[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]

/vr/ - Retro Games


View post   

File: 32 KB, 220x284, GTA3boxcover.jpg [View same] [iqdb] [saucenao] [google]
11141186 No.11141186 [Reply] [Original]

>fail mission
>drive to ammunation (not marked on map)
>drive back to mission
>repeat mission from start
>drive to safe house to save
Why is there so much te dious padding? Fuck this, just have a menu save and instant mission restart. I don't even care if there's no checkpoints but having to drive all the way to mission start again is absurd

>> No.11141209

>>11141186
no that’s still too complicated
the game should just play itself while you occasionally press A to win

>> No.11141224

>>11141186
It's not that bad. If it bothers you then you probably don't enjoy the gameplay in general, driving around the city for 5 minutes isn't that big of a deal in the grand scheme.

>> No.11141228 [DELETED] 

>>11141186
>(not marked on map)
is wittle babie zoomfuck lost? I need the GPS where do I go :((((((

>> No.11141229
File: 5 KB, 225x225, me.jpg [View same] [iqdb] [saucenao] [google]
11141229

>>11141186

Ima gonna be real with you OP. I only learned how much I loved this game only after I started using save states before every mission because of how fucking hard and trial and error some of the later missions are especially when how aggressive cops are and can just flip your fucking car like nothing

>> No.11141236

>>11141228
nigga the game doesn't even have a map at all anywhere in the game. all you have is a tiny little minmap with zero icons or markings on it that covers like 3% of a single island.

>> No.11141243
File: 222 KB, 350x289, Bald.png [View same] [iqdb] [saucenao] [google]
11141243

>>11141236
Hey fucko it's time to learn your streets of your city without google maps like a fucking adult. Now its time to train in this game before you leave your mom's basement and get your own life and expect to be taken seriously as a man.

BTW fun fact Bill Burr got so addicted to GTA 3 when it came out he had to quit videogames forever so it didn't ruin his comedy career.

>> No.11141249

>>11141209
Driving to places isn't hard it just gets repetitive and dull after a while.

>> No.11141338

>>11141243
Except real life has maps and street names dumbfuck. You can ask someone where something is and they'll tell you. You don't just sit there wandering around in circles trying to find the stupid fucking nondescript gunstore that blends into the hundreds of other placeholder buildings with nothing in them

>> No.11141345

git gud

>> No.11141347

>>11141249
>I DON'T WANT TO DRIVE IN THE GAME CALLED GRAND THEFT AUTO
You may as well criticise FPS games for having guns

>> No.11141349

>>11141347
Doing it the first time is fine, the second time whatever if there's alternate dialogue, the third time I take a taxi

>> No.11141350

>>11141349
>the third time I take a taxi
not in gta3 you dont

>> No.11141360

>>11141186
>>fail mission
lol imagine

>> No.11141364

>>11141338
you don't need maps or street names for three tiny ass islands with bizarre and memorable architecture. tranny.

>> No.11141369

In the time it took you to make this thread, you could have gotten past whatever point you were stuck at.

>> No.11141376

>>11141236
Playing the taxi/vigilante/fireman/ambulance miniganes, not only unlock cool shit, they also familiarize you with areas. But the other anon is also right, it's not that big just menorize it, faggot

>> No.11141379

>>11141236
It came with a paper map in the game case

>> No.11141397

>>11141243
>BTW fun fact Bill Burr got so addicted to GTA 3 when it came out he had to quit videogames forever so it didn't ruin his comedy career.
Yeah, and Rogan "had to" do the same thing with Quake. It's just boomer comics being hyperbolic when they got into a game once in their life for a little bit.

>> No.11141406

>>11141186
this was my experience with this game too. the missions are also not satisfying and have no real motivating goals other than "get the thing/kill the guy", on top of being needlessly difficult. i love the aesthetic though but i never even make it to the 2nd island because its just not fun, SA is so much better. im not sure who gta 3 is made for.

>> No.11141443

>>11141406
>needlessly difficult
Which missions did you find really difficult?
I played through it again not long ago and while the game has some decently challenging missions towards the end, nothing felt unfair or overly hard.

>> No.11141446

>>11141443
i dont remember, it was one of the ones in chinatown, i just remember getting filtered a bunch and quitting. it was probably actually not that hard and i just suck. i got alot further in VC and beat SA though

>> No.11141456

>>11141406
>im not sure who gta 3 is made for.
adults

>> No.11141464

>>11141406
>on top of being needlessly difficult
Many people say this, but as hard as some of the later missions as, I don't remember getting stuck with any mission in III like I did with the mini helicopter one in VC, or with Zero's missions in SA.

>> No.11141472

>>11141464
>the mini helicopter one in VC
never understood why so many people have any problem with that mission. it's piss easy and the time is really double of what you need to finish it

>> No.11141484

>>11141186
don't be such a bitch anon

>> No.11141487

>>11141472
theyre only hard to some people because the game doesnt make you do heli/plane controls before you do them, if it did people would say they are easy and the ones that actually make you master it are "literally impossible". plus many people arent good at maneuvering those sorts of vehicles in general because they have a much more complex control scheme than a car or boat. theyre actually pretty easy though.

>> No.11141490

>>11141456
honestly, GTA is a pretty kiddy franchise. its obsessed with being edgy and violent and has lots of vulgar sex & toilet humor, its no wonder prepubescents gravitate towards it so much and everyone hates the ones that try to be more mature, like IV.

>> No.11141514

>>11141229
Save states save games from being monotonous and needlessly tedious.

>> No.11141528

Gay people use every excuse under the sun to avoid admitting they are bad. No wonder queers love save states

>> No.11141535

>>11141186
>>(not marked on map)
I don't know how you wouldn't learn where an ammu-nation is after a few hours of play. I'm a fucking zoomer and I know my way around LC better than my own hometown.

>> No.11141548

>>11141490
IV is garbage.

>> No.11141556

>>11141548
right on cue

>> No.11141557

>>11141490
>its obsessed with being edgy and violent and has lots of vulgar sex & toilet humor
it really got bad in San Andreas where you see a "69" in every other frame, but in GTA3 it's a lot more subtle and not "in your face"
I would even argue that 3 for the most part is less vulgar than IV, instead focusing more on non-sexual violence and carnage

>> No.11141587

I love how you can't shoot anything but an uzi out a car
I love how NPC cars are invincible and ram into your car that blows up easily
I love how you can't damage any NPC in any car without just blowing up the whole car
I love how you will just constantly see 5 of the same car on the street right next to each other
I love how you can't pan the camera at all while driving, just perma tunnel vision
I love how you can't pan your camera at all while moving and have to run into something (including shooting enemies) in order to see them
I love how inconsistent and retarded the auto aim is
I love how there is no easy way to force the camera in front of you and you just have to flail around in front of an enemy like a retard before the drunk camera finally catches up and starts swinging around
I love how the game runs at single digit fps while driving and has vehicles pop-in right in front of you with barely enough time to slam on the brakes and swerve out of the way
I love how there's no map, a near useless minimap, and nothing marked on your minimap outside of missions
I love how the missions just put fucking timers on everything even when it makes zero sense
I love it how your minimap marker can't just mark the bridge between islands instead of wasting your time
I love how the police are an absolute joke on 1 star, a major headache on 2 stars, and nearly impossible to escape normally on 3 stars or higher. But it doesn't even matter because the nanosecond you enter a pay n spray in plain view of 50 police, they instantly call off the chase

>> No.11141592

>>11141406
>>11141443
It's not really difficult, it's just really fucking tedious because the game loves to not explain what you're doing on any mission and just instantly fail you for the stupidest shit. Once you know the general layout of the mission, they're mostly all pretty easy, it's just stupid time wasting gotcha moments and then each time you fail, you have to do the long boring trek back to the gunstore and then to the mission giver. Alternatively you can save and load with weapons from your safehouse, but then that's more tedium to go back to your safehouse to constantly save. Just boring padding nonsense

Once the gotchas are gone the game has nothing up its sleeve and is really easy outside of occasional weird unlucky quirks that can screw you over

>> No.11141610

>>11141587
>there's no map
a paper one came with the game. if you downloaded the game, download a scan of the map
also people are generally capable of memorizing locations if they're not complete smartphone addicts
>a near useless minimap, and nothing marked on your minimap outside of missions
>you can't shoot anything but an uzi out a car
>you will just constantly see 5 of the same car on the street right next to each other
>you can't pan the camera at all while driving, just perma tunnel vision
zoomer comes from playing modern GTA games first and complains a game older than him doesn't have all the same fluff or the technology from 20 years ahead
>you can't pan your camera at all while moving and have to run into something (including shooting enemies) in order to see them
>inconsistent and retarded the auto aim is
>there is no easy way to force the camera in front of you and you just have to flail around in front of an enemy like a retard before the drunk camera finally catches up and starts swinging around
PC version with mouse aim does not have this problem
>the game runs at single digit fps while driving and has vehicles pop-in right in front of you
PC can run the game at 60+fps, though the physics start to break a bit if it's not capped at 30fps
thanks, console-optimized game engines
>with barely enough time to slam on the brakes and swerve out of the way
>NPC cars are invincible and ram into your car that blows up easily
>you can't damage any NPC in any car without just blowing up the whole car
>the police are an absolute joke on 1 star, a major headache on 2 stars, and nearly impossible to escape normally on 3 stars or higher
skill issue
>But it doesn't even matter because the nanosecond you enter a pay n spray in plain view of 50 police, they instantly call off the chase
the one bone you're thrown to aid with all your skill issues and you bitch about it too

>> No.11141616

>>11141592
>the game loves to not explain what you're doing on any mission
every mission has an intro cutscene that explains what you're supposed to do
each newly introduced mechanic shows tips how to use it, it not being a whole tutorial mission
>and just instantly fail you for the stupidest shit
name a few instances
>it's just stupid time wasting gotcha moments
name a few instances

>> No.11141619

>it not being a whole tutorial mission
*if

>> No.11141680

>not loading after failing
lol

>> No.11141694
File: 51 KB, 1000x1000, 1720589964414.jpg [View same] [iqdb] [saucenao] [google]
11141694

>>11141592
I was originally thinking people who struggle at GTA 3 are falling under the "skill issue" camp, but now I see it's an "IQ issue".

>>11141490
Was this comment typed out before or after you ordered your newest fedora? GTA IV is a boring game and the "mature/realistic" way of telling the story doesn't make it fun nor does it make you intelligent.

>> No.11141716

its been like 20 years since ive played this game but i still have the first and second islands memorized. never bothered with the third because its not fun to be in

>> No.11141739

>>11141249
>Driving to places isn't hard it just gets repetitive and dull after a while.
and yet Fromdrones (lik' you) jerk off to their souls trash for doing the same shit

>> No.11141741

>>11141490
>its obsessed with being edgy and violent and has lots of vulgar sex & toilet humor
you just described IV the worst game in the series and a certified poser-core slop

>> No.11141775

>>11141236
>BOOOOOHOOOO I NEED MY ELECTRONIC PARENTS TO TELL ME WHERE TO GO OR ILL SOB UNCONTROLLABLY AND SHIT MY PANTS

>> No.11141808

>>11141694
baited

>> No.11141965

>>11141739
The most random out of left field strawman of all time.

>> No.11142107

>>11141739
Dark souls has driving? What about helicopters? GTA didn't have those til Vice City.

>> No.11142118

>>11141694
Games like GTA 3 stoke the IQ of the midwit and makes them feel smart with its Simon Says trial and error gameplay. A skilled player hates how much the game wastes their time, while the midwit revels in the fact that they can succeed through brute force. Simply attempting the mission a couple times means you will eventually pass it because it's purely trial and error.

>>11141616
For example, take Turismo
>you didn't know the nonsensical route to take and couldn't see it because the minimap was way too zoomed in?
>you didn't know the other cars would instantly spaz out the second the race starts and smash into you 50 times?
>you thought that would be a fast car and didn't realize you would be racing 3 supercars?
>you hit into the lightpole that the opponent ripped off and smashed into you as they were bouncing all over the road?
>you had a single low-speed collision that completely totaled your car?
>you dared to start this mission after island 1 and now you are getting repeatedly blasted with shotguns until your car explodes?

Another example is killing Salvatore.
>Am I going to instantly fail the mission for staying too close to the building before he comes out? (the tooltip implies you are, you aren't)
>Which location is he even at because nothing is marked once you get near the area?
>Am I supposed to stealthily tail his vehicle? (no, you fail)
>Is my 18 wheeler going to stay here to block the alley? (no, it just disappears into the ether)
>am I going to be able to kill him as he gets out at his house? (no, he just instantly wins the mission even if it's just him and his guards are dead/behind him)


Now for any of those, fail the mission, fetch the car/rebuy the weapons again, drive to the mission giver again and restart from the beginning (especially egregious is killing Salvatore where you drive between islands each time unless you made a manual save)

>> No.11142204

>>11141616
Just in general for every mission is whether you need a fast car for a timed mission, and whether you need armor/guns. You could get these between every single mission, but that would be wasting a ton of time. So you start the mission, see if you need them, and then fail the mission because you didn't have what you needed. Similar concept applies to saving at safehouse. It saves time from reacquiring weapons or a vehicle, but you have no way to know what missions are coming up, so it's only worth it to manually save if you encounter a difficult mission that seems like it will require multiple retries.

A more specific example would be the laundry van mission. I got the first two just fine by stopping in front of them, but the last of the three drivers had somehow entered his "aggressive" phase. And, holy fuck, when he is in that phase, it is IMPOSSIBLE to stop him (this is before you could get an uzi for drive-by). He's driving extremely fast, he is instantly able to react to and plow through anything, and he'll drive completely off-road anywhere. It's like the AI is programmed to never ever stop no matter what, and acceleration and vehicle damage don't apply to him at all.

I literally took six different vehicles to him, rammed them into him repeatedly in order to damage the van, and every single one get destroyed while his van nothing but a bit of smoke to show for it. Then I even took two vans identical to his, also smashed those into him so much to the point that they both blew up as well, and still, his van is untouched. Finally the only way I could pass the mission, was by driving up really close to him, hurry up and get out and long-range blast him with the few shotgun shells I had from a previous mission. It's just so fucking infuriating when what intuitively should work just doesn't, and the AI constantly cheats and plays by its own rules.

>> No.11142384

I always just used cheats to get weapons and other equipment.

>> No.11142407

>>11142118
sounds like you're the actual midwit trying to grossly overthink a simple game

>Simply attempting the mission a couple times means you will eventually pass it because it's purely trial and error.
i can only imagine it being "trial and error" if you're either skipping cutscenes or otherwise not paying any attention to them. every mission has clear directions what to do.

>Turismo
you're blaming the game for your lack of driving and navigation skills. it's just a fucking car race
just don't drive into shit and you'll win in pretty much any car that's not a truck or utility vehicle
>killing Salvatore
there's roof access opposite the club, one shot with a sniper rifle and it's mission complete

maybe if you weren't so awful at the game then retrying missions wouldn't have been such an issue for you

>> No.11142421

>>11142204
holy mother of skill issue

>> No.11142435

>>11142407
You have played the game so much you can't even comprehend what it's like to play missions for the first time.

>you're blaming the game for your lack of driving and navigation skills. it's just a fucking car race
You can't even aim the camera around when driving and the minimap constantly zooms in and zooms out making it very difficult to tell which road the checkpoint will be on (and it means taking your eye off the road and cars just pop-in right in front of you). A checkpoint could be right there beside you and you still can't see it due the tunnel vision while driving where you have a narrow fov directly in front of you and nothing else. If you get hit and spin out even once, you basically autolose the race, you aren't going to recover. It's just memorize the layout, get a good vehicle, and then it's cake, but there is so much tedium and padding have to reacquire the vehicle, drive to the payphone, and drive to the race start each time.

>there's roof access opposite the club, one shot with a sniper rifle and it's mission complete
no shit you fucking retard, I'm talking about the first time you do it, without a fucking youtube walkthrough right next to you. I'm sure plenty of people found naturally, but their first, second, even third time doing the mission? Absolutely not, you don't even know where they will be coming from as the map icon is a different location than the alley they exit from and it disappears the instant you get anywhere close anyways.

>>11142421
The game is very easy past the gotcha moments and no mission has taken more than a couple attempts, I couldn't imagine thinking that GTA3 is a hard game just because it wastes your time with trial and error. Bomb the Base 2 is a good example, as that is one of the absolute easiest missions in the game, but almost everyone playing blind will fail at least a few times before you understand how the game wants you to do it (or do the cheese method you found online)

>> No.11142439 [DELETED] 
File: 32 KB, 540x720, 1710585400902633.jpg [View same] [iqdb] [saucenao] [google]
11142439

>getting stuck in a game that myself and all the other literal 11-year-olds in my class easily beat or even 100%'d on CRTs and PS2 controllers at, like, 20 fps with no internet or guides
>complain that a game called Grand Theft Auto makes you drive to places to advance in the game
I don't know which of the two is more retarded, you little faggots surpass my expectations every time

>> No.11142449
File: 32 KB, 540x720, 1710585400902633.jpg [View same] [iqdb] [saucenao] [google]
11142449

>>11141186
>>11141229
>>11141236
>>11141349
>>11141406
>>11141446
>>11141514
>>11141587
>>11141592
>>11142118
>>11142204
>>11142435
>getting stuck in a game that myself and all the other literal 11-year-olds in my class easily beat or even 100%'d on CRTs and PS2 controllers at, like, 20 fps with no internet or guides
>complain that a game called Grand Theft Auto makes you drive to places to advance in the game
I don't know which of the two is more retarded, you little faggots surpass my expectations every time

>> No.11142450 [DELETED] 

>>11142439
You have zero reading comprehension. Retards, kids, and low-skill players love games like GTA3 because you can easily overcome anything in the game with bruteforce. Just playing the missions and knowing their gotcha bullshit is enough to run circles around anything in the game. The game basically flattens the difference in skill between players.

Skilled players hate the padding, tedium, trial-and-error, poor framerate and pop-in, poor controls, rigorous mission structure, and lack of ability to navigate missions blind. Retards, kids, and low-skill players misinterpret this frustration about the flattened skill differences are flattened and the tedious time-wasting as the skilled players being "bad" and "filtered" by the game. So the retards, kids, and low-skill players then take this opportunity to gloat as they are shit at skill-based games and are usually on the other side getting shit on.

>> No.11142457

>>11142449
You have zero reading comprehension. Retards, kids, and low-skill players love games like GTA3 because you can easily overcome anything in the game with bruteforce. Just playing the missions and knowing their gotcha bullshit is enough to run circles around anything in the game. The game basically flattens the difference in skill between players.

Skilled players hate the padding, tedium, trial-and-error, poor framerate and pop-in, poor controls, rigorous mission structure, and lack of ability to navigate missions blind. Retards, kids, and low-skill players misinterpret this frustration about the flattened skill differences and the tedious time-wasting as the skilled players being "bad" and "filtered" by the game. So the retards, kids, and low-skill players then take this opportunity to gloat as they are shit at skill-based games and are usually on the other side getting shit on.

>CRTs and PS2 controllers at, like, 20 fps with no internet or guides
Yes, that's how I'm playing it right now. And back then, many players used cheats or guides, and I'm not doing any of that either. The game is not remotely difficult, it just wastes your time and trolls you with gotcha moments.

>> No.11142462
File: 152 KB, 512x512, 1722886522394206.png [View same] [iqdb] [saucenao] [google]
11142462

>>11142457
OK sure thing, Dr. dipshit

>> No.11142468

>>11142462
>pepe frog reaction
sorry I ruined your moment champ, you actually thought you might be even somewhat competent at even a single thing in life and I had to spoil that for you. Apologies.

>> No.11142470
File: 2.68 MB, 498x498, 1712776560155005.gif [View same] [iqdb] [saucenao] [google]
11142470

>>11142457
Can you explain to me why you feel you should be able to "navigate missions blind" the first time you play a videogame? I can tell you why, but you're not going to like it.

>> No.11142475

>>11142457
that's a lot of words for someone who has unreasonable troubles with a game that seemingly "retards, kids and low-skill players" have no issues with (what does that make you then?)

>> No.11142487

>>11142470
It would be a lot less egregious if it didn't make you waste your time driving all the way to mission giver to restart the mission if you couldn't do them blind. Typically games where you can't navigate them blind, should be games where routing and execution are very important, there is a high skill ceiling, and they are meant to be replayed many times. GTA3 does not fall into any of those categories, and is a slow, laggy, poor framerate game with dogshit controls and low skill ceiling, so the only way it can enforce any sort of "difficulty" is with the braindead trial and error padding method.

>> No.11142514

gta was never good op
play something that isn't open world drivel and stop pretending it was supposed to be a good game and not just impressive for normalfags

>> No.11142612

>>11142514
>every dude with a ps2 shitting their pants with excitement over gta 3
>faggot >>11142514 sulking in his bedroom playing gay jap trash

yeah great opinion

>> No.11142628

>>11142487
for the last time nigger, there is no trial and error in this game
every mission you have a cutscene telling you what to do, if you follow that without fucking up, you will pass every mission

>> No.11142643

>>11142628
>30 seconds of a talking head giving a few lines of extremely broad (and sometimes outright misleading) overview of the mission
yeah that totally makes it not trial and error at all. Just ignore the countless examples given in this thread.

>> No.11142657

>>11142612
>proud of being a westoid slop loving normalfag
back to myspace, my dudebro

>> No.11142659

>>11142487
If it had a low skill ceiling, you wouldn't be repeating missions so often that you become sick of driving back to the marker so many times.

>>11142643
There's the cutscene, the in-game instructions, a real-time radar that almost always shows exactly where your objective is, and sometimes you even get pager messages with hints. You should stop. Like I said, all the other little shits and I beat this game at 11 years old. Get real.

>> No.11142671
File: 231 KB, 1200x900, FC887970-B7C3-4BDB-936A-AD157D6ADE0B.jpg [View same] [iqdb] [saucenao] [google]
11142671

>>11141236
>doesn't even have a map at all anywhere in the game
Soul

>> No.11142681

>>11142659
see

>>11142118
>>11142204
>>11142435
>>11142435

for examples. The cutscene and in-game instructions are a few lines of extremely broad (and sometimes outright misleading) overview of the mission.
The pager is used in only a couple missions in the entire game, and it's not "hints", it's literally how you proceed with the mission
The "real-time radar" is extremely small, zooms in and out constantly, oftentimes doesn't even mark things, and just because something is marked it's oftentimes unclear how the game wants you to interact with it.

Again, see the many examples above. And, very broadly, you have no idea if you will need a certain fast car or certain weapon for a mission, so that is trial and error for every single mission in the game. There is almost no consistency between what missions certain people give you or what you will be doing. The alternative is to waste even more time by stocking up on ammo and getting a fast car before every single mission. Again, none of this would be as big of an issue with checkpoints or at least instant restarts for missions.

>>11142671
>iphone filename
>stingy bastards couldn't just put this in the menu because they wanted to avoid rentals/used game sales

>> No.11142726

>>11142681
Motherfucker, I don't need to see the examples, I've played the damn thing over and over. I still know the city like the back of my hand after all these years. When I said you need to stop, I meant stop with these long winded speeches to prove that you're not retarded. I don't care. Your argument is that GTA3 is hard; I think it's not. You seem to be having a lot of trouble with it. There's not much more else to say except get good.

>> No.11142750

>>11142726
>I've played the damn thing over and over
and there it is. You've played so fucking much that you don't even understand the perspective of a new player and the tedious trial and error that the missions bring. Once you've actually played the missions and learned the basic gotcha bullshit, the game is an absolute joke, that's all it has up its sleeve.

>Your argument is that GTA3 is hard
You are illiterate and retarded.

>> No.11142846
File: 36 KB, 367x451, 1000010038.jpg [View same] [iqdb] [saucenao] [google]
11142846

>zoomers are having a hard time with such an easy game

>> No.11142868

This is gonna be the latest thread that baits me into replaying a game because the OP did accidental "it can't be THAT hard!" advertising, isn't it?

>> No.11142940

>>11141209
that's how i play Mario Kart 8 Deluxe, because my friends are too casual to know about shortcuts

>> No.11142960

>>11141249
kek...do you fail missions that often?

>> No.11142965

>>11141229
You didn't beat the game (really)

>> No.11142970
File: 116 KB, 375x256, 1652346783436.png [View same] [iqdb] [saucenao] [google]
11142970

>>11142750
I passed this game when I was like 10. It wasn't very hard at all. If it had involved continuous trial and error, it wouldn't have seemed easy to me. You just need to get good, and that's all there is to it I'm afraid.

>> No.11142982

>>11142657
>dude you like WESTERN GAMES!!?

kek

>> No.11144191
File: 311 KB, 572x842, 1658284763786.jpg [View same] [iqdb] [saucenao] [google]
11144191

>>11142475
>"Uhhh heh, OF COURSE only the highest skilled gamer of all time!"

I'm curious to know what this dweeb thinks is a "high skill" game. GTA 3 is definitely not one for sure, but to be getting absolutely ass blasted by a game I know was being finished by thousands upon thousands of children back in 2001. It's egregious to imagine how much hand holding this guy requires in his video games.

>> No.11144198

>>11142671
My group of friends and myself never even needed this. The city if quite memorable once you spend weeks playing it nonstop. There are very easily recognizable landmarks on each island, so you basically never get lost if you actually pay attention to your surroundings.

>> No.11144269

I played a bit more today, think I'm almost done with Staunton Island. The missions seem like they're getting a lot easier. Once you get the shitty controls down and are appropriately equipped for the missions they are pretty easy

There still is a lot of dumb troll shit though like:
shooting the undercover snitch and you instantly get 5 stars and three police cars poof into existence five feet behind you
rescuing the guy in the gang hideout, I clear out the area, and then I'm looking around the icon where it shows the guy I'm supposed to rescue is and he's not there, then suddenly a garage door just pops up and a guy machine guns me down from like 60% hp to 0 in under 2 seconds.
A guy almost dead in plaster nearly requires a nuclear bomb to be dropped on him to finally kill him (literally spammed like 10 grenades and his health bar barely ticks down)
having to go all the way across islands to recover payment from a gang (why is a petty street gang traveling so far just to rob a fucking laundromat?)

but yeah it's pretty easy and I'm only failing once every 3-4 missions, and it's just typical gotcha shit. Basically every mission is a joke with a decent car, armor, a sniper rifle, grenades, and an uzi. Every mission comes down to just doing errand boy driving, abusing driveby (broken because you can't take damage inside a car), spamming grenades, or cheesing with the sniper rifle (also broken because retard AI just stands there if you're out of range). A ton of missions also just instantly end the mission when you meet the requirements, completely dropping any wanted level instead of ever making you lose it.

Game just feels like a chore though. Story and character development are nearly nonexistent, your character can't talk so the only interaction you have with anyone is an NPC barking a couple directives at you, controls are still ass, missions are glorified errands, and constantly going to the safehouse/ammunation/back to mission start just gets really repetitive

>> No.11144275

>>11144191
Almost any gameplay-focused game is high skill compared to GTA3. I shouldn't have to answer this. GTA3 is absolutely bottom of the barrel in terms of skill expression and natural difficulty (it's purely artificial)

>> No.11144280

>>11142449
>able to be 11 years old at any time after GTA3 came out
Lol

>> No.11144284

You are supposed to have the paper map pinned up on the wall for gta3.

Otherwise 3 is so easy and simplistic with qol fast forwards like san andreas it would barely exist

>> No.11144317

>another GTA III troll thread
Plesse stop.

>> No.11144337

>>11144269
stop posting anytime

>> No.11144435

>>11144284
>he doesn't remember the map of GTA3 by heart
Sad!

>> No.11144502

>>11144337
Nope, you came into my thread, now you read my blogposts

>> No.11144527

>>11142750
>GTA3 isn’t hard!
Quit failing the missions then.

>> No.11144556

VC > 3 > SA

>> No.11144563
File: 149 KB, 727x576, image.jpg [View same] [iqdb] [saucenao] [google]
11144563

>>11141338
There's a map in the manual

>> No.11144571

>>11142487
>waste your time
Back in the day when we died in games we would laugh and just try again because the game was fun, but now when people die they have to blame the fucking game for getting in the way of minmaxing their time

>> No.11144574

>>11142681
>stingy bastards couldn't just put this in the menu because they wanted to avoid rentals/used game sales
It's more immersive to read an actual map in your hands

>> No.11144617

>>11144571
>minmaxing their time
I hate this.

>> No.11145334

>>11144317
must be the same guy as well, he was also complaining about turismo being super hard

>> No.11145362

>>11141186
>fail mission
>entire thread is debating that the game isn't hard
sounds like you're coping. maybe gain some skill in vidya you dumb retard

>> No.11146036

>>11144571
This is highly important in why gamers and games in general are ass. There is virtually zero punishment to failing now so people expect to just shoot through things and bitch and whine about "muh time!"

>> No.11146976 [DELETED] 

>>11146036
GTA3 is not a great example of this because it mostly just wastes your time with troll gotcha bullshit that you couldn't have known or predicted. The game has no challenge on its own outside of gotcha moments and time wasting tedium.

This whole thread is Dunning Kruger.

Retards, kids, and low-skill players love games like GTA3 because you can easily overcome anything in the game with bruteforce. Just playing the missions and knowing their gotcha bullshit is enough to run circles around anything in the game. The game basically flattens the difference in skill between players.

Skilled players hate the padding, tedium, trial-and-error, poor framerate and pop-in, poor controls, rigorous mission structure, and lack of ability to navigate missions blind. Retards, kids, and low-skill players misinterpret this frustration about the flattened skill differences and the tedious time-wasting as the skilled players being "bad" and "filtered" by the game. So the retards, kids, and low-skill players try to take any opportunity to reverse this and use it to themselves gloat, failing to realize the key distinction.

This is why GTA3 actually becomes much easier for me, a skilled player, as the game goes on; because I have learned the game's few troll gotcha tricks and easily counter. Whereas bad players just continually bruteforce the whole game, spending 2-3x as long as me to beat the game, and not even realizing how bad they are, just reveling in the fact they even managed to beat the game at all (despite being one of the most casual, braindead, mainstream games of its time). But they struggle with everything in life so this is nothing out of the ordinary for them.

Again, GTA3, at least early on, is all about flattening skill differences and fucking everyone over with the same stupid time wasting bs.

>> No.11146979

>>11146976
>This whole thread is Dunning Kruger.
From midwits like you.

>> No.11146987

>>11146979
Right, and not the ones completely missing the entire point and bragging about how "they beat GTA3", what could not be a more meaningless statement.

>> No.11146989

>>11146987
If you could point out genuine "troll gotcha bullshit" then please do. Your complaints are genuinely nonsensical.

>> No.11146994

>>11146989
It's been pointed out many examples across more than a half dozen posts. I'm not going to repeat myself.

>> No.11146996

>>11146994
Yet you can't be bothered to reference back to them. If it's the complete nonsense about Turismo and Sayonara Salvatore then I honestly don't know what to say to you. Neither of those missions are "troll gotcha bullshit".

>> No.11147014

>>11146976
if you feel your time is wasted why the fuck are you playing it? what's the point? if you have somewhere better to be then playing a 20 year old game then go do it.
playing it and then trying to explain how you actually have a huge brain and are skilled and thats why you see it as a time waste is retarded. do something better with your life.

>> No.11147020

>>11147014
>playing it and then trying to explain how you actually have a huge brain and are skilled and thats why you see it as a time waste is retarded
Exactly what I thought. Anon isn't "skilled". If he was "skilled", this thread wouldn't exist.

>> No.11147024
File: 24 KB, 512x512, 1721646546908612.jpg [View same] [iqdb] [saucenao] [google]
11147024

>>11146987
I take it you're still having trouble with the missions and failing them repeteadly?

>> No.11147240
File: 90 KB, 400x400, 1659317902483608.png [View same] [iqdb] [saucenao] [google]
11147240

>>11146976
How many times are you going to type out an essay describing why you're bad at video games and then bitch about how everyone else is wrong?

>> No.11147245

>>11142449
Playing the game at 11 years old on a CRT with original hardware is a bigger advantage than save states

>> No.11147248

What's with the influx of people getting assraped by GTA 3 and posting about it? It's not even a hard game

>> No.11147250

>>11142449
>you have as much free time to play games as when you were a kid
why, are you mentally disabled and get government checks?

>> No.11147258

>>11147250
How do you play games if you don't have time for them?

>> No.11147272

>>11147248
I swear it's the same guy as last time: >>11130456

>> No.11147282

>>11147272
There have been multiple threads like this recently, poor guy still can't beat the game

>> No.11147285

>>11147282
https://desuarchive.org/vr/thread/11130456/#11130581

kek literally the same guy

>same mission
>same complaints

>> No.11147293

>>11146976
Seriously why are you trying so hard to cope with the fact that GTA3 filtered you? There's nothing wrong with it, for example I can't beat Star Fox 64 for some reason and this game is objectively not that challenging, I just admitted it and moved on

>> No.11147313

>>11147285
>>same mission
Why even complain about an OPTIONAL mission? Not that anything makes any sense in these threads, but you don't even have to pass Turismo to finish the game.

>> No.11147357

>>11147014
>can't complain about pacing
>can't complain about padding
>can't complain about the game trolling you and wasting your time
>can't complain about repetition
The game genuinely feels like a chore to play because of it. It's just really tedious and repetitive and devalues the experience of the game, especially when it already lacks interesting missions but then also constantly makes you drive all around the city to restart a mission, stock up on guns (lost upon every death/busted), or save the game.

>>11147024
>>11147240
>>11147293
I've played GTA3 for like two hours in the past four days. The game is boring as fuck so it feels like a chore.

>> No.11147372

>>11147357
>can't complain about [x]
People would be more understanding of your complaints if they made any sense. You have genuinely been filtered by it. Turismo is not a difficult mission by any stretch of the imagination and I honestly don't understand how you've struggled with it this much.

>I've played GTA3 for like two hours in the past four days. The game is boring as fuck so it feels like a chore.
If you are not enjoying it, stop playing it. You are worse off persevering with it.

>> No.11147385

>>11147372
Dude what..? Turismo took me the most retries of any mission by far, and still only took me like an hour. I already finished it like a week ago.

>> No.11147390

>>11147385
Can you not read? You have complained constantly about Turismo in the two threads you made.

>needing an hour to do Turismo
You are just shit at the game.

>> No.11147392

>>11147357
If you're trolling, this is pretty pathetic. If you're serious, this is even more pathetic.

>> No.11147405
File: 308 KB, 680x634, 1703021008564626.png [View same] [iqdb] [saucenao] [google]
11147405

>>11147250
Are you implying that you need a lot of free time to beat GTA3 because it's so hard?

>> No.11147435

>>11147390
An hour for the hardest mission in the game where you have to memorize the entire checkpoint layout, the performance is terrible, the pop-in is terrible, and I had no good cars available and didn't know where they were, is pretty good. Most people have just played the game so much that they forget about when they were new and the missions were unknown. Also PS2 veraion is way harder because you can't move car camera at all and the game runs at like 8fps while racing

>> No.11147443
File: 546 KB, 1907x1447, GTA3.jpg [View same] [iqdb] [saucenao] [google]
11147443

I'm a zoomer who just started playing GTA 3 on PS2 for the first time. I failed Turismo the first time but just clocked it on my second try.

OP is a retard.

>> No.11147446

>>11147435
>memorize the entire checkpoint layout
The minimap shows you the next two checkpoints; there's nothing you need to memorise.
>you can't move car camera at al
L2 and R2.

>> No.11147447

>>11147435
You can't move the camera on PC either.
If you need an hour to memorize the layout you might be senile, ask your doctor.

>> No.11147457
File: 51 KB, 238x210, claude confused.jpg [View same] [iqdb] [saucenao] [google]
11147457

>>11147435
>An hour for the hardest mission in the game where you have to memorize the entire checkpoint layout, the performance is terrible, the pop-in is terrible, and I had no good cars available and didn't know where they were, is pretty good.
That is not "pretty good" in the slightest. The lengths you're going to to defend your atrocious experience of the game are truly astonishing. You are legitimately too mollycoddled to play GTA III and it is bewildering why you even bothered to load the game up in the first fucking place. You know who you remind of? That useless fucker DSP: https://youtu.be/cA8448YYqgU?t=483

>> No.11147463

>>11147447
He's even worse than senile, he's retarded. No memorisation is necessary because it shows you the next two checkpoints...

>> No.11147490

>>11147457
God I fucking love those GTA and MGS TIHYDP videos, legendary stuff

>> No.11147497

>>11147490
The best bit is in the LCS one where he ends up playing Bike Salesman for ages because he didn't realise the phone when Salvatore is in jail is BEHIND the bike shop: https://youtu.be/lio4AMdGJLw?t=3330

I could understand getting it wrong the first time, but to constantly keep going back is the funniest part

>> No.11147509

>>11147497
Damn Phil really isn't very smart, is he? For me the most iconic moment across all the GTA TIHYDP vids is
>RYDER KILLED HIMSELF

>> No.11147697

>>11147446
Read the thread. Minimap constantly zooming in and out, very small and blurry, hard to tell where next checkpoint is, and if it's on this road vs. the one parallel, and trying to analyze a tiny map in the corner is not ideal when cars pop-in 10 feet in front of you

>>11147457
It's the hardest mission so far by a mile (both islands). There is a learning curve to the game's retarded bullshit, but the game is really easy once it has no gotchas up its sleeve. It kinda has to be easy because it has awful controls, horrible input lag, and runs at 10fps

>> No.11147707

>>11147697
>hard to tell where next checkpoint is
The two purple blips are always visible... Anything marked on the map (like mission locations, waypoints, etc) will always be visible even if it's not geographically in view.
>if it's on this road vs. the one parallel
They drive on the right in America mate

>> No.11147708

>>11147443
>188 seconds
The AI must have went full retard, usually you need like 170 seconds to win. You also probably looked at a youtube guide for where to find a fast car and how to win.

>> No.11147713

>>11147708
I just did it again shortly before you wrote this and managed to get 188 second exact again
>You also probably looked at a youtube guide for where to find a fast car and how to win
Are you trolling? The first time I got a Kuruma from Toni's and the second time I saw a Bobcat on the road near the Red Light District

>> No.11147716

>>11147707
>The two purple blips are always visible... Anything marked on the map (like mission locations, waypoints, etc) will always be visible even if it's not geographically in view.
Sure that would be useful if I was it was a bird, you fucking retard, but it's a fucking town with roads.

>They drive on the right in America mate
I'm talking about different roads moron. Not like the checkpoints are even on the right side of the road, they are just plopped randomly near the middle. I actually missed one despite clearly touching it, I guess I wasn't centered enough.

All of this could be avoided by just being able to zoom out the map like in later games.

>> No.11147721

>>11147713
188 seconds is bad, that's my point. I was at like 170 when I won and that was still pretty slow

>> No.11147734
File: 116 KB, 900x675, junctions.jpg [View same] [iqdb] [saucenao] [google]
11147734

>>11147716
The minimap shows you the roads mate, in fact here in this screenshot you can identify four separate junctions. If that doesn't give you enough reaction time to make a turn, or give you enough information about which road to go to, you are quite simply a fucking retard who should not be allowed near a vehicle. You are a danger to society. You are a dangerous person who should feel ashamed.

>> No.11147737

>>11147457
Lmao, shut the fuck up retard. Go clear an actual difficult game instead of this mainstream, casualized, dumbed down, timewasting, bloated, padded, poor controlling, poor performance, laggy piece of shit that has nothing but cheap gotchas up its sleeve. Once you know what to expect, or even just know that the game will try to pull them so you're ready, it's cake.

>> No.11147740

>>11147737
Timewasting is you seething over being too stupid to read a map. You should not be allowed to drive, in real life.

>> No.11147746

>>11147697
>It's the hardest mission so far by a mile (both islands).
>>11147716
>Sure that would be useful if I was it was a bird, you fucking retard, but it's a fucking town with roads.

Total bullshit. You must be trolling at this point. There is no way in hell Turismo is the most difficult mission you have experienced unless you are severely brain damaged.

Here is how the mission should go: https://www.youtube.com/watch?v=QArklCtjQa0

Note that the game clearly states "get a fast car". You do not have to start the race until you get a fast car. If you explored Portland like the game expects you to, you would know there are fast cars on the island. Note that the checkpoints are clearly marked on the minimap and zoom in and out according to how fast you're going. Also note that the opposing AI are complete lunatics while the traffic AI is normal.

>>11147737
The only person being a retard here is you, zoomer.

>Go clear an actual difficult game
Name one. If GTA III supposedly has such a steep learning curve that you struggle with the first island, how is anyone supposed to be able to trust your grasp of difficulty?

>> No.11147750
File: 2.20 MB, 1960x4208, Hardest games .jpg [View same] [iqdb] [saucenao] [google]
11147750

>>11147457
>>11147240
>>11142449
>GTA3 is a hard game and I'm a skilled player for beating it!!
No, just no. You're a fucking idiot. Stop talking. Play an actually hard game. Gotcha moments and time wasting padding a hard game does not make.

>> No.11147752

>>11147740
>>11147746
For example, take Turismo
>you didn't know the nonsensical route to take and couldn't see it because the minimap was way too zoomed in?
>you didn't know the other cars would instantly spaz out the second the race starts and smash into you 50 times?
>you thought that would be a fast car and didn't realize you would be racing 3 supercars?
>you hit into the lightpole that the opponent ripped off and smashed into you as they were bouncing all over the road?
>you had a single low-speed collision that completely totaled your car?
>you dared to start this mission after island 1 and now you are getting repeatedly blasted with shotguns until your car explodes?

Another example is killing Salvatore.
>Am I going to instantly fail the mission for staying too close to the building before he comes out? (the tooltip implies you are, you aren't)
>Which location is he even at because nothing is marked once you get near the area?
>Am I supposed to stealthily tail his vehicle? (no, you fail)
>Is my 18 wheeler going to stay here to block the alley? (no, it just disappears into the ether)
>am I going to be able to kill him as he gets out at his house? (no, he just instantly wins the mission even if it's just him and his guards are dead/behind him)


Now for any of those, fail the mission, fetch the car/rebuy the weapons again, drive to the mission giver again and restart from the beginning (especially egregious is killing Salvatore where you drive between islands each time unless you made a manual save)

It's pure time wasting gotcha tedium slop

>> No.11147757

>>11147750
Literally nobody else has said GTA III is hard. What people are saying is you are unable to cope with a game from 2001, and that all your assurances of being a "skilled player" are built on a foundation of lies.

>>11147752
Why did you repost >>11142118 only to add

>It's pure time wasting gotcha tedium slop
?

Are you incapable of just not playing the game? Nobody on here would give a shit if you stopped playing it. Probably be better for you in the long run.

>> No.11147776

>>11147750
This image is such bait that it's not even worth a kys. It's not remarkable, it's just boring.
>>11147752
>you didn't know the nonsensical route
The minimap shows you the next two checkpoints at all times
>you didn't know the other cars would instantly spaz out the second the race starts and smash into you 50 times?
Was a pit manoeuvre not YOUR strategy to take out the other racers, you retard?
>you thought that would be a fast car and didn't realize you would be racing 3 supercars?
You can comfortably win with a Kuruma or Bobcat. Never mind that you get to see the cars before you even start the race; but given the car you chose is apparently not fast at all, that means you have lots of reaction time to notice the supercars whilst you're driving towards the starting line
>you hit into the lightpole that the opponent ripped off and smashed into you as they were bouncing all over the road?
So you saw them drive into the lightpole and chose not to move out of the way?
>you had a single low-speed collision that completely totaled your car?
Yes, if you fucking flip your car then you obviously fucked up. In what world should a driver – so incapable that he flips his car upside-fucking-down – manage to win against more competent opponents?
>you dared to start this mission after island 1
I thought your favourite video essayist loves difficulty curves

>> No.11147998

>>11147708
>>11147721
>says he used a guide for a fast car
>turns around and says he sucks and is "still pretty slow".
Whelp that confirms you are a worthless shit poster.

>> No.11148031

>>11147776
>The minimap shows you the next two checkpoints at all times
Again, it's way too zoomed in, it's small and blurry, and it's hard to try to determine which road the checkpoint is especially when it's on the edge of the map, especially since the checkpoints are just slopped on random parts of the road.

>Never mind that you get to see the cars before you even start the race;
You wouldn't expect amateur street racers to have high-end supercars. "You can just waste more time by turning around" is not an excuse, especially when fast cars are so rare on the first island, it's mostly just copypasted taxis and Oldsmobiles.

>So you saw them drive into the lightpole and chose not to move out of the way?
No they swerve all over the road destroying everything in their path and knocking it all over the road.

>Was a pit manoeuvre not YOUR strategy to take out the other racers, you retard?
Holy fuck you are an ABSOLUTE FUCKING RETARD. The whole issue is that THEY ARE COMPLETELY FUCKING INVINCIBLE. THAT'S WHY THEY CAN SWERVE AROUND SMASHING INTO EVERYTHING IN SIGHT AND YOU CAN'T

>Yes, if you fucking flip your car then you obviously fucked up.
Your car starts smoking if you hit a traffic cone at 5mph. If you get hit at all while sourcing or driving there you might as well restart because your car will be much slower, not steer straight, and be unlikely to last the race without being destroyed by the psychopath racers smashing everything in sight

Why do I have to explain this stupid shit to you? Think before you type shitbrain

>> No.11148035

>>11147998
These two things are in no way mutually exclusive you absolute dumbfuck. A fast car doesn't guarantee a fast race time if you can't drive for shit

>> No.11148043

>>11147776
You haven't cleared more than five games on that list, have you champ? That's not even a list of hardest games, it's hardest games that are also at least somewhat well known and the difficulty is well designed instead of just being broken/poorly programmed games. If you are posting on /vr/ without having beat a significant chunk of that list, then I don't know what the fuck you're even doing here, go to the visual novel board or JRPG board or something you little faggot

Stick to thinking GTA3 is a hard game, retard

>> No.11148046

>>11148031
>writes a post of complete nonsense
>"Why do I have to explain this stupid shit to you? Think before you type shitbrain"
Self-awareness doesn't exist in your head, does it.

>>11148043
>Stick to thinking GTA3 is a hard game, retard
Yet it was clearly too hard for you.

>> No.11148058
File: 809 KB, 225x183, 183549023736.gif [View same] [iqdb] [saucenao] [google]
11148058

>>11148031
You can't be this retarded, take this chance to just say "I was only pretending to be retarded lol sorry guys", just stop posting my man

>> No.11148107

>>11141186
>not marked on map
do you seriously need a map for GTA3?
i havent been to liberty in prolly 20yrs but its such a small map i doubt i could get lost even if i tried

also, try not dying scrub, then you wont need to buy weapons every 20mins
its also worth collecting hidden packages. i think every 10 or so it gives you a new free weapon at your safehouses.

>> No.11148118

>game takes a modicum of effort
>throw a tantrum

Why are you like this?

>> No.11148157
File: 121 KB, 800x450, visible.jpg [View same] [iqdb] [saucenao] [google]
11148157

>I can't beat this game
>therefore this means that the game is too easy because I'm a skilled player

>> No.11148247

>>11148157
Sure if you're an illiterate retard.

Retards construe any criticism of a game as a "skill issue!! git gud!!! when here it's literally the complete opposite. It's troll gotcha shit that flattens the skill curve. Skilled players take longer than they expect because there is unavoidable gotcha bullshit, while low skill players take less time than they expect because missions are so easily overcome with braindead bruteforce and require very little skill or strategy.

Those high skill players are still taking much less time than the low skill players, but it's a matter of perspective and context. It's the principle that a shitty mainstream, casualized, dumbed down, bloated, padded, poor controlling, poor performance, laggy piece of shit is wasting their time with artificial difficulty and frivolous repetitive nonsense, when all it has is bullshit troll gotchas up its sleeve and little else.

>> No.11148252

>>11148107
>its also worth collecting hidden packages.
Yes, use more guides and youtube walk throughs, and don't forget to enable cheats tee hee!!

Fuck off retard

>> No.11148263

>>11148247
>>11148252
Why are you still going? I've seen some autism in my time but you are something else entirely.

>> No.11148268

>>11148031
>and it's hard to try to determine which road the checkpoint is
holy shit fucker, pythagoreas
>The whole issue is that THEY ARE COMPLETELY FUCKING INVINCIBLE
they can also spool out of control from a pit manoeuvre

>> No.11148278

>>11148043
>You haven't cleared more than five games on that list, have you champ?
No Mega Man game should be on that list except for MMB. Castlevania 3 is tough but Castlevania 1 is a comfortable afternoon. God of War 1 & 2 had David Jaffe at the helm which is self explanatory. Devil May Cry 1 is also comfortable. This list is just extremely questionable, never mind that it excludes 7th gen and onwards games.

>> No.11148316
File: 40 KB, 701x394, 8a843d11f535ee50ee7ec5439d19bc27.jpg [View same] [iqdb] [saucenao] [google]
11148316

>>11141186
OP, I applaud you. You got the whole thread against you, by acting like a retarded zoomer phone gamer casual. Doesn't matter, if you really are one. Well done.

>> No.11148321

>>11148316
>acting
The worst part is I don't think he's acting. He genuinely believes the complete shit he's spouting.

Look at this for instance:
>Skilled players take longer than they expect because there is unavoidable gotcha bullshit, while low skill players take less time than they expect because missions are so easily overcome with braindead bruteforce and require very little skill or strategy.

How does that work in any way, shape or form whatsoever?

>> No.11148370

>>11148268
some of the asinine shit I read in this thread convinces me there is absolutely no fucking way these aren't just trollposts from people that haven't even played the game.

Doing a pit maneuver in the race is the absolute WORST idea. The enemy AI is invincible, has a much better car, and is not confined to the standard mechanics that the player is. The AI cars can take infinite damage with no recourse, they have much faster acceleration, much better handling/turning, constantly drive super aggressively swerving and hitting into shit, but with a lower top speed (they will never reach it at least).

Therefore, the best, and really only, strategy is to absolutely steer clear and let them hang themselves by driving like jackasses all over the road and smashing into everything. Even if you have to brake way down and go totally out of your way, it's preferable to getting battered and your car obliterated. Trying to exercise a pit maneuver is just such an idiotic idea and is only going to get your car nearly or outright destroyed, and get you smashed into a wall or flipped upside down while the other racers just pass right by you.

It's not an actual race with logical and consistent rules. It's a convoluted and nonsensical course, only illustrated by tiny blips on your little radar that zoom in and out constantly, with invincible AI supercars that drive like absolute jackasses. The winning play (that's really easy once you've taken your troll gotcha lumps) is to just go a car with good handling and acceleration, drive very slow and steady, steer way clear of all the other drivers, slow way down around them not to take any damage, and just memorize the course. And almost every mission is like this, with a completely nonsensical ass backwards way to approach it that is not reached from intuiting your surroundings and responding appropriately, but just figuring out the arbitrary and nonsensical mission design and taking and then preparing for the constant gotchas.

>> No.11148376

>>11148278
I see you are not proficient at reading, but Mega Man and Castlevania 1 are for 1CCs, while God of War 1-2 and DMC1 are for hardest difficulties.

>never mind that it excludes 7th gen and onwards games.
what board do you think this is?

>> No.11148386

>>11148370
>some of the asinine shit I read in this thread convinces me there is absolutely no fucking way these aren't just trollposts from people that haven't even played the game.
You're talking about yourself here. You are producing such consistently incoherent excrement that you might as well be writing in Amharic. Nothing you are saying relates to ANY experience Anons of /vr/ have had when playing Grand Theft Auto III. It's as if you've played a version of the game made in an entirely different universe. You haven't paid attention to the game in any manner and instead of blaming yourself for being an arrogant imbecile who thinks an apparently easy game's beneath him, you are instead blaming the game for all of your repeated failures because you clearly were not even a twinkle in your dad's eye when this game was released. You aren't a skilled gamer. You're a skilled bullshitter.

>> No.11148442

>>11148386
People think that critiquing the design of Turismo means that I've been stuck on it for weeks, just punching my wall and fuming. It's not like that at all. I mostly just think "man this game fucking suck" and move on. I share my thoughts here, and that would usually be the end of it if I receive a reasonable response "yeah it's kinda bullshit, but it was a product of its time. People just really liked the open world and open ended nature, even if the actual design of the missions is not great, and the mechanics and controls have aged poorly. It's important to realize that playing the newer GTA subconsciously plants unreasonable expectations in your head, so try not to judge it too hard, and instead view it in the context of its contemporaries."

But that's not what happened. Instead it's just dozens of replies from retards making this some kind of dick measuring contest, refusing to accept any criticism as anything but a skill issue, and critique just means you're bad at the game. People are just really trying to one up themselves to post the absolute most braindead fanboy drivel possible, all in an effort to protect GTA3 at all costs from criticism. And not just to make excuses for the game's issues, but to outright deny any of them existing at all.

>> No.11148489
File: 471 KB, 500x361, retard alert.gif [View same] [iqdb] [saucenao] [google]
11148489

>>11148442
Read what I posted again.

>Nothing you are saying relates to ANY experience Anons of /vr/ have had when playing Grand Theft Auto III. It's as if you've played a version of the game made in an entirely different universe.

Your criticisms are based off a completely alien experience of the game nobody on here can understand. The reason you are not getting "reasonable responses" (or, as it clearly reads, "complete agreement with everything I say") is because you are approaching a game made 20 years ago with a modern mindset where you are guided without . Crucially you are refusing to admit ANY part of this is your own fault for not being able to follow instructions.

Let's discuss the other mission you brought up, "Sayonara Salvatore": https://www.youtube.com/watch?v=E-XlbTxrCEo using the criticisms you posted before.

>Am I going to instantly fail the mission for staying too close to the building before he comes out? (the tooltip implies you are, you aren't)
No, the "tooltip" says you will get spotted by the Mafia (and get BTFO). It does not suggest anything about failing the mission. That is on you interpreting things with a modern approach.

>Which location is he even at because nothing is marked once you get near the area?
Said location is mentioned MULTIPLE times: Asuka mentions it, even the onscreen tip says it when you leave the apartment block. That is all on you being ignorant and is no fault of the game.

>Am I supposed to stealthily tail his vehicle? (no, you fail)
>am I going to be able to kill him as he gets out at his house? (no, he just instantly wins the mission even if it's just him and his guards are dead/behind him)
Tailing his vehicle leads him back to his home. You are told he is not to reach his home. Again, this is on you being ignorant and is no fault of the game.

>Is my 18 wheeler going to stay here to block the alley? (no, it just disappears into the ether)
This is just stupid.

Do you understand now? It is YOU. Not GTA III. YOU.

>> No.11148518

>>11148489
>That is on you interpreting things with a modern approach.
Other missions in GTA3 do fail you for similar things (such as the tailing mission)

>Said location is mentioned MULTIPLE times
Yes, they mention a club/restaurant. Which one? Where are they exiting from? It literally disappears when you're like a half mile away and then implies you shouldn't even be anywhere close or you get caught (similar to the tailing mission)

>Tailing his vehicle leads him back to his home
Arbitrary restriction that betrays the nature of the game. His guards aren't even there and I'm right behind him. The whole thing is total nonsense. He steps one hair in that car you basically autolose as it's essentially impossible to stop it short of cheats.

>This is just stupid.
Of course it's stupid. The game loves to cheat. It acts like you have freedom, then says "no, fuck you, freedom to do it within the very narrow and arbitrary constraints how we want you to do it".

You know their exit now and block it? Nope, the rules now change and the truck fades into th3 ether

Just stop spewing bullshit. Any fucking drivel you can think of to defend this shit game's honor

>> No.11148530

>>11148370
>The winning play (...) is to just go a car with good handling and acceleration
Woah, the winning play is to do what you're LITERALLY told to do? Unbelievable! How did the game get away with such convoluted gotchas and tricks??

>> No.11148551
File: 1.73 MB, 360x220, retard.gif [View same] [iqdb] [saucenao] [google]
11148551

>>11148518
>Other missions in GTA3 do fail you for similar things (such as the tailing mission)
That is literally one mission with Curly Bob. There is absolutely NOTHING in this mission which suggests you will fail if you approach the club.

>Yes, they mention a club/restaurant. Which one? Where are they exiting from?
Oh come on, you can't be faking ignorance like this. "Luigi's club". Do you have such short memory you can't remember where you took missions from Luigi? Do you LITERALLY need "Sex Club 7" spelled out on screen for you?

>It literally disappears when you're like a half mile away
What the fuck are you even rambling about? What disappears?

>and then implies you shouldn't even be anywhere close or you get caught
Because you're assassinating the head of the Liberty City Mafia, dumb fuck.

>Arbitrary restriction that betrays the nature of the game.
Again, complete nonsense. You are defending the indefensible, i.e. your own shit ability.

>He steps one hair in that car you basically autolose as it's essentially impossible to stop it short of cheats.
Should have shot him beforehand.

>The game loves to cheat. It acts like you have freedom, then says "no, fuck you, freedom to do it within the very narrow and arbitrary constraints how we want you to do it".
Contrary to what you're saying, GTA III is FAR more flexible than future entries. Here's an insane way to complete the mission: https://www.youtube.com/watch?v=6jKDn-jOq-E

>Just stop spewing bullshit. Any fucking drivel you can think of to defend this shit game's honor
I'm not defending GTA III. I am calling you out for being a totally underage imbecile who cannot work things out for yourself in an old game yet brags that all of the problems you have faced are solely the fault of the game and not YOU.

>> No.11148581
File: 223 KB, 327x505, 1713973958316848.png [View same] [iqdb] [saucenao] [google]
11148581

Stop responding to this moron

>> No.11148591

>>11148551
>Here's an insane way to complete the mission: https://www.youtube.com/watch?v=6jKDn-jOq-E
This is brilliant.

>> No.11148593
File: 235 KB, 564x731, claude after fucking catalina.png [View same] [iqdb] [saucenao] [google]
11148593

>>11148591
>when he gets in the Cheetah he rigged to kill you

>> No.11148602

>>11148252
who said anything about a guide?
that other guys right, youre such a whiny pussy its hard to even fathom. and here i was actually giving you a solution to your fucking faggot problem

if you dont run into like 20-some-odd hidden packages just from wandering around, youre doing it wrong. a lot of them arent even that hidden, theyre just in alleys and whatnot

just stop being such a faggot pussy
christ

>> No.11149362

>>11148442
Is there a reason why I was able to play this game for the first time and beat Turismo on my second try, without having played it before or with any prior knowledge of the Turismo mission?

>> No.11149373

>>11149362
we talked about the strategy of the mission in this thread dozens of times and tell you exactly how to beat it. No shit you will have a much easier time when you already know the gotcha bullshit coming and exactly how to bypass it

>> No.11149378

>>11149373
I didn't read any strategies before playing

>> No.11149386

>>11149378
alright champ, get "Beat Turismo in GTA3 on only my second try" and hang that on your wall.

In reality, you just got lucky because your time was 15+ seconds over what is typically needed to win the mission.

>> No.11149392

>>11149386
>you just got lucky
And I repeated that luck with a Bobcat?

>> No.11149397

>>11149392
Another illiterate retard, haven't seen that before in this thread.

The point is not that the mission is brutally difficult. It's that it's full of cheap gotcha bullshit that flattens the skill difference between players, allowing an unskilled player like you to succeed, and also having time-wasting padding tedium. Once you know the layout and the strategy, you can basically pass the mission every time because the actual difficulty is very low.

Again, this is all moot as you are probably just lying anyways.

>> No.11149409

>>11149397
>cheap gotcha bullshit
Why didn't I get encumbered by these? Is it because I can read a fucking map? I had the disadvantage of playing the PS2 game over composite video, and yet I could still read the map.
>lying
You are so dogshit at video games that anyone with a moment of reaction time who has ever driven a car before is unfathomable because you're a solipsistic retard. You are a minor and/or an apartment-dweller who's never handled a vehicle outside of extremely coddled and very scripted vignettes in (most probably modern) video games, and when the use of a vehicle goes beyond your regimented autism it terrifies you. Have a teaspoon of cement and harden the fuck up.

>> No.11149446 [DELETED] 

>>11149409
GTA3 is not a hard game, you succeeding at a mission on the second try (which didn't happen, but let's act like it did for sake of argument) means very little as the skill expression is extremely low, and the game relies on luck and cheap gotcha moments.

As stated before: the minimap zooms in and out erratically depending on player speed, it's hard to see where the dot is located and on which street until you're right there on top of it, you can't learn the last checkpoints if the race finishes early, and the opponents have invincible supercars that they swerve wildly across the road destroying everything in their path, including your car if it gets anywhere near them. Also, not exclusive to the mission, but the game runs at like 10fps while driving and the pop-in is horrendously bad, particularly when you are staring at the tiny minimap trying to analyze the little blip and see which road it's on.

GTA3's driving and physics are not remotely realistic at all, and the skill ceiling is extremely low. You can only brag about a game as braindead and simplistic as GTA3 because more difficult games filter you. You would get your ass handed to you by Wipeout or F-Zero or Outrun for example.

Anyways I am not wasting any more time on this conversation until you post your clears with proof. Anyone bragging about GTA3 is 100% without a doubt somebody who has never actually completed a difficult, skill-intensive in their life. You just completely lack perspective and your posts are just more braindead drivel that totally misses the point and you've completely ignored multiple posts in this thread that address the points you keep bringing up.

>> No.11149451

>>11149409
GTA3 is not a hard game, you succeeding at a mission on the second try (which didn't happen, but let's act like it did for sake of argument) means very little as the skill expression is extremely low, and the game relies on luck and cheap gotcha moments.

As stated before: the minimap zooms in and out erratically depending on player speed, it's hard to see where the dot is located and on which street until you're right there on top of it, you can't learn the last checkpoints if the race finishes early, and the opponents have invincible supercars that they swerve wildly across the road destroying everything in their path, including your car if it gets anywhere near them. Also, not exclusive to the mission, but the game runs at like 10fps while driving and the pop-in is horrendously bad, particularly when you are staring at the tiny minimap trying to analyze the little blip and see which road it's on.

GTA3's driving and physics are not remotely realistic or deep or challenging at all, and the skill ceiling is extremely low. You can only brag about a game as braindead and simplistic as GTA3 because more difficult games filter you. You would get your ass handed to you by Wipeout or F-Zero or Outrun, for example.

Anyways I am not wasting any more time on this conversation until you post your clears with proof. Anyone bragging about GTA3 is 100% without a doubt somebody who has never actually completed a difficult, skill-intensive in their life. You just completely lack perspective and your posts are just more braindead drivel that totally misses the point and you've completely ignored multiple posts in this thread that address the points you keep bringing up.

For actual difficult games for context see >>11147750 of which you haven't even cleared more than five games on there (again 1CC and hardest difficulty, not just credit feeding or on easy, please read you fucking retard)

>> No.11149475

>>11149451
>it's hard to see where the dot is located
The dots never leave the minimap mate. Waypoints are ALWAYS visible.

>> No.11149480

>>11149475
Man, can you just not resist making a stupid fucking post full of retarded garbage? The difficulty is seeing which is checkpoint 1 vs. checkpoint 2 (they look nearly identical), which road the checkpoint is on, and even how to reach the road. All of these issues would be completely remedied if you could expand the radar and manually zoom out like in later games. But because it's based on your vehicle speed, it zooms in and out erratically, and the coverage is extremely minuscule when it's not zoomed out. You only see the full zoomed out map when going very fast, and even then it still barely shows anything. It's a tiny, blurry, sloppy mess with icons on the edge of the radar until you're nearly right on top of them.

>> No.11149485

>>11149480
>Anyways I am not wasting any more time on this conversation until you post your clears with proof
I thought you were seeing yourself out you helpless prick?

>> No.11149489

GTA3 shills are truly some of the most braindead, NPC, <70 IQ, subhuman, third world brown retards I've ever seen. You dare criticize their mainstream, casualized, dumbed down, time-wasting, bloated, padded, poor controlling, poor performance, laggy piece of shit game with horrible mission design, horrible writing, dull characters, and constantly fucking awful design decisions, and they will bend over backwards denying reality in front of them spewing a constant barrage of garbage outright refusing to acknowledge that any aspect of the game is flawed or subpar in any way whatsoever.

>> No.11149491

>>11149480
>The difficulty is seeing which is checkpoint 1 vs. checkpoint 2
Okay, first off, why wouldn't the big bright one be your immediate objective? Obviously the duller waypoint is farther along the race.

Secondly, when the race starts, you have your first checkpoint in immediate view, which you can crosscheck with the bright pink icon on your minimap to confirm that the bright pink waypoints are your immediate objective.

>> No.11149517
File: 188 KB, 350x237, 1704857646058495.gif [View same] [iqdb] [saucenao] [google]
11149517

>>11149480
NTA

I need to ask, are you visually impaired by any chance? Doesn't need to be anything serious just maybe color blind or difficulty discerning a contrast in bright and dark lighting. I am sincere with this question because I cannot comprehend how you are unable to notice the differences in GTA3's checkpoints. There is no way you have such poor spatial memory and cognition that you fail to grasp how to map your own routes.

>> No.11149595

>he's still going
>he still can't admit it's all his own fault for being shit at the game
>he still thinks it's rabid GTA III defenders and not people confused how he is so retarded that he cannot remember things or recognise different coloured waypoints on a map
This thread is something else.

>> No.11149598

>>11149595
See >>11144269

>> No.11149602

>>11149598
You're shit at the game, buddy. Why are you still playing it? It's a game clearly not for you.

>> No.11149615

>>11141186
yeah same reason i cant get into souls games

>> No.11149619

>>11144269
>Once you get the shitty controls down and are appropriately equipped for the missions they are pretty easy
Translated: "Once I played the missions properly and prepared for them, I passed them"

>dumb troll shit
Translated: "I don't pay attention to any cut-scenes or on-screen text at all, and approached missions with no preparation done beforehand".

>Basically every mission is a joke with a decent car, armor, a sniper rifle, grenades, and an uzi. Every mission comes down to just doing errand boy driving, abusing driveby (broken because you can't take damage inside a car), spamming grenades, or cheesing with the sniper rifle (also broken because retard AI just stands there if you're out of range). A ton of missions also just instantly end the mission when you meet the requirements, completely dropping any wanted level instead of ever making you lose it.
Translated: "I hate that the game rewards me for passing missions" (how can you complain about passing missions in any game ???)

>Game just feels like a chore though.
Are you compelled to complete GTA III for some asinine reason? Your posts read as if you're being forced to play it. There is no point continuing any game if you don't like it. Why are you still playing it? Hell, why did you even START it?

>> No.11149624

>>11149619
>Are you compelled to complete GTA III for some asinine reason? Your posts read as if you're being forced to play it. There is no point continuing any game if you don't like it. Why are you still playing it? Hell, why did you even START it?
A zoomer watched a video essay about how GTA 3 is full of liminal spaces so he has to engage with it or else he will die

>> No.11149690

>>11149624
Kek. Does feel as if it's been on a list of "Top Games from the 2000s" and OP is playing through them all.

>> No.11149705

>>11149690
I still kind of hope it is an elaborate shitpost or something because even just being disorientated by the mini-map changing its size is hard to believe. Is he playing with a vaseline filter or something?

>> No.11149715

>>11149705
He made another thread about this last week:
>>11147272
>>11147285

I think he is genuinely retarded.

>> No.11149734

>>11141397
Quake makes sense, he got addicted to the multiplayer which is always a test of skill and adaptation for as long as you can find people to play with. GTA I don’t understand how you can have a lasting addiction to. The sandbox gameplay gets old pretty quick. Maybe he was so blown away by it that he thought he’d just want to play it forever.

>> No.11149747

>>11149734
It doesn't make sense because you already got used to the dopamine rush and may or may not have done dumb shit in that sandbox because it was fun to Larp. Most common story I know of is old guys actually trying and succeeding in getting into playing any vidya always results in them losing the entire day or more and then getting spooked and swearing off that stuff forever. Does not matter what game it is.

>> No.11150006

Thread inspired me to make this: https://files.catbox.moe/rj05kq.mp3

>> No.11150036

this is some fucking wild autism opie
you should prolly just fucking end it

>> No.11151513

>>11150036
he didn't do that, he instead went over to /v/ to say the exact same shit he said here: >>>/v/685261281

it's not a troll, this is a severely mentally disabled zoomer completely mindbroken by a 23 year old game and specifically by an optional checkpoint race mission that he was stuck on for an hour

never seen anything like this when discussing GTA

>> No.11151831

>>11151513
you're shitting your diaper in anger over the fact that someone said Turismo is the hardest mission in the game. Go touch grass my friend

>> No.11151880

>>11149489
Very based post. GTA is a garbage franchise for garbage people.

>> No.11152315

>>11151831
>Turismo is the hardest mission in the game
It factually isn't, zoomer. Stop samefagging.

>> No.11152885
File: 18 KB, 300x296, 1712679908835163.jpg [View same] [iqdb] [saucenao] [google]
11152885

>>11149489
>subpar
Subpar compared to what, zoomer dipshit? It literally started the genre lmao. It seems to me that at some point, you got upset that you didn't "get it", so you concluded that the whole world must be wrong. Well the world is not wrong, it's a fantastic game. Have you beaten Turismo yet?

>> No.11153045

>>11152885
>GTA3 invented quests/missions
the things you read zoomers spout here is crazy.

Also I don't give a fuck if they were first to do something, if that thing they are doing is not an enjoyable experience and the whole game feels like a chore.

>> No.11153094

>>11153045
>if that thing they are doing is not an enjoyable experience and the whole game feels like a chore.
So stop playing it and find games more worthy of your time. Apparently doing that is beyond you.

>> No.11153141

>>11153045
>GTA3 invented quests/missions
Do you have the post number of the anon that said that, retard?

>> No.11153146

Anybody got a good link for the pc edition?

>> No.11154420
File: 415 KB, 1920x1080, gta 3.jpg [View same] [iqdb] [saucenao] [google]
11154420

>WE GON GIVE IT ALL THAT WE GOOOOT!

>> No.11154564

>>11154420
>wide-screen
>upscaled
>mouselook
just... no..

>> No.11154596

>>11141186
just reload the save whenever you fail a mission

>> No.11155487

>>11150006
New version: https://files.catbox.moe/9oytds.mp3