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File: 876 KB, 1767x2048, Scout&Gooruh.jpg [View same] [iqdb] [saucenao] [google]
7021910 No.7021910 [Reply] [Original]

HoloEN TTRPG General

Previous thread: >>6913981

Booru
https://holo.booru.org

Current campaign listed below in chronological order:

Character creation
https://www.youtube.com/watch?v=TPyOZkyIosc
Kiara's character intro
https://www.youtube.com/watch?v=4hB5QuSYBKw
Ina's Character Intro
https://www.youtube.com/watch?v=bXwW-g6P3zI
Amelia's character intro
https://youtu.be/CLvdLn_S4uA [Embed]
Gura's character intro https://www.youtube.com/watch?v=_MiGxbsKyO8
TTRPG Recap
https://www.youtube.com/watch?v=hxvoFyeC-Do

Official Mythbreakers playlist: https://www.youtube.com/playlist?list=PLB8Nt5W7hnKA-nna_2FcXRSeg0un0dogU

SESSION 1, PART 1
https://www.youtube.com/watch?v=2970h417AzI

>> No.7021970
File: 103 KB, 709x1002, Beginning Scout.jpg [View same] [iqdb] [saucenao] [google]
7021970

>>7021910
For newfriends / fa/tg/uys: this is a World of Darkness (WoD) homebrew being played by the fabulous ladies of Hololive English, running under the Hunter: the Vigil module. As most of the players are new to the world of TT, this campaign is being played as more of learning experience, with fun and entertainment the primary goals.

THE CAST:

>Mori Calliope
Everyone's beloved, buxom, pink-haired, adorably awkward boomer reaper. A solid journeyman in playing tabletop, she is the acting DM and organizer of this campaign.
>Takanashi Kiara
An explosively extroverted phoenix and savvy owner of the moderately popular fast food franchise, Kiara Fried Phoenix (KFP). Her experience in TT is limited to a small amount of DnD played as a child. Her character is Tiara, a nobly born foreigner with a talent for handguns and communicating with birds, particularly her pet owl, Uhu.
>Ninomae Ina'nis
A soft-spoken, sweet-natured priestess of the Deep Ones, also a talented artist whose character renditions has fueled the flood of Huntermyth fanart. A newbie in the realm of TT. Her character is Yuul B. Alwright, a sleep-deprived college student with a talent for academics, crafts, and vehicular homicide.
>Amelia Watson
An animal-loving time traveler and detective with a rough-and-tumble approach to life. Yet another newcomer to the realm of TT. Her character is Watoto, a paranoid, conspiratorial dealer of herbal concoctions and drugs who holds his own with rough street charisma and his fists.
>Gawr Gura
An infectiously amiable shark, long-time resident of the underwater kingdom of Atlantis. She is also new to TT, but don't let that fool you, her RP performance so far has been nothing less than masterful. After going through multiple drafts and iterations, she has settled upon the party's final character: an illiterate, tough-as-nails country blacksmith named Scout, a melee and survival powerhouse.

>> No.7022001
File: 118 KB, 707x999, Beginning Tiara.jpg [View same] [iqdb] [saucenao] [google]
7022001

>>7021910
Some WoD Lore from a humble /tg/ anon for those here not familiar with Hunter: The Vigil.

>What is World of Darkness
World of Darkness is a Urban-Fantasy Horror brand and setting created by White Wolf Publishing and now owned by Paradox Interactive Yes, that Paradox. The brand is famous for such games a Vampire: the Masquerade, Werewolf: the Apocalypse, Mage: the Ascension and even some vidya such as VTM:Bloodlines.
The setting takes place in a gothic-punk interpretation of our modern times in which the supernatural is real. Ghosts, Fairies, Vampires, Werewolves, Wizards, ect... its all as real in WoD. These beings all hide from humanity under the veil of secrecy. As to why, humanity once dropped two nukes on itself in order to deal with other humans causing problems. If humanity ever found out about the existence of the supernatural, it would probably go to lengths that would make WWII look like a Sunday service. So the supernatural see fit to exists in the shadows and within the corner of your eye. Silently feeding off off an ignorant humanity.
Setting-wise just think of the movie Blade, the Underworld series or a more Grimdark version of TV shows like Supernatural or Buffy and you've got a rough idea of what to expect.

>Who are Hunters.
An easy answer is just me telling you to "go look in the mirror". Hunters are just average Joes and Janes. Folks that have had a peek behind the veil and seen the supernatural. Whether they saw a young girl get snatched by the boogieman, figured out their boss is in fact a literal blood sucking demon, or accidentally clicked on the wrong webm on a mongolian basket weaving forum. Either way the true nature of the world has been revealed to them and there is no going back. Some folks try to feign a normal life, praying that the revealed horrors never notice their newfound awareness they usually do. Some become reclusive shut-ins, praying that they'll be eaten last which they won't be. Others carve wooden stakes, meltdown silver heirlooms, and grab grandpa's double barrel shotgun.
Hunter is about those folks, sworn to banish the darkness, drive the rats from their holes, and Light Up The Night. All while trying to maintain their sanity. Let's face it, watching a vampire magically reshape your friend's skeleton as if his bones were made of play-dough while your dog's blood begins to boil out of each and every one of his orifices, is not good for ones mental health. Especially when that shit happens almost on a monthly basis. It is World of Darkness after all.

>Why is it called Hunter: The Vigil?
Because hunting is a never ending cycle. One day a human sees the supernatural and becomes a hunter. The human becomes a fire in the darkness turning the shadows back. The hunter continues to hunt, his sanity slowly grinding away at the horrors they've seen and the sins they've committed. One day they may save a young boy from becoming some bloodsuckers midnight snack. They take the boy under their wing and teach them the trade. A flame is kindled. Now two flames work keeping the darkness at bay. One day the hunter's luck runs out or his mind breaks under all the horror. The hunter dies but the boy, now a man, goes on. Carrying the flame that was given to him by the hunter. The vigil marches on and the cycle begins anew.

>> No.7022050
File: 119 KB, 706x1003, Beginning Watoto.jpg [View same] [iqdb] [saucenao] [google]
7022050

>>7021910
Hunters generally organize themselves into organizations that can be divided out into three tiers. Cells, Compacts and Conspiracies.

>Cells
From the lone wolf to the local book club. These groups are made up of a handful of hunters who have come together to deal with the nightmares pray on humanity. Whether its the ghoul down the street selling vampire blood to kids, werewolves killing humans for sport, or the haunted mansion at the top of the hill that needs to be investigated. These guys are often humanities first line of defense against the creatures of the night. Their small size means they are quite agile and stealthy in the field and can go years without being detected by their targets until they strike. Yet Cells are typically isolated in terms of support, operating on limited resources and scraps of knowledge. As such they often take on threats with the resources they can get their hands on. Casualty rates can be quite high in an already ridiculously lethal profession. In the end Hunter Cells either get destroyed, disband after the threat(s) have been dealt with, or they survive and continue the hunt and may even later grow and become Compacts.

>Compacts
Two hunter cells oblivious to each other kick in the door to a vampire haven at the same time, hilarity ensues. Two cells make contact discussing witch covens on /x/ and arrange a meet up. However it happens, sometimes hunter cells run into other hunter cells. Most hunters agree that there is safety in numbers and that taking on the supernatural is a lot easier when you have n+1 members at your back. So they start to coordinate, share resources, and work to cover a larger area. For these groups, the hunt never ends. Compact members stand ready at a moment's notices for the call to mobilize. Compacts tend to operate on a regional scale but aren't large enough to become full nation spanning conspiracies.

>Conspiracies
Here be ye BPRD, Delta Green, SCP:Foundation and the lot. Ultra-secretive, these organizations can span entire nations and even reach across the entire globe. Before you ask, yes the Pope is involved. They have the money, the men, the means and their men are equipped with all the latest toys to take on almost any threat anywhere. These guys are who the monsters fear when they hear a bump in the night. Seriously, according to NWoD lore in 2008 the NSA cracked Shreknet which was the super-sekret darkweb used by vampires to communicate with each other across the globe. Needless to say the fallout was biblical, the clans were decimated and several clan elders were killed in coordinated surgical strikes across the globe led by various groups such as Taskforce: VALKYRIE, The US Governments response to the Supernatural, and the Malleus Maleficarum, a holy order led by the Catholic Church told you that hunt monsters.

>Some Notable Compacts and Conspiracies
There are a lot of compacts and Conspiracies in WoD lore, both old and new. I'll list a few over the next few days while posting WoD and Hunter Lore.

The Union
https://www.youtube.com/watch?v=W9chF9gYZqI [Embed]
An all American compact made up of a rag-tag collection regular average Joes who work hard protecting their homes and families from the things that go bump in the night.
Arguably one of the newest compacts on the scene. Forming back in the early 2000's though some groups can trace their origins back to individual cells dating back to the early 1900's forming out of various labor unions. The Union tends to opt for a more defensive NIMBY posture regarding the supernatural. They don't actively hunt supernatural creatures unless they come knocking on Union turf at which point The Union will swiftly brings the hammer down. Cells range from your average (if up gunned) neighborhood watch to backwoods militias operating out of a compound in the country.

Night Watch
https://www.youtube.com/watch?v=ByT0FErPgfQ [Embed]
Started by a homeless Vietnam Veteran, the son of a murdered cop, and their gang-banger buddies in the lawless ghettos of Pittsburgh during the 1980's. These guys got sick and tired of watching their friends, family and neighbors get eaten by vampires and decided to take the fight to them. Their first raid against a vampire haven and their ghoul stooges was such a success that it led their neighborhood to rise up in revolt against their bloodsucking overlords and drove them out of the city. Made up of the homeless and downtrodden. These guys patrol the streets and protect the meek from those that would make a meal out of them. They also fight crime and work to clean up communities they set up shop in. They run several community outreach programs to help folks get back on their feet, clean up the streets, and keep kids out of prison. Though these are often a cover to recruit new hunters.
Imagine the Guardian Angles from New York City during the 80's and you've got the right idea.

>> No.7022093
File: 130 KB, 708x1000, Beginning Yuul.jpg [View same] [iqdb] [saucenao] [google]
7022093

>>7021910
Finally, OP's special message to the fine ladies of Hololive English (implying they'd ever be caught dead visiting this dump):

A massive, Mori-melon-sized thanks to each and every one of you for all of your hard work in the creation of the Huntermyth series. This is a truly unique phenomenon for both the tabletop and vtuber community. Your collective efforts have blessed us with incalculable levels of joy, inspiration, and entertainment, and no amount of gratitude could ever hope to match it.

And a very, VERY special thanks to Mori Calliope, chief architect of this project. You are truly an exceptional person and one of the best DMs to grace the realm of tabletop. We love you so much for all you've given us so far, and pray that this campaign will be just one of hundreds, no THOUSANDS of the Huntermyth series.

>> No.7022614

>>7021910
Bumping for official reasons.

>> No.7023351

>>7022001
>>7022050
I feel like some of this definitely needs tweaking if you're gonna be posting it every thread.

>> No.7023839

>>7003507
We got a thread already going.
>they didn't--
Yes. They didn't. Don't shoot me, I'm just the messenger.

>> No.7023896

Bump

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