, and is meant as a "base" for other hacks to be built on.
Hyper Metroid is built on Project Base and benefits from all it's tweaks, but with a completely new map and several tweaks of it's own, namely the universal ammo system.

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