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>> No.10308594 [View]
File: 2.62 MB, 1600x900, spasm0113.png [View same] [iqdb] [saucenao] [google]
10308594

>>10308389
I am having bad performance problems in E4M4 that forces me to beat a map bigger than TerShib2 without reloading, because trying to load a save on that level always results in an SZ_getspace_index_overflow error sooner or later, additionaly corrupting all other saves done on that map
>no wonder these maps lag so badly when looking at open spaces, not only they have the place where you're going to fully modelled on the level as eyecandy, but they also show you a to-scale mockup of the prior 2 levels you went through beforehand to boot...
no wonder this project took a whole decade to get done

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