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2023-11: Warosu is now out of extended maintenance.

/vt/ - Virtual Youtubers


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2386148 No.2386148 [Reply] [Original]

Active Auditions
PRISM Project (EN Auditions)
>Deadline: April 30th, 2021, 12:59pm (JST)
https://www.prismproject.jp/audition-en

CyberLive (EN Auditions)
>Deadline: May 5th, 2021
https://cyberlivecorp.studio.site/

What is /asp/?
A thread where we discuss our vtuber aspirations! Where it's agency-based or independent, let's help each other grow and make it as entertainers. Indies are welcome to join, but shill responsibility. Share what knowledge, insights, what works/doesn't work for you. Remember to do your research before providing personally identifying information to companies online!

FAQ:
Do I need an expensive, fully rigged Live2D model to be a vtuber?
No! You can always start out as a pngtuber!

Where can I learn how to Live2D rig avatars?
Check out Brian Tsui's (of Iron Vertex) YouTube channel!

Where can I find artists/riggers?
Skeb.jp, ArtStation, DeviantArt, Twitter, Reddit, etc.

RESOURCES:
/auds/ OP Pastebin: https://pastebin.com/zuUBUbGG
/auds/ Resources Pastebin: https://pastebin.com/AJLkFrGK

Stay grounded, stay hopeful.

Previous Thread: >>2288867

>> No.2386462
File: 810 KB, 1500x1565, cyberlive.png [View same] [iqdb] [saucenao] [google]
2386462

Here's a repost of all the CyberLive Q&A we asked

>> No.2386543

What do I do if I want the lonely fujoshi audience?

>> No.2386584

>>2386543
Get a boyfriend.
(Really)

>> No.2386655
File: 8 KB, 259x194, images.png [View same] [iqdb] [saucenao] [google]
2386655

Someday there will be an agency that lets me use my own model. Someday.

>> No.2386687

onions

>> No.2386822

>>2386687
Potatoes

>> No.2386848

>>2386687
Aqua?

>> No.2386944

>>2386655
Why do you care about keeping it? Legit question actually.

>> No.2387130

>>2386944
Two reasons
>I haven't gotten my money's worth out of it yet
>I've grown far too attached to possibly want to start from scratch with a new persona

>> No.2387234

>>2386655
Why not make your own with a bunch of other streamers? That's what some dorks I know are planning on doing.

>> No.2387235

>>2386655
Tsunderia

>> No.2387374

>>2387130
Fair. I can see that if you did spend a lot of money on it. But yeah, as they said there are some like not quite agencies but groups of streamers with support popping up. If you're set on corporate life you're just going to have to make sacrifices.

>> No.2387399

>>2387234
I did. I have a model that I'm in love with, that's why I'm hesitant to apply to an agency that would make me change

>> No.2387684

>>2387399
Not your own model retard, an agency.

>> No.2387761

>>2387684
Dont be mean

>> No.2387808
File: 39 KB, 570x321, TpOdxDX.png [View same] [iqdb] [saucenao] [google]
2387808

>Trying to become a male vtuber outside of Asia

>> No.2388290

Reminder that when you open your mouth it is immediately obvious to the listener when you have zero experience with public speaking. If you're serious about this you should take some time to acquire basic communication skill. You don't have to have a radio voice or anything. Just speak up don't mumble, don't trail off your sentences, don't say "um" every 3 words. Really basic stuff. I can't tell you how many times I've tuned into a vtuber stream and the person is completely unlistenable. Don't be that guy/gal

>> No.2388417

>>2388290
>how many times I've tuned into a vtuber stream and the person is completely unlistenable.
you're finding indie vtubers who talk? all i see are live2d models with their mouth breathing in silence.

>> No.2388462
File: 131 KB, 292x227, 1617365863218.png [View same] [iqdb] [saucenao] [google]
2388462

>>2387808
based
I think I am going to copy a lot from the concepts of jerma985, Vinesauce Vinny and SsethTzeentach

>> No.2388583

>splurge on a 1440p 144hz monitor
>can't stream at that resolution because american internet upload speeds are garbo
>streaming at 1080p, might as well play at 1080p
>borderless fullscreen looks blurry on the 1440p monitor
>windowed mode makes the game a small rectangle in the middle of the screen with desktop distractions all around it
getting a 1440p monitor was a mistake. i should have just stuck with 1080p.

>> No.2388662

>>2387684
Maybe someday. I would need to know more about business before I ever were to do that

>> No.2388693

>>2388462
>not 80s to 00s shock jock radio hosts
fucking sissy

>> No.2388700

>>2388290
Gotten much much better over some time, but it's a little bit hard to get rid of all the "ums" when I'm talking about something more complicated instead of reactionary. One thing that helped with mumbling wasn't just listening back, but getting a mic that allows you to plug in headphones and hear yourself with no delay. You can pick up on what needs to change real quick.

>> No.2388853

>>2388583
Don't you have a dual screen setup and never thought about that before? Also streaming with just one monitor to view is already NGMI

>> No.2389148

>>2388853
i was originally only thinking about how much better my games are gonna be in 1440p. i didn't realize it'd cause fuck ups if i tried to stream with said monitor.

>> No.2389287

>>2388662
And you are doing what in the meantime? Send all the applications you want, but most organisations have their own goals set up and if you don't meet them; you are out. It's gonna be easier for you to build your own with goals that align to your own, and then sell them up to other tubers that are disenfranchised with some part of the agency system.

You can take a few weeks course in business management and know 80% more than what most people starting out a business do.

>> No.2389421

>>2389148
Well, do they look that much better in 1440p? I want to upgrade too.

>> No.2389493

>>2389421
definitely. almost everything looks pretty great in fullscreen. Fallout 4 has been pretty great. make sure you get a higher res texture packs if available for older games because it sticks out a lot more.

downside is that you can't really fullscreen shit like 1080p youtube videos, because those end up looking kinda blurry. so that's a bit of a loss.

>> No.2391295

>the preview stream on youtube dashboard adds to gpu load
i was wondering why my gpu was struggling a weird amount, turned the quality down and everything ran a lot smoother. i was using my OBS preview window to check quality anyway, so i didn't even need the dashboard stuff.

>> No.2391348

>>2391295
I didn't know this. Thanks for the info bossman

>> No.2391505

>>2388290
This is why its so important to make content before debuting. To get all that nervous tics fixed before debuting

>> No.2391763

>>2388417
This. I feel like I've got a one up on most indies if only because I actually talk for the whole stream

>> No.2393100

after two hours of tweaking my settings, i can finally stream Apex at 720p 60fps with my avatar with ZERO dropped frames. turns out the best thing to do was set OBS to "simple" mode and just use the default settings instead of trying to fuck around with settings i don't understand.

>> No.2393666
File: 1.29 MB, 785x810, jupachi18.png [View same] [iqdb] [saucenao] [google]
2393666

Married couple vtubers when?

>> No.2393937

>>2393666
Honestly not sure how that'd go. Basic logic says "no" because no simping fantasies, but if they were introduced together from the start it might not be as bad.

>> No.2394994

i'm happy some anons got views on their submitted holo auditions. seems like they really meant the "you'll be contacted tp to one month from now" right when it ended. we're 14 days in since then. hopefully they get through a lot more next week.

>> No.2395788

>>2394994
It really makes me wonder what their method is. Based on what I've read and assuming most people are telling the truth, they don't seem to view auditions based on submission date or gender. Two theories I have right now are they might have split people up so Audition Reviewer #1 looks at A-D and #2 does E-H or some other categorizing metric or maybe they're sorting by priority like reviewing people who might have stronger written applications first. I kinda hope they say "oops we have to review these for another month" but I know that's just wishful thinking that they'll get to my application

>> No.2396362

>>2395788
>>2394994
yeah i imagine its something like this. i know for university applications a committee splits it up and gives each person 100 or so and then they regroup. i'm still waiting for a view, but the meantime my channel has almost doubled and is growing steadily. so when they do see me i'll be further ahead anyway

>> No.2396403

Where can I promote my debut? I don't have that much twitter or something like that, and I'd rather not help people link my new VTuber to my past online self.

>> No.2396405

>>2395788
>they might have split people up
oh, that's an interesting take! would explain why the submission date and actual view date don't seem to be correlated at all
>reviewing people who might have stronger written applications first
ah this is a good way to sort it, yeah. i'm sure if you have absolutely no track record of creating ANYTHING, you'd be pushed all the way to the bottom. only way we can confirm this is if any of the anons who received views can let us know if they had a lot of strong selling points for hololive to check them out first. anyway, my own wishful thinking is they'd at least give the audition video a few seconds of watch time just in case the person doesn't look that great on paper but really shines through in video/audio. i thought my application was pretty good in terms of credentials but i did submit a lot later too
>gender
just wondering, are you male or female anon? i'm still in the mindset that hololive won't do a co-ed or holostarsEN just yet but might be saving great male applicants for the future

>> No.2396521

I never thought that designing a banner could possibly take me literal hours

>> No.2396647

chuubas using the AnyoneVtuber tool in the paste, anyone figured out why your avatar stops bouncing after a while?

>> No.2396737

>>2396521
People take graphic design for granted. Good thing is once you get a foundation down it's easier to replicate designs. Not as much as a grind as drawing to get something serviceable as long as you're not trying to be some kind of advertising agency pro.

>> No.2397927

>>2396362
Nice! Yeah, I'm taking it as a kind of blessing in disguise by using the time to build more content
>>2396405
female, did vsingers and submitted near the end but got a few views the week or so after auditions ended. Submitted pretty late again this time and no view so far. A friend of mine is male and he auditioned for en 1 and en 2 and he got a view for en 1 but nothing yet for this one either and he auditioned sometime when en 2 opened.

>> No.2398004

What's to say agencies like Hololive won't download the audition videos rather than watch them on Youtube?

>> No.2398041

>>2398004
anon, i think you're grasping at straws at this point...

>> No.2398071

>>2398004
What reason would they have to download them?

>> No.2398656

>>2398004
??? anon... what lol. i'm curious what your line of thought was for this but it seems completely pointless

>> No.2398709

>>2396405
I had views and I wouldn't say my written had anything that was necessarily extremely unique, but I assume they view your channel and social media first to see if its active, and mine are both quite active.

>> No.2398870
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2398870

every time I try to nail my design down i keep second guessing on whether it's appropriate for me or whether I'll enjoy it for a long time

>> No.2398890
File: 206 KB, 334x500, 3fd5d33306be50b5c0600c097349ce90.png [View same] [iqdb] [saucenao] [google]
2398890

My background artist bailed on me bros

Finding a new one is going to be a nightmare

>> No.2399056

>>2398870
If you're in it for the long haul, you can update parts of the character as you go along. Even some holos use their original outfits less and less.
>>2398890
Was it a complicated background? Any reason why they bailed besides just being flaky?

>> No.2399172

>>2399056
>Was it a complicated background? Any reason why they bailed besides just being flaky?
Yeh a very complicated one. They told me they left because they signed onto a new long-term contract with somebody.

>> No.2399343

>>2393666
Aren't the peanut and the raccoon girl married? They're pretty popular.
https://www.youtube.com/watch?v=VFLDGUVS8YQ

>> No.2400382

>Got raided recently for the first time
>During a downtime where I was waiting for a few friends to start
>All they did was say Hi and follow, I tried to engage them but they didn't say anything after

What is the point of raids?

And, how the FUCK am I going to get to partner? I barely hold 10 people at a time and I'm sure some of them are bots

>> No.2400751

>>2400382
congrats, you've learned the truth about raids.

>> No.2400884

>>2400382
years ago that happened to me when I was streaming pokemon moon. I got slammed with 340 people out of nowhere while I was chilling shiny farming. way too fucking stressful for me and the 20 people who watched me.

>> No.2400951

From your guys' experience, is it worth it streaming to both Twitch and Youtube? Or is it better to do just one, and which one would that be?

>> No.2400990

>>2400951
stream on twitch, vods and extra content on youtube

>> No.2401021

>>2400951
what this anon said >>2400990

also theres no problems to simulcasting if your pc can handle it. you can have a chat plugin that can combine chat from multiple sources. tho I dunno if you become twitch affiliate they'd get angry at you.

>> No.2401032

>>2400951
Its better to just do twitch, but a better setup is to stream on twitch and put VODs on youtube/test it on occasion to see how well the machine likes you. The Youtube algo that recommends you is a bit wonky, but more explosive than twitch can be by a giant degree. I used to just type in random sentences into tags when I was high and end up with a shitload of traffic. Linking your stuff into something the algo doesn't have much to work with also gets you traffic.

>> No.2401102

>>2400990
>>2401021
>>2401032

Alright, uploading the vods now, thank goodness there's an easy way to just export them straight into youtube. Thanks guys.

>> No.2401206

>>2400382
>What is the point of raids?
to make Twitch money.

on paper, it sounds great when a 500 viewer streamer raids a smaller streamer, but the only thing that it translates to is a guaranteed 500 pairs of eyeballs on the new set of ads that Twitch runs on the incoming 500. and of the 500 viewers, maybe one or two will stay committed to the person being raided (because they don't care about the raid target, they only care about the streamer who hosted the raid).

>> No.2401248

>>2401102

be warned vods are pretty bad content for youtube, what you want is edited content that's either viral and under 2 minutes, or extremely engaging and 10 minutes+

Either way the key is good editing, learn to edit and you will succeed

>> No.2401304

yea a lot of people have two channels. one for vods and one for curated clips with some editing. oh just so ya'll know there is a free 15 hour adobe premiere tutorial video on skillshare. don't even need to sign up too. and yes its time stamped.

>> No.2401782

VtubeStudio on Steam has been a fucking pain in the ass lately, it starts lagging the fuck outta nowhere and starts greenscreening on my stream.

Anyone have any better alternatives? It's crazy to see that I have an i9 10900k and a 3070 and I'm still reduced to having to stream in low/medium settings and it's still not enough. OBS and VTubeStudio are such CPU hogs in crazy, and I'm letting OBS use my GPU too.

>> No.2403106

>check out sozaino.site
>lots of pink pastels and light colors and flowers and fluffy fluffy
I'm an edgelord that somehow hasn't gotten banned yet despite my heavy use of gamer words, where's my deathmetal darkness backgrounds?

>> No.2403535

Hello friends,
A discord for prospective male vtubers has been set up: https://discord.gg/XCCE4aeP

>> No.2403558
File: 104 KB, 323x243, 1614848820914.png [View same] [iqdb] [saucenao] [google]
2403558

>>2388693
Well then you do it, faggot

That sounds kinda interesting desu, I'd watch

>> No.2403564

>>2403535
And here's one for females!
https://discord.gg/99bRh9bC

>> No.2403656

>>2386148
What's this have to do with wrestling?

>> No.2404003

/wvt/ found hopeful

>> No.2405943

>>2394994
I've been invited for the first round of interviews. I submitted quite early. Won't say more because I'm a little paranoid but if there are any questions feel free to ask and I'll see if I can answer.

>> No.2406024

>>2405943
Did they tell you anything that would make me feel better about still getting 0 views?

>> No.2406073

>>2406024
No, I'm sorry anon. I just got a standard email that I can set up an interview with them between when I got the email and the end of the month.

>> No.2406108
File: 186 KB, 351x347, 497e35d5a4f82aea21b755ff8638b7e0c546e3c9.png [View same] [iqdb] [saucenao] [google]
2406108

>>2405943
What's you biological gender please

>> No.2406354

>>2406108
Female

>> No.2407934

>>2400990
>>2401032
>>2400951

Why would you just do twitch? The discoverability is horrid.
If it's just for raids or to diversify, you really are better going with youtube and it's algorithm

>> No.2410576

>>2405943
When did they watch your video?

>> No.2410704

>>2398890
Take a screenshot or a background of from an old video game or random obscure anime and use that.

>> No.2410944

Im amazed by how many games love to just throw your steam name right on the main menu for everybody to see.

Even after family share, Halo still insists on showing my fucking xbox live gamertag

>> No.2411072

>>2410576
When auditions were still open. Around the first week? I guess they were going over what they had already so if you submitted later they just haven't gotten to it hopefully.

>> No.2411237

>>2411072
How many views did you get during that week then?

>> No.2411329

>>2410944
Yeah shit like this is why you have to test every bloody thing before testing. I don't know why they do it either, its not like I'll forget what my fucking account is called mid-game.

>> No.2411876

>>2404003
oh, i didn't realize that the OL was hopeful but now that i think about it the timezone and voice line up

>> No.2414685

>>2407934
Bumping this question out of genuine curiosity

>> No.2415609

>>2414685
The reason I use twitch is because there's more features like bits being used in games/activites and channel points. I don't really get any donations/bits, but I do get people interacting by using channel points for some fun. More chances to interact with audience in different ways. There's some plug-ins, while not as popular, make things more interesting. The API is more open, basically. You can bring up youtube chat and that's just about in terms of interfacing with the platform. I'd be all for youtube if they added systems like that but they don't seem in a rush.

>> No.2415659

>>2411072
Good for you anon! Good luck with the interview. How are you feeling about it?

>> No.2415673

>>2405943
Good luck with the interviews! You had previous expericence in content creation?

>> No.2416230

>>2415609
>>2414685
To add to these anons, IMO Twitch has better options for chat interaction than youtube. YT seems to be the style of streaming thats "Streamer does their thing and chat just reacts to it", whereas Twitch the chat is an active participant in streams with more a focus on alerts, and mechanics that can change the stream itself (plus games that integrate into Twitch such as "Marbles on Twitch"). If community members feel like their more involved than someone that's just watching live tweeting a TV show (which is kinda how YT works) they're easier to keep on.

Does make for more work since Twitch has more of an allowance for chat interacting with each other, which means more of a need for mods.

>> No.2416403

Does Webcam track eye movement+blinking? I don't really want to shell out 600$+ just for an iPhone that I'm only going to use as a camera.

>> No.2416678

>>2416403
For VTube Studio yeah but apparently the webcam version hogs your CPU super hard

>> No.2417562

I know I gotta start doing sketches of my character to have some sort of reference material for the artist when commission slots open up, but holy its hard to get around to doing it. I can see the stuff in my mind but I just don't know where to start with sketching. No artistic skill but also zero interest in art stuff. But I also don't feel like hunting down a separate artist to do a basic character design for me. I don't know why I just can't seem to be able to care about doing art-related stuff.

>> No.2417772

>>2414685
I suggest twitch because its babby mode, and they all can be together with other streamers. Despite the horrible problems that platform has with being a top down dicksucking fest.
Youtube only is like going trying to go pro, not everyone is up to it, since you need a modicum of intelligence/drive to succeed there.
If you are just wanting to stream/be a chuuba as a hobby, you'd opt for pomf.tv over the other two though, since you get easy numbers there(the platform is unknown and growing so anyone on there now will just grow with it) and have barely any rules on your streaming content, so you have more room to just chill and explore stuff that would get you removed from other platforms.

>> No.2417894

>>2414685
Also with the youtube side aka "going pro" you have to actively watch what that platform does to the best of your ability and be into subjects fast If they are new/a bit early If you see the recc rate is going up. So Its a very aggressive style that they try to get out of you there. You also don't consider your total audience just live viewership numbers, considering most people on it watch videos, so while interaction can be important It mostly hinges on your ability as a entertainer to retain/grow there.
As for connections, youtube also has a lot of people trying to make money by leeching off others, you don't have to interact/talk with them at all and instead produce stuff that they want to push for their own gain. So you actually barely need to do any networking other than shilling when you think you need visibility since you have something good.

>> No.2417957

>>2414685
Also to end my long monologue on being a YT man, there are a lot of ways to monetize. Likewise everything you do on there isn't persay "dead content" after its been seen the first time, the algo rotates and pushes older stuff to the front of subjects. So a video you made weeks/years ago may suddenly gain extreme exposure someday as long as it is legitimately good. Sometimes several times unironically. You can also get gigantic payouts on youtube too, in the vein of 20k+ everytime this happens.

>> No.2418064

>>2414685
Also, the current recc viral push algo is ascended/a mystery. For instance, it pushed this lower quality video from 2013 several times on a account that has 78 subscriptions, so never count your content out with youtube ever.
https://www.youtube.com/watch?v=k1UbwqwRDkc

>> No.2418133

>>2417562
I was in a very similar boat and found it much easier to find a good base I liked already drawn, and slowly add subtract and replace parts until I had a design I liked, with very little actual drawing.
It looked like a mess, but my artist managed to turn it into something beautiful

>> No.2418138

>>2418064
>it pushed this lower quality video from 2013 several times on a account that has 78 subscriptions
that's akin to winning the lottery, don't expect that just because your content exists, it'll be picked up miraculously by the algorithm. there are magnitudes more people uploading content on YT than twitch

>> No.2418148

>>2418064
>>2417957
>>2417894
>>2417772
This is a really really in depth response. Thanks anon

>> No.2418151

>>2418133
That's a decent idea, actually. Thanks.

>> No.2418200

>>2418138
It's more likely than you think. I had an old account with 50 subs and the video ended up getting 200k+ views over a couple years.
Not godlike numbers or anything, but considering it was an effectively dead channel, it's a testament to just how kind the algorithm can be. Learning how to cooperate with it can turn a nothing channel into a hit overnight.

>> No.2418257

>>2418138
By Modicum of intelligence, you should not think of it as winning the lottery, and instead analyze WHAT THE HELL is occurring there, and why?
It turns out the algo thinks mechwarrior has potential, and there aren't that many mechwarrior videos similar to what it wants and the video is passing metrics on every recommendation wave which in turn causes it to do a larger one until it feels that its not worthwhile.
So for him its winning the lottery, but it is very much something you can ride waves on.

>> No.2418301

>>2418138
Also to continue, in 2021 YT has sound scanning and some modicum of picture scanning. The video might have also been targeted because people were listening to MW music too, (and potentially the person in the top left mashing letters)

>> No.2418398

>>2417562
>No artistic skill but also zero interest in art stuff
just photobash

>> No.2418548

>>2418257
>It turns out the algo thinks mechwarrior has potential
that's not how the algorithm works. it doesn't "think" anything has "potential". it's based off what viewers watch, the patterns of videos they look at and what others like them watch.

you watch a lot of asmr cooking videos, it'll start offering more asmr cooking videos. you watch enough of them, it'll start looking for smaller asmr channels.

if YOU specifically, saw mechwarrior videos from small channels being pushed to recommendeds, that means YOU are the type of viewer who clicks on them, and the algorithm will push YOU more of those views. it says nothing to do with mainstream appeal with lots of unique viewers. this isn't about whether a video or channel has "potential" or not. it's customized to your specific tastes.

>> No.2418561

>>2418138
One final thing before I leave, YT actually is very nice to vtubers right now. If you've noticed that everyone gets a few waves before the number drops, its partly due to the fact that someone somewhere is getting a recommendation to your stream even if its not a lot of people getting them each time before it stops, you can see a lot of random indies on the bottom right of gigantic holo streams all the time.

>> No.2418571

>>2418561
>before I leave
good, please fuck off with your armchair bullshit

>> No.2418582

>>2418398
I believe that's basically the same idea as >>2418133 suggested.

>> No.2418608

>>2418548
I haven't thought about mechwarrior in literal 15+ years, anon, the comments also quite clearly have people who don't know why they are there.
The pattern matching recommendation thing exists too, so you are correct there but it isn't the only thing that pushes videos.

>> No.2418637

>>2418608
>I haven't thought about mechwarrior in literal 15+ years
>the algorithm cares about what you think about in the last 15 years
also not how it works

>> No.2418995

>>2418548
Anon, it's a literal neural network on service owned by biggest AI company out there
Assuming that there is no patterns there is idiocy

>> No.2419059

>>2418995
the point i'm trying to get across is that your recommendeds that it pushes to you are based on YOUR viewing patterns. if that anon is seeing mechwarrior shit, that's because it thinks he is the type of viewer who likes mechwarrior (and that other viewers like him tend to watch mechwarrior). it does NOT mean that globally, mechwarrior suddenly has "potential" to go viral or even big.

>> No.2419164

>>2419059
Alternatively it means that he watched one mass recommended video and clicked more of them that popped up from that
You know, like how hololive got popular

>> No.2419182

The OBS configuration wizard gas me "output (scaled) resolution" at 720p
I should go into the settings and change that to 1080, right? I try not to fuck with the settings too much because I'm afraid I'll break something, but I noticed all of my stream archives are in 720p and I can't imagine people would like that

>> No.2419197

>>2419182
try it and see if you're dropping frames. the recommended settings tend to err more on the side of being more safe than sorry.

>> No.2419240

I'm getting my reference sheet done, I'm almost done building my PC, and I'm about to close on my house which has a spare room perfect for setting up as a Paint Station/streaming room. It's all coming together(slowly) boys!

I'm also working on scripts for some Alpha Legion, Runescape, and League of Legends lore.

Thanks for all the advice so far anons!

>> No.2419242

>>2386148
do people actually tune into PNG-tuber streams? i feel like being an animated character is one of the main draws of vtubers, not just a static drawing

>> No.2419278

>>2419242
one month old pngtuber here. not in my experience.

but i'm treating this more as a practice schedule to see if i can consistently commit to a regular streaming schedule, work out all the technical kinks (if you selfdox yabai to zero viewers, you can easily kill the stream and delete the vod and no one will know, plus you'll learn to avoid that particular yabai the next time), and so on.

>> No.2419288

>>2419242
People watch no-cam streams. Before they click it's just a static image anyway, and once they're in its your job to entertain to keep them whether or not you're an animated model. But most use PNG tubing as effectively "live practice" while waiting for their model to finish.

>> No.2419416

>>2419288
so are debut-style streams with full avatar rigs from the start not always the best way to go then? I feel like most of what I heard from the vtubing community on websites is always "noooo you gotta plan for months for your debut and get all your stuff together or you'll never get an audience" and i just want to know if that's really true or not since I know a LOT of people are trying to be vtubers right now

>> No.2419446

>>2419416
>so are debut-style streams with full avatar rigs from the start not always the best way to go then?
Honestly if you have no pre-existing audience to target with your debut (such as being part of a group like Hololive), who the fuck is going to watch your debut? Honestly I have no interest in the whole debut concept. If I watch a stream, I want to see content, not a hiring interview.

>> No.2419449

>>2419242
Sometimes people click on my voice-over-gameplay streams, don't see how PNGtubing would be different.

>> No.2419484

>>2419416
debuts are overdone. don't debut. just stream. vtubing is just face-cam streaming with a virtual face. at the end of the day, your growth is based off how good an entertainer you are.

>> No.2419551
File: 574 KB, 1757x2048, 1618016694643.jpg [View same] [iqdb] [saucenao] [google]
2419551

I'm so fucking sick of looking for a background artist bros

>> No.2419574

>>2419551
Honestly speaking, anon. It sounds like you don't want to be vtuber and just using this specific background artist nonsense as an excuse to constantly postpone actually going live.

>> No.2419660

>>2419574
But I already stream with a placeholder

>> No.2419763

>>2419574
That's a pretty drastic assumption don't you think? A lot of people look for backgrounds after the fact

>> No.2419966

what are some streaming sites people use sometimes other than twitch and youtube? have any of you tried twitcast or nnd - i've thought about streaming there because i want to improve my japanese but i don't know if it's even worth trying when there's more and more japanese people coming over to youtube

>> No.2420070

>>2419574
Stop being insufferable. It's like I'm in a fucking djt thread

>> No.2420147

>>2418995
I don't know why people don't think there aren't multiple algorithms being ran at once, the one that pushed the mechwarrior video is the viral testing one.

>> No.2420227

>>2419966
>Twitch.tv
>Youtube
>NND
>Twitcast
>Facebook Live
>Pomf.tv
NND has some extremely mentally ill people on it that make other Antis look like jokes... But it might be the best place If you are just looking to practice japanese.

>> No.2420315

>>2420227
why does the name pomf make me cringe

>> No.2420334

>>2420227
>Twitcast
is this the same as Twitter's "Periscope" live streaming thing or is it some other service?

>> No.2420367

>>2420315
That site is a degenerate filter through and through. Princess Celesse is on it sometimes though, and all the people drawing loli porn and playing loli skyrim sex mods/playing rance get viewers without trying.
I wouldn't suggest that one unless you have plans.

>> No.2420408

>>2420315
Probably because its just based off a meme and is a really weird thing to name a service. Honestly streaming there seems like an incredibly bad idea seeing as how the site seems to have no other purpose other than streaming loli/shota models & possible NSFW content. You'll be tainted by a connection to that if you ever stream there. It's like streaming on Plexstorm. No matter your content, you'll be known as someone that streamed on "that twitch but with porn" website.

>> No.2420429

>>2420334
https://twitcasting.tv

>> No.2420544

>>2420408
I feel that platform is just waiting to blow up or apart, honestly. But you'd need very good opsec and to never tie your stream to the roommate though.

>> No.2420616

>>2420544
Even if it 'blew up', you are still limiting yourself by being there. Both in the fact that it has relatively few people looking there, and in the content thats on the platform. Seems a pointless decision to make unless you want to focus on NSFW loli/shota stuff, in which case your options are fuck all anyway.

>> No.2420769

>>2419551
Go look for entry-level bg painters/artists in the animation industry who are open to commissions. They'll surely be more expensive than the usual shitter as professionals but you'll be sure to get an amazing end result and have it actually be completed on time.

>> No.2420935

>>2420616
I see it as something more than just a place for NSFW loli/shota stuff. It allows you to do any NSFW stuff outside of things that are illegal, and also allows you to freely speak. So while you are socially limited by being there, you aren't creatively limited at all there. People even stream movies there without anyone bothering them.

>> No.2420955

>>2420935
>you aren't creatively limited at all there
if the only way you can be "creative" is by pandering to nsfw shit like that, you're not "creative"

>> No.2421003

>>2420935
>People even stream movies there without anyone bothering them.
Yeah because the site is so vacant that no one has bothered. Yet. But as soon as there's any actual money there that'll change immediately.

And I have no idea what you mean by "creatively limited". What are you trying to do on pomf that you can't do on twitch/youtube other than straight up NSFW stuff?

>> No.2421049

I've been having an issue with prprlive, no matter what I do it won't install the transparency, and I can't tell why because its in Chinese...

Anyone know how to fix this?

>> No.2421180

>>2421049
I highly suggest just moving to vtube studio.

I had the same issue though for a while but only because I had everything on a external drive. Is that the case for you too?

>> No.2421257

>>2421180
No, for some reason it seems to just plain not recognize the obs studio folder? I would move to vtube studio but it doesn't seem to track my l2d model quite right on their new desktop version.

>> No.2421462

>>2421003
>What are you trying to do on pomf that you can't do on twitch/youtube other than straight up NSFW stuff?
Play copyrighted music

>> No.2421485

>>2421462
is your content as a streamer that dependent on copyrighted music? just curious

>> No.2421502

>>2420227
>>2419966
>what are some streaming sites people use sometimes other than twitch and youtube?
Picarto
Piczel
Dlive

>> No.2421548

>>2421485
I enjoy the guy who regularly streams and voice acts the entirety of Sengoku Rance that drinks until he is too sick to continue on there.

>> No.2421597

>>2421548
sounds a bit niche for me, but more power to him

>> No.2421967
File: 3.15 MB, 2000x2500, 88666011_p0.png [View same] [iqdb] [saucenao] [google]
2421967

Does anyone know if you can generally purchase the rights to a character design sometime after you've had it commissioned for the same industry standard (2.5* base) rate?
There is a Japanese artist whose work I really admire but at the moment their commission would be a little out of my price range if I wanted to also buy the rights to it.
Their Skeb and twitter don't mention anything about character usage rights and they have done live2d artwork for one other vtuber before, but I assume that their price would not include the commercial license.
I don't have any real desire to sell character merchandise at the moment, but would ideally like to have the option if I ever do in the future.
Pic unrelated.

>> No.2422076

Is there a way to get vtube studio to save my previous setup?

I get frustrated having to manually turn my camera on, change the background, reload and position my model every time I stream. It's aggravating when I never had to do that for prpr

>> No.2422372

>>2422076
If you go into the main settings menu there’s a toggleable option that says ‘Remember Scene’
Pressing that will let you keep the same scene again when you restart the software keeping the model and background the same; unfortunately the model still spawns at 0,0,0 but you can fix that with a hot key for positions.
The bad thing is that you have to restart Virtual Camera every time

>> No.2422472

>>2415673
Yes! Videos, art and streaming

>> No.2422476

>>2422372
Ah that's better than nothing. That's my boy

>> No.2422517

>>2422476
Thanks my boy*****

>> No.2422529

>>2422476
No problem; I’m always willing to help whenever someone has a tech problem with my stupid random tech stuff I’ve picked up

>> No.2422628

I passed into CyberLive first-round auditions. I won't say more since I don't want to lose this chance, but if anyone else applied here I am excited to possibly meet !!!

>> No.2422689

>>2422628
godspeed, anon

>> No.2422702

>>2422628
Nice!
I just had a second view on my audition video I posted a bit ago so I may have a chance to get in

>> No.2423264
File: 27 KB, 281x328, tired_ass.jpg [View same] [iqdb] [saucenao] [google]
2423264

I've finally come up with a concept/theme for my chuuba persona, but still lack a decent idea for character design. Thinking about possible ideas made me wonder, are kemono based designs still alright or are they already overdone?

>> No.2423472

>>2422702
They only opened auditions 5 days ago and they last for a month.
Anyone who applies has a chance to get in.

>> No.2423491

>>2422628
I know you said you won't say more, but can you at least say maybe the time frame between when you applied and when they contacted you? Like did you apply day 1? The website says let them have until May 19th to get back to applicants so this is surprising.

>> No.2423869

>>2393666
I stream with my girlfriend, unfortunately she doesn't have rigging but I do. We do okay, but no monetary gain.

>> No.2424036

>>2423491

I applied within the first few days they opened. I am not officially a member, I am still being interviewed but I did receive an email.

I wish I could give my theory reasoning but I can't without possibly exposing myself. I am sure you have a chance still if you also applied.

>> No.2424093

>>2393937
>Basic logic says "no" because no simping fantasies
You underestimate how much some vtubers can be shipped.
https://www.youtube.com/watch?v=5Ikz2mTpSm0

>> No.2424184
File: 240 KB, 502x354, file.png [View same] [iqdb] [saucenao] [google]
2424184

you only need 1,000 subs who are willing to pay you $100 once per year to hit double the median US wage. i know it's a stupid oversimplification, but that actually kinda puts things into a perspective i haven't considered before.

>> No.2424509

>>2424036
Okay thank you. I will try and quell my nervousness and say they just haven't had time to think about it yet since they only saw it yesterday. Seems stupid of me when you read that written down, haha.

>> No.2424517
File: 7 KB, 259x194, download.jpg [View same] [iqdb] [saucenao] [google]
2424517

>>2386655
>Someday there will be an agency that lets me use my own model.
One day you and many others will regret saying that

>> No.2424612

>>2424517
Honestly I have given up on the idea of keeping my model; I love it and it’s me and all, but at the same time I feel like all things change eventually you know?

>> No.2424619

>>2424517
Technically Bakakomori will let you keep your character but they won't even pay you so what's the point.

>> No.2425083

What are some specific skills I can work on while waiting for my artist to finish? Other than Japanese, singing, and what not.

>> No.2425145

>>2425083
Try working overtime so you can get better hardware for your PC. You can always use better equipment and spare equipment

>> No.2425149

>>2425083
Can you talk to yourself for three hours in an energetic voice without mumbling and being silent for more then a minute and a half? If not, you need to work on that too.

>> No.2425171

>>2419242
does Little_S count as a pngtuber? He's pretty well liked

>> No.2425189

>>2423264
they've been overdone before vtubers were even a thing. just go with something you like. ideally practice with a png of a character you had designed.

>> No.2425607

>>2425083
Video editing

>> No.2425678

>>2425083
streamlining your content creation process so that it doesn't take you an hour to prepare for the day's stream.

>> No.2426378

>>2425171
a lot of /here/ chuubas/popular here are; little_s is a popular one but you also have spacer, melchior and corpse

>> No.2427220

made new game accounts for my vtuber and now i'm torn between keeping up my progress on my main accounts or just playing on my vtuber's 100% of the time. especially for shit like battle passes.

>> No.2427359

>>2419182
I have literally never met anyone that gave a shit whether or not a funny stream was in 720p or 1080p. They only cared if the stream was funny.

>> No.2427405

>>2427359
720p is significantly worse for viewer retention. It's proven at this point

>> No.2427411

>more people keep watching my CyberLive audition
Aaaa I hope this is going to be what I am hoping!

>> No.2427460

>>2425083
The art of rambling, Its how I fill in conversations with people to make them glaze over and be happy. Most people can't do it apparently, just pick random things you see and talk about them/maybe throw in some cute noises. People do appreciate animal impressions even if they are shit (Treat your fucking viewers like children)

>> No.2427518

>>2427460
100% what this anon says
Also, if you really want to watch a good example of a person whose rambling has literally carried his entire career, I'd suggest you take a look at Northernlion's The Binding of Isaac series; he's taken the concept and perfected it. He's actually part of the reason I got into streaming myself and actually inspired a lot of larger e-celebs, like Markiplier and SmallAnt, to get into the streaming/video commentary game.

>> No.2427535

>>2427411
Oh shit, this reminded me and I got another view as well. Nice!

>> No.2427565

>>2427405
This. Youtube analytics have more than shown that the higher quality your video is, the longer people stick around assuming your content is the same. That goes for resolution, mic quality, etc

>> No.2427575

>>2427411
Like today? On the weekend? Now you're making me nervous because I didn't get anymore views past yesterday.

>> No.2427581
File: 142 KB, 413x443, 1614068085427.jpg [View same] [iqdb] [saucenao] [google]
2427581

daily reminder to give up

>> No.2427586

>>2427575
Yes, like today. I got more views today on the audition and I’m hoping things will happen as I hope

>> No.2427612

>>2427518
I actually learned how to ramble in order to fuck bitches 10+ years ago. But, a key(actual manipulative) facet of it is to keep your viewers minds off of reality and focused on you/having fun/whatever is coming out of your mouth.
Normies innately will do things like compare you to everything they can, rambling bypasses that and keeps them clear headed when done properly, so they instead just talk to you about neutral subjects/think about them.
The animal noises though, I suggested that because people seem to love when I've done it over the years because its simply stupid as hell.

>> No.2427614

>>2427586
I should have gone with my gut and never looked at the views so I didn't worry about this shit obsessively.

>> No.2427621

does anyone else still have 0 views on holo app? if interviews are already starting i feel like i should just give up hoping ):

>> No.2427639

>>2427621
They had apparently like 14,000 applicants on HoloEN gen 1, so there are probably 5x more now that it isn't a high risk proposition.

>> No.2427677

>>2427621
give up, go indie, put in your reps, apply the next wave for 6 months of refined content under your belt

>> No.2428109

Debating 3D vs. 2D model while I wait for my Skeb to come back. Two concerns: Would it be easier to do different emotes/poses with a 3D or 2D model? Would it be easier to do different costumes in the future with 3D or 2D?

>> No.2428197

>>2428109
2D, Live2D is free for 40 days that's enough time to learn

>> No.2428205

>>2428109
emotes/poses is better with 3D as long as you know enough basic blender to pose it yourself. Costumes idk

>> No.2428642

What are some good resources for speaking exercises? I feel like a lot of my words blend together and stumble

>> No.2428771

>>2428642
get a voice recorder (app on your phone, pc, whatever), and just start reading shit into the microphone. 2-3 minutes at a time. i can really be anything, even dumb shit like reading aloud the posts in this thread.

record it, play it back, take notes of any word that came out funny or you don't like the way you sound it. practice those words over and over again, making a conscious effort to pronounce them clearly, the way you want it to sound. rinse and repeat for the entire english dictionary or until satisfied.

>> No.2429000

>>2421967
Most artists on Skeb are fine with just letting you do whatever, as long as you're cool.
That is, in the original request just explain that you want to use it for the full range of vtuber activities and then you'll be fine. No artist would try to sue you or whatever after that because it would be reputation suicide.

In exchange for that, though, if that artist wants to sell some merch with your design on it, you don't fuck with them either. You just be happy for the free advertisement and make sure to buy one for yourself and show off how cool it is.

That's the way.

>> No.2429028

>>2424184
Yes, it's almost like becoming a content creator is incredibly lucrative for people who are successful.

It's almost like there is a reason so many people are trying.

>> No.2429056

>>2429000
From what I've seen, skeb has certain rules that make it weird to request, the artist I commissioned had in his profile said to contact him through his email for more specific requests.

>> No.2429904

Do you think people would watch someone stream the Genocide run of Undertale if that person kept crying with every kill?

>> No.2429934

I won't say how I know this but, don't get your hopes up about holoen. If you haven't been contacted yet, you probably won't be.

I know high profile, talented, YouTubers who didn't even get an interview. Mind you, they have big followings, talent, and the voice/setup holo is after. The pool of talent is so high bar makes it almost impossible for anyone even highly skilled to pass.

Keep shooting your shot, but gen 2 being so hype is probably the worst odds audition there will ever be. Perfect your craft until wave 3/4 if you want a true chance.

>> No.2430109

>>2429934
>Source: My ass

>> No.2430261

>>2430109
anon, they managed to snag a rapper with a track record of self publishing multiple albums prior. and with the last 6 months being so profitable, their standards are gonna be extremely high. they know that being HoloEN is guaranteed financial success, and they know what position they're in. they're gonna demand the best.

if all you've done is watch the holos and dream about your streaming hopes and aspirations but don't have an actual talent to bring to the table, you're just another leech who is making their audition a "get rich quick" scheme.

why would they even look at someone with no record of success when they can select someone who'll already bring in a massive base of viewers, and someone with a proven track record of profitable content creation? of which hundreds probably already applied.

>> No.2430416

>>2428642
As that anon said, read shit into the microphone, and listen to it and try it again.
I personally like to try out different forced accents/voices and speak random sentences out loud/talk to myself when I'm driving or alone.
It helps me prepare content for streams/videos since sometimes I find something funny/interesting sounding.

>> No.2430550

>>2430261
Exactly my point,

Say out of 10,000 auditions 100 of them are hololive quality. They can only accept 5, so even if you are someone that is what they want your odds aren't good. When the hype dies down a bit that pool will be 50 lets say. Everyone else doesn't stand a fair chance when they can't even accept all the quality applicants they want.

>> No.2430633

>>2430550
Its 5 + a singer right now. My friend who applied could play four instruments/speak two languages, so there are indeed a lot of talented people who are just wishing for the dream to come true.

>> No.2430730

>>2430633
I am in a group of singers, a lot of them people you probably know from covers.

Nobody that applied got an interview and was crushed when it set in.

It's tough love but the hololive quality bar is way too high for the vast majority of people now. If you don't consider yourself in that, focus your time on improving.

>> No.2430911

>>2400382
Raids are stupid on twitch. I get this weird obligation to stick around because the person I was watching said to but honestly I just stop watching. Any views you do get are just pity views and the only interaction will be from one or two dedicated mods from the host streamers channels. Just the way it be

>> No.2431017

>>2430261
That's irrelevant, we're talking about the sheer number of applications they need to go through. How are you so sure they've finished looking through the dozens of thousands of auditions halfway through their promised contact period?

>> No.2431101

>>2431017
>delete all apps with no history of content creation
that takes care of like 80% of the apps from people who just wanna bandwagon.

>> No.2431305

>>2430730
Its always worth trying, but I think the advice given should be they shouldn't dwell on it.

>> No.2431309

How many indies do you guys think will quit when they realize they didn't even get an interview for HoloEN?

>> No.2431337

>>2431309
A lot of them will be just fine without Holo

>> No.2431381

>>2431309
Well, we still aren't at a point yet where things are impossible like the japanese indie scene. They will be fine.

>> No.2431955

>>2431309
if they're already indies (implying creating content), why would they quit just because they didn't get an interview? now, if the question was "how many vtweeters will disappear?", that'd be a better question to ask.

>> No.2432079

>>2431955
If it's vtweeters probably most under 1000 follows

>> No.2432577

>>2432079
one can only hope

>> No.2432887

>>2430261
>>2429934
The videos on my channel are in the mid-5 digits for views despite me not having twitter and never playing the algorithm because I'm just so damn likable and funny. They still haven't even watched my application. I'm struggling to conceptualize there being that many more applicants above me in quality. They'd have to already be hugely successful indies willing to give up half their pay.

>> No.2432927

>this low effort bait
>not even worth a (You)

>> No.2433130

>>2386148
Are there any resources for people who want to work with vtubers but don't necessarily care to become one?
Something like a guide on finding and applying to companies that are looking for 'backstage' staff, writers, mixers, management, etc.

>> No.2433282

>>2433130
Advertise your skills on Twitter.

>> No.2434029

>>2427405
>>2427565
Actually kinda curious where you got this information.

>> No.2434212

>>2434029
a couple of holos and many nijis all stream at 720p, so i'm not sure what those anons are talking about

>> No.2434554

>>2430730
>>2430261
So there’s no point in applying unless you already are a successful content creator?

We might as well shut the thread down then.

>> No.2434562

>>2427677
>go indie, put in your reps
i'm sitting at 53 twitch subs 2 months into being an indie pngtuber. hololive doesn't even have to view my app at this point. i'm going to make it.

but.. having that base salary and guaranteed million youtube subs would be nice too, that's all

>> No.2434581

Anyone know of any other places to commission the model and rigging for L2D? The decent ones in OP's resource page are all taken up.

I was going to try Skeb for that but I realized there wasn't a really easy way to get through to them. Would it be breaking rules if I just contact them directly and not go through skeb for the order? Because the real good quality ones seem to come from Japan directly.

>> No.2434619

>>2434554
realistically? yeah, there's zero point.
>shutdown the thread
there are people who can still go indie, anon. you're being a doomer piece of garbage.

>> No.2434656

>>2434581
If you are wanting to do it cheap and dangerous. Go find indies who rigged their own shit, and offer them some dosh.

>> No.2434707
File: 288 KB, 1712x2048, 1609270679436.jpg [View same] [iqdb] [saucenao] [google]
2434707

>That quick beige fox jumped in the air over each thin dog. Look out, I shout, for he's foiled you again, creating chaos.
>Are those shy Eurasian footwear, cowboy chaps, or jolly earthmoving headgear?"
>The hungry purple dinosaur ate the kind, zingy fox, the jabbering crab, and the mad whale and started vending and quacking.
Read these, record them, and post vocaroos. You ARE doing your recording reps so you can get audio quality, voice quality, and clear pronunciation down, right?

>> No.2434766

don't post vocaroos, no one gives a fuck and your voice is fine already. doing limerics and shit is not even indicative of your standard speech during a stream anyway.

>> No.2434781

>>2434766
What's that anonchuuba? I couldn't understand you, speak up!

>> No.2435018

>>2434619
Hololive also isn't the end all be all of companies

>> No.2435047

>>2431101
So you're just talking out your ass. Good to know.

>> No.2435052

what you really need to practice is improv and making sure there's no dead silences. what'll you do when your chat is quiet? practice nonstop talking for 20 mins at a time with yourself, then increase the span.

>> No.2435058

>>2435047
stop deluding yourself, anon. competition is already fierce and you're not going to cut it. end of story. being a delusion piece of shit doesn't help anyone.

>> No.2435109

>>2435058
Suit yourself. I know it may be hard to believe since you're so strongly projecting your lack of confidence but some people have much better credentials than just a few thousand live viewers at once.

>> No.2435121

>>2435109
>>2435058

>> No.2435149

Is VTube Studio still the best when it comes to least resource hogging L2D software?

>> No.2435173

>>2435018
I don't know, the chance to be a authentic (virtual) idol is pretty sweet on-top of the gigantic paychecks. Not to mention If you ever want out you can retire and have your next streaming career more or less guaranteed to be successful.
But honestly, just imagine how much fun it would be to be a part of hololive....

>> No.2435203

>>2435173
>>2435058

>> No.2435230

>>2435052
What do you even do to fill dead air?

>> No.2435243

>>2435149
https://github.com/wahyuandhika/Iolive
This doesn't do eye tracking, but it's much lighter.

>> No.2435251

Steaming is a hobby that can sometimes not a career. It's okay to put money in it but don't expect a return. Treat it like gambling.

>> No.2435277

if the only thing you're thinking about regarding hololive is how much "fun" it'll be and how you'll be financially set for life, you have the wrong mentality and will never make it as an indie, let alone a corpo vtuber.

>> No.2435439

>>2435277
Well then, mister wise streamer pro, what is the correct attitude to have?

>> No.2435540

>>2435230
Went over it earlier, but ramble. If you don't feel like rambling, do impressions or stupid noises. If you want to practice, go outside or some place nobody will see you.
Look at the things in front of you and just talk about them, talk about the color of them and how you feel about the color and why you feel that feeling and why you think you do, etc.
Its easy to talk endlessly about nothing in particular, just don't overdo it.
Basically you can just pick and choose a hook from a hook from a hook from a hook.

>> No.2435560

>>2435058
That's why you choose other companies first and use them as a stepping stone potentially

>> No.2435573

>>2435230
Just avoid turning the mood negative If you are rambling, key point there. Keep it neutral, or positive.

>> No.2435593

>>2435230
Narrate the thoughts passing through your head out loud. Do so without any sort of filter on your thoughts. Regardless of what comes out, act as if you intended to phrase it exactly that way.

Congratulations, you're now unique and memorable.

>> No.2435602

>>2435439
Treat it like the once in a lifetime fucking job it is? Take this shit seriously and stop wanking off about how much fun you’re going to have with the girls. Actually being a hololive member is more hard work than I think any of us probably understand. That money is earned.

>> No.2435729

>>2435602
There's clearly an inbetween rather than the binary you seem to think it is. It's not necessary to reinstate how seriously you're taking it in every post either. What's up with the vast amount of nitpicking in this thread over how people aren't talking the way you want them to?

>> No.2435989

>>2435602
An inability to distinguish gray areas is a sign of autism, anon. Just because I take my indie career seriously doesn't mean I don't look forward to the fun I have with it.

>more hard work than I think any of us probably understand
I've worked 75 hour weeks doing manual labor outdoors in below-freezing temperatures. Streaming is baby mode.

>> No.2436187

>>2435989
>>2435729
delusional. don't cry when you don't hear back from them in a month from now. better yet, why don't you make it as an indie and show us how easy it really is before getting scouted for EN3. I doubt you'll make it a month.

>> No.2436252

>>2436187
Meds

>> No.2436303

>>2436252
bit rich coming from the delusional man child who thinks he can make it into hololive because he "worked 75 hour weeks doing manual labor outdoors in below-freezing temperatures" as if that makes him an entertaining vtuber.

>> No.2436310

>>2436187
I’m pretty sure even some professionals have fun with their job, especially professional streamers, Anon
They don’t sit on their laurels obviously, but at the same time they also don’t treat it like it’s literally life or death seriousness
Real enjoyment is a huge part of streaming, and those moments of true emotion are especially important to make people relate to the streamers; if someone is faking how much they’re enjoying streaming people will very clearly call them out or a faker. If you think literally every streamer has no fun on streams that’s kind of dumb?

>> No.2436340

>>2436303
I'm not the poster who said that, and that wasn't even the point that anon was making. Why are you even here?

>> No.2436378

>>2432887
Are you that pick-me anon from the other thread?

>> No.2436436

>>2436187
>why don't you make it as an indie and show us how easy it really is before getting scouted for EN3.
Yes, that's currently what I'm doing. I managed to hit twitch affiliate in 3 weeks. I don't expect to get in this go-around because my 2008 let's play videos were only putting out impressive numbers for that era, but if none of the major companies take me in, I can make it on my own again.

>>2436378
Probably not.

>> No.2436448

>>2435230
It's probably a good idea to prepare some go-to dead air stories too. Just some random thing that happened to you to talk about when neither the game nor the chat are furnishing a topic.

>> No.2436763

>>2435230
Honestly I talk about anything and everything that comes into my head. It may seem random but it works.

>> No.2440315

>>2434766
Anyways post Vocaroos because I give a fuck about your voice even if other people don't, and would be happy to give advice

>> No.2440340

>>2435243
Is this a Live2D fork?

>> No.2442104

>>2435149
I was under the impression prpr is less taxing but I don't know how true that is

>> No.2442244

>>2430261
Not like it really matters.
90% of the people here are male, so they'll never be given a fair shot anyway.

Man I sure wish I could have some of that misogyny that people are always going on about. Must be nice.

>> No.2442270

>>2430911
>>2400382
Raids aren't meant to give you ongoing views in the moment, necessarily.
They're a way for someone to say "Hey, look at this person. I think they're neat."

If you get follows out of it, that means some of the people coming in on the raid think you're worth watching. Be happy.

>> No.2442340

>>2442244
It's 60 percent. We polled.

Way more woman than you would think.

>> No.2442378

>>2430911
>>2400382
>>2442270
The fact that I see people pretend raids are comparable to the youtube algorithm is honestly sad.
It breaks my heart to see chubahs stick with something like twitch that actively works against them instead of trying to broaden on youtube because "muh raids" (which never fucking happens if you are small enough to need them, and if it does you never get retained viewers out of it)

>> No.2442405

>>2442340
There's the tranny factor.
It's 25% female at best and you won't convince me otherwise. Even in an arena like this with the promise of attention and easy money, I don't believe there are this many girls. I just don't.

>> No.2442421

>>2442405
>There's the tranny factor.
Kek. The poll accounted for that.

>> No.2442428

>>2425083
Get a keyboard typing speed of at least over 40 words a minute

>> No.2442429

>>2442378
Right now I'm doing the Twitch thing to get some traction, but I'm working on separate content for YT in pre-recorded video form, which seems to work better in algo.

My logic is that if I do that and grow the YT channel that way, I can easily switch over if Twitch ever stops being my best option, though right now it seems to be working well for me as a small chuuba.

>> No.2442438

>>2442421
The tranny lies as easily as it breathes, because it makes a lifestyle out of lying to itself.

You can't properly poll for tranny unless you're double checking with the grope test.

>> No.2442480

>>2442438
Now you are just starting to sound like a schizo

>No you didn't poll the trannies!
>No they are lying!
Fine faggot it's less than 25 percent. Happy now?

>> No.2442895

>>2436187
not any of the other anons that you've been talking with but there's people in this thread and at /wvt/ that have been doing their indie streaming reps properly for more than a month or two at this point
its not easy but to say its not fun either is just silly; i wouldn't be doing this if i wasn't enjoying it
i may not be >>2436436 but i hit affiliate in a few weeks and also got a few subs after two months too and the ride has been very fun

>> No.2442956

>>2442378
its more than just raids and there have been so many explanations presented as to why a lot of indies are choosing to move over to twitch
a lot of chuubas here that moved from youtube jumped pretty drastically in their viewership after jumping over, i've seen some chuubas that sat at 15-30 viewers regularly on yt jump to 40-60 after switching, and that's without raids

>> No.2443000

>>2442956
What causes this? I can't imagine it's just the improved chat interaction

>> No.2443024

>>2435729
>What's up with the vast amount of nitpicking in this thread over how people aren't talking the way you want them to?
dunning kruger effect and armchair expert, communities like these attract these kind of people. reminds me of japanese learning communities, where people learn the kana and then start giving others advice or talking down on them.

>> No.2443045
File: 28 KB, 310x310, 1500059807743.jpg [View same] [iqdb] [saucenao] [google]
2443045

I'm honestly really excited for when EN2 does drop and it's full of girls with questionable talent and everyone seethes.

>> No.2443331
File: 442 KB, 2096x1404, __kamiko_kana_tsunderia_drawn_by_coreytaiyo__227ca213d582dcbbc354864f2bbdf797.jpg [View same] [iqdb] [saucenao] [google]
2443331

How do you feel about the inevitable NSFW art of your design?

>> No.2443360

>>2443331
Considering I'm a male tuber wearing a mask, I can't imagine I'll be sexualized too much, but I welcome it with open arms

>> No.2443364

>>2443000
chat redeems are fun, people like their indies and really enjoy supporting through gift subbing which feels better than just straight donating, emotes and monetization are significantly easier to get through yt since the latter requires 1k subs and a certain amount of watch time vs. affiliate which some people can literally get in a week with a good debut or just by shilling enough
unless you really explode in the algorithm early, that initial growth feels a lot more tangible on twitch.

>> No.2443378

>all these anons bragging about hitting twitch affiliate as if that means they have a shot at EN2

>> No.2443418

There's something about growth on twitch that feels, I dunno, artificial?
It feels like people support you for the sake of wanting to support smaller creators rather than actual interest in your content. Not necessarily a bad thing, it just comes with the twitch "community" that is so frequently discussed.
I don't know if that kind of growth is for me. I don't like the idea of so many of my viewers having me open in a tab just for the sake of it, rather than having the confidence that at least a sizable chunk of them will consistently stick around for my content

>> No.2443492

>>2443331
I will review it on stream and call it the Dark Souls of cum.

>> No.2443854

>>2443418
i think it's more positive than negative. especially when you consider that once you hit ~15-20 concurrent viewers you start pulling in new clicks rather than your own followers viewbotting you. the core group is sticking around because they like you anyway, not because they're just blindly supporting. any growth is good growth

>> No.2443936

>>2442480
I was always happy, anon. You shouldn't assume people on the internet are angry or irrational just because they disagree with you.

>> No.2443997

>>2443331
Inevitable is one way to put it.
I have a growing folder of fanart, and about 2/3rds of it is lewds.
Some of it is actually really good lewds.

I still feel a little mixed on it. I appreciate the attention and effort, but being lewded is still kind of strange to me.

>> No.2444067

>>2443331
I can’t wait.

>> No.2444145

>>2443331
How common is fan art anyway?

How many subs does it usually take before fan art starts popping up

>> No.2444171

>>2444145
It depends on your design more than anything.

>> No.2444465

>>2443418
What do you mean? It's pretty rare in my experience for someone to lurk for no reason other than to bump the numbers unless they're already invested in that community.

>> No.2444573

>>2443378
i only mentioned hitting affiliate because the other anon said "you'll quit within a month and you won't make it", and i'm pretty sure the other anon mentioned it for that reason as well
no one is delusional enough to think that hitting affiliate means you have a shot at EN2; even hitting partner wouldn't be enough with how vast the competition is
>>2444145
it really depends on how long it takes before an artist finds you; one of the first regulars in my chat was an artist who made fanart of me pretty quickly
>>2444465
a fair amount of people will multistream drift and have a bunch of tabs open jump around but boost multiple streams at once; i've seen more than a few streamers with a lurk command to set the stream to the right volume or something so that they still count as a number in the chat

>> No.2445959
File: 410 KB, 1448x2048, 20210410_004813.jpg [View same] [iqdb] [saucenao] [google]
2445959

Paid for a license to some animated backdrop site and after paying it asks if I'll be uploading to youtube, then REQUIRING my channel link to continue forward if I click yes.

Should I be sketched out? Should I just click no and hope there are no repercussions to lying?
The terms of use mentioned nothing about this and just says I can use the downloads royalty free for whatever I want

>> No.2446261

>>2445959
If it says you don't have to credit and it really is royalty free, you can lie.

>> No.2446305

>>2443331
I feel that getting fanart, nsfw or otherwise, would be a sign that I've "made it"

>> No.2446482
File: 2.31 MB, 1084x3237, file.png [View same] [iqdb] [saucenao] [google]
2446482

When you make a live2D avatar can you just use any static image or it's gotta be done in a certain way?

I want to make it from this but don't have the PSD and stuff

>> No.2446521

>>2446482
It has to be done in a certain way, heavily layered since each moving part is basically its own image. Iron Vertex has a guide on making live2d stuff IIRC. You can try to cut apart the image, but if you don't have the source PSD, do you actually have the rights to the image?

>> No.2446544
File: 2.30 MB, 1084x3237, file.png [View same] [iqdb] [saucenao] [google]
2446544

>>2446521
Nah, it's from a game but since I live in Indonesia I'm not subject to DMCA or anything.

Maybe I'll try dive through the source files or something and see if I can find more separated out into parts that I can piece together...

>> No.2446624

>>2446482
Basically every single detail needs to be layered on top of each other, almost like a south park characters where the entire head is one piece, and then each part of the face is put on top, only picture that for every single part of the character that moves.

Using your pic as an example, the twintails would need to be drawn fully before anything else gets drawn, even though they are obstructed.

>> No.2446722

>>2446624
I see ... need to redraw some stuff I guess but maybe I'll try since it is cute and I like it

>> No.2446772

>>2446722
If I were you, I'd talk to someone who rigs so they can give you some help of what exactly needs to be a seperate layer

>> No.2446864

>>2446722
Asking a rigger is a good idea, here's an example of what an average model would require:
https://twitter.com/__himey/status/1302233959544233984
Your character is cute btw

>> No.2446883

>>2446772
>>2446864
Thanks, will look into this

>> No.2447035

>>2446544
>Nah, it's from a game but since I live in Indonesia I'm not subject to DMCA or anything.
You are because the rightsholder can have your channel terminated.

>> No.2447274

>>2436436
You're ngmi anon-chama. My friend has million number views on his dead 2008 let's play videos so you're not that strong of an applicant.

Everyone including their dog and mom can make affiliate on Twitch - the only thing that ever filters pre-debuts/pngtubers is the 3 viewers average and that's a you problem if you don't even have 3 friends that are willing to leave your stream open.

>> No.2447619

>>2447274
No need to be a dick to him. You are right though that it doesn't matter what kind of views or status you used to have.

Scouters are going to scout for the best talent they can find without considering any of that. To use that as an excuse that somebody isn't going to make it though is just as retarded as the opposite

>> No.2449956
File: 129 KB, 500x298, mouth_smile_PNG14.png [View same] [iqdb] [saucenao] [google]
2449956

Give me some funny ideas for props

Currently have this terrifying human smile and it cracks me the fuck up

>> No.2449975

>>2449956
god please no

>> No.2450127

>>2449956
greenscreen your actual lips instead

>> No.2450163

>>2450127
Holy fuck that would be great.
Would be next to impossible to set up though

>> No.2452580

someone else make the new thread, i'm too lazy to do so

>> No.2453638

>>2452580
Give me a good OP image and I'll do it. That's always the hardest part

>> No.2453728
File: 1.39 MB, 850x1001, achan.png [View same] [iqdb] [saucenao] [google]
2453728

>>2453638

>> No.2453914

>>2444145
I got fanart before I had any subs.

>> No.2453937

>>2453728
On it

>> No.2454015

New
>>2453995
>>2453995
>>2453995

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