[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vt/ - Virtual Youtubers


View post   

File: 102 KB, 990x1200, 1419659438252716042_1.jpg [View same] [iqdb] [saucenao] [google]
7112128 No.7112128 [Reply] [Original]

HoloEN TTRPG General

Previous thread: >>6913981

Building or maintaining a Mythbreakers folder? Please contribute to the booru if you have nothing else to do.
https://holo.booru.org

Current campaign listed below in chronological order:

Character creation
https://www.youtube.com/watch?v=TPyOZkyIosc
Kiara's character intro
https://www.youtube.com/watch?v=4hB5QuSYBKw
Ina's Character Intro
https://www.youtube.com/watch?v=bXwW-g6P3zI
Amelia's character intro
https://youtu.be/CLvdLn_S4uA
Gura's character intro https://www.youtube.com/watch?v=_MiGxbsKyO8
TTRPG Recap
https://www.youtube.com/watch?v=hxvoFyeC-Do

Official Mythbreakers playlist: https://www.youtube.com/playlist?list=PLB8Nt5W7hnKA-nna_2FcXRSeg0un0dogU

SESSION 1, PART 1
https://www.youtube.com/watch?v=2970h417AzI

>> No.7112171
File: 118 KB, 707x999, Tiara-Poster-by-Alagan.jpg [View same] [iqdb] [saucenao] [google]
7112171

>>7112128
For newfriends / fa/tg/uys: this is a World of Darkness (WoD) homebrew being played by the fabulous ladies of Hololive English, running under the Hunter: the Vigil module. As most of the players are new to the world of TT, this campaign is being played as more of learning experience, with fun and entertainment the primary goals.

THE CAST:

>Mori Calliope
Everyone's beloved, buxom, pink-haired, adorably awkward boomer reaper. A solid journeyman in playing tabletop, she is the acting DM and organizer of this campaign.
>Takanashi Kiara
An explosively extroverted phoenix and savvy owner of the moderately popular fast food franchise, Kiara Fried Phoenix (KFP). Her experience in TT is limited to a small amount of DnD played as a child. Her character is Tiara, a nobly born foreigner with a talent for handguns and communicating with birds, particularly her pet owl, Uhu.
>Ninomae Ina'nis
A soft-spoken, sweet-natured priestess of the Deep Ones, also a talented artist whose character renditions has fueled the flood of Huntermyth fanart. A newbie in the realm of TT. Her character is Yuul B. Alwright, a sleep-deprived college student with a talent for academics, crafts, and vehicular homicide.
>Amelia Watson
An animal-loving time traveler and detective with a rough-and-tumble approach to life. Yet another newcomer to the realm of TT. Her character is Watoto, a paranoid, conspiratorial dealer of herbal concoctions and drugs who holds his own with rough street charisma and his fists.
>Gawr Gura
An infectiously amiable shark, long-time resident of the underwater kingdom of Atlantis. She is also new to TT, but don't let that fool you, her RP performance so far has been nothing less than masterful. After going through multiple drafts and iterations, she has settled upon the party's final character: an illiterate, tough-as-nails country blacksmith named Scout, a melee and survival powerhouse.

>> No.7112213
File: 130 KB, 708x1000, Yuul-Poster-by-Alagan.jpg [View same] [iqdb] [saucenao] [google]
7112213

>>7112128
Some WoD Lore from a humble /tg/ anon for those here not familiar with Hunter: The Vigil.

>What is World of Darkness
World of Darkness is a Urban-Fantasy Horror brand and setting created by White Wolf Publishing and now owned by Paradox Interactive Yes, that Paradox. The brand is famous for such games a Vampire: the Masquerade, Werewolf: the Apocalypse, Mage: the Ascension and even some vidya such as VTM:Bloodlines.
The setting takes place in a gothic-punk interpretation of our modern times in which the supernatural is real. Ghosts, Fairies, Vampires, Werewolves, Wizards, ect... its all as real in WoD. These beings all hide from humanity under the veil of secrecy. As to why, humanity once dropped two nukes on itself in order to deal with other humans causing problems. If humanity ever found out about the existence of the supernatural, it would probably go to lengths that would make WWII look like a Sunday service. So the supernatural see fit to exists in the shadows and within the corner of your eye. Silently feeding off off an ignorant humanity.
Setting-wise just think of the movie Blade, the Underworld series or a more Grimdark version of TV shows like Supernatural or Buffy and you've got a rough idea of what to expect.

>Who are Hunters.
An easy answer is just me telling you to "go look in the mirror". Hunters are just average Joes and Janes. Folks that have had a peek behind the veil and seen the supernatural. Whether they saw a young girl get snatched by the boogieman, figured out their boss is in fact a literal blood sucking demon, or accidentally clicked on the wrong webm on a mongolian basket weaving forum. Either way the true nature of the world has been revealed to them and there is no going back. Some folks try to feign a normal life, praying that the revealed horrors never notice their newfound awareness they usually do. Some become reclusive shut-ins, praying that they'll be eaten last which they won't be. Others carve wooden stakes, meltdown silver heirlooms, and grab grandpa's double barrel shotgun.
Hunter is about those folks, sworn to banish the darkness, drive the rats from their holes, and Light Up The Night. All while trying to maintain their sanity. Let's face it, watching a vampire magically reshape your friend's skeleton as if his bones were made of play-dough while your dog's blood begins to boil out of each and every one of his orifices, is not good for ones mental health. Especially when that shit happens almost on a monthly basis. It is World of Darkness after all.

>Why is it called Hunter: The Vigil?
Because hunting is a never ending cycle. One day a human sees the supernatural and becomes a hunter. The human becomes a fire in the darkness turning the shadows back. The hunter continues to hunt, his sanity slowly grinding away at the horrors they've seen and the sins they've committed. One day they may save a young boy from becoming some bloodsuckers midnight snack. They take the boy under their wing and teach them the trade. A flame is kindled. Now two flames work keeping the darkness at bay. One day the hunter's luck runs out or his mind breaks under all the horror. The hunter dies but the boy, now a man, goes on. Carrying the flame that was given to him by the hunter. The vigil marches on and the cycle begins anew.

>> No.7112267
File: 119 KB, 706x1003, Watoto-Poster-by-Alagan.jpg [View same] [iqdb] [saucenao] [google]
7112267

>>7112128
Hunters generally organize themselves into organizations that can be divided out into three tiers. Cells, Compacts and Conspiracies.

>Cells
From the lone wolf to the local book club. These groups are made up of a handful of hunters who have come together to deal with the nightmares pray on humanity. Whether its the ghoul down the street selling vampire blood to kids, werewolves killing humans for sport, or the haunted mansion at the top of the hill that needs to be investigated. These guys are often humanities first line of defense against the creatures of the night. Their small size means they are quite agile and stealthy in the field and can go years without being detected by their targets until they strike. Yet Cells are typically isolated in terms of support, operating on limited resources and scraps of knowledge. As such they often take on threats with the resources they can get their hands on. Casualty rates can be quite high in an already ridiculously lethal profession. In the end Hunter Cells either get destroyed, disband after the threat(s) have been dealt with, or they survive and continue the hunt and may even later grow and become Compacts.

>Compacts
Two hunter cells oblivious to each other kick in the door to a vampire haven at the same time, hilarity ensues. Two cells make contact discussing witch covens on /x/ and arrange a meet up. However it happens, sometimes hunter cells run into other hunter cells. Most hunters agree that there is safety in numbers and that taking on the supernatural is a lot easier when you have n+1 members at your back. So they start to coordinate, share resources, and work to cover a larger area. For these groups, the hunt never ends. Compact members stand ready at a moment's notices for the call to mobilize. Compacts tend to operate on a regional scale but aren't large enough to become full nation spanning conspiracies.

>Conspiracies
Here be ye BPRD, Delta Green, SCP:Foundation and the lot. Ultra-secretive, these organizations can span entire nations and even reach across the entire globe. Before you ask, yes the Pope is involved. They have the money, the men, the means and their men are equipped with all the latest toys to take on almost any threat anywhere. These guys are who the monsters fear when they hear a bump in the night. Seriously, according to NWoD lore in 2008 the NSA cracked Shreknet which was the super-sekret darkweb used by vampires to communicate with each other across the globe. Needless to say the fallout was biblical, the clans were decimated and several clan elders were killed in coordinated surgical strikes across the globe led by various groups such as Taskforce: VALKYRIE, The US Governments response to the Supernatural, and the Malleus Maleficarum, a holy order led by the Catholic Church told you that hunt monsters.

>Some Notable Compacts and Conspiracies
There are a lot of compacts and Conspiracies in WoD lore, both old and new. I'll list a few over the next few days while posting WoD and Hunter Lore.

The Union
https://www.youtube.com/watch?v=W9chF9gYZqI [Embed]
An all American compact made up of a rag-tag collection regular average Joes who work hard protecting their homes and families from the things that go bump in the night.
Arguably one of the newest compacts on the scene. Forming back in the early 2000's though some groups can trace their origins back to individual cells dating back to the early 1900's forming out of various labor unions. The Union tends to opt for a more defensive NIMBY posture regarding the supernatural. They don't actively hunt supernatural creatures unless they come knocking on Union turf at which point The Union will swiftly brings the hammer down. Cells range from your average (if up gunned) neighborhood watch to backwoods militias operating out of a compound in the country.

Night Watch
https://www.youtube.com/watch?v=ByT0FErPgfQ [Embed]
Started by a homeless Vietnam Veteran, the son of a murdered cop, and their gang-banger buddies in the lawless ghettos of Pittsburgh during the 1980's. These guys got sick and tired of watching their friends, family and neighbors get eaten by vampires and decided to take the fight to them. Their first raid against a vampire haven and their ghoul stooges was such a success that it led their neighborhood to rise up in revolt against their bloodsucking overlords and drove them out of the city. Made up of the homeless and downtrodden. These guys patrol the streets and protect the meek from those that would make a meal out of them. They also fight crime and work to clean up communities they set up shop in. They run several community outreach programs to help folks get back on their feet, clean up the streets, and keep kids out of prison. Though these are often a cover to recruit new hunters.
Imagine the Guardian Angles from New York City during the 80's and you've got the right idea.

>> No.7112306

If I rewrite those intros, will you use them instead? Those ones have some weird issues, and some misinformation.

>> No.7112312
File: 103 KB, 709x1002, Scout-Poster-by-Alagan.jpg [View same] [iqdb] [saucenao] [google]
7112312

>>7112128
Finally, OP's special message to the fine ladies of Hololive English (implying they'd ever be caught dead visiting this dump):

A massive, Mori-melon-sized thanks to each and every one of you for all of your hard work in the creation of the Huntermyth series. This is a truly unique phenomenon for both the tabletop and vtuber community. Your collective efforts have blessed us with incalculable levels of joy, inspiration, and entertainment, and no amount of gratitude could ever hope to match it.

And a very, VERY special thanks to Mori Calliope, chief architect of this project. You are truly an exceptional person and one of the best DMs to grace the realm of tabletop. We love you so much for all you've given us so far, and pray that this campaign will be just one of hundreds, no THOUSANDS of the Huntermyth series.

>> No.7112403

>>7112128
Oh, and the other previous thread was moved here from /tg/ >>7003507

>> No.7112474
File: 371 KB, 2953x1661, E7HFRvgXsAAqMXc.jpg [View same] [iqdb] [saucenao] [google]
7112474

>>7112128
I was legit going to use the same pic for the next OP, nice same minded anon.

>> No.7112604
File: 395 KB, 630x420, wod5.png [View same] [iqdb] [saucenao] [google]
7112604

>>7112306
Calling Mori a boomer has always bothered me, but figured it wasn't worth the autism to say anything.

>> No.7113078

>>7112604
That's not what I meant, but I could fix that too

>> No.7113156

>>7112403
We got moved from /tg/? Lame as shit honestly.

>> No.7113184

>>7113156
No stream has ever had a general. I told y'all it was going to happen.

>> No.7113242

>>7113184
Why waste discussion on something this niche where half of the audience might not see it anyway?

>> No.7113919

With some of the schedules out, doesn't seem like it's happening this week so it will be a bi-weekly series after all. It's going to be a long wait.

>> No.7113933

>>7113184
critical role

>> No.7113965

>>7113242
Because vtubers are frowns upon outside of their broads. Too many falseflagger are posting making threads with holos in their OP and right away blaming /vt/ for it. Hell someone made another one in /tg/ that was more or less a bait thread by posting fan art of of the TTRPG and /vt/ ended up taking the fall.

>> No.7113966

any cool Hunter miniatures or miniatures in the style of the mythbreakers?

>> No.7114021

>>7113933
Doesn't have a continuous general, it gets the same as everything else gets.

>> No.7114089

>>7113965
>Hell someone made another one in /tg/ that was more or less a bait thread by posting fan art of of the TTRPG and /vt/ ended up taking the fall.
Are you talking about this one?

>>>/tg/80500765

Because even people from /tg/ realize its a falseflag, save for the most stupid ones who insists it's /vt/.

>> No.7114111

>>7114089
>save for the most stupid ones who insists it's /vt/.
Which could just be the dude that made the thread in the first place.

>> No.7114150

>>7112171
For newfriends / fa/tg/uys: this is a Chronicles of Darkness (CofD) homebrew being played by the fabulous ladies of Hololive English, running under the Hunter: the Vigil module. As most of the players are new to the world of tabletop RPGs, this campaign is being played as more of learning experience, with fun and entertainment the primary goals.

THE CAST:

>Mori Calliope
as The Storyteller.
Everyone's beloved, buxom, pink-haired, adorably awkward boomer reaper. A solid journeyman in playing tabletop, she is the acting GM and organizer of this campaign.
>Takanashi Kiara
as Tiara
An explosively extroverted phoenix and savvy owner of the moderately popular fast food franchise, Kiara Fried Phoenix (KFP). Her experience in TTRPGs is limited to a small amount of DnD played as a child. Her character is Tiara, a nobly born foreigner with a talent for handguns and communicating with birds, particularly her pet owl, Uhu.
>Ninomae Ina'nis
as Yuul
A soft-spoken, sweet-natured priestess of the Deep Ones, also a talented artist whose character renditions has fueled the flood of Huntermyth fanart. A newbie in the realm of TTRPGs. Her character is Yuul B. Alwright, a sleep-deprived college student with a talent for academics, crafts, and vehicular homicide.
>Amelia Watson
as Watoto
An animal-loving time traveler and detective with a rough-and-tumble approach to life. Yet another newcomer to the realm of TTRPGs. Her character is Watoto, a paranoid, conspiratorial dealer of herbal concoctions and drugs who holds his own with rough street charisma and his fists.
>Gawr Gura
as Scout
An infectiously amiable shark, long-time resident of the underwater kingdom of Atlantis. She is also new to TTRPGs, but don't let that fool you, her roleplay and improv performance so far has been nothing less than masterful. After going through multiple drafts and iterations, she has settled upon the party's final character: an illiterate, tough-as-nails country blacksmith named Scout, a melee and survival powerhouse.


Changed a few terms. I'm not sure if the 'as ROLE' bit should be part of the greentext or not, but I personally like it better with their character displayed right alongside their name instead of in the middle of a paragraph about them and their character. It makes it feel more like movie credits, but I don't know, maybe that is bad? Thoughts?

>> No.7114188

>>7114150
It should really be all one line. Either X as Y, or X played by Y.

>> No.7114191

>>7114089
In my time on 4chan, I find more stupid anons then most with sense so I go with Murphy's law and expect the loud vocal few to do the most damage.

>> No.7114258

>>7114111
>Which could just be the dude that made the thread in the first place.
Could be that as well since nobody literally brings up /vt/ or vtubers save for a few. And the entire things reeks of /tg/. So, again, I'm just wondering why that anon said that everyone is blaming /vt/ when its just one or two anons.

>> No.7114273

does mori gonna have a character?

>> No.7114312

>>7114273
No, GMs don't have characters in the same way players do. Unless they're terrible GMs (outside of a couple of rare circumstances). Calli plays all the various NPCs in the game.

>> No.7114351

>>7113242
More people care about this on /vt/ than on /tg/, and the people in /tg/ who would want discussion of this are probably on /vt/ already. No point in hosting threads there outside of when sessions go on.

>> No.7114376

>>7114351
That is what they just said, I believe

>> No.7114661

>>7114258
Like I said >>7114191 I expected the worst even if the reality wasn't as bad. But I'm sure we're in agreement to make a /tg/ thread when a season starts and leave general discussion here.

>> No.7114865

>>7114273
Didn't she like have Chad at the character creation stream and he appeared at Ina's session?

>> No.7114988

>>7114188
Yeah. I'll leave that up to the next OP to correct. If they even remember to grab my version of it rather than the higher up version.

>> No.7115002

>>7114865
>>7114273
I think Vic would be the closest NPC that would be her character. Like >>7114312 said, Mori will do all the NPCs in the season.

>> No.7115056

>>7112171
Why is Tiara a man in this image??

>> No.7115072

So going from what last thread went, death and resurrection is a valid way to free Watoto from the Wyrm's control right? Of course its all still a question of whether the rest of the girls find out about it, think of those methods and then if they can manage to get to those methods in the first place, on top of it being possible Mori will take control of Watoto before they can do anything.

>> No.7115215
File: 145 KB, 1280x720, for ADVENTURE.webm [View same] [iqdb] [saucenao] [google]
7115215

i hope they get the fuck out of the forest and complete the mission next week.
OR
that they find something better to do than the mission and get permanently on a train-ride....

>> No.7115261

>>7114273
There are two flavors of NPCs in tabletop RPGs. GM NPCs and traditional NPCs.

A GM NPC will usually follow the rest of the players around doing player things like participating in battle. They won't be significantly different from the rest of the cast with the possible exception that they will have special powers or more information or just be a special snowflake in some way or other.

The NPCs like Chad and Vic, so far, are more traditional NPCs where they stay mostly separate from the rest of the cast. Obviously, they'll join in on fights when a fight happens around them (for various interpretations of "join in" given Vic's cowardly nature) or if one of the players deliberately drags them along like what Scout did to Doctor Nice and Tiara did to Vic. But even during those situations, they should generally try to avoid outshining the players unless the character is genuinely just that overpowered even outside the particular scene.

GM NPCs are generally frowned upon because it is basically just masturbating yourself in front of your players. Though, as a forever Storyteller myself, I can definitely empathize.

>> No.7115273
File: 809 KB, 1816x2848, E65epEMXoAMskbR.jpg [View same] [iqdb] [saucenao] [google]
7115273

>>7115072
Watoto will use his favor to sleep his way through the entire party and Vic.

>> No.7115309

>>7115215
They get out of the Hedge the way they went in, mostly.

>> No.7115354

>>7115261
GMPC you mean, a GM NPC is just an NPC as all NPCs are controlled by the GM.

>> No.7115385

>>7115273
Watoto's favor was to survive the bomb-blast.
the Crawler's favor is probably gonna be to seal a pact to get more favors....

>> No.7115462
File: 257 KB, 1494x1024, E7Ba2tLXsAoUqJw.jpg [View same] [iqdb] [saucenao] [google]
7115462

>>7115215
I love these pics. They're like a cover for the group and campaign.

>> No.7115768

>>7115462
>>7115215
Tiara is so cool

>> No.7117148
File: 232 KB, 1100x1800, E63UhRnWEAkw7Wi.jpg [View same] [iqdb] [saucenao] [google]
7117148

>>7115768
That reminds me, I find it funny that Madam M who is J-Chad but older isn't the cool veteran hunter but a bumbling old owner of a new hunter cell trying to follow in her mothers footsteps.

I honestly thought she'd be more of a badass but I think Mori really didn't want her to be 100% J-chad.

>> No.7117867

>>7117148
If I have to guess, she pulled back a bit to not outshine the girls' characters. Madam M didn't quite give me a vibe of badass veteran when she found Tiara at the tutorial, maybe people thought so because they assumed it was not-J-Chad?

>> No.7118284 [SPOILER] 
File: 256 KB, 1920x1357, 1627347774176.jpg [View same] [iqdb] [saucenao] [google]
7118284

>>7117867
Well the way she was described, even without looking like J-chad, she came off as a cool hunter master trying to figure out what the foreign bird girl was trying to say.

Also this was the first thing that came to mind when she named her Madam M.

>> No.7118431

>>7118284
Madam M...lol.

>> No.7118547
File: 262 KB, 684x557, hot-crazy tutorials.png [View same] [iqdb] [saucenao] [google]
7118547

>>7115768
now that the campaign is under way, i am thinking:
Scout>>Watoto>Tiara>>Yuul.
--scout is rando as hell, but she's consistently interesting.
--Watoto
--Tiara at least has force of personality, and she's coomerbait
--Yuul is a character that should be played by Okayu but Okayu doesn't speak english.

>> No.7118697

https://www.youtube.com/watch?v=6MO81KCYz-k&t=16711s
Kiara talking about TTRPG here

>> No.7118767

>>7114021
>>7113933
Yeah, keep it to a live thread and a talk back thread. Any more than that on /tg/ is excessive and you can just ask WoD related questions in their general

>> No.7118854

What are other notable cells/compacts/conspiracies?

>> No.7118867

>>7118547
>Wouldn't fuck Watoto's sussy bussy

What are you, gay?

>> No.7118946

>>7118547
Mine is
Watoto = Tiara > Scout >>>> Yuul
Yuul is so fucking boring and passive but.... you know.
Watoto's redemption has been amazing weird hes party leader sorta, Tiara is a much more ambitious character then I expected and she plays a very important role in the group, Scout I liked more by herself Scout is too muderhobo for me but I guess it is consistently murderhobo, and she seems to do it for good reasons. I guess also no one can out Murderhobo Yuul.

>> No.7119080

>>7118697
She’s got a pretty good sense for her character. Playing the standoffish loner is a risk, even more so for Kiara from what of I’ve seen from posters. But she seemed to realize pretty quickly that she needed to be friendly with at least one party member, and not hold up the call to adventure too much. I hope she can keep that balance going forward.

>> No.7119467

>>7118946
Yuul is necessary though, She's the only player who will keep things on track. The girls need a second tard wrangler.

>> No.7119613

What kind of character would anons you make to help Yuul wrangle the tards?

>> No.7119664

>>7119613
run of the mill young man with a shitload of willpower, social skills and occult.

>> No.7119673

>>7119467
Yuul is going to simultaneously going to be the one that keeps things on track and the one with the biggest potential to derail. All she has to do is try to crash a vehicle at the wrong time and things will go wild.

>> No.7119686

>>7119467
>She's the only player who will keep things on track.
Unironically that has been Tiara and sorta Watato, Yuul is a bus driver at this point, and Im surprised by how little shes done with her back story.
>>7119613
Jack Black the hunter.

>> No.7119739

>>7119613
low morality prolific serial killer. the party is lighthearted right now, would be interesting to see someone bring the monster close to their team and see how that changes the party as a whole.

>> No.7120600

>>7115072
The general opinion regarding those methods is that they are basically inaccessible, except Ressurection Numina and Benediction.

>> No.7120759

>>7119613
A sacristan with access to big and old library full of occult knowledge.

>> No.7121008

>>7119613
Well Yuul was supposed to be the party's best perception character but her rolls leave much to be desired

>> No.7121135

>>7121008
Her dice pools are great, just a shit luck.

>> No.7121520

>>7118854
I'm a big fan of VASCU (Vanguard Serial Crimes Unit). They're a fed branch who deals with serial killers and by extension Slashers, where all agents are psychics.

>> No.7121560

>>7119613
someone who can get shit together and who can combat main: the only have 2 combat characters with ok stats, and one liability

>> No.7121773

>>7111657
I was really wondering what skill governs cooking, thanks. The other two asset skills are the other two skills with two specializations. I think I might've misinterpreted rank 3 of Professional training and added an extra specialty

>> No.7122927

Is there a good place to find several fanarts of their characters? I don't want to have to navigate through twitter.

>> No.7123030

>>7122927
Booru in the OP homie, I’m like 300 uploads away from being up to date with Twitter.

>> No.7123456

>>7123030
Looks like no updated Tiara fanart yet in there, id say put those priority.

>> No.7123802

>>7112312
>>7112267
>>7112213
>>7112171
FUCK ME the art for these is SO GOOD

>> No.7124266

>Yuul pick taser as her starting weapon
ooh she take non-lethal approach now, cute
>Yuul proceed to upgrade taser to lethal
glorious

>> No.7124592

>>7112128
>>7112171
>>7112213
>>7112267
>>7112312
I'm the original OP who drafted these intros up (except the WoD info dumps, thanks to autistanon for that). I never expected anyone to repost them but... seriously, thanks. I'm oddly touched by the choice to keep my personal message to the girls; that was just supposed to be my thing, but that was very considerate of you to include. I just hope one of them sees it at some point.

>>7112306
>>7114150
Anything to improve the format is fine by me. I just wanted to put some information up about the actual people running the campaign, helps new players figure out who's who and gives the girls a little bit of free advertisement.

>> No.7124806
File: 543 KB, 1054x1078, 1625085210561.png [View same] [iqdb] [saucenao] [google]
7124806

The Bar-dorm is 100% getting raided at some point, isn't it?
I just really wanna see gun granny in action

>> No.7125336

>>7123030
Where are the ogey?

>> No.7125354

>>7124806
The Bar is in cahoots with vampires, as in it's being funded by vampires. Most likely not.

>> No.7125362

>the mushroom is gone from the van!
>oh it's on the other side, sorry
If Ame is a PC in a HtV campaign I'm sure she'll have 4 dots min in wits

>> No.7125433

>>7125336
Rrats the other one is a mess.

>> No.7126328

does anyone have the official art Ame made for Watoto?

>> No.7126469

Dunno if its just me but I have a feeling Kiara is gonna have Tiara also flirt with the other girls, not just be with Watoto from here on out.

>> No.7126641

Kiara was a total bitch, I hope she dies. In the rpg and in minecraft, of course.

>> No.7127222

Watoto character BGM reminds me of Fungal Funk from Crypt of the NecroDancer, which is very fitting for mushroom dealer.

>> No.7127366

>>7126328
Nobody does I'm pretty sure. If memory serves she mentioned it last Supa Sunday but still hasn't released it because she "likes seeing you guys' interpretations"
Kinda pisses me off, honestly. He has like no consistent fan design outside of "ame but male"

>> No.7127389

How naked did Scout get when she was saving Dr. Nice? Was it just pants?

>> No.7127409
File: 434 KB, 1328x1089, 1625427176259.png [View same] [iqdb] [saucenao] [google]
7127409

>>7126328
>>7127366
Nope, whoops, here's the MSpaint version from her members' stream that I missed apparently. I need to really keep up with Ame's members stuff to justify my membership...

>> No.7127459
File: 3.78 MB, 3495x1967, mythbreakercollage.jpg [View same] [iqdb] [saucenao] [google]
7127459

>>7127366
To date the best design for Watoto even attempted. People are oddly fixated on the backpack even though she's never described him as wearing one.

>> No.7127506

>>7127459
Ah, so that's just an expanded version of the one from above. I do think he shouldn't have as large of a nose though, and should be a bit more scrawny and bug-eyed. Maybe I'll doodle up an expanded version of Ame's design myself.

>> No.7127592

>>7127506

the nose is the best part

>> No.7127598

>>7127389
she took off her belt and her pants went down. still showed her thongs though TuT

>> No.7127688

>>7121773
not that anon, but here are all specialties you can choose for the game
http://wodcodex.com/wiki/Specialties_(1st_Edition)
http://wodcodex.com/wiki/Specialties_(2nd_Edition)

>> No.7128247

>>7127409
thanks

>> No.7130700
File: 125 KB, 1103x1013, E66OlqWVcAUE2xO.jpg [View same] [iqdb] [saucenao] [google]
7130700

Will the euro bird girl get more lewds then the southern bell with the visible thong once season 1 is over?

>> No.7130818

>>7130700
Id like to see Tiara try to dom Scout.

>> No.7131010

>>7127688
You're just supposed to mark them with the boxes on the left, is all. Any Skill can have multiple Specialties in it. Professional Training 3 does gives you 1 more Asset Skill, for 3 total, and then 2 more Specialties in any of those three Asset Skills.

>>7121773
Am that Anon and there isn't a set list of them, you're free to make up any you like. Those lists are useful but they're just compiling the examples from various sources.

>> No.7131039

>>7124266
I'm bummed they won't be using actual taser rules, those things are great. They also already do Lethal damage.

>> No.7132064

>>7131039
taser do lethal in game? wait, what happened if you fill all your HP with either bashing or lethal? I know aggravated is the worst kind of damage so it only means death.

>> No.7132197

>>7132064
Didn't Mori say that once your HP is all lethal you now have to roll to keep conscious? So im guessing the character starts bleeding out and will die soon if they can't get them to some hospital or emergency healing.

>> No.7132466
File: 78 KB, 397x622, file.png [View same] [iqdb] [saucenao] [google]
7132466

>>7132064
Yes, both varieties of stun gun (Tasers are group in with them) deal Lethal. They only deal a single point of it regardless of successes though. For a Taser, you roll Dexterity + Firearms - Defence (One of the rare cases Def applies to a Firearms attack). If you succeed you do 1 point of Lethal damage to the target. The target then subtracts the successes you rolled from their next dice pool. A Taser adds 3 successes automatically each turn because darts stick in the. They can be removed with a Strength + Stamina roll, with the initial successes penalizing the action. When you get more successes than their Size they collapse and spasm, and stay that way for 10 - Stamina turns after you stop shocking them. So a Taser is likely to incapacitated a target in 2-3 rounds. But it only does 1 Lethal for that whole duration.

>>7132064
>>7132197
When your Health track is filled with Bashing damage you have to make a Stamina roll each turn to remain conscious. If your Health track is full of Lethal you're now bleeding out, every minute that passes in which you don't receive medical attention upgrades a point of Lethal to Aggravated. When your Health track is full of Aggravated damage, well, then you're dead. Those are the rules for mortals at least, some supernaturals will modify these things. Full Aggravated is always death though, even if the supernatural in question doesn't actually stay that way.

>> No.7132587

>>7119686
I mean Yuuls character is literally just "Le I'm so le tired xD"
Good on Mori to create a driving situation so she can at least pretend to be relevant

>> No.7132607

>>7132587
I really hope Kiara manages to get in a Tiara/Yuul conversation next session like she wants to

>> No.7133090

>>7132466
oh I see, with this mechanic it does fit in non-lethal weapons category.

>> No.7135427

>>7133090
Yeah, it's not likely to kill anyone but it does do Lethal damage, not Bashing.

>> No.7135747

>>7124266
She's trying to make a Mjolnir Cannon, clearly.

>> No.7136399

>>7127459
Ame actually did draw him with a backpack when she sketched out a rough Watoto design in a members stream, see
>>7127409

>> No.7136492

>>7132587
Yuul needs a more active character that she can play the straight man to. She dropped a few snarky jokes in session one but she's at her best bouncing off a Neeta, Chad, Vic, or maybe Scout going forward.

>> No.7137307

>>7132466
what happens if you have a mix of all types of damage? or do only the final points of damage on you healthbar determine what happens to you?

>> No.7137881

>>7137307
So I'm just going to explain the entire mechanic as half of this was written out, then I can refer people back to this when needed.

There are three types of damage in nWoD/CofD you've got Bashing, Lethal, and Aggravated. When you take damage you add it to your left most Health box that doesn't contain more severe daamge type. If there is already damage in that box you move that over to the next one along. So if you a mix of all damage types Bashing is always on the right, Aggravated is always on the left, and Lethal is always between those two.

Bashing damage is represented by a slash [ /], Lethal damage is represented by an cross [x], and Aggravated damage by an asterisk [ *]. These shapes are so you can easily upgrade them as you take damage, if you have Bashing in a box you need to put Lethal in you just add a slash in the other direction, if you need to make it Aggravated you draw a line down the middle.

Here is a visual representation of someone with no damage and 10 Health.
>[_][_][_][_][_][_][_][_][_][_]
If they take 2 Bashing damage you'd place them at the far left, and there Health track looks like this
>[ /][ /][_][_][_][_][_][_][_][_]
If they then take a Lethal damage you'd place it at the far left and move the rest up, making it look like this
>[x][ /][ /][_][_][_][_][_][_][_]
If they take 2 points of Aggravated damage they'd then look like this.
>[ *][ *][x][ /][ /][_][_][_][_][_]
If you take 2 Lethal and 1 Bashing you'd overwrite the 2 Bashing you already have, move them across, and then add 1 more Bashing so it'd look like this.
>[ *][ *][x][x][x][ /][ /][ /][_][_]

If your Health track is already full up instead of adding a new point of damage you start upgrading existing damage. If a character’s Health track is filled with Bashing damage, meaning that the right most box has Bashing in it, then each point of further Bashing or Lethal damage upgrades the leftmost point of Bashing damage to Lethal. So if it looked like this.
>[ *][ *][x][ /][ /][ /][ /][ /][ /][ /]
And you take 2 Bashing, you upgrade the 2 leftmost Bashing to Lethal like this
>[ *][ *][x][x][x][ /][ /][ /][ /][ /]
If a character’s Health track is filled with Lethal damage, each point of further damage upgrades an existing point of Lethal damage to Aggravated. If there is Bashing damage in the rightmost box you might pass out, if there is Lethal you're bleeding to death and take a point of damage each minute, if there is Aggravated you're just dead.

When your Health track is filled with Bashing damage you have to make a Stamina roll each turn to remain conscious. If your Health track is full of Lethal you're now bleeding out, every minute that passes in which you don't receive medical attention upgrades a point of Lethal to Aggravated. When your Health track is full of Aggravated damage, well, then you're dead. Those are the rules for mortals at least, some supernaturals will modify these things. Full Aggravated is always death though, even if the supernatural in question doesn't actually stay that way.

Additionally, the last three boxes in your Health track being filled with any type of damage imposes a "Wound Penalty". If the box third-to-last is filled then you take a -1 penalty, if it's the second-to-last that's a -2, and the last box is a -3. This penalty applies to all actions you take, including initiative, but doesn't apply to the Stamina roll you make to stay conscious.

And just to be extra super complete. Bashing damage is blunt force, it's stuff that causes bumps and bruises. Thinks like fists, clubs, and getting tossed into walls deal Bashing damage. Stuff you can pretty much just walk off, mortals recover a point of Bashing damage every 15 minutes. Lethal damage is cuts, puncture wounds, or burns. Stuff like knives, guns, or getting crushed between two things deal Lethal damage. Lethal damage takes 2 days per point. Aggravated damage is grievous stuff like flesh melting acid burns, or serious organ damage, but also supernatural stuff like silver vs werewolves. Supernatural sources or just horrific mundane sources can cause Aggravated damage. It takes a whole week to recover from a point of Aggravated damage. You heal damage from the right most box first, so if you have Aggravated damage it doesn't start healing until you heal all your Bashing and Lethal.

Unless I missed something that is a comprehensive Health breakdown. Some of that stuff may be modified for Supernaturals, or with the use of certain Merits or magics. The only tricky part is just learning the notation but after a few sessions most people have that down. Feel free to ask any questions.

>> No.7137917

>>7112128
When's the next session?
Also why is this thread up 24/7 when it's so infrequent?

>> No.7138143

>>7137917
Not like /vt/ has a lot of threads worth existing
According to Kiara next session is next week

>> No.7138629

>>7137881
Nice breakdown, the damage system looks fun for how simple it is

>> No.7138730

>>7138629
It is fun, although it's a relatively complex health system as RPGs go.

>> No.7138770

>>7138730
Personally i like the simplification into 2 damage types of v5. Marking 3 damage types gets pretty unwieldy.

>> No.7138899

>>7138770
It still uses 3 damage types in function because of how Superficial works. It's a weird and unnecessary change that is built just for Vampire and isn't really a thing you can port over to other games. I've also never found any issue with 3 damage types.

>> No.7138962

>>7138770
Except they didn't really simplify it because they added a step of division instead of just using Bashing, and they also added in a Willpower health track too.

>> No.7138994

>>7138899
>>7138962
Halving superficial really isn't an additional damage type and from my experience extremely simple to deal with.
Also humans also half superficial, they just take aggravated from knives/guns.
>and they also added in a Willpower health track too.
Social combat is my favourite addition

>> No.7139048
File: 70 KB, 618x412, loki-4-variants.jpg [View same] [iqdb] [saucenao] [google]
7139048

>>7126328
>>7127366
>>7127409
>>7136399
So how many Watoto variants will we see before Ame decides on a fan art as canon like with Gura.

>> No.7139156

>>7138994
But it's taking the gameplay function of Bashing. Halved Superficial is just a messier way of saying Bashing. It's the same shit in a less evocative package. Now humans take Agg from knives which kind of just takes a whole chunk of the spectrum of damage out for little reason. Damage still exists in three types, it's just V5 has least interesting types. The social stuff is mostly just worse VtR rules too, but that's neither here nor there. All the ideas they took from VtR ended up mostly worse.

>> No.7139204

>>7139048
She will only decide once the series ends or at least once Ina stops being shy and draws a party photo.

>> No.7139225

>>7137881
>mortals recover a point of Bashing damage every 15 minutes
ooh, so when Yuul changed all lethal damage into bashing at the beginning of the session, it basically means that she's already at full health by now, I thought she'd still be severely damaged

>> No.7139252

>>7139225
Yeah, she should be fine now. Not that I think Calli is paying attention to it really.

>> No.7139676

>>7139204
Ina really is very shy and raised pretty stricted by her family; keep in mind she was the only one of the EN girls to not have a legs up the desk model when that was popular as she doesn't put her feet on the table IRL so she couldn't bring herself to make one.

>> No.7139858
File: 135 KB, 247x329, chINA.png [View same] [iqdb] [saucenao] [google]
7139858

>>7139676
>INA! Why have feet on desk!? YOU SHAME FAMIRY
>I-I-I...g-g-gomenesai, mama-san-,
>New friends bad infruence! Especiarry dat noisy brack rady and fly-cook who dye hair crazy coror! Boff of dem faur-mouthed as well.

>> No.7140556

>>7139048
>So how many Watoto variants will we see before Ame decides on a fan art as canon like with Gura.
Oh is that what happened?
I haven't done my Gura reps and on the stream she basically went "Scout looks like this", Mori expressed her appreciation and that was that. Thought she either drew it herself or commissioned it.

>> No.7140608

>>7130700
I love how Tiara's very quickly mutating into a very flagrant Arknights/Girl's Frontline design.

>> No.7140631

>>7140608
I mean it already is, just with a very shoujo style of face/eyes

>> No.7140675
File: 224 KB, 538x542, 1624981292804.png [View same] [iqdb] [saucenao] [google]
7140675

>>7140556
This is Gura's original drawing she posted on her members stream like a day or two before her tutorial, a fan artist made a good render to it and she showed that one off for her character intro.

>> No.7141048
File: 5 KB, 47x48, 1607565532059.png [View same] [iqdb] [saucenao] [google]
7141048

>>7140675
god that's fucking lewd

>> No.7141107

>>7141048
She better get that candy G-string Gura had been so enamored with

>> No.7141246

>>7140675
>size 7 feet
Goomba...

>> No.7141299

>>7140675
actually is there any reason why she has an eyepatch? does she have like a flaw or something about being blind on one eye?

>> No.7141319

>>7141299
She's a chuuni

>> No.7141331

>>7141319
evil magical eye superpower reveal when?

>> No.7141338

>>7141299
Literally just a fashion statement.

>> No.7141386

>>7112128
thats a cute watoto
why is it "session 1, part 1"? it makes it sound like there'll be a session 1 part 2. i havent caught up yet so i might be missing context

>> No.7141418

>>7141386
Session ones ends on a unintended cliffhanger. So it's just newb terminology to that effect

>> No.7141695
File: 60 KB, 640x448, SamWest2.jpg [View same] [iqdb] [saucenao] [google]
7141695

>>7141299
>>7141319
>>7141338
It's used as a makeshift tourniquet whenever she needs one but she likey got the idea after watching her Samurai VHS back home. I'm still waiting for Scout to use a Katana and do lethal damage with each hit.

>> No.7141765

>>7141695
But she has a pickaxe, so she's already doing lethal

>> No.7141791

>>7141765
Then the katana will do agrovated damage and can cut vampires in two.

>> No.7141873

>>7117148
>>7117867
It fits the reality. J-chad as a manager seems like a numberfag yes-man who always supports mori's idea regardless of how good or bad it is. Her main duty is to take care of mori's music production and sponsors for the entire EN and being a numberfag of the group. Not really that competent.
tl;dr she just looks and dresses cool.

>> No.7142357

>>7141873
I'm pretty sure the image people have of J-Chad came from one fanartist, who made a badass lady, plus the kayfabe/lore idea of someone who went to the underworld to recruit a reaper's apprentice to be a streamer/idol.

>> No.7142407

>>7142357
no it's from Mori herself. J-chad design is literally Justice from helltaker recolored because mori loves that character so much.

>> No.7143155
File: 174 KB, 580x684, Justice1Idle.png [View same] [iqdb] [saucenao] [google]
7143155

>>7142407
Mori got good taste not gonna lie.

>> No.7143222

>>7143155
I still hope Kiara gets to play it

>> No.7143901

>>7143222
What do you mean by that?

>> No.7144281

>>7142407
>J-chad design is literally Justice from helltaker recolored because mori loves that character so much
did she really say that? pretty based desu

>> No.7144344

>>7143901
She's been asking for Helltaker permissions

>> No.7145950
File: 95 KB, 982x922, 9ea202e892c56c5a1f8e2ad6d9630769e628d0ca.jpg [View same] [iqdb] [saucenao] [google]
7145950

>>7137881
Thanks, and saved. When I refresh the thread I'll post this in pic format, will really help with following how hurt each character is.

Oh, even better! Calli should make little healthbars that hover over each girls head so we can watch them take damage in real time. Or she could have a little scoreboard that pops up to update damage in battle. Someone should send this idea to her.

>> No.7147095

What is the dice roll app they are using? I and some friends will be playing D&D for the first time.

>> No.7148063
File: 35 KB, 1017x213, file.png [View same] [iqdb] [saucenao] [google]
7148063

>>7147095
They even asked for permissions to make and use a free account

>> No.7148183

>>7143155
That... looks nothing like Jchad? Jchad doesn't even wear a suit or tie.

>> No.7148278

>>7148063
Thanks.

>> No.7148717

>>7147095
>some friends
Why wasn't I invited?

>> No.7149001
File: 400 KB, 915x748, Judgement1Idle.png [View same] [iqdb] [saucenao] [google]
7149001

>>7148183
Because they might have been thinking of Judgement, not Justice? I dunno, J-Chad doesn't look much like Judgement, either.

>> No.7149067

>>7149001
>>7148183

JChad looks a whole lot more like Justice than Judgement. I doubt the other anon got that mixed up.

It's more than just the outfit, but the posture and general feel as well.

>> No.7149092

>>7147095

They're using roll20.

>> No.7149349
File: 1.55 MB, 2743x3960, __j_chad_hololive_and_1_more_drawn_by_mori_calliope_artist__d3ff41ef441a769d95ac60c64e9ae01f.jpg [View same] [iqdb] [saucenao] [google]
7149349

>>7148183
>>7149001
>>7149067
Here is Mori's drawing of J-chad, it's more inspired by Justice and iirc had to change it a bit as it was looking too much like Justice.

>> No.7149658

>>7140556
>>7140675
Wish she showed this off instead. Seems like the misconception is on the way out, but the one they ended up showing seemed to make people think she was also a loli.

>> No.7150433

>>7140675
>This is Gura's original drawing she posted on her members stream like a day or two before her tutorial, a fan artist made a good render to it and she showed that one off for her character intro.
Ooh, that's pretty fukken cool then. Talent getting to tap fans for creative works is such a fun concept.
Sad that Calli apparently dropped the idea of making songs with Deadbeats.
>>7149658
...in what way shape or form does the reference image they used look prepubescent?
Like she doesn't look 18+ either but that's a fair ways a away from having a loli body.

>> No.7151257
File: 33 KB, 600x433, ElJuLj7XEAAxkms.jpg [View same] [iqdb] [saucenao] [google]
7151257

What if one of the girls had slept in the van

>> No.7151664
File: 1.44 MB, 1500x1500, 185a1affaafcf832ded49b671ade6787.jpg [View same] [iqdb] [saucenao] [google]
7151664

So apparently NijiEN will play DnD in a month once fairy comes back.

Is this the beginning of vtuber TTRPG era?

>> No.7151672

>>7141386
Maybe there was a mix up and it was supposed to be "season 1, part 1"

>> No.7152050

>>7151664
>Is this the beginning of vtuber TTRPG era?
Not really, corp-backed and indies both in and out of JP were playing RPGs before. HoloMyth ain't even the first holos to do it.

>> No.7152076

>>7151664
Vtubers have done TTRPGs before here and there but Mythbreakers is the highest viewership and (my opinion) the best run campaign by a huge margin. Mori is a little rusty and running a relatively lighthearted fast and casual campaign with newbies but the art, music, fairly deep cuts with the lore, and some good flexibility make for a really fun experience. The streams plus the threads here are my favorite media in general atm.

But it’s going to be really hard to replicate. A lot hinges on whoever is GM/DM/ST and it’s a lot of work, and it also requires a very long term commitment from a lot of parties. It would be safer to go D&D of course. Still can’t decide if WoD is an obvious massive debuff or just funky enough to pique peoples interest. It was hugely popular in the 90s for a reason after all.

>> No.7152110

>>7151664
>DnD
shame
Shame...

>> No.7153498

>>7151664
God I hope, but DND is literally a real snoozer of a game, and that's entirely due to how slow combat is.

>> No.7153514

>>7151257
what if Watoto slept in the van...
with drugs.
and 2 Watchdogs....

>> No.7153612

>>7152050
First one to have such wide reach. Aren't translated clips/streams making it back to JP even?

>> No.7155076

WoD is nice. I like it better than DnD

>> No.7155776

>>7148063
Imagine not using wodbot

>> No.7155888
File: 786 KB, 1920x816, g8d9ktsv5b871.jpg [View same] [iqdb] [saucenao] [google]
7155888

Woudn't it be funny if we started off with the premise of "we are a cell" and went to the premise of "This is fear and loathing in Mythton", AKA, devolved into a road trip to nowhere with random shit happening along the way.

imagine:
>Watoto gets everyone high on shrooms
>Yuul is the only one who doesn't scare the clerk and they have an existential conversation about sleep and death.
>Scout impersonates an officer and makes off with a 24 pack of Miller and a Handgun
>Tiara realizes bird feed costs money and isn't available everywhere. she cries.
>Watoto convinces a charity worker that she's being watched and she donates 4 rolls of tinfoil and a bag of canned goods to the poor homeless man in exchange.
>Yuul is taking too long in the shower and Tiara just walks in on her naked. what should be awkward turns into a scar admiration session.
>Scout decides hookers make better money...so she starts robbing hookers.
>Watoto and Yuul make enough drugs to put an entire town to sleep...
>Tiara asks Scout where she got the new sunglasses. Instead, Scout offers her a pair. Tiara: "where the fuck did you get all these sunglasses?"
>The group gets involved in a road rage contest with a car full of Elvis impersonators and two chinese hitmen.
>One fiery explosion later, the now-free girls realize they are down a vehicle.
>hithchiking while arguing scene.
>Scout tries to explain why she's a legal guardian to Watoto to the Police who Watoto is convinced is still after him.
> a rescue of Watoto and Scout from the police by swapping the police unmarked transport van with a Lomis truck that three cartel Operators are trying to steal.
>They blend in with a house painter's crew, but no one speaks espanol.
>final scene is all the girls running through a corn field, wondering what they will find on the other side....

>> No.7156629
File: 1.89 MB, 1920x1080, 1625609427634.png [View same] [iqdb] [saucenao] [google]
7156629

The WoD shall rise again....

>> No.7156857

>>7155776
>wodbot
>First result is a twitter robot that gives crossfit routines
Why would they need this?

>> No.7156886

>>7155888
I'd be down for that, as long as they get occasional supernatural reminders.

>> No.7156903

>>7156857
Because only one of them has any dots in Athletics.

>> No.7157909

>>7151664
I hope, I like this stuff.
Also sauce on nijiEN playing DnD?

>> No.7158087

>>7151664
Arcadum will probably be DMing for them. In this case, it's a hard fucking pass. I like NijiEN but that nigger is a garbage DM and writer.

>> No.7158272

>>7158087
>Arcadum will probably be DMing for them
Any source on that? I know he's doing the Vshojou campgain which I don't think anyone watches. I haven't heard anythohg about it.

>> No.7158449

>>7158272
Well, I did add "probably" in there. No source, it's just guesswork since it's DnD and the NijiEN girls have been collabing with Vshojo and since no one in NijiEN knows how to DM it's almost a certainty.

>> No.7158564

>>7158087
>Arcadum
can I get a quick rundown

>> No.7158664

>>7158564
He ignores his players and just tells whatever bad fanfiction-tier story he wants while they sit around and watch.

>> No.7159020

>>7158664
That's like 65% of GMs

>> No.7159111

>>7158564
He's more invested in telling his "epic grand story" which is garbage btw to the point that his players are just pawns or stepping stones for his shit story - railroads like no one's business. An even bigger doormat than Doormat Mercer actually since the players needs to be alive for his epic story to unfold.

>> No.7160532

>>7158664
>>7159111
i was getting into his stuff but stopped at sone point in "scrolls of notchek" when he was having the party (who were great when they got a chance to fuck around) more or less sit there and watch a bunch of EPIC LORE flashbacks in a row

>> No.7161891

>>7158564
he pit the girls against a boss with legendary action, 200hp and AoE that almost TPK'ed them, and no they are total noobs. Also iirc his npcs are always kinda flirty, said some anon in Critical Role thread on /tg/.

>> No.7165171

>>7155888
you know we live in a clown world when this shit is just real life....

>> No.7166352

>>7152050
There's a difference between something existing and something being A Thing.
Trite and hyperbolic as it is, but remember that the steam engine existed more than a millennium and a half before being rediscovered and properly used.
>>7160532
>>7159111
>>7161891
>lorefaggot adversarial GM
Please don't be true. Not only would it be disappointing, the exposure Niji's gonna give him is going to directly impact a hobby I care about a whole lot.
Plus this sounds like something that is going to implode pretty quickly and I hate watching people whose work I enjoy be miserable.

>> No.7167346

>>7166352
I wouldn't write it off just yet. I haven't watched them, but people tend to exaggerate the negatives. I think VShojo is on their second campaign with him already, which wouldn't happen if they didn't have some fun

>> No.7167608

>>7167346
Me for my part am fairly happy to write off anything Vshoujo enjoys.

>> No.7167977

>>7167608
the way they handles their first RPG made me have a Jackie Chan expression moment.
Can they not fuck for at least an hour?

>> No.7170766

Let's try to give some theme to the girls.
Yuul
https://youtube.com/watch?v=bm51ihfi1p4

>> No.7171716

>>7170766
Tiara
https://www.youtube.com/watch?v=7UOLipvFm_g

>> No.7173211

>own game is dead
>daydream about bar scene with the Mythbreakers
>realize that canonically Scout is not old enough to drink
Not trying to troll Murribros but fuck man.

>> No.7174485

>>7173211
>realize that canonically Scout is not old enough to drink
Huh? Didn't Gura explicitly make scout 18 so that there would be sensitive fanart for her?

>> No.7174976

>>7174485
gotta be 21 to drink in the states.

>> No.7175322

>>7170766
Scout
https://www.youtube.com/watch?v=5OKdbc0DYpM

>> No.7176836

>>7170766
Watoto
https://www.youtube.com/watch?v=Z0Uh3OJCx3o

>> No.7177226
File: 269 KB, 1698x1170, E63PTrNWYAYji6m.jpg [View same] [iqdb] [saucenao] [google]
7177226

So how can Yuul be more useful other then being the teams driver? Ina was pretty vague about what she was in college for and her main background is being mistaken for a Mad scientist because she has to take any credit on everything the professor makes.

>> No.7177284

>>7177226
Molotov cocktails because few things are immune to fire and the things that are can probably outrun you.

>> No.7177334

>>7177226
Actually use her merits and skills. She has Encyclopedic Knowledge and tons of dots in Academics and Science that she hasn't rolled with.

>> No.7177600

part 2 doko?

>> No.7177632

>>7177600
Next week according to Kiara.
The usual time meaning Tuesday evening

>> No.7177752
File: 2.92 MB, 1920x1080, WATOTIARA KISS.webm [View same] [iqdb] [saucenao] [google]
7177752

WATOTIARA LOVE

>> No.7177785

>>7112128
Watoto a best.

>> No.7179144

>>7177226
There's a lot of lethal applications for Science. Yuul definitely knows, but Ina? She might not.

>> No.7179207

>>7177226
she did modify the taser and made the chemical that was supposed to knock out Vic before she opted for murder

>> No.7179514
File: 876 KB, 3508x2480, 4209979f2e38a978ae63ad7e43fb3062f664f9a6.jpg [View same] [iqdb] [saucenao] [google]
7179514

>>7173211
>>7174485
>>7174976
In beltbuckle drinking age is 16, and you think not being 21 will stop her if offer a beer?

>> No.7179904

>>7177334
>Encyclopedic Knowledge
>Roll Intelligence + Wits to recall useful trivia relating to a particular field or pursuit.
>6 dice ready for Yuul to roll
But the RNG tho

>> No.7179927

>>7179904
You know what's worse? Ina hasn't even picked a field for the Merit

>> No.7179979

>>7179927
does it mean specialty, field of science or academics?

>> No.7181414

Question for /tg/
In a Hunter run would a player have the chance to be converted to the supernatural? Or would that, in effect, be "death", because it is Hunter?

>> No.7181536

>>7181414
Depends on your group, but most monsters aren't exactly compatible with a hunter cell

>> No.7181680

>>7166352
>Please don't be true.
You need only look at the massive shitstorm that followed the original VShojo game Arcadumb ran and the one revving up around the latest one. Arcadumb doesn't run D&D. He runs cutscenes with "le epic boss combat" that relies heavily on the players to carry his piss poor, trope-filled writing that any Day 1 Adventurer's League GM could come up with.

If that wasn't bad enough, he does not do any tech checks, overlays, or otherwise put in even a mediocre amount of effort other than to make headphone-destroying monster sounds without warning. Most of his content he pays other people to set up/write. His overlays are just Maptools with discord reactive images on top. And 9 out of 10 times Maptools breaks or otherwise isn't set up properly, leading to massive segments of boring nothingness. His only redeeming factor is that he's conned enough artists into buying into his brand that he can have art whipped up in rapid fashion. Everything else he claims is "hard work" is just leeching off far more successful streamers.

TLDR: If Niji does end up with Arcadumb, expect it to be another boring snoozefest that the girls won't enjoy and/or will ruin their perception of the hobby in general.

>> No.7182642

>>7179927
Lorewise it should be chemistry.

>> No.7183304

>>7182642
I thought it would be biochem?

>> No.7183412

>>7181536
I feel like Mori left that option open to them, since the whole deal with their cell is "No man, we don't HUNT the supernaturals, we make friends with them :D." Which seems like it totally defeats the purpose of HtV, but whatever.

>> No.7183998

>>7153612
really? got any channel links?

>> No.7184853

>>7181414
Very possible. Hunter is (iirc) the only main splat book that can actually turn into one of the other splats. The real trick is convincing the rest of your hunter friends not to murder you just because you awakened and can now wiggle your fingers and rewind time and space.

Also, if one player becomes something, generally the rest will somehow follow. Not because of lore, per say, but because Hunter is extremely underpowered compared to the obviously supernatural splats. That can easily make the game unfun for the other players. It's generally something to discuss beforehand with your group rather than one player randomly waking up as a vampire one night.

>> No.7185438

>>7158087
>Arcadum will probably be DMing for them

I really doubt that.

>> No.7185511

>>7158087
If they are smart they'll look at both HoloEN and the Vshojo campaing and see that having one of them be the GM is by far the better choice

>> No.7185589

>>7185511
>one of them be the GM is by far the better choice
tbf that's not so simple, Calli actually liked WoD for a long time and has GM'd before. It's not so easy to find people with GMing experience, I doubt any of them have it.

>> No.7187142
File: 327 KB, 583x428, Our pet vampire is nice tho.png [View same] [iqdb] [saucenao] [google]
7187142

>>7181414
>>7181536
>>7183412
Some Compacts and Conspiracies make good use of hunters who turn into monsters, but those have the backing to watch them constantly and have a good Destroy Immediately solution if they turn rogue if we're talking Conspiracy level.

A player does have options for their characters to turn into some sort of supernatural thing without looking like an abomination, as there are Mortal 'templates' like psychic powers, the atariya, etc.

>> No.7187418

Session 2 when?

>> No.7187555

>>7187418
Next week, probably Tuesday.
>>7185589
Based on what we know, do any of the NijiEN have anything resembling GM experience?

>> No.7187804

>>7177600
>>7177632
>>7187418
>>7187555
Ame also said it was next week in the dead space play though; the question is which stream will it be hosted since Mori said that it would be on different channels.

>> No.7187837

>>7187804
I'm just going to assume the same order as they went with tutorials Mori > Kiara > Ina > Ame >Gura

>> No.7187942

>>7185511
Not quite, if anything they'll look at Vshojo campaign and think 'Gee, if we find one of those professional GMs we can ease up the process'. If they're so adamant of playing D&D because it's the "stream buff" game or whatever the term, they probably want to avoid the situation of a GM fumbling around with the game's rulebloat.

>> No.7188471

>>7177226
She could work with Watoto to make awesome things with shrooms, Watoto made a bomb that blasted a whole demonic tree, imagine if Yuul investigated it to make some better bomb? Also she could pour acid in the malk fish on the party.

>> No.7189185

>>7187942
if they are really adamant to use dnd because it's the more popular would be a shame, being vtubers I am sure Call Of Cthulhu would be better, weebs specially vtubers audience, know how popular CoC is in japan probably.

also being a bit off-topic, why the fuck is it so hard to find someone shitting on dnd outside of 4chan?

>> No.7189279

>>7187555
>Based on what we know, do any of the NijiEN have anything resembling GM experience?
They would if my app to the male Niji opening made it in. But it won't.

>> No.7189309

ive had a malicious idea of HoloEN x Oneyplays fanart Should i do it?

>> No.7189374

>>7189309
I have no idea what you're scheming but I'm all for it

>> No.7190089

>>7183412
>Which seems like it totally defeats the purpose of HtV
"Live and let live" as an attitude is not uncommon for Hunters. Ascending Ones are all about that, and quite a few other organizations do not really care about hunting down supernatural creatures that stay clear of open predation.

>> No.7191435

>>7189185
That'd be ideal, they don't even need to play a full blown supernatural monster mash story with CoC, a bunch of fanmade modules in JP are very contained in their horror and could work great for newbies.
People outside 4chan shit on it too, just not as loudly as /tg/ does. Shit, a lot of people on twitter agree on the dumb way D&D became the face of the hobby while not being approachable to beginners while trying to reinvent itself without killing the sacred cows.

>> No.7191855

>>7187555
>Based on what we know, do any of the NijiEN have anything resembling GM experience?
0

>> No.7195272

>>7191855
Well, that sucks.

>> No.7197967

>>7191855
>>7195272
Being GM is not /that/ hard. I started being one after being player for like three sessions. But then again, I watched 100s of hours of professional GM, including his lectues/tutorials.
If one of them were willing to do so, had passion behind it, at least liked the setting and knew the rules, and maybe watched good piece of GMing they would be good. Not great, but good.
Or they can just got somone better like OnCallGM.

>> No.7201741 [DELETED] 

>>7181414
Yes, and not always. It's not super complicated but there are a lot of layers to this. There are basically 5 ways to become supernatural in some capacity. In order of strength you've got Major Templates, Lesser Templates, "Micro" Templates, Endowments, and Supernatural Merits. All but the first one are viable options for Hunters, and the latter 2 are basically expected in Tier 3 (Conspiracy level) Chronicles.

First up you've got Major Templates. These are your other gamelines, Vampires, Werewolves, Mages, Demons, Changelings, etc. All of these of things are mutally exclusive within this category and for all lower categories. So a Vampire cannot become a Werewolf, can't get another template, can't learn Endoments, or Supernatural Merits. The last one has some exceptions, there are rare ways for Major Templates to learn Supernatural Talents but if they exist for a given Template they're costly. If a character is, or has access to, something lower on this list they can (in most cases) become any Major Template. If that happens they lose access to all of their abilities granted from those categories, and will be reimbursed the XP to spend elsewhere. These creatures are thus incapable of being Hunters proper, but they do occasionally work with them. Exactly what that looks like will depend on the Template and faction in question, but outside of exceptionally dire circumstances (AKA, a Contagion Chronicle) you won't see a Major Template join a Compact or Conspiracy, and even if they do they won't be able to rise to the same rank as mortals.

Lesser Templates are things like Dhampirs, Ghouls, Wolf-Blooded, Proximi, Demon Blooded, or Fae-Touched. Typically these are tied to Major Templates in some fashion, either derived power from the same source or being created by them. The major distinction here is that Lesser Templates, much like Major ones, acquire powers of a category regular mortals can't. Which is to say things that aren't Merits. Although Lesser Templates often have access to a unique set of Merits as well as their other abilities. Unlike Major Templates they are able to acquire abilities from the lower categories, and often it's possible to be multiple Lesser Templates at the same time. Some of these are natural fits for being a Hunter, or could even have been created for that very purpose in the case of a Dhampir, but others tend to be a bad idea. Ghouls are bond and addicted to their vampire domitors, which means they're often going to have motives past the Vigil, so most Hunters would be wary of these types, if they know enough to be wary.

Micro Templates function as above but with three major differences. Firstly, they all work off of a selection of Merits, typically beginning with a singular Merit that unlocks more. Having the first Merit makes you part of the template, and the rest allow you to increase your power or learn new ones. Next, they're not really related to other supernaturals in a meaningful way. Finally, not all of these are actually supernatural at all. So what this means is you've got a big mix of Micro Templates. Things like Atariya, who are supernaturally lucky, Skintheives, who perform rituals to shapeshift, but also stuff like Lost Boys, who are just very very cool cyborgs. Like Lesser Templates these go either way too, they might end up being a great ally or a dangerous foe.

Endowments are a Hunter only power set. Each Hunter Conspiracy has its own set of Endowments it grants its Hunters access to. As with Micro Templates there can be supernatural or mundane in nature, but a supernatural Endowment doesn't necessarily make the Hunter supernatural. The Advanced Armory or Task Force: VALKYRIE is merely technology, with the occasional dash on magic, where as the Relics weilded by the Aegis Kai Doru are mostly just magic but you don't need to be magic to use one. But then you've got things like the Lucifuge's Castigations which draw on the Hunter's infernal bloodline to summon demons and hellfire. You've also get the Thaumatechnological Surgery of The Cheiron Group, which is basically taking parts of monsters and implanting them into hunters. Maybe you want the ligaments and tendons of a vampire in your legs to allow for superhuman speed, or have your hand replaced with a that of a hanged man (after it's been pickled, of course) to be granted a strange mesmeric power. Does that make you supernatural? Hard to say, but Endowments come in a plethora of shapes.

Finally we've got Supernatual Merits, and theses are basically just any standalone magical ability you can think of really. Telepathy, Animal Possession, Aura Reading, being a Medium, Omen Sensitivity, Psychokinesis, and so on. Pretty much all of them provide some edge a Hunter might want on their prey, and each and everyone of them marks them as a supernatural of some capacity. Most Hunters won't bat an eye at this sort of things, they've seen worse and likely know someone with a weirder gift.

>> No.7201851 [DELETED] 

>>7201741
Yes, and not always. It's not super complicated but there are a lot of layers to this. There are basically 5 ways to become supernatural in some capacity. In order of strength you've got Major Templates, Lesser Templates, "Micro" Templates, Endowments, and Supernatural Merits. All but the first one are viable options for Hunters, and the latter 2 are basically expected in Tier 3 (Conspiracy level) Chronicles

First up you've got Major Templates. These are your other gamelines, Vampires, Werewolves, Mages, Demons, Changelings, etc. All of these of things are mutally exclusive within this category and for all lower categories. So a Vampire cannot become a Werewolf, can't get another template, can't learn Endoments, or Supernatural Merits. The last one has some exceptions, there are rare ways for Major Templates to learn Supernatural Talents but if they exist for a given Template they're costly. If a character is, or has access to, something lower on this list they can (in most cases) become any Major Template. If that happens they lose access to all of their abilities granted from those categories, and will be reimbursed the XP to spend elsewhere. These creatures are thus incapable of being Hunters proper, but they do occasionally work with them. Exactly what that looks like will depend on the Template and faction in question. However become something like this will often lead to the others of your kind seeking you out. Outside of exceptionally dire circumstances (AKA, a Contagion Chronicle) you won't see a Major Template join a Compact or Conspiracy, and even if they do they won't be able to rise to the same rank as mortals

Lesser Templates are things like Dhampirs, Ghouls, Wolf-Blooded, Proximi, Demon Blooded, or Fae-Touched. Typically these are tied to Major Templates in some fashion, either derived power from the same source or being created by them. The major distinction here is that Lesser Templates, much like Major ones, acquire powers of a category regular mortals can't. Which is to say things that aren't Merits. Although Lesser Templates often have access to a unique set of Merits as well as their other abilities. Unlike Major Templates they are able to acquire abilities from the lower categories, and often it's possible to be multiple Lesser Templates at the same time. Some of these are natural fits for being a Hunter, or could even have been created for that very purpose in the case of a Dhampir, but others tend to be a bad idea. Ghouls are bond and addicted to their vampire domitors, which means they're often going to have motives past the Vigil, so most Hunters would be wary of these types, if they know enough to be wary

Micro Templates function as above but with three major differences. Firstly, they all work off of a selection of Merits, typically beginning with a singular Merit that unlocks more. Having the first Merit makes you part of the template, and the rest allow you to increase your power or learn new ones. Next, they're not really related to other supernaturals in a meaningful way. Finally, not all of these are actually supernatural at all. So what this means is you've got a big mix of Micro Templates. Things like Atariya, who are supernaturally lucky, Skintheives, who perform rituals to shapeshift, but also stuff like Lost Boys, who are just very very cool cyborgs. Like Lesser Templates these go either way too, they might end up being a great ally or a dangerous foe

Endowments are a Hunter only power set. Each Hunter Conspiracy has its own set of Endowments it grants its Hunters access to. As with Micro Templates there can be supernatural or mundane in nature, but a supernatural Endowment doesn't necessarily make the Hunter supernatural. The Advanced Armory or Task Force: VALKYRIE is merely technology, with the occasional dash on magic, where as the Relics weilded by the Aegis Kai Doru are mostly just magic but you don't need to be magic to use one. But then you've got things like the Lucifuge's Castigations which draw on the Hunter's infernal bloodline to summon demons and hellfire. You've also get the Thaumatechnological Surgery of The Cheiron Group, which is basically taking parts of monsters and implanting them into hunters. Maybe you want the ligaments and tendons of a vampire in your legs to allow for superhuman speed, or have your hand replaced with a that of a hanged man (after it's been pickled, of course) to be granted a strange mesmeric power. Does that make you supernatural? Hard to say, but Endowments come in a plethora of shapes

Finally we've got Supernatual Merits, and theses are basically just any standalone magical ability you can think of really. Telepathy, Animal Possession, Aura Reading, being a Medium, Omen Sensitivity, Psychokinesis, and so on. Pretty much all of them provide some edge a Hunter might want on their prey, and each and everyone of them marks them as a supernatural of some capacity. Most Hunters won't bat an eye at this sort of things

>> No.7201903

>>7181414
Yes, and not always. It's not super complicated but there are a lot of layers to this. There are basically 5 ways to become supernatural in some capacity. In order of strength you've got Major Templates, Lesser Templates, "Micro" Templates, Endowments, and Supernatural Merits. All but the first one are viable options for Hunters, and the latter 2 are basically expected in Tier 3 (Conspiracy level) Chronicles

First up you've got Major Templates. These are your other gamelines, Vampires, Werewolves, Mages, Demons, Changelings, etc. All of these of things are mutally exclusive within this category and for all lower categories. So a Vampire cannot become a Werewolf, can't get another template, can't learn Endoments, or Supernatural Merits. The last one has some exceptions, there are rare ways for Major Templates to learn Supernatural Talents but if they exist for a given Template they're costly. If a character is, or has access to, something lower on this list they can (in most cases) become any Major Template. If that happens they lose access to all of their abilities granted from those categories, and will be reimbursed the XP to spend elsewhere. These creatures are thus incapable of being Hunters proper, but they do occasionally work with them. Exactly what that looks like will depend on the Template and faction in question. However become something like this will often lead to the others of your kind seeking you out. Outside of exceptionally dire circumstances (AKA, a Contagion Chronicle) you won't see a Major Template join a Compact or Conspiracy, and even if they do they won't be able to rise to the same rank as mortals

Lesser Templates are things like Dhampirs, Ghouls, Wolf-Blooded, Proximi, Demon Blooded, or Fae-Touched. Typically these are tied to Major Templates in some fashion, either derived power from the same source or being created by them. The major distinction here is that Lesser Templates, much like Major ones, acquire powers of a category regular mortals can't. Which is to say things that aren't Merits. Although Lesser Templates often have access to a unique set of Merits as well as their other abilities. Unlike Major Templates they are able to acquire abilities from the lower categories, and often it's possible to be multiple Lesser Templates at the same time. Some of these are natural fits for being a Hunter, or could even have been created for that very purpose in the case of a Dhampir, but others tend to be a bad idea. Ghouls are bond and addicted to their vampire domitors, which means they're often going to have motives past the Vigil, so most Hunters would be wary of these types, if they know enough to be wary

Micro Templates function as above but with three major differences. Firstly, they all work off of a selection of Merits, typically beginning with a singular Merit that unlocks more. Having the first Merit makes you part of the template, and the rest allow you to increase your power or learn new ones. Next, they're not really related to other supernaturals in a meaningful way. Finally, not all of these are actually supernatural at all. So what this means is you've got a big mix of Micro Templates. Things like Atariya, who are supernaturally lucky, Skintheives, who perform rituals to shapeshift, but also stuff like Lost Boys, who are just very very cool cyborgs. Like Lesser Templates these go either way too, they might end up being a great ally or a dangerous foe

Endowments are a Hunter only power set. Each Hunter Conspiracy has its own set of Endowments it grants its Hunters access to. As with Micro Templates there can be supernatural or mundane in nature, but a supernatural Endowment doesn't necessarily make the Hunter supernatural. The Advanced Armory or Task Force: VALKYRIE is merely technology, with the occasional dash on magic, where as the Relics weilded by the Aegis Kai Doru are mostly just magic but you don't need to be magic to use one. But then you've got things like the Lucifuge's Castigations which draw on the Hunter's infernal bloodline to summon demons and hellfire. You've also get the Thaumatechnological Surgery of The Cheiron Group, which is basically taking parts of monsters and implanting them into hunters. Maybe you want the ligaments and tendons of a vampire in your legs to allow for superhuman speed, or have your hand replaced with a that of a hanged man (after it's been pickled, of course) to be granted a strange mesmeric power. Does that make you supernatural? Hard to say, but Endowments come in a plethora of shapes

Finally we've got Supernatual Merits, and theses are basically just any standalone magical ability you can think of really. Telepathy, Animal Possession, Aura Reading, being a Medium, Omen Sensitivity, Psychokinesis, and so on. Pretty much all of them provide some edge a Hunter might want on their prey, and each and everyone of them marks them as a supernatural of some capacity. Most Hunters won't bat an eye at this sort of things

>> No.7201952

>>7201741
>>7201851
>>7201903
Bruh

>> No.7201983

>>7201952
I missed an important bit in the first one, then replied to the wrong post. Just refresh to clear them.

>> No.7203272

>>7177226
this pic makes no sense: Yuul is the teammate with the highest opinion of Vic.

>> No.7203375

>>7175322
>not the real one for 2020+
https://www.youtube.com/watch?v=m36uOUSJFjE

>> No.7203764
File: 597 KB, 1500x1920, E7Wij_gVkAASLhm.jpg [View same] [iqdb] [saucenao] [google]
7203764

>>7203272
Two things though, one she flat out said she wanted to try it out on Vic and two she had no problems running him over. Still has a better opinion on her them Tiara though but Vic will be the guy the other three girls will bully in the Bar.

>> No.7204123

>>7187837
I'm not even a numberfag and the thought of the finale of Huntermyth season 1 being on Guras channel made me feel something.

>> No.7204390

>>7185511
Reza Avanluna from the ID branch can DM, and has decent english with some acting range

IDK about timezones and stuff, will it work or nah. He's such a night owl, maybe it can work.

I think there's a rumored upcoming D&D collab but I haven't seen any proof yet.

On another note
Personally I think 5e is a heavier game than people give it credit for. Even though the core rules are simple, there's some degree of "metarules" (as in what are theactually viable choices) during combat that new players need a while to get. Older players can usually find their optimal turn and only need a few seconds to decide (unless they want and need to try something out of left field), while new players can spend several minutes being confused and wanting to try new stuff but the only option ended up being just use a cantrip or an attack. I don't even want them to be super optimized, I just want them to stop eating unneeded attacks of opportunities and healing when they're supposed to be attacking.

>> No.7204524

>>7204123
do we know who's channel ep 2 is going to be on?

>> No.7204603
File: 49 KB, 424x303, file.png [View same] [iqdb] [saucenao] [google]
7204603

>>7179979
>>7182642
Neither, it essentially allows Yuul to make (knowledge) checks on a skill without having ranks in it. Occult might actually make sense, to reflect all the weird shit Oopsie and her have been up to the past few years.

>> No.7204917

>>7204390
I don't play WoD, but WoD without merits and tactics and stuff, just rolling with the basic skills and stats and some situational bonuses is already somewhat watchable, and the character concepts already make good RP material
the players don't need much homework to make WoD work. Although knowing their merits would make it more fun.

Meanwhile D&D with a bunch of players who haven't read is just a few pluses in skills and people asking "what can i do again? how do i to that?" every combat

>> No.7205520

>>7204917
WoD benefits immensely from being "just real life" with added magic and darkness. Also that the setting and system heavily emphasizes roleplay over rolling dice.

>> No.7205814

>>7205520
Having rules that aren't total ass does sure help though.

>> No.7205863

>>7205520
Yeah, Huntermyth has made realize that "Mortal" Chronicles of Darkness is a great introductory system. Ina has legitimately no idea what her merits do but her intro session was still really fun.
I had the impression that WoD was always this dark and brooding setting for people who read too much Twilight, but it's actually quite approachable.

>> No.7205920

Jesus Christ we get it, you want them to use their merits. Every other post is you whining about it. Calm the fuck down.

>> No.7206015

>>7205920
Did you post this in the wrong thread?

>> No.7206059

>>7201903
nice, thanks anon, I'm hoping that watoto will become something else.

>> No.7206192
File: 108 KB, 850x892, watoto-by_tfqr-c2b1eac.jpg [View same] [iqdb] [saucenao] [google]
7206192

hey, this is the watoto Q&A snippet.
https://www.youtube.com/watch?v=99A-sYbD__I&t=01h05m05s

>> No.7206563

>>7205863
You've been duped, the mechanics and presentation really set in for dark and edge, but with most Vampire games I've seen and read at the time, for every 1 game with extensive brooding scenes there were 4 that was just Snatch/Pulp Fiction/Reservoir Dogs/Whatever 90's Crime Movie but with fangs (yeah, From Dusk till Dawn basically).

Introducing players into CofD through Mortals works well, since the supernatural shit is a template you slap on them later. (From Dusk till Dawn, for that matter).

>> No.7206649

>>7205863
Twilight has never been an amazing comparison point for WoD, but CofD is certainly a hell of a lot more approachable than oWoD is. Mortal games would be easy in each, but mortal games aren't a thing oWoD did much with and CofD has a more universal ruleset

>> No.7206842

>>7206649
From my experience it is pretty damn easy to introduce people to vampire by just letting them stat a mortal, and then have them be freshly embraced fledgelings without bonus XP, and just a single discipline dot.
That keeps the complexity very low and has the players on the same knowledge level as their characters.

>> No.7206852

>>7205863
>dark and brooding setting for people who read too much Twilight
If you had said Anne Rice instead of Twilight you might have been right, but nothing about Twilight is dark. Any vampire fiction that has vampires out during the day, let alone in high school, is a disaster.

>> No.7206934

>>7206842
From my experience just standard VtR2e chargen rules are very easy for people to grok. It's not that much about what a standard mortal gets, just 3 dots in Disciplines and a free dot in 1 of 2 Attributes.

>> No.7206971

>>7206563
>>7206649
What intimidated me the most are the various systems in each splat that all make you insane in their own way, which seems a bit heavy for a new role player. I didn't even know there was an option for mortal play
>>7206852
You can tell I never read Twilight, only know its reputation. The emo goth theater kid crowd was what I had in mind.

>> No.7207066
File: 517 KB, 827x470, To this day I still can't believe they actualy got Cruise to play a vampire.png [View same] [iqdb] [saucenao] [google]
7207066

>>7206852
>If you had said Anne Rice
This motherfucker was the inspiration to so, so many shitty Ventrue players, I swear.

>> No.7207180

>>7206971
That's a thing even for mortals, everything has a Morality stat. They're all pretty light-weight though, at least for CofD. Werewolf has a pretty crunchy one but it's also got less to worry about when it comes to Breaking Points for it. Same deal for Mummy. I'd actually argue that for stuff like Humanity, again for CofD, that it's a pretty good aid for RP. You know generally what Humanity means, you'll know what makes it worse, and so you can know how to act based upon that information. The bigger deals are factions, but for something like VtR you can start players unaligned and have them come into contact with the Covenants you've chosen to represent in your setting through play.

>> No.7207239

>>7206934
I don't like VtR, but giving them 3 dots of discipline forces a lot more reading and understanding of mechanics.
Also personally was never a fan of splats increasing attributes

>> No.7207401

>>7207239
It's only reading a handful of extra powers really. Stuff most people will look at anyway, because they'll still be looking at which Discipline is the most attractive to them as a whole. Then again though you were talking about oWoD which dumps a pretty needless amount of shit on you anyway.

>> No.7210495

Okay, watching Ina's RE7 playthrough reveals she is not familiar with biology, chemistry, or biochemistry. This bodes poorly for the usage of Yuul's skills.

>> No.7210776

>>7210495
I don't really think is necessary, but it won't help when trying to pull off some mad stunt.

>> No.7210823 [SPOILER] 
File: 1.09 MB, 2664x3442, 1627527103772.jpg [View same] [iqdb] [saucenao] [google]
7210823

don't peek

>> No.7210847

>>7210495
Well the thing about having stats in games is that you don't actually need to possess the abilities they represent IRL. Sort of the point of them.

>> No.7210917

>>7210847
Yeah, but having some knowledge is usually useful when trying to apply it. The thing is, I don't believe the ST quite has much knowledge in those fields either so she can't really give hints.

>> No.7211047

>>7210495
I don't know if you're aware, anon, but players don't need to know the subjects the character does, a tabletop roleplaying game doesn't require you to do aptitude tests to invest a skill point. In cases like this, you just make up a bunch of science-y names for stuff and wing it, just roll any relevant skills and everyone at the table can infer the rest.
If anything, Ina needs to remember Yuul's merits, not the periodic table.

>> No.7213728
File: 160 KB, 1400x912, 1626912628630.jpg [View same] [iqdb] [saucenao] [google]
7213728

>>7210495
I'm a little shocked that everyone is dogpiling Ina for not utilizing her skills and merits to their fullest potential, because all of them are guilty of it at least once or twice. So far she's used her driving skills as best she can (she REALLY should have burned some willpower in that escape scene), which is truly the most she can do in the given situation. I would like to see those merits and that Academics get put to use, however.

Look at Tiara, she has three points in Empathy, and I can't even think of a situation where that would be used. I've never played Hunter, so I can't say how useful or shit it might be, but my gut is telling me Empathy is very situational. Maybe if the party needed to self-righteously bitch out a bunch of randos on reddit (boy they love using that E word), then I guess Tiara is the girl for the job.

On a more positive note: Yuul has herself armed with a taser. Normally that would mean a Firearms check (1 point for her), but all tasers can be used at melee range without the prongs, which should require a Weaponry check (2 points in that). Is it possible a taser in WoD could utilize either of the two skills at will?

>> No.7214819
File: 26 KB, 960x188, file.png [View same] [iqdb] [saucenao] [google]
7214819

>>7211047
>>7210847
It's always been the paradox of RPG's: How is a player supposed to roleplay a person that far more intelligent than they are. You can get away with some handwaving, but someone without knowledge of the field won't even know when to apply the skill.

For example, would you be able to tell that
>Data analysis on Coronavirus spreading by macroscopic growth laws
is actually a *Physics* paper. Would a rando know that their Physics grad student character might actually have some idea about how epidemics spread?
>>7213728
Empathy is actually *very* useful. It's what you use to determine if you can see if someone is lying and to know what their intentions are. Tiara would've been able to try know if Vic or JChad were genuinely trying to help her or trying to take advantage of her. But Mori never actually explained this to Kiara.

>> No.7214899

>>7213728
>I've never played Hunter, so I can't say how useful or shit it might be, but my gut is telling me Empathy is very situational.
Every WoD Skill is situations but they're all solid, at least for CofD. If you need to figure out someone's intent, tell if they're trying to fool you, calm someone before they escalate a situation, get an idea of their current emotional state (even if they're hiding it), or just interrogate someone then Empathy is what you need. Very useful in most games.

>Is it possible a taser in WoD could utilize either of the two skills at will?
Not RAW, but they won't use rules anyway. Rules are here >>7132466 if you care though.

>> No.7215406

>>7214819
It's computational physics, if someone is picking that field for their PC I'd imagine they'd know a little about what it entails. It's not a field that's most people know about, and it's certainly not a super exciting one so far as Hunters go. It's certainly not a thing that applies to just physicists in general. I get what you're saying, but it's generally not a concern. The Skill is good for what people agree it's good for, and if Ina and Calli think her biochem knowledge is just good for smashing chemicals together to blow shit up then that's what they'll do with it. Doesn't really matter how it works, it matters how they agree it works.

>> No.7215858

>>7214819
Agreed. Her first action during a crafting round was to get a taser and modify it to be stronger. That's the action of a survivalist or engineer, not a Bio/Chem/Biochem grad student. Not to try to identify and exploit broad vampire weaknesses, as a biologist probably would have done. Not to make chemical weapons and firebombs, as a chemist would have done. Not to figure out if it's possible to screw up vampire metabolism, like a biochemist would have done.

>> No.7216009

>>7215858
Yeah, imagine finding out fucking vampires exists and not instantly snapping into research and weapon crafting mode like a killer robot. Shit RP.

>> No.7216257

>>7215858
>>7216009
(am new to ttrpg's)
How lenient can Mori be with Yuul's sciencing then? It seems to be real lenient considering she was somehow able to craft a narc out of cough medicine.

>> No.7216344

>>7216257
nvm mb I didn't read
>The Skill is good for what people agree it's good for, and if Ina and Calli think her biochem knowledge is just good for smashing chemicals together to blow shit up then that's what they'll do with it. Doesn't really matter how it works, it matters how they agree it works.

>> No.7216400

>>7216257
As lenient as she pleases. Ideally as lenient as requires to make the game the most fun. Rules are only guidelines, and while it's usually good advice to follow the rules if they're in the way of the fun you should ignore them. Unless greater fun is to be had in some fashion by enforcing them. Although cough medicine can contain all sorts of things, including opioids, so that one isn't too crazy really.

>> No.7216513

>>7214899
>dex+firearms (ranged) or dex+weaponry (melee)
>ranged version adds 3 successes when the prongs are in
I think whoever wrote this didn't realize all "ranged" models also have a built in melee function. So I guess whenever Yuul attacks with it, she's going to have to specify which mode she's using.

>> No.7216755

>>7216513
Alternatively, providing a combination melee and ranged weapon whose effects stack isn't actually a great idea mechanically.

>> No.7221723

>>7151664
>DnD
Another reason why HoloEN is better than Niggersanji. HoloEN actually chose a relatively obscure Tabletop RPG to do rather than the literal biggest roleplaying game out there.

If Nijiniggers did Exalted or something however, I'd kneel.

>> No.7222216

>>7221723
That reminds me, has Mori played other TTRPGs? After this one is done im kinda curious if she can DM for other ones to help spread awareness on there being more TTRPGs besides DnD.

>> No.7223120

>>7183412
>I feel like Mori left that option open to them, since the whole deal with their cell is "No man, we don't HUNT the supernaturals, we make friends with them :D." Which seems like it totally defeats the purpose of HtV, but whatever.

Hunters range from what hard left wing Americans think cops are like to what apolitical Japanese think cops SHOULD be like.

>> No.7223416

>>7190089
Even major conspiracies would have their hands full dealing with Mython. There are a lots of very heavy hitters in town not even counting the ones that have been only hinted at as opposed to actually seen. A Nexus crawler who controls the local government, multiple True Fae, werewolves, Settites, vampires, possibly a Promethean in the making, a local Hunter cell is barely a speed bump against that kind of power level. Teaming up with the “good ones” is one of the few plausible ways they could survive for more than a day.

>> No.7225926

>>7221723
>a relatively obscure Tabletop RPG
By literally no metric is World of Darkness obscure

>> No.7226674

>>7221723
I mean, Niji EN is supposedly on the moon, yeah? Why not play Traveller? Or Star Trek Adventures? Or any number of space TTRPGs that get overlooked?

>> No.7226746
File: 185 KB, 318x343, 1600034008719.png [View same] [iqdb] [saucenao] [google]
7226746

>>7221723
>If Nijiniggers did Exalted or something however, I'd kneel.
https://twitter.com/GloriousArcadum/status/1420562148208660480
Looks like they're fucked. Heh.

>> No.7227233
File: 82 KB, 1024x582, roll20-orr-report-tabletop-rpgs-1024x582.jpg [View same] [iqdb] [saucenao] [google]
7227233

>>7225926
>By literally no metric is World of Darkness obscure
A few things you literal smokestack retarded newfag.

Old World of Darkness was indeed popular...in the 90s. These days the overwhelming majority of all tabletop games played is D&D, followed by Pathfinder followed by Call of Cthulhu. Look at pic related. 1.12 percent for Old World of Darkness AND New World of Darkness AND Chronicles of Darkness. Out of that 1.12 percent, Vampire the Masquerade is leaps and bounds more popular than any of its contemporaries.

Second, 'World of Darkness' is at least 3 - 4 distinct fucking systems with a myriad of editions, nor is it the game they're playing. They're playing Hunter the fucking Vigil you cretin. In the rare case that your average fa/tg/uy knows there's a game called 'Hunter', they're probably going to think it's Reckoning because of the Xbox game.

Third, the guy said 'relatively', which is totally correct unless you're a total poseur. Neck yourself.

>> No.7227296
File: 239 KB, 1920x1080, 1615212032821.jpg [View same] [iqdb] [saucenao] [google]
7227296

>>7226746
So none of those guys know how tabletop works and instead of learning one, even a piss easy one, they're going to get this fat chode to handhold them?

>> No.7227422

>>7226746
Maybe they say no? I hope they say no.

>> No.7227463

>>7227296
I checked a clip of her talking about DnD. The Niji he tweeted at said she has played before and wants to DM, but she's very inexperienced so at the very least it'll be soul or schadenfreude. They might just take the easy way out, who knows.

>> No.7227529

>>7227463
I enjoy the friends DMing for friends so much more than these soulless professional DMs. I really hope they ignore him

>> No.7227640

>>7227529
This. 'professional DMs' are a total meme, even the ones that are very experienced. Tabletops are best when the group dynamic is great. Even if she is playing regular old D&D I hope she does it herself.

>> No.7227981

>>7227640
there should be a specialized GM vtuber at least to get others some experience before they try running their own games. Like a super chuuni cloak and hood kind of girl with good acting/voice range.

>> No.7228044

>>7227981
>inb4 they ask Mori/Fubuki to come over

>> No.7228226

>>7228044
Mori is a much better GM than I expected. Better than me anyway. Never seen a FBK game.

>> No.7228917

>>7227233
I still don't understand why CoC is that big.

>> No.7229100

>>7228917
Bitches love Lovecraft.

>> No.7229119

>>7227233
Man, I wanted HoloEN to try Warhammer Fantasy Roleplay somewhere down the line but now GW is being extra dickish. Sucks, man.

>> No.7229148

>>7227233
Really surprised to see Warhammer at only 1.24%.

>> No.7229244

>>7229148
I'm not. That shit is costly.

>> No.7229258

>>7229244
The RPGs, which is what those numbers are about, aren't any more expensive than any other RPG.

>> No.7229291

>>7227233
Imagine being this upset over RPG numbers. Chill out, nobody thinks you're a badass, anon.

>> No.7229344

Having a newb gm run a game with new players especially in D&D would be horrible streaming content. Do guys remember your first campaign? Not just constantly looking stuff up but flat out forgetting things or getting the rules wrong for weeks/months/years? The back seating would be insane.

They really need a very experienced GM to make a D&D newb campaign worth watching. WoD Hunter is actually really good for a newb campaign and even if Mori isn’t super experienced she puts in the work and I’ve been shocked how well she’s done so far. But as anyone who’s made a fresh campaign knows it’s a ton of thankless work. If you don’t love it, it usually shows. People will compare it to CR or Mythbreakers instead of their usual weekend session fair or not.

>> No.7229470

>>7227529
You can be a "professional GM" and not sellout/soulless. It's just that many of those types get so far up their own ass that it becomes a job and ultra generic for everyone involved. They get hooked on money/views/numbers instead of genuinely enjoying the hobby. Arcadum is the worst type of faggot for this very reason. He prides himself on "bringing people into the hobby" when all he's doing is riding other's coattails and providing a meaningless experience that ultimately ruins the perception of the hobby.

>> No.7229521

>>7229119
Warhammer is almost as niche as WoD and the Barrier to entry to the lore is basically a cliff. Unless we get a Holo they happens to paint minis combined with GW being cunts in general, that’s a tough one man.

>> No.7229550

>>7229521
Not at all, I've played WFRP with newbs, it's all pretty simple to grok. You really don't need to know much about the setting because the characters you play in WFRP are likely plebs that don't know much about it either.

>> No.7229585

>>7229344
An experienced GM is good, yes. But I'm so fucking sick of Arcadum acting like he's the best thing out there for streamers wanting to try TTRPGs. There are so many indies and other GMs that can run a much more engaging and rich experiences in addition to other systems than D&D shit. But because Arcadum's community is a fucking cult, the Niji girls will get harassed and otherwise spammed until they join Arcadum. Which is a fucking shame.

>> No.7229615

>>7229470
I've honestly not seen any English speaking ones. The few good professional GMs I've seen are a couple JP ones and a German one.

>> No.7229673
File: 554 KB, 2048x2048, hukeweb-937178905676353537-20171202_233717-img2.jpg [View same] [iqdb] [saucenao] [google]
7229673

>>7229521
Huke for Holostars

>> No.7229776

>>7229615
I'd shill myself but the last thing I want is some rabid Arcadum fanboy reading my last comment and going on a twitter tirade for criticizing the fat, chair-breaking faggot. I also don't have the greatest of live view count, but 160k total views on YouTube should mean something, right?

>> No.7229807

>>7229585
I mean does he have any competition? Seems like a very small niche. But yeah part of the reason I’m hopeful for Mori’s campaign is she’s obviously a giant WoD dork. She ran Geist campaigns. I’m willing to bet more people have watched Mythbreakers than have played Geist in history.

>> No.7229843

>>7229291
Take your L and try not to cry about it.

>> No.7229847

>>7214819
Empathy is super situational since you can also use subterfuge to detect lies and subterfuge is super useful in many other things like lying yourself.

>> No.7229886

>>7229807
I'm willing to bet there's more people in Mythbreakers than have played Geist in history.

>> No.7229888

>>7229843
They say, writing a vitriolic essay because someone said WoD was popular.

>> No.7229911

>>7229673
Holy shit. But that’s what I mean! There’s actually a lot of crossover with artfags/Gunpla/Warhammer. If Ina said she had done some mini painting I wouldn’t be shocked at all and the few girls in the 40K fandom seem to love the fiction/books/write weird blood angel fanfic. So as unlikely as it might be a Holo who knew about and liked 40K isn’t totally impossible.

>> No.7229946

>>7229807
There's all manner of VTubing GMs out there. All Arcadum has going for him is that he has numbers. But since that's all that matters to corporate and number-chasing streamers, they sign up with him all the same. His single claim to fame was being noticed by MOONMOON. Something like that is all any of these other GMs need to blow up big, if not bigger.

>> No.7229950

>>7229344
Not really, a newb gun running with newb players can be a lot of fun...so long as you're not running a super complex system. They should do something simple but fun.

>> No.7229975
File: 702 KB, 1879x2360, 1519463602132.jpg [View same] [iqdb] [saucenao] [google]
7229975

>>7216257
Mori is running this like some Scooby Doo scenario. They can do stupid cartoon shit all the time. I was expecting more serious horror tone instead they have fucking Exp potions to level up and can craft magic sonic guns or get car parts from dismantled TV.

>> No.7229986

>>7229847
Subterfuge is in no way a substitute for Empathy, and the only real overlap it has is detecting lies and that's not exactly the most important part of Empathy.

>> No.7230006

>>7229888
NTA but you got blown the fuck out, sorry.
>>7229946
He has a wiki.

>> No.7230058

>>7230006
>He has a wiki.
So does Chris-chan. Though arguably Chris-chan's is of higher quality.

>> No.7230086

>>7229975
Sonic weaponry isn't magic, hell it's even part of TFV's kit as the screamer pistol.

>> No.7230093

>>7221723
Mori is playing WoD but she's not playing it like WoD should be played at all. It's too cartoony and video game like. No wonder Paradox people don't really care about this at all. If anything it's making people new to WoD get wrong impression about it.

Also I don't really like DnD but I had plenty of good DnD games with good DMs that played it way better than what Mori is doing.

>> No.7230154

>>7230093
Have you ever played WoD? She's in no way playing it incorrectly, get your badwrongfun shit out of here. WoD is full of dumb gonzo shit and there is no correct tone or style for RPGs bar ones that aren't fun or fundamentally break the game. This is fun and hasn't broken anything.

>> No.7230171

>>7229148
Warhammer systems are utter trash mechanically. It's best to play that setting on Gurps or Savage Worlds than using the official games.

>> No.7230172

>>7230093
>it's too cartoony and video game like
Chronicles of Darkness is pretty much written like a fucking video game and has all the specific terminology of one to go along with it. Besides, Mori is doing pretty fine and listening to a career nogamer is probably going to make it worse for everyone involved.

>> No.7230214

>>7230093
The only reason Paradox doesn't give a shit is because they defacto don't care about CofD, they care about wringing V5 dry and bloating up other shitty OWoD gamelines with shitty video games.

>> No.7230286

>>7229986
Detecting lies and deception is the most useful part by far. Knowing what some guy is feeling is completely useless most of the time. Better just put those points in persuasion.

>> No.7230299

>>7230172
That's about as dumb as what the other Anon said too, anon.

>> No.7230341

>>7230086
Real sonic weapons don't work the way Watoto's gun work. It's pure magic.

>> No.7230343

>>7230214
>>7230093
What the fuck do you people want Paradox to do?

>> No.7230383

>>7230341
It's also a game and very little of anything works like anything IRL. This isn't a simulationist realism wankfest.

>> No.7230386

>>7230154
I played vampire for years. Her games are way too goofy and full of cartoon physics.

They are fun to watch but I wouldn't want to play with them.

>> No.7230428

>>7230386
Yeah, YOU wouldn't. Just because it's a bad fit for your tastes don't mean she's doing something wrong. Projecting your own expectations of how things should be done onto other groups is pointless.

>> No.7230435

>>7230341
It really ruins my suspension of disbelief when Watoto uses his magic sound gun to shoot vampires and fairy huntsman.

>> No.7230458

>>7230435
>In a world where supernatural bullshit exists, a sound gun is where anon draws the line

>> No.7230500

>>7230428
Nope. She outright uses skill and merits wrong. Among other rules. It's her game and she can do whatever she thinks is fun but compare the atmosphere in her games to official WoD video games or books for example.

>> No.7230515

>>7229776
Consistent 100 views alone is BIG. Don't let anyone tell you otherwise.

>> No.7230532

>>7230435
Not the point. Do people in Walking Dead create laser guns from scrap?

>> No.7230546

>>7230500
Yeah, and rules mistakes aren't the same as tone or style.

>> No.7230565

>>7230343
I want Paradox to stop denying CofD pitches. They've been doing that for a fucking while now and it's getting really annoying.

Oh and let Mori use the Onyx Path dice roller. Seriously what the fuck is up with that?

>> No.7230579

>>7230435
>>7230458
Setting having fantasy stuff means it should also have cartoon physics? So you think Yuul should be capable of building tanks and space rockets too?

>> No.7230580

>>7230500
Shut the fuck up meritfag. Rule 0. There is no wrong style of play/game as long as you're not literally sacrificing IRL babies on an alter.

>>7230515
I do have that at least on YouTube, yes. Which makes sense given that the best way to watch TTRPG content is there and not on Twitch. Twitch view count is a steady 16-23

>> No.7230600

>>7230299
Anon, they've literally said multiple times that they try to systemise it like a Video Game because it works and helps new players learn the system with confidence.

>> No.7230615

>>7230532
The commercials show people running around in bright red space suits or some shit

>> No.7230644

>>7230615
You'll have to cite a source for that, but CofD's books aren't written any differently to any half-decent RPG with a layout that isn't ass.

>> No.7230681

>>7230580
Yes she can play however she wants but I guarantee you that Paradox people watching this were rolling their eyes at stuff like experience potions.

>> No.7230756

>>7230681
>paradox people
dude, paradox does not give a single fuck about CofD. you are projecting majorly here.

>> No.7230762
File: 354 KB, 1301x2000, designed and built during the zombie apocalypse btw.jpg [View same] [iqdb] [saucenao] [google]
7230762

>>7230644
>CofD's books aren't written any differently to any half-decent RPG
Beast: the Primordial would like a word

>> No.7230764

>>7230681
Potions make a lot more sense than just randomly handing out XP to be dealt with OOC. And you're a fool if you think Paradox at all looks down or scoffs at seeing their game played and streamed to thousands.

>> No.7230771

>>7230580
I will say that the loose rules on merits is confusing her players too as they're not sure when or how to use them. I think Mori just needs to do some more reminding and guidance to remedy it.

>> No.7230778

>>7230681
Nobody at Paradox cares. They probably don't even know the rules of CofD, not like they have a hand in writing it. Just chill out, it's totally fine how they're playing. It's not hurting the hobby.

>> No.7230808

>>7230762
We don't talk about Beast, anon. You know that.

>> No.7230848

>>7230764
I guess, but Beats aren't random. You get them for pretty logical things, any sort of hardship gets you a Beat really.

>> No.7230952

>>7230286
IDK Anon, kinda just sounds like you've been playing a weird chronicle to me. Knowing why someone is doing something can be as important as knowing what they did. Knowing what someone's emotional state is helps in basically every aspect of dealing with a person, from manipulating them to act how you like, getting extra information from them, or deescalating a dangerous situation. All great stuff for a Hunter, especially when dealing with unstable monsters. Then you've got shit like Empath, which is one of the best social maneuvering Merits, and Peacemaker which can literally end supernatural rages like a Vampire's Frenzy. On top of that it's what stuff like Laying on Hands, Medium, Telepathy, Mind of a Madman, and Numbing Touch key off of. All of those are really solid. Empathy is great, Subterfuge is great, but they're not interchangeable.

>> No.7231099

>>7230565
>I want Paradox to stop denying CofD pitches.
Do you have a single source for that outside of your head?
>Oh and let Mori use the Onyx Path dice roller. Seriously what the fuck is up with that?
Onyx Path has a diceroller? I literally don't know anyone not just using roll20, which they are doing now

>> No.7231125
File: 20 KB, 415x119, file.png [View same] [iqdb] [saucenao] [google]
7231125

>>7230771
Lose Merit effects are by the book at least. "Danger Sense" is just a +2 to detect ambushes but one of the sample scenarios give it this effect

>> No.7231255

>>7231099
Rich T has said as much, something along the lines of "If you want more CofD books, talk to Paradox". But I don't know why you'd have trouble believing it, Paradox has to okay pitches and it would be fucking insane for OPP not to make CofD books given how well they sell.

>> No.7231273

>>7231125
Loose* merit rules

>> No.7231278

>>7231099
>Onyx Path has a diceroller? I literally don't know anyone not just using roll20, which they are doing now
Roll20 is pretty shit for dicepools compared to the Onyx Path diceroller.

>> No.7231318

>>7231125
Yeah, I'm coming at this from a total newbie's perspective, so it's definitely possible I'm off base. It just feels a bit frustrating when it feels like merits aren't being used when they should. But, this is all just new player mistakes I imagine.

>> No.7231359

>>7230579
A makeshift tank A-team/killdozer style? Absolutely. Yuul isn’t building Falcon 9 but a hobby rocket that reaches space, sure. People have done these things in reality much less WoD

>> No.7231405

>>7231278
If they'd use the sheet instead of a macro they wouldn't have much issue. It's not that Roll20 is bad with pools, it's just bad with macros. They'd probably be better off with Foundry though, I'm pretty sure that has a solid CofD sheet and is what they were using prior.

>>7231318
The biggest issue is they've fallen into a classic RPG pitfall. They've decided to offload the entire of the rules to the GM, which is both selfish (if understandable) and causes issues like this. Nobody has read their merits, so they haven't come into play when they should, because they just don't know what they do. They're on R20 now, and could use a sheet to just paste in their merits. Plenty of space for it there.

>> No.7231470

>>7231405
I think Mori's plan was to use Foundry but for some reason that changed

>> No.7231537

>>7231405
The Roll20 sheet would just complicate things further. It is absolutely terrible in terms of formatting/layout and would cause more delays and harm than it would help. As for offloading onto the GM, what do you expect? For most of them it's their first TTRPG. And it's not like they have the time to read the books cover to cover.

>> No.7231581

>>7229521
>the Barrier to entry to the lore is basically a cliff.
"WHF is a fantasy setting with 16th century gun powder weapons. Magic manifests in two ways, one being 8-fold split energy flows corresponding to various natural aspects and warp stone, which mutates and twists you which many evil factions use. The main pantheon consists of 4 + 1 gods of questionable to outright evil alignment, forcing people to rely on themselves rather than divine aid. There is a conspiracy of evil rat men that seeks to swallow civilization whole".

That's really all you need to know in order to make a character.

>> No.7231618

>>7229148
>Really surprised to see Warhammer at only 1.24%.
It's a fairly antagonistic set of systems that tends to focus primarily on violent solutions, and people that want that usually just play OSR.

>> No.7231655

>>7231537
Why are you like this? Stop being so extreme about everything. It takes literally 2 minutes to look up what merits do, nobody is saying read the book cover to cover. Nobody cares you have a big hate bone for the Roll20 sheet and think your way is the only way of doing things.

>> No.7231675

>>7231581
>The main pantheon consists of 4 + 1 gods of questionable to outright evil alignment, forcing people to rely on themselves rather than divine aid.
Outside of this bit it was pretty good.

>> No.7231686

>>7230764
WoD has less than 2% marketshare. If you wanted HoloEN to do a dozen 3-4 hour collabs using your product I shudder to think how much that would cost. Six figures at least for sure. It would probably approach seven figures. Or more likely they would just say no since that’s far too much of the schedule locked up with a single sponsor given how hard group collabs are to arrange. What kind of autism of you have to have to think Paradox is anything but out of their minds with happiness that a massive free marketing campaign was dropped in their laps. I’m surprised they haven’t done more coordination but Gura alone dwarfs their entire social media presence. They just need to shut up and reap the benefits.

>> No.7231696

>>7231655
Oh so you're that retarded faggot that doesn't realize how much irony and lack of self awareness they have in their posts. You've clearly never GM'd for anyone or had user interface development experience. You're just a random armchair no-games that foams at the mouth because they're "not playing correctly"

>> No.7231745

>>7231696
They're playing fine. Stop projecting.

>> No.7231762

>>7230093
>video game like.
It's designed for that.
> No wonder Paradox people don't really care about this at all.
Paradox exclusively cares about cWoD, same as CCP Games before them, more precisely Vampire and Werewolf. I doubt they even watched a single stream.
Take your fucking meds.

>> No.7231782

>>7230681
>but I guarantee you that Paradox people watching this
You are so unspeakably out of your depth.
Please. Stop.

>> No.7231792

>>7231745
How am I projecting? You're the one going on about how they're not using merits correctly in every other fucking post you make. It's getting to the point where I'm considering filtering the word so I don't have to see your shitposting.

>> No.7231817

>>7227233
>GeneSYS stuck somewhere in that (Everything Else) category
It hurts bros, they could literally spend an afternoon worldbuilding and have an actual HoloMYTH system to rp in, but nobody wanted to play the FFG system once they took the Star Wars coat of paint off of it (despite being very popular when it had that coat of paint on).

>> No.7231823

>>7231675
Thanks, I try.
I'm certainly better at 40k lore than WHF but that's neither here nor there.

>> No.7231834

>>7231762
>>7231782
>I doubt they even watched a single stream.
Anon at least pretend to not be retarded.
The official WoD channel was literally modded and chatting during the chargen stream

>> No.7231907

>>7231792
The only time this thread I've mentioned it is in the post you replied to. Not everyone on this site is the same, please take you meds.

>>7231823
As a correction then. The main pantheon is 10 gods, and not Chaos. The Emperor also isn't a thing, which is what I'm assuming you meant with +1, that or Malal who isn't a thing in either setting.

>> No.7231983

>>7231907
No I meant the Horned Rat.

>> No.7232022

>>7231834
>the official WoD channel
That's not Paradox. What are you trying to play at here?
Also Paradox are parasites so fuck whatever their take on the lore is. They don't work there. They just own the IP.

>> No.7232034

>>7231983
Oh well that's very niche as gods go then, not really a thing you'd ever expect to deal with outside of a Skaven campaign. It's also not a Chaos God.

>> No.7232073

>>7232022
>That's not Paradox. What are you trying to play at here?
It literally is Paradox. Whitewolf is not a seperate entity, it is entirely part of Paradox.

>> No.7232083

Next session confirmed Tuesday 5PM EDT. Can probably assume its the usual day and time for the rest of the campaign now. https://twitter.com/gawrgura/status/1420753160688193536

>> No.7232098

>>7232083
Time for my biweekly dose of kino

>> No.7232154

>>7231983
I mean where's the difference?
>This unwavering belief stems from the promises made by their horrifically malevolent deity, known by many legendary names, but his most well-known title is that of the God-Emperor. The Emperor is known as the Harbinger of Genocidal Fervor, Insatiable Hunger, and Wrathful Ignorance, the embodiment of all things the Imperium are or ever will be, and whose worship over the stars is both supreme and absolute. Within the cruel hierarchy of the Imperium, the will of the Emperor is issued and maintained by the callous tyranny of the Senatorum Imperialis, an organization that consist of the twelve most powerful Adepta within the Imperium, whilst the thirteenth seat is reserved for the Emperor Himself. It is due to the Council's harsh tyranny that the Imperium remained unified in some shape or form for millenia, for none could ever hope to overcome the legions of warriors the Senatorum has under their iron-fisted rule.
>Out of all the mortal civilizations within the galaxy, no single race, neither the ruthless and hedonistic Aeldari, nor the savage Greenskins can be compared in terms of instability to that of the Imperium of Man. The human race as a whole is extremely divided, often far more divided then any other race known in existence. Such disunion and ruthless lack of cooperation stems from humanity's insatiable need to survive, thrive and reign tyrannical over his other brethrens. To an Imperial, there are no such things as pity, remorse, compassion, or love. There is simply survival, survival in a turbulent society that only spares those that possess the brute strength, extreme fanaticism, and vicious instinct to outmaneuver and kill the opposition, no matter the cost or body count of either friend or foe. Though no matter how divided their race may be, they are nonetheless unified in a single cause: the Last Crusade, where it is said that the humanity's children will swarm across the universe, killing all and claiming all as their own.

>> No.7232165

>>7231762
The fuck are you talking about? No WoD is not designed to feel like a video game. I played that crap for years with multiple GM's and nobody played it like that.

>> No.7232204

>>7231762
>>video game like.
>It's designed for that
Cite your sources

>> No.7232276

>>7230764
Potions make no fucking sense I never saw anybody do anything this stupid in 20 years of my TTRPG experience. Ever. In any system.

Experience just represents your character gaining new skills. Adding dumb crap like experience potions makes everything feel less real and more video game like. The entire point of tabletop is that you can do this better than in video games.

>> No.7232305

>>7232276
>20 years of my TTRPG experience
And yet none of it was outside of your basement. Otherwise you'd know this is a very common thing when dealing with noob players.

>> No.7232307

>>7232276
>Experience just represents your character gaining new skills.
Yup
>Adding dumb crap like experience potions makes everything feel less real and more video game like.
Sure
>The entire point of tabletop is that you can do this better than in video games.
Oh and you ruined it.

>> No.7232338

>>7231359
People did those things after months of preparation not 5 minutes and one dice roll.

>> No.7232393

I legit can't remember how the sound gun worked. Someone explain it to me?

>> No.7232428

>>7232305
I played with noobs. I played with randos on cons. I played with teacher GM where half of the group were kids who never saw TTRPG before. Stop projecting faggot. You are probably the one who never actually played anything.

>> No.7232438

>>7232305
NTA but for heaven's sake don't be that guy and go YOU NEVER GO OUTSIDE LOL on 4chan of all places.
Also personally I've never seen this. I don't really see the need for it. Experience potions that is. Not potions in general.
So I gotta ask this outright before we get lost in the plot so long it spills into the next thread: Which problem do experience potions solve at your table or the tables you've witnessed, be that digitally or IRL?
Be it a mechanical problem or a narrative or, and may i be excused for the somewhat newspeak term, gamefeel one.

>> No.7232541

>>7232305
Yeah, just joining the chorus of "I've never seen this" too. If it's common I couldn't really find anyone talking about it from a quick Google, so it does sound a little like you're making it up to simp. If you use it and it works for you that's grand, but it certainly doesn't seem like many people are doing it.

>> No.7232555

>>7232428
>Look I said the projecting buzzword again!
>>7232438
It's a simple way to provide an IC reason why your character suddenly has new abilities/knowledge/skills. So instead of your Barbarian going to sleep and suddenly knowing the entire works of Xanathar you have a narrative reason for it. Is it silly? Sure. But it's also far easier for noobs to comprehend that approach than saying "you have Y XP. Spend it on whatever" and then never addressing why there was that improvement IC.

>> No.7232579

>>7232165
>>7232204
NWoD runs better than OWoD BECAUSE it's designed like a video game with specific Conditions, terminologies and little natural room for "mummy may I". Stop getting so fucking butthurt over this.

>> No.7232617

>>7232276
I haven't seen anyone do this stuff with potions before but I think it's a novel enough idea that might be building into the story Mori wants to tell. I have no idea why alchemical elixirs that improve your experience is less believable than randomly becoming a peak human over the course of a few weeks. Stop crying about it.

>> No.7232638

>>7232555
Except that the in-character reason is pretty much always taken care of. Especially in a game where you're expected to put the narrative first.

>>7232579
No one is butthurt, just cite your sources. Things like Conditions are used in myriad RPGs, so that's not really an indicator of video game-ness. I really can't think of any specific terminology that's video gamey either. What terms are you thinking of?

>> No.7232802

>>7232083
>>7204524
>>7204123
Fuck that's disappointing honestly.
Ending on Gura's would've been beyond perfect.

>> No.7232827

>>7232638
Mori isn't going to hamstring herself to training times, lol. also nta but I can see where he's coming from. cofd is VERY systemised compared to old world of darkness. wouldn't call it 'video gamey' except for a few major templates where it really does feel like it could transition seemlessly to having a cumbersome UI

>> No.7232890

>>7232802
It's not necessarily on Gura's channel next week, she was just the first to put out a schedule.

>> No.7232908

>>7232555
>So instead of your Barbarian going to sleep and suddenly knowing the entire works of Xanathar you have a narrative reason for it.

Nobody actually does that. When you are advancing your character it has to make sense. Even fucking DnD books say that. You can't suddenly learn magic out of nowhere or suddenly get expert knowledge from zero.

So you either never played or only played with idiot GMs.

>> No.7232962

>>7232579
That's more of board game stuff than video games.

>> No.7232969

Just stop replying. Hell, don't even make a new thread for a while. It's clear this no-games retard is just going to shit it up.

>> No.7232977

>>7232827
I didn't mention anything about training times. That's mostly because oWoD is a jank mess than anything to do with CofD really. It's not any more "systemised" that a whole load of RPGs.

>> No.7233003

>>7232827
WoD is one of the least video game systems I played. DnD is much more like a video game especially with it's HP system. Hell, 4e was literally WoW.

>> No.7233167

>>7233003
>Hell, 4e was literally WoW.
Opinion invalidated.

>> No.7233168

>>7232827
It's systematized because that became a trend in game designing. Everything from DnD through Savage Worlds to Genesys does that. It was born from cards FFG and DnD 4e started using. People realized fast it makes things simpler. It has nothing to do with video games.

>> No.7233194

>>7232555
>It's a simple way to provide an IC reason why your character suddenly has new abilities/knowledge/skills. So instead of your Barbarian going to sleep and suddenly knowing the entire works of Xanathar you have a narrative reason for it.
TA here, I... feel like this 'solves' an issue that should never ever EVER occur at the table in the first place.

>> No.7233203

>>7233167
It even had the trinity for Christ's sake.

>> No.7233252

>>7233194
It solves nothing and ruins the atmosphere since you are reminded by GM that all of this is fake. I was really disappointed when Mori did it. Game was still fun but that's mostly because those girls are just fun together.

>> No.7233323

>>7233203
It didn't have a trinity, it had a quaternity. Y'know that thing that has been pervasive in RPGs since their inception? Leader, Defender, Controler, and Striker AKA Cleric, Fighter, Magic User and Thief.

>> No.7233387

>>7233252
Pretty much.
There were (as has been discussed to death) a fair few oddities, issues and mechanical foibles, but while far from a dealbreaker I still regard this decision as the single worst one across this entire campaign so far.

>>7232969
>Hell, don't even make a new thread for a while.
I wish people still had the discipline for that. Back in the day it used to be that these things eventually achieved some sort of self regulating equilibrium but since a few years people make generals just for the sake of having a general/to stick it to [group] and it's led to rather negative results.

>> No.7233403

>>7232977
Training times make so sense in the first place because most of the time your character is not learning something from 0% to 100%.

>> No.7233452

>>7233323
It's called holy trinity since forever. CC/leader don't deserve it's own spot. And 4e was a massive fuckup anyways so no point taking about it.

>> No.7233525

I feel like I am reading someone saying their burger is ruined because the bun doesn't have sesame seeds.

>> No.7233526

>>7233387
I think the biggest problem is how they are basically reality warping by using skills. Good perception roll shouldn't make lighters appear out of thin air. TV parts won't help you fix a car engine no matter how good you roll.

>> No.7233574

>>7233452
>It's called holy trinity since forever
In MMOs, but RPGs have had the quaternity since OD&D. Which pre-dates MMOs by a fair bit, and is also largely responsible for them. As D&D is a primary influence on CRPGs, which lead directly to MMOs. Since OD&D its been an RPG mainstay, and its still a thing used to this day. 4e did in no way invent it, nor did it crib from the trinity. It was just a thing that has almost always existed in the medium.

>> No.7233644

>>7233526
>Good perception roll shouldn't make lighters appear out of thin air.
While I agree, it's basically never worked like that. Nothing appears out of thin air, you just happen to find it. If you do a shitty roll the lighter still exists, you just don't know it exists. It's like how searching between the coach cushions doesn't make change appear, you just happen to find change that is always there. The narrative of RPGs is mutable because of this, Calli might add things into a scene that wasn't intended to be there because of a good roll, but it was always there in-universe.

>> No.7233651
File: 207 KB, 1280x720, AAAABXnFypE6OpHdYJDKdfSDLgphcyTK0NG4Kt37Qa22wr0hw-UxhoNVsJGE7SjjV4cDige_Sk5CjBpj-OAqhhrIT2Tw3igO.jpg [View same] [iqdb] [saucenao] [google]
7233651

>>7233525
It's a matter of expectations. WoD can be funny and goofy but most of the time is serious and dark. Mori is running it more like a comedy.

>> No.7233668

>>7233387
I kinda don't even really know what people are complaining about. Outside of like 2 or 3 posts all this discussion has been fine.

>>7233651
And this is fine.

>> No.7233679

To be honest I raised an eyebrow at the Experience Potion part. At fist I thought it was weird because what happens if they "run out" of "potions" while on the field, do the characters just not gain any mental/social/physical changes from what they've been through? Then I came to the conclusion that it's to relate to Madam M's bar and become like a hub in a videogame, or because she has a boner for Va-11 Hall-A. It's a two-way street I feel, because while it's nice that Mori is giving flavor to a somewhat non-tangible mechanic, she's also dealing with completely new players and I wouldn't be surprised if they end up getting confused about it.

>> No.7233695

>>7229119
While as any fa/tg/uy would tell you geedubs are bunch of chronic retards, they are not that fucking retarded to ban streaming Warhammer RPG (I hope). But if they squat the WarHams then we will know the depths of thier idiocy.

>> No.7233715

>>7233526
>I think the biggest problem is how they are basically reality warping by using skills.
At times ya. Though it's not always that egregious.
> Good perception roll shouldn't make lighters appear out of thin air.
Well it could in FATE RPG but that's beside the point.
> TV parts won't help you fix a car engine no matter how good you roll.
I mean that really depends on what's broken. If it's the spark plugs or something in that vein it could.

>> No.7233763

>>7233679
>hen I came to the conclusion that it's to relate to Madam M's bar and become like a hub in a videogame
Which makes no sense because they have no place to meet up without getting harassed anyway, there's a noticeboard and they need a trillion different things constantly.
They'd have a hard time succeeding not being there at least once every two sessions if not multiple times a session.

All of their stuff is there. There's no reason to add more stuff.

>> No.7233800

>>7233644
Yes but that's now how it was played. Watoto magically getting petrol for fire breath is also a good example.

>> No.7233835

>>7233800
I can't remember exactly how it was phrased. I don't recall it being literally like "a lighter magically appears" though. Feel free to timestamp stuff if you care though.

>> No.7233837

>>7233695
They killed Warhammer Fantasy right during the release of their first Warhammer Fantasy video game (Vermintide) in aeons and while another one (Total Warhammer) was at the very least planned.
They are that stupid.

>> No.7233881

>>7233837
But they launched AoS, which despite what you might think, is selling exceptionally well. WFB wasn't killed off for no reason, it just wasn't selling. Even if that was their fault they still made the right call to scrap it and relaunch, business-wise.

>> No.7233973

>>7233835

https://youtu.be/2970h417AzI?t=11201

It really is confusing. They also somehow transferred the petrol from car's tank to Watoto's mouth.

>> No.7234027

>>7233881
AoS is selling much worse than you think. They are already relaunching classics WFB.

>> No.7234060

>>7233800
The petrol came from the van they were riding in. It's the lighter that seemingly magically appeared, but it's easy to justify Watoto having it one his person

>> No.7234140

>>7234027
And not killing of AoS to do it. It's okay for a game you don't like to do well. I ain't gonna play it, I don't know why you have to be such a sperg about it. AoS doing well means they can make WFB again, a thing that generated so little profit they killed of the entire ranged. It's also letting them do some cooler niche games.

>> No.7234145

>>7233763
The problem I have is that she assigned a physical object in the world for it. What if they take forever to return to the bar, are the characters not getting any XP until then? Shit, they got caught in the Hedge on the first session while getting sidetracked from their intended mission, probably the biggest sidetrack a WoD game could get aside from stumbling into a Star Trek-esque wormhole into another galaxy.
Mori did say she'd boost the amount the characters would gain since it's a short Chronicle, but I guess it's also because of this XP Potion thing too. I hope it works out, really, but it looks like an uneeded thing to add on.

>> No.7234162

>>7234060
>The petrol came from the van they were riding in

How? How do you get gas from the tank while being inside? They never mentioned a spare canister or anything.

>> No.7234207
File: 98 KB, 1000x667, 6_How_to_Siphon_Gas_shows_person_with_tube_running_from_fuel_tank_to_their_mouth.jpg [View same] [iqdb] [saucenao] [google]
7234207

>>7234162
Maybe there's an internal port for the gas in the Van

>> No.7234215

>>7234145
If I understood correctly they still get beats as normal, just after each "mission" they get an xp potion for bonus beats

>> No.7234258

>>7234162
I know this is going to sound like a broken record, but "they just winged it".

>>7234215
I'll have to give it a re-listen, then.

>> No.7234281

>>7234215
She already reduced the amount of Beats needed to get an XP, so she could have just made it even less. I kinda don't see what the potion really helps with. Like, they know what XP is if they know with XP potions are.

>> No.7234305

>>7234207
Then say it. Make players search for it. They need to roll perception for completely pointless things but not something like this?

>> No.7234347

>>7234281
It's utterly pointless. I have no idea why she introduced those potions. Maybe so she can boost their exp if they are struggling or something but there are better ways to do it.

>> No.7234368

>>7233973
All you need for that is a hose

>> No.7234382

>>7234347
The only reason I can see for it is as a tie in to the Ascending Ones, but then it's like "why XP potions?". They could have provided literally anything to them.

>> No.7234405

>>7234305
>They need to roll perception for completely pointless things but not something like this
That's definitely fair.

>> No.7234445

>>7234368
Do you really think any of them knows enough about cars to find the port and do the process in 3 seconds? Because it all happened in one roll with no explanation at all.

>> No.7234457

>>7234405
>>7234305
I think a bigger issue is this heavy reliance on Perception rolls has sort of made a lot of Skills worse, and made Investigation basically useless. Not that anyone had that in the first place.

>> No.7234467

>>7234281
Basically making it a quest reward

>> No.7234483

>>7234467
Sure, but you don't need potions to do that. That's just how Beats work.

>> No.7234629

>>7234305
Because the PCs have shit to zero points in Investigation, so Mori has to rely on Perception to compensate.

>> No.7234675

>>7234629
Wits + Literally Any Skill is the way to go for that though.

>> No.7234742

>>7234629
To add, the problem comes up when she has players rolling Perception to a bunch of stuff that didn't really need it, as if you're playing a point-and-click game and type "Look at" in the command list to every object in every new room you're in.

>> No.7234875

>>7234742
Yup. The best rule of thumb is this. Perception is rolled to passively notice something important, Investigation (or any subbed skill) is rolled to actively search for something desired that isn't obviously visible.

>>
Name
E-mail
Subject
Comment
Action