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>> No.3413158 [View]
File: 150 KB, 835x519, interior_sections.jpg [View same] [iqdb] [saucenao] [google]
3413158

>>3412923
Huh, interesting.

>>3412521
It is very solid shmup ( the art-direction is especially wonderful ), but has its problems; the game/scoring system is not very fun and turns game into more of a puzzle, bosses are rather lazy ( 3rd boss and 4th boss in particular, although arguement could be made that 4th stage is the boss ), the music, while good, does tend to feel bit samey due to strong leit motif...
But what happens when a niche game enters mainstream is that people get pissy because all this attention is going towards one game they perhaps do not love. Same kinda happened with Touhou, although problem is more with the fanbase which caused shmup market to get oversatured with shooters with little girls in them. There are ton of great shmups around, mostly unlocalized or without much attention - Ikaruga was one of lucky few. Dodonpachi Daioujou, Armed Police Batrider, ESP.ra.de, Battle Garegga, Crimson Clover, Kamui...

Anyway, same thing happened with Brutal Doom. It got into mainstream consciousness, and then came influx of people harassing developers about compability, kinda like people would come to comment "touhou is harder". The drama surrounding author is just toppings.

Sorry for sperging, but shmups are rather close to my heart.

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