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72436252 No.72436252 [Reply] [Original]

Hololive has so many fangames that they lauch their own website and department for them

With hundreds of members with their own lores and millions of fans, you would think there should be at least some competent Niji devs who can make a Niji fangame for Nijimems and fans to stream and popularize it

>> No.72436278
File: 107 KB, 649x1024, 1711575588231055m.jpg [View same] [iqdb] [saucenao] [google]
72436278

>>72436252
Because the nijisanji fanbase creations look like this

>> No.72436297

>>72436252
Because nijisanji fans are 15 year old k-pop stans

>> No.72436347

Because Anykara is very litigious

>> No.72436433

>>72436252
Nijinigger do not like it when we told them to Learn to Code.

>> No.72436508

Primarily female fanbase.

>> No.72436511

>>72436252
Didn't Nijisanji actively strike down clippers on youtube and take a hard stance against fangames in like 2020?

>> No.72436579

>>72436252
Different derivative works rules, but also less coherent brand and "narratives"/"lore" surrounding their organs. Especially in the west, since those are the games (You) get to see.

>> No.72436580

>>72436252
Niji doesn't allow fan games
Nobody wants to make a game with 2947283749 livers
Nijiniggers are not likeable

>> No.72436627

>>72436252
nijisanji fanbase is full of people with no jobs or passion, holochads got all the people who knows how to program or do shit in general

>> No.72436668

>>72436252
Female kpop fanbase

>> No.72436722

1. Kurosanji literally hunts fan creators like sharks and try to make them pay for "copyright use".

2. The fanbase mostly consists of female chinks or those with the brain of a chink. Which means they have zero skills they could apply for fan creation such as coding or drawing. They also are soulless which prevents them from even coming up with ideas.

>> No.72437062

>>72436722
what are you saying the only thing the female chinks have is drawing ability

>> No.72437079
File: 36 KB, 666x402, file.png [View same] [iqdb] [saucenao] [google]
72437079

>>72436433
but their CEO can code?

>> No.72437145

>>72437062
They are even losing to Holo artists now. I saw quite some Holo artists who raked 30k-50k likes per posts, some even got to 6 figures

>> No.72437146

> Why are Niji fangames so rare
fangames (fan work in general) are rare to begin with
it really only happens when there is a good mix of healthy community or fanbase, good public opinion that makes people not hestitate to be associated with, and sufficiently large fanbase which increases the chance that someone is capable and willing to do it

niji kinda not there yet with two of these

>> No.72437258

>>72436627
>no jobs
I'd say it's the other way around, only a NEET would have enough time to watch streams and work on a game. But I guess holo fans don't have as many streams to watch

>> No.72437399

>>72436252
Because fans of nijis are either parasocial jp freaks without talent or parasocial chinks without talent. These fuckers only want male virtual semen

>> No.72437533

>>72437258
Retard-chama, people can watch streams while working on hobbies or as background noise for their jobs.
You can't just sour grapes the issue because your fanbase is worthless.

>> No.72437570

>>72436252
Because nijisanji copyright strikes fan creations

>> No.72437652

>>72436252
There's that one VN (shut up it's technically a game) about fucking selen, I forgot the name

>> No.72437943

>>72437079
Yes, code blue

>> No.72437980

>>72437652
oh I know that one.
It played like dogshit but the animation was pretty good!
It's called A Night in the Woods if I remember right. I'd recommend using the password to just unlock the gallery immediately but I actually don't remember what it was right now.

>> No.72437991

>It's because (small portion of Hololive's fanbase) is talented. But also, since I also watch Hololive, I'm talented and based too, just like them.
There's 22 posts and only 3 actual answers.

>> No.72438087

>>72436722
>2
they're fast when it comes to doxxing tho

>> No.72438180

>>72437991
Here is your actual answer
Nijisanji sucks, Their fans suck more
Hololive is based, Holochads do based things
Nijisanji banned clippers for years and DMCAs people like mad, Hololive encourages clippers and brags about them (they did get into issues with rogue clippers in the early days tho but that's unrelated)
Niji hates fanworks, Holo actively supports and nourishes them

>> No.72438219

>>72437991
Welcome to the board.
Also if someone would do something like Holocure for Niji you can bet your ass Riku would try to own and monetize the shit out of it.
People don’t do fangames if they feel the ambient is hostile to passion.

>> No.72438250

>>72436278
They're eating her!
And then they're gonna eat me!
OH MY GOOOOOOOOOOOOOOD!

>> No.72438297

>>72436252
Thanks for the reminder its only 17 hours left until HoloXbreak is released on steam.
Time to play the same game your chuubas will be playing lads. Good eating in our future

>> No.72438336

>>72437991
Well, the actual answer is that what community is there is not healthy enough to be able to produce much of any creative work outside of special occasions. Most of the posts are there in spirit, I guess.

>> No.72438395

It's just more efficient to leech off hololive

>> No.72438574

>>72437991
So where's the small portion of Nijisanji's fanbase that's talented?
Oh right they were likely chased off either by the rest of the fanbase, or Nijisanji's incompetent lawyers.

>> No.72438588

>>72436252
Hololive and Nijisanji have completely different takes on the usage of their IP. Nijisanji is closer to Nintendo while Hololive is closer to Touhou. Anything else is just tribalfagging.

>> No.72438595

As someone who was part of at least one nijisanji fan project, i can say a reason is the lack of interest to push the project forward.
not enough people were interested in helping keep the project going so eventually it just faded away.
theres also the fact that woman indie devs are super rare, for a whole bunch of reasons socially, one being men are just more willing and passionate to spend time on a hard creative project like game development then women are.
and dont forget how shitty the fanbase can be, anyone with a good enough brain to develop a game can see that interactiing with the fanbase in such a way could lead to harassment.

>> No.72438639
File: 381 KB, 1080x864, p5ntsu.png [View same] [iqdb] [saucenao] [google]
72438639

>>72436252
>there should be at least some competent Niji devs who can make a Niji fangame for Nijimems
Not a matter of skill, but dedication. Making even a small game takes weeks/months of (unpaid)work.

>> No.72438728

>>72436627
I'm a newfag and to me it's fucking weird how things like holocure exist and are free. Considering how good that game is, it feels like a waste of effort born from an unhealthy obsession. That sort of passion has never made any sense to me. And no, I have no horse in the Holo v Niji race, so it's not like I'm biased against them or anything, I'm just bewildered.

>> No.72438799

>>72438728
Truly spoken like someone who's never had passion for anything in his life
but more seriously, a fan project like holocure being free is a pretty rare occurance, which is part of why it got so much attention. Hololive is just special that way

>> No.72438849

>>72438799
I don't even disagree with the first bit, that's exactly what I'm saying. It's legitimately excellent and I'm glad it exists and is well-liked, but the whole idea is strange to me.

>> No.72438874

>>72438728
Kay Yu, humbleness aside, has been pretty adamant about keeping Holocure free since he already has his animation job as a source of income.

>> No.72438913

>>72438874
Good on him.

>> No.72438916

>>72436252
>niji
>has real fans
LMAO

>> No.72438922

>>72438849
Uh…do you actually have a favourite vtuber? Or something that you actually like? Have you ever put money or effort into it?
That’s pretty much it, but bigger.

>> No.72438952

>>72436252
Because there are no creative or talented fans in that community. All the decent ones went to hololive, where they will be appreciated.

>> No.72439027

>>72436252
Women can't code.

>> No.72439044

>>72436511
yeah Nijisanji wanted a slice of that sweet fan money, they are so dumb.

>> No.72439115

ANYCOLOR cares about nothing but money. If some dedicated fan makes a thing that they think they can profit off of, they will pursue that payday or destroy it. Cover understands the benefit of positive publicity and goodwill.
This is something Nijisisters don't understand; your own corpo is eating itself out of greed. If you want Nijisanji to survive they need someone at the helm that isn't so selfish.

>> No.72439131

>>72438922
>a favourite vtuber?
Yes, but not an oshi. I'm casual at the end of the day, even if I do have a membership.
>Or something that you actually like? Have you ever put money or effort into it?
I have interests, sure, but that sort of passion is completely alien to me, especially when it comes to creating things for other people.

>> No.72439382

>>72439131
Don't mistake it for a selfless act, it may not be something you value but they're definitely getting something out of it. Maybe they just want their name to be known, to get some recognition.
Also we can't know what their initial motivation was, did they want to make a game and decided later to make it about hololive, or did they just want to make some fan content and decided on a game. If it's the former, it's strictly a business decision to appeal to a wider audience.

>> No.72439792

>>72439382
Dude this guy has been making free hololive animations for years.
No, it's actually fucking selfless.
He's not even in the fucking credits for the game.
It shows everyone else but not Kay Yu. He's actually bizarre.

>> No.72439935

Fangames are overwhelmingly a western male audience undertaking. Even holos big fangame sprung from the en side despite the larger jp base to draw from.

Hololive has a full en branch popular in the west, a lot of ID are eop friendly and there is a pretty good at least baseline level of jp being popular thanks to heavy clipping and stuff like hologra.

Meanwhile nijijp is basically invisible in the west and even nijien only had pomu and selen who had any real degree of mindshare, both of whoms bases had a sense of doom and hatred for the company for a while, which is not conducive to long passion projects.

>> No.72439969

>>72436278
Fpbp

>> No.72439993

>>72439027
This is the real answer. The best they can do is make a yaoi visual novel.

>> No.72439998

>>72439131
>I have interests, sure, but that sort of passion is completely alien to me
Are any of those creative or performative? Painting, playing music, writing? For many that do, seeing others enjoy what you've produced is a driving force -whether or not the stuff comes from sweat and tears or just an algo. No idea what the motivation is for each part of Holocure's (or other games' teams) are, but I'd wager it's a mix of enjoying programming or art, as well as enjoying others appreciating your work.

>> No.72440041

>>72436252
Because you need fans to make a fangame

>> No.72440272 [DELETED] 
File: 2.04 MB, 1920x1080, OP8wKe.png [View same] [iqdb] [saucenao] [google]
72440272

>>72439382
>>72439792
>>72439998
Part of it's also probably avoiding the discomfort of having an idea for something you could make and not doing it. It probably sucks to have a bunch of ideas you think could take-off, but never act on them.

>> No.72440342

>>72439998
>>72439792
Part of it's also probably avoiding the discomfort of having an idea for something you could make and not doing it. It probably sucks to have a bunch of ideas you think could take-off, but never act on them.

>> No.72440666

>>72439998
Most would consider 3D modeling for divegrass purposes to be creative, but I don't, not for myself at least. The more I engage with it, the more it feels like I'm forcing myself to do it because others enjoying what I produce doesn't seem to drive me at all, especially if I don't know those people personally.

>> No.72441145

>>72436252
>Make fan game for the biggest brand in the world that people will play simply because of the brand like the HoloParade crap
>Make fan game for the thing that no one will play
Gee, I wonder why.

>> No.72442065

>>72436252
Nijisanji fans are Females mostly, you can't expect women to create a good videogame

>> No.72442170

>>72439027
The true answer

>> No.72442403

I would consider it as something with a creative component, but the nature of the work may limit or sap a lot of creativity or enjoyment from it. As such, it probably doesn't properly map to what these fan creators feel.
But if you enjoy modeling, perhaps working on something else will be more in tune with what you want to do. If you want to model cars, do that. Big titties? Do that. In self-expression the opinions of others shouldn't matter (even if it often does).
Something Ina's said in multiple streams about getting into illustration or painting is basically "fuck other people, draw what you want", since enjoying the creative process free from others' expectations can keep you going instead of being weighed down by having to conform by some imagined standard. Eventually you may reach a point where you have fun creating something as well as enjoy others seeing your creations.

>> No.72442446

This >>72442403 was for this >>72440666

>> No.72442675

>>72442403
>>72442446
>enjoying the creative process free from others' expectations can keep you going instead of being weighed down by having to conform by some imagined standard
Excellent point and I'm surprised by how it applies to modeling every bit as much as it does to drawing. One thing I didn't mention earlier is that doodling is still a lot of fun and a big part of what keeps me going, so maybe my focus should be on figuring out why that is the case and building on it.
Thanks again for the discussion. I appreciate it.

>> No.72443212

>>72436278
Holo fans
>makes fan games for holo talents
Niji fans
>burns niji talent merch

Simple as that

>> No.72443461

>>72436252
I guess on top of EN lore lending itself to both heavily narrative or just fun games like HoloCure, Hololive actually promotes it as well the talents from the very beginning with things like Smol Ame and all of that. The chance that a lot of people and the very ones who were an inspiration of the game likely playing can be a big motivator for the passionate type too. Fan work has always kind of been a part of Holo(EN)’s growing fanbase and fan games are no exception
You don’t really see that much push or promotion from Nijisanj not to mention it’d be a harder to work with there concepts for more serious games based off their lore and they just don’t have than many fans interested in make your general type of fan game. If they do, I don’t really see Nijis promoting it in any meaningful way. Plus I’m sure all the drama and not knowing who’s guilty in what and who might graduate next is really helpful
TL:DR-Hololive and it’s fanbase generally supports it unlike Niji

>> No.72443505

>>72438395
All 3 new release are free, Holocure is free, Holocure creator refuse any kind of donations for his game because it's his "passion project"

>> No.72443519

>>72442675
When it comes to expression, especially for those starting out or doing it as a hobby every now and then, many tangle themselves up in the surface and craft, never delving into form and purpose. Sooner or later other things interfere and they stop. Being able to ask yourself "why am I doing this?", and coming to terms with these introspective questions and answers will (in my belief at least) put you in a better position in the long run, in terms of skill and happiness both.
I hope that you do end up enjoying whatever form of expression you decide on!

>> No.72443544

>>72436252
Fans reflect their oshi
They're lazy and just want cash grabs

>> No.72447149

>>72436252
PLaying games is for fags

>> No.72447333

>>72436252
Nijisanji audience have a lot of faggot, troon, normies and other form of retard, who lack any decent competence on anything. A plebean audience like this will not be able to generate anything.
On top of that, if you create anything using niji IP, wopidi wopidi now you work is my property law will aplly and you will be stollen all of your work, so the rare one who could do something using niji would likely not do it unless they want to be in a lawsuit forced to give the game to anycolor together with a huge amount of money for not sucking riku dick.

>> No.72448707

>>72447333
>nijisanji audience have a lot
>plebean
>now you work
>aplly
>stollen
>on anything

>> No.72448827

>>72436252
women can't make games

>> No.72448831

>>72438728
How old are you? Fans used to do things because they liked and wanted to support whatever media they're into. Now everyone wants to be paid to do fan stuff (game guides, fan translations, fanart).

>> No.72448919

>>72436252
Hmm
I dont know

>> No.72449768

>>72438728
The factor you're missing in the equation is that gamedev is fun and enjoyable. Cute girls are cute, and cute girls in game are fun for everybody.

>> No.72452593

They are a weird group

>> No.72452600

>>72448831
Close to 30.

>>72449768
Fair point, I despise programming and am currently in the process of changing careers away from it.

>> No.72454551

>>72438728
Unironically soulless.
Even Riku have passion (making money).

>> No.72454679

>>72437079
Damn, they just threw everything they could at that portfolio. How are employees mostly in their 20s a good thing?

>> No.72454727

>>72454679
They are more breedable than hags and oji-san.

>> No.72454774

>>72438639
If the talents can do it, so can the fans!

>> No.72454835

>>72454727
And that makes the company money how?

>> No.72454952
File: 1.68 MB, 1920x1080, niji game.png [View same] [iqdb] [saucenao] [google]
72454952

>>72436252
https://youtu.be/U6cvixn7EaY
https://twitter.com/CraftemoGames/status/1693881186291229070

>> No.72455145

>>72454835
Pillow business
How else do you think Niji got some of those permission?

>> No.72455316

>>72436252
Primarily female fans, women don’t make video games

>> No.72455538

>>72436252
>With hundreds of members with their own lores
Bones have more meat on them than 90% of Nijisanji lore does. That last 10% is usually built up over multiple years of lorebuilding. Many of the JPs don't even have more than a sentence dedicated to their origins, and a lot of the older talents don't have anything because it didn't matter when they started. ID and EN do have a lot of lore running around, which makes them significantly easier to work with, but ID is dead and EN is dying.

Let's say you don't care about all that and want to make a Niji fangame anyway. Sure.
>Anycolor might just nuke you from orbit at any time.
>If they don't, they might try to seize your game and pull "I made this" on it because of their dogshit fanwork policy.
>If they don't, you'll then have to deal with scrutiny from Niji fans, who will tear you apart if they "find" a single flaw
>If the fans leave you be, you're irrelevant and made a game that nobody will care about.
There's no reason to give Niji fans the time of day when Holo is right fucking there. Even if you make something nobody cares about, you can at least make money off of it with HoloIndie.

>> No.72455765

>>72455538
Honestly I never understood the point and appeal of the lore, though it's a great point in this case considering how much holocure benefits from all the relevant details that everyone has.

>> No.72456079

>>72455765
Forgetting what the v in vtuber stands for?
I respect vtubers who stick with their lore for so long, especially those who don't even call themselves vtubers but whatever it is they're supposed to be in their lore instead
Otherwise just go be a fleshstreamer? There's nothing stopping them from using PNGs even, they've existed before vtubing was a thing and continue to exist today

>> No.72456280

>>72456079
>Forgetting what the v in vtuber stands for?
No, it's just something that outside of rare cases I've always found pointless. Prior to getting into vtubers I cared little for streamers in general, but the kayfabe is definitely part of why I failed to get into hololive and ended up gravitating more towards the indie side.

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