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/vt/ - Virtual Youtubers


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20855603 No.20855603 [Reply] [Original]

Previous: >>20723676

What if your general was not just a general but a nation, devoted to your oshi and their will? Enter this general where the fanbases and generals of /vt/ are reimagined as rival nations fighting bitter battles for the glory of their oshis.

Interactive map:
https://vtwbg.github.io/
Territories map:
https://de.catbox.moe/t1i8xj.jpg
Map with coloured and labelled countries
https://files.catbox.moe/4uzmap.png
Map with no borders:
https://de.catbox.moe/ay0pbj.jpg

CURRENT GOAL: N/A

>Note that the current map isn't set in stone.
>Greentexts of your generals' lore in /vt/ land are much appreciated.
>Flags made for the region your oshi rules over are also appreciated.

THREAD REP TRIPCODE
>/∞/: !XcNdwMsONs
>/clg/: !!S9vZSg00/Br
>/meat/: !!J7IsvbPoQE1

CLIMATE & TECTONICS POSTS (AIDS LORE/PLACEMENT):
Ocean Currents
https://rentry.org/rvqz9
Weather Systems
https://rentry.org/nnvbx
Climate Analysis
https://rentry.org/zo5ke
Tectonic Plates and their Movements
https://rentry.org/dmkyc
Geologic Provinces
https://rentry.org/ztaf99

FLAG POSTS
https://rentry.org/ah74h

LORE ARCHIVE
https://docs.google.com/document/d/1HM_UK-qNKXQgFH-ixcWsCC3oAgBnFrxCKRPXdKiPMwQ/edit?usp=sharing

>> No.20855659
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20855659

Anchor post for any additions to the map/lore. Please reply here for archival purposes. Anchored posts in the last thread will be archived within a day.
If you will be using a rentry link, please use
>http://rentry.org/
instead of .co, as the latter is filtered as spam.
Thank you!
Please also report if there's outdated lore in OP!

>> No.20855781
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20855781

Anchor post for issues to be voted on next time.

>> No.20855841
File: 214 KB, 1138x1605, E5D35uCVcAU3xd7.jpg [View same] [iqdb] [saucenao] [google]
20855841

CURRENT PROMPTS

>Clothing
What does the average Joe wear daily? Any formal dress impacted by tradition/culture? Fashion being split by class or regional differences? Climate or other fantastical wackery making certain attire a necessity? Paint us a clearer picture of who you'll see walking through the streets!
>Food
What crops do your people grow for consumption? What about the food you import, and from where? Do you have unique delicacies? What's common snacks or meals for the working class, or the rich and powerful? Any food reserved for ritual purposes? How about etiquette when eating? Any special practices during mealtime?
>Entertainment
What kinds of entertainment is popular for your people? How important are they seen as part of life? Do different class people have sufficiently different tastes? How much does the chuuba gods play a role in these entertainments?
>Religion
What religious rituals does your nation have to worship its deities? What's the religious structure look like? What's the official stance on other faiths?
>Alcohol and Drink
what do your people drink and what's is it made from? what sort of culture is there around drinking in your split?

>> No.20855954
File: 186 KB, 1000x619, malevichcostumes.jpg [View same] [iqdb] [saucenao] [google]
20855954

Do we have a dedicated avant-garde society?
https://monoskop.org/images/f/f4/Kruchenykh_Alexei_Victory_Over_the_Sun.pdf
https://youtu.be/7EX7Z9I716U

>> No.20856086

>>20844291
mfw I can't draw at all (/morig/'s climate map is basically the zenith of my artistic skills), and the stuff I want is rarely present IRL

>> No.20856148

>>20855954
I'd imagine more modernist threads or heavily individualistic/artistic societies would have some avant-garde elements to it. /nasfaqg/ comes to my mind.

>> No.20856774

Hey anons, geology(ish) anon here. I took some time to check through the geological work done by the one anon. At first I was a little put off with the lack of shields and the abundance of orogens in the geological province map, but upon diving in and seeing how the plates move it's quite accurate actually. There are a lot of smaller plates moving around when compared to Earth, which obviously leads to the increased number of orogens and the lessened number of shields because of the massive increase in activity. There might be a bit more shield in the middle of Southern Indie, Major Niji and Major Holo but, like that anon said in his write-up, without actual geological history it's about as good as it can get. Basins, extended crust look to be in good spots.
tl;dr whoever made that map did a great job, hats off to them. Just make sure to factor in when lore-building that this world is going to be very geologically active with all those orogen spots. That might be kind of fun though.
If you guys still want the 1700s naval write-up I'll see what I can do. Just let me know.

>> No.20856799
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20856799

We could make a map like this once it's completed

>> No.20856844

>>20856774
>Just make sure to factor in when lore-building that this world is going to be very geologically active with all those orogen spots.
A somewhat volatile world is rather in line with the mood of /vt/

>> No.20856853
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20856853

>>20856799

>> No.20856980

>>20856799
>veracruz
>doesn't even own veracruz

>> No.20857006

>>20856844
Dont forget unstable magical source (Vtubium/Chuubanite) and the world's natural immune system (Jannies) doing more harm than good

>> No.20857415

>>20855954
/meat/ is pretty avant-garde.

>> No.20857555

>>20857415
in the Repo! The Genetic Opera sense?

>> No.20857681

If /who/ is still here then I have some advice for hamburger meat. First the meat has to be used when you grind it. If the meat is frozen then you have to thaw it. The meat should always be cooked well done. You can form the meat into patties by hand. You just need to rub olive oil on your hands so the meat won't stick. You don't want to cook meat directly on the grill. It'll fall through the racks. You'll need either a metal sheet coated with oil over the grill or a skillet. If you're making meat balls for sauce then you want to either bake the meatballs until done or saute the meatballs in a pan with a lid. We do have other hamburger recipes that's possible with your technology. There's also recipes for ground pork like sasauge and cutlets. Also don't forget to always wash and sanitize your meat grinders.

Just don't give any ideas to /meat/.

>> No.20857926

>>20856774
Please do 1700's naval write-up but also 1800's naval write-up, just so we know where different nations stand.

If you have any knowledge about maritime trade or logistics from that era, that'd be amazing, too.

>> No.20858069

>>20856774
Yeah I'd like to read that too!

>> No.20858079

>>20857006
if jannies kick individuals for saying things in threads that they don't prune, could jannies attack people who try to take other peoples land?
>>20857555
the higher class makes art out of human resources. fleshwrighting and fleshgrafting are also interesting.

>> No.20858346

/nasa/ is not in a very good position to trade with the rest of the HoloEN nations. I don't mind the location. However this does mean that perishables and ice are going to be nearly impossible to trade past /ggg/. So trading dried food rations it is. Also it makes more sense to unload through /risu/ then sail to /infinity/ because there's more stops on the way.

>> No.20858438

i’ll try to write something for anya-petra
is it okay if i incorporate amiya and reimu into the worldbuilding? they seem to be posted frequently in anya-petra for some reason

>> No.20858492

>>20858438
Sounds good, I think. We don't have a lot of Niji/Tsunderia representation, so go for it.

>> No.20858507

>>20858438
Yeah go for it, there is a fair amount of cross-country pollination.

>> No.20858538

>>20856774
yeah, i honestly love how in depth we go, in fact, i did not expect this level of worldbuilding from /vt/, but vtubers i guess bring together so many different types of people. i'm impressed by how anons can elevate the entire project whenever they introduce something new, everything here is comprehensive, nothing half-assed, and i really love being a part of that. this whole thread makes me happy

>> No.20858602
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20858602

>>20857681
This is pretty useful, thanks.
fun fact: Cannibalism in the Republic takes the form of soups from executions by boiling where people will take some of the broth.

>>20858438
Iofi is also a mainstay of Anya-Petra Global, you should add that in.

>> No.20858645

>>20855841
Minori?!

>> No.20858741

So Iofi has her own general now
How do we explain this?

>> No.20858823

>>20858741
Is that a new development? The stance so far on new generals seem to be to see if they stick around for a while before adding them.

>> No.20858842

>>20858741
secession

>> No.20858858

>>20858741
That's probably that dedicated Iofi guy, he made threads every once in a while back in the day, kind of surprised he now tries to keep them going

>> No.20858987

So my question is how long would it take to sail from /who/ to /morig/ with the usual pit stops? This also assumes there are no pirate raids on the way.
>inb4 pirates raid ships for space-age junk food.

>> No.20859150

>>20858987
Based on a quickly googled number of around 30 days for a transatlantic transit in the 1700s, I reckon 2-2.5 months would get you to /morig/. Might be faster if the wind plays ball, but I think that's the ballpark.

>> No.20859318

>>20858346
For /nasa/, I think going west to /inf/ would make more sense, since they can probably make use of the westward current next door to save some time.

>>20857681
>Implying we don't know how to cook meat well already

>>20856774
A naval write-up would be very nice, since most of us (including me) don't seem to be too knowledgeable in that regard. I have been doing my naval rep since the question asked by /risu/ yesterday, but I can't say the things I come up is satisfactory (see below).

>>20850042
After doing some reading, I'm thinking maybe we can tie both countries' past together to a degree, at least in the naval aspect. Might give us more flavour (heh) too.
Since before ship-bound cannons become mainstay, naval warfare had been conducted mostly by a combination of ramming and boarding (barring places with things like Greek Fire). Given /meat/'s specialisation and its own supply of hardwood, it seems likely that /meat/ might be a naval power in the past.
Due to the heavy emphasis on boarding, it seems likely that naval warfare in the south holo sea would have an arms race about who are able to build the tallest castle on the deck, as that provides both a vantage point to shoot at others, and a way to make the boarding combat more advantageous to themselves.
In that race, /meat/ might be in a winning position, both because of their own focus and their midship castle design, which should allow them to build it taller before it unbalanced the ship too much (can outriggers work for ships that large?).
Of course, that was before the advent of gunpowder weapons. Once naval artillery became a mainstay, /meat/'s tactics will become obsolete, maybe officially so after some variant of Lepanto where /morig/ (and any potential friends of theirs) screwed over the /meat/ navy.
Since then, ship of the line will become the mainstay of naval combat, while /meat/'s navy will gear more towards smaller ships like transports and frigates to help with their land-bound raids and potentially cutting-out operations. There might be some /meat/ line battleships around (maybe something more similar to the Chinese style?), although they're unlikely to be active in engagement and are more for show and the occasional escort when (legitimate?) convoy has to go past pirate-infested waters.

>> No.20859377

how advanced can weapons go, in terms of destructive potential? and what does the limit become relative to something the size of /pyon/, if geographical size is applicable to your measurement of power

>> No.20859478

>>20855781
Was the vote to move /wvt/ to where /pyon/ was approved yet?

>> No.20859640

>>20859150
In other words an entire season. Which means the winds will change along the journey. So there's a few options. The easiest option would be to have /nasa/ or /who/ open depots in other nations along the way so we can ship goods with our ships for an easy round trip. Then have the next relay sail to the depot and buy goods there. Sadly this is expensive with a middleman. The other option would be straight sailing. And no man never wants to be out at sea more than thirty days at a time.

We'll have to see about contacting /ggg/ if we can open a depot on their shores or if they're willing to buy goods from us to ship to /morig/ and KFP. This also means /nasa/ and /who/ would have to buy /morig/ and KFP goods from /ggg/. /ggg/ would be a middleman trade hub between east and west Holo continent. Ironic Gura's general would be the center of Hololive.

>> No.20859664
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20859664

>>20858645
Veal!

>> No.20859698

>>20859478
Waiting for map 3.0

>> No.20859709

>>20859377
The tech level is supposed to be ~1700s, so you can go as destructive as you want with what existed in that time period. For /pyon/, which was stated to be a bit closed off and having fewer resources than most, their weaponry probably isn't top of the line compared to other generals, but there's a fair amount of wiggle room to do what you want. Just make some suggestions and anons will let you know if you've gone too far.
>>20859478
That will probably be held this weekend.

>> No.20859802

>>20859664
>/meat/ would eat this
Noooo! Have a heart

>> No.20859812

>>20859318
>After doing some reading
Ah, military history, fuck yeah. Yes, in 1700punk, the ship of the line would be basically "meta", so this sets up a nice backstory for its rise in usage. I think that's nice flavor. Plus it gives us this nice climactic event to mark the passage to the gunpowder era of naval warfare.

>> No.20859876
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20859876

>>20859640
Did somebody say "a middleman"?

>> No.20859899

>>20859640
I think that would be appropriate. /ggg/ is enormous, and with its location will be extremely populous (which fits with the Gura fanbase, obviously), so it makes for a natural trade nexus.

>> No.20859925

>>20859802
and a stomach. maybe a liver or two.

>> No.20859949
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20859949

>>20859876
Ah fuck, here they come again.

>> No.20859960

Reminder that area size and climatewise /ggg/ is India

>> No.20860070

>>20859949
Watch a war break out over tolls. You know one merchant will get to greedy and try to impose them.

>> No.20860097
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20860097

>>20859802
Of course! Remember to cut all the connective tissues beforehand. The excess fat around the heart is great for grilling, but veal might not have enough of them, so you might need to get some extra to melt in your skillet before you start grilling it.

>> No.20860164

>>20859960
hello dear
how smol is yur cunny?
very nice pls show pics
yes is good tummy
uoooohhhh
show titi and cunny yes

>> No.20860223

>>20859949
"Free Market Strait Tolls" cracks me up every time, what an amazing oxymoron.
>>20860070
If there's one thing /nasfaqg/ hates the most, it's taxes. If someone implements them, you can just go elsewhere. If they try to enforce it making travelers pay and undercutting business of others, their ports will likely be visited by several independent fleets the next day.

>> No.20860336

>>20859949
>>20860223
You know someone from /nasfaqg/ is going to implement tolls and a war is going to break out over it.

>> No.20860358

>>20860223
how are strait tolls different from normal tolls?sorry if this is a dumb question.

>> No.20860385
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20860385

>>20859960
I looked up bollywood shark and oh my lord! That title!

>> No.20860503

>>20859709
we at /pyon/ will discuss this, thank you

>> No.20860512

>>20860358
Strait tolls are just tolls on straits. The oxymoron here is free market, free from interference, and tolls, which is an extremely heavy-handed way of interfering with the market.
>>20860336
As I said, I doubt there will even be time for a war to break out over it since said trader will be beaten by his own countrymen.

>> No.20860566

>>20860512
It would be a civil war. Which is another wonderful oxymoron like free market.

>> No.20860570

OKAY what the fuck?!!
https://en.wikipedia.org/wiki/Kumari_Kandam
Turns out Indians have their own Atlantis myth! Kumari Kandam
And thats not the end of it!
Look it up!
DOES THAT SILHOUETTE SEEMS FAMILIAR?!!

>> No.20860692

Does /ggg/ have a rep yet? I want to negotiate with /ggg/ directly first.

>> No.20860789

>>20857926
>>20858069
Alright, here we go.
The 1700s and 1800s, in terms of naval warfare, are a period marked initially by great stagnation and eventually by great leaps forwards as the stagnation is eventually broken.
In order to understand the 1700s, you have to understand the Age of Sail. The 18th century is really the last full century of naval warfare committed entirely under sailing vessels, largely due to sailing ships really reaching their peak ability. As the Age of Sail, starting officially in the mid-16th century, progressed, naval tactics began to favor large, top-of-the-line ships rather than smaller, more agile vessels. Technology remained largely stagnate besides that, with two small exceptions being the cannonade (a small cannon that fire a large shot, allowing for ships to mount both more guns and for smaller ships to mount larger caliber weapons) and the flintlock mechanism (a firing mechanism that allowed cannons to be more precise with their fire). Ships also had to rely on wind to guide themselves, putting huge tactical emphasis on the idea of being upwind of your opponent. While an upwind opponent could choose exactly when to push an enemy, a downwind opponent could do little but run away from the enemy. Therefore, in order to gain the initiative in a battle, ships would spend potentially days maneuvering into a position where they were upwind so that they could dictate exactly how the battle flowed.
Additionally, improvisation at sea was exceedingly difficult, as ships had to use signal flags in order to communicate. Thus, battle formations quickly formed, with by far the most prevalent and famous one being the "line of battle". The line of battle is a tactic where a row of ships spread horizontally across from each other, forming essentially the shape of an equals sign. This allowed the ships, which during this period were restricted to mainly employing heavy cannons along their broadsides, to perform broadside fire. Until the late 1700s, the line of battle was the preferred naval combat tactic and widely accepted as the best way to win a battle. However, as countries began to widely accept the same naval tactics, large-scale fleet engagements began to even out, to the point where many admirals believed that a decisive victory was near-impossible in combat. However, at the end of the 1700s, a tactic of advancing between the gaps in the enemy ship line (as seen by the blue ships in this handy image of Trafalgar) allowed admirals to disrupt a line of battle and perform raking fire (incoming broadside fire that impacts the bow or stern of a ship) on in-line ships. Raking fire was preferred for two reasons; the enemy ship could bring very few cannons to bear if its bow or stern was facing you, and raking fire would pass through the length of the ship, dealing more damage than firing into the sides of a ship. This essentially signaled the end of the line of battle formation, as it began to fade from relevancy as the tactic to break the line spread. However, it wouldn't be until the mid-1850s that the tactic faded completely with the new technology of the Paixhan gun, steam power and ironclads.
tldr, tactics during the 1700s were largely dictated by large "ship-of-the-line" ships, all equipped with relatively universal and proven technology, presenting broadsides to each other and firing until one side gave up. During the late 1700s and into the early 1800s, the deployment of strategies meant to deal with this type of combat disrupted this stalemate in tactics and forced navies to begin to adapt their strategies.
I'll continue this later, the 1800s is where things change really drastically. Feel free to use this given information for your less-advanced navies and such.

>> No.20860807

>>20859812
Yeah, that's the idea (assuming it makes sense - I'm still trying to figure out if the midship castle design helps with the killing field issue in mid-deck of more traditional European design). That said, while /meat/ has gotten snubbed in the naval major battle department after the Lepanto (I'm told that the Battle of the Spanish Armada might actually fit better, but eh), its tactics likely still has some merits, since ship of the line is expensive and can't be everywhere, and frigates of the time might still be small enough where the past tactics still work (need someone more knowledgeable to confirm), hence /meat/'s shift of focus towards that instead of trying to outgun others. I'm also pondering if /meat/ ship design being better-suited for sailing against the wind would help against ships using square sails.

>> No.20860817

>>20860570
>The borders match
>/ggg/ really is Indian atlantis
NO! NO NO NO NO NO NO NO!! NO! FUCK! I REFUSE TO BELIEVE THIS IS A COINCIDENCE!

>> No.20860917
File: 121 KB, 1320x680, Kumari-Kandam.jpg [View same] [iqdb] [saucenao] [google]
20860917

>>20860570
ah fuck this cant be real
we have pajeet chumbuds now?

>> No.20860971
File: 155 KB, 1000x633, trafalgar.jpg [View same] [iqdb] [saucenao] [google]
20860971

>>20860789
Forgot image of Trafalgar. Red ships are the ones disrupting the line in this picture, not blue. My apologies.
If you have any questions ask away.

>> No.20860989

>>20860917
>Madagascar
Hold the fuck up! Mori island is to east of /ggg/ and it's literally the shape of Madagascar!

>> No.20861116

>>20860789
>Feel free to use this given information for your less-advanced navies and such.
I wrote a bit about /meat/'s in >>20859318 and >>20860807, so it would be nice if you can give them a look to see if it makes sense. If possible, some advice on how /meat/ can continue developing their own route would be great as well (even if it might be impossible to go against the IRL meta even with supernatural stuff)

>> No.20861290

>>20860512
i don't see why tolls wouldn't work in a free market. it would probably be very helpful to maintain the roads, and it can keep traffic relatively orderly which can prevent car crashes. if people choose not to drive on them, market forces will force them to reduce the toll. what part about tolls would interfere with the market? maybe the way government handles tolls, but they screw up the interaction. tolls are basically like letting someone into your house for a guarantee that they won't rob you in the form of money. casinos, landlords and higher standard businesses do it all the time, though they usually give it back after they finish any transaction.

>> No.20861334
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20861334

>>20860570
No surprises here
Just switch out big boobs for cunny and you have the average chumbud

>> No.20861430

please dont make /ggg/ india a thing
Thats too cursed even when /meat/ exists

>> No.20861611

>>20861116
Boarding was actually used by the Spanish navy relatively late into the Age of Sail, even if it wasn't incredibly effective all the time. So it's entirely possible /meat/ would use boarding. The main problem with boarding under sail is that it is highly dependent on the wind, so maybe /meat/ captains like to maneuver for as long as possible until they are windward/upwind with enough speed to make a ramming maneuver.
Smaller ships would really struggle during the line of battle era, but if they're a regional power and not engaging in massive naval fights all the time it would likely be fine. Transports were typically large during the time iirc due to the need to cram as much into a boat as possible, but smaller ships would work just fine for smaller travel. All around solid ideas.

>> No.20861733

>>20861290
Here we're talking about an effectively government-less entity apparently trying to enforce tolls on an 80 km wide water strait between the island and the mainland.

And yes, you are exactly right that if they are too high, market forces would force them to reduce the toll or more likely simply go elsewhere since it's a near-anarcho-capitalist society.

>> No.20861758

>>20861430
eyy fuck bitch you
show cunny
/ggg/ #1 in world
largest worshippers many
many more than /hlg/
ey yor chuuba stupid not cunny
gooruh is sexy cunny

>> No.20861940

>>20861611
I'm told that something like lateen sail (or even more exotic ones like junk rig and tanja sail) is more effective when sailing against the wind. Do you think making use of them (or maybe even using sails and oars together) can help with the manoeuvre?
/meat/ doesn't really engage in active wars themselves, although they're still into raiding people in places that are still vulnerable, which I'm told would be done mostly by transport ships with some frigate escorts (or just armed merchantman), which is partly what I built off from in the relevant posts.
/meat/ also has magic smoke bombs of sort (hallucinogens fortified with chuubanite to survive the dispersing gunpowder), but I'm not sure if it would be very useful in naval combat of any kind (unless we scale that up and put it on a ship-bound catapult?).

>> No.20862204

I want /ggg/ to be a nation of shark children. They'll have gills, webbed feet, and tails to help them swim under water.

>> No.20862314

>>20862204
To be honest it's kind of a surprise that all active countries around seems to be mostly land-bound. It would be nice to see some cultures with a more aquatic leaning. shark fin soup...

>> No.20862480

>>20855781
These should probably be in the anchor post until the next voting round

>Vote Results
https://rentry.org/44do6
>Bylaws
https://rentry.org/kuygt
>Proposals to be voted on
https://rentry.org/fiahh
>Vote post archive
https://rentry.org/ofx2x

>> No.20862628

>>20861733
what i said was to justify tolls, but you still have harbors. those who want to risk damaging their boats, or leaving their boats in the ocean can make their decision, but tolling a harbor is more reasonable. it's true that tolling the entrance of an entire region like that without a government is more impractical, but depending on which philosophy of ancap you guys follow, the concept of "national" boarders might not be so alien. there is a justification to have boarders via property rights, and a way to enforce it via the right to deny service, see "physical removal" etc.

>> No.20862862

>>20862628
It's probably better to word it differently. Instead of a toll, it might be called something like a service fee, where for a decent price a ship can make use of one of the private docks in /nasfaqg/ to resupply and repair. Maybe protection from pirates too if that's an issue that may or may not be also on someone's payroll. It might help to know that /nasfaqg/'s latitude is pretty close to the doldrums, so ships relying on wind to sail might have a hard to getting by that area fast, making it a good place to have a supply store.

>> No.20862919

>>20862862
By doldrums I mean horse latitude. I need my coffee.

>> No.20862990

>>20862628
I'm not saying everything is offered for free, of course there's payment for actual services. If you dock at a harbor there might be payments for staying there, in the end you're using a facility that someone else maintains - I'm sure someone will have a free harbor that'll be worse-off in terms of infrastructure, or that will have higher prices in it since they use the 'no fees' approach to attract business. My point is, those things are free game, but there's no way to "force" people to pay them, it's a business transaction - service for money. In the end, it's their choice where they will dock or pass.

The thing this image is referring to specifically are fever dreams of one anon that the nonexistent /nasfaqg/ government would collectively instill a toll on the passage through the strait and jack up the prices, which is a) unenforceable b) kills the main driving force of business on /nasfaqg/ c) there's no entity to actually implement it d) goes basically against what /nasfaqg/ stands for. It's a claim that's utterly absurd.

>> No.20863016

>>20856774
Hey geologish anon, Sakuran here. I was reading through the last thread, and you seem to have said you'd offer advice on volcanoes and such? Sakuran has a massive volcano in the middle, so I was wondering if you could tell me more about how it would work. It's supposed to be a kinda active shield volcano, I've read a little bit a bout them but not sure if such a volcano, and especially of that size, would affect either the climate, agriculture, mineral deposits (apparently there are less silica in shield volcano magma), or how destructive it would be. The last one especially, as I want to know how close would be safe to build a city. Also where hot springs could plausibly be.

>> No.20863084

>>20862314
On one hand the shark children would be Gura-sized. On the other hand they would be stupid strong lifting just as much as an adult weight lifter. Their tails could crush bones with a slap. And they can hurl their tridents into steel armor plating. The tridents would have chuubanite that react to crystals on the arm bracer that call them back. So they can throw tridents, pull them back, and throw again. Also some tridents would be energized with electricity and electricute whatever they stab. Chumbuds being cunny-sized makes them harder targets to shoot in the water. They're not the biggest creature but they are apex predators. At least from /nasa/'s observation.

>> No.20863354

>>20863084
I don't think that's balanced at all, we should maybe wait for /ggg/'s apportations, or directly ask them

>> No.20863442

>>20862990
>My point is, those things are free game, but there's no way to "force" people to pay them
nobody forced them to come, though. my understanding of what a toll is isn't contradictory to the principles of a free market.

>> No.20863540

>>20862628
>>20862862
>>20862990
Its called a mooring fee. You pay mooring fees to park your ship for half-day. Obviously the more days you dock the more you have to pay. There are multiple tiers of docking based on how long you plan to stay. Also there's specific spots to moor based on your terms as to not clog traffic. If your ship stays longer than three days then the marshal will ask you to move your ship further down from the loading docks which are more secure for long mooring. DESU I know jack shit about port cities. This is how I would do it.

>> No.20863568

>>20861940
Yup, lateen sails allow sailing up to 45 degrees into the wind, which is better than square sails and allows for much more efficient tacking against the wind. Square sails were typically chosen for naval vessels because they were more efficient for running, which is what you want for ocean vessels who can take advantage of trade winds.
Bermuda sails are I believe even more effective sailing into the wind, but I don't think I've ever seen one on a warship. Perhaps they have a slow running speed, I don't know much about them. For ramming you're going to need a good balance though so the enemy ship can't outrun your ramming attempt.
In terms of the raiding you're largely correct. That works perfectly.
For the smoke bombs, if /meat/ can get their hands on a Paixhan gun, they were the first naval weapons to fire explosive shells. I'm sure you could fashion a "smoke" bomb out of that, or potentially just fit magic projectiles to a normal cannon.
/meat/ actually has a pretty cool working strategy. Close for a ramming attempt, use a couple of bow-mounted cannons to hit them with the hallucinogen, and then ran and board while the enemy crew is woozy and disoriented. That's pretty unique, and the disorientation among the enemy crew would alleviate the numbers advantage a bigger ship might have if you're set on the /meat/ ships being slightly smaller.

>> No.20863717

>>20863442
The project isn't contradictory to the principles of a free market in the same way a Five-year Plan central economy planning isn't technically contradictory to modern corporate capitalism since if all these companies got together and unanimously conspired with the blessing of the government it could technically be implemented.

See what I'm getting at?

>> No.20864200

>>20863354
We could reduce the strength and just give them strong tails. Once they're out of the water they're sitting ducks. That said humans are apex predators because of our glutes. Our muscles let us walk tirelessly for days. Humans are one of the few species on the planet that can go for days without sleep. Maybe chumbuds can be endurance swimmers instead.

As for magic tridents they're given to royalty or nobility because they're expensive. A harpoon bowgun would be what everyone else has. Without /ggg/ we can't say what they have. Non-human option does open a lot of abilities.

>> No.20864313

>>20863717
corporate "capitalism" is fascism trying to capitalize off the good will earned by a different system. either that, or literal communism, though there isn't much difference there desu. ancap tolls are justified by property rights, which are the core philosophy of ancapism. there is no interference in the market. just the voluntary dealings of people who own a road, and people who want to get by. having a toll doesn't violate any ancap principles that i know of, correct me if i am wrong, so toll usage in an ancap society should be fine. it obviously wouldn't be the only option, but it would be an option, and that's all that matters.

>> No.20864462

>>20863084
To be fair, it's not like their land counterpart would be less deadly anyhow (apart from being shielded by water, but I assume they would have to surface (and thus be vulnerable to land-bound attacks) to use their weapons.

>>20863568
Thanks for the feedback! I think less effective ramming is probably a fair trade-off for being easier to board enemy ships (although I guess you kind of have to ram the target ships to board... food for thought), and being able to sail against the wind better than square sails might prove to be a good asset to have when avoiding enemy lines of fire.
Paixhans gun might be a bit too advanced for our general tech level, especially when /meat/ doesn't have a big focus on firearms. Currently, the idea of /meat/ bomb is basically just a clay pot (I assume iron works too, which might help make it survive being shot out of a normal cannon) filled with gunpowder and ground magic shroom.
With that, /meat/ ship weapons might be more focused on bow-mounted cannons like you said. While fewer guns can be fitted than broadsides, the point of using it to fire hallucinogen gas bombs can probably mitigate that (as sinking the target ship isn't the goal). I imagine them being surprisingly effective as disrupting enemy ship actions (which is necessary to sail the ship itself, I think?), especially if the shots manage to pierce the side and land inside the ship, where the wind dispersing the smoke is less an issue.
For ship size, I'm not too set on them being smaller, since it's just something I based on previous posts. I imagine they might look more imposing with the midship castle design, but I'm not too sure about that - it doesn't seem like a common design for Western ships at the period (I guess most modern warships technically have that arrangement?), so whether that actually works or not is questionable.
Still, I'm quite happy that we come up with something unique and suitable for /meat/. Thanks again for the help!

>> No.20864573

>>20863568
/nasa/ will probably be the first people to have proper defense against gas bombs. We can close our vents and breathe via oxygen tanks. That said we're officially open for trade with /meat/'s cacao and chocolate. There's demand for chocolate pastries.

>> No.20864871

>>20864462
>Currently, the idea of /meat/ bomb is basically just a clay pot
i keep saying, it should be hollow eggshells, like the ninjas. they are easier to deal with.

>> No.20864927

>>20864573
From what I remember reading on WW1, before gas masks were widely available soldiers would urinate on cloths and handkerchiefs to protect against the chlorine gas, I guess i could integrate that in /who/'s lore as an anti-gas technique

>> No.20865135

>>20864927
Lol, /who/ has to live like /ringo/ers to deal with /ringo/ers, and the /brap/ queen. Also /meat/.
Would /who/'s ability to negate chuubanite effects on them cancel out /morig/'s gas effects?

>> No.20865172

>>20864871
Eggs would break in the launcher. Clay is much more sturdier.

>>20864927
You're dealing with drugged smoke. You can still get high if the smoke gets in your eyes. Piss rags won't help much.

>> No.20865209

>>20864871
Don't think that's very historical, and eggs we can reliably find in a tropical rainforest might be too small to be effective smoke bombs. If we're shooting them out from a cannon for naval use, they'll most definitely have to be something strong like iron to survive the blast.

>>20864573
Well, as a rule of thumb, /meat/ doesn't really raid people they trade with (nowadays), and /nasa/'s probably far enough that pre-trade encounter with /meat/ is non-existent. The same case probably applies for /who/, unless they happen to fight against someone who hires /meat/ mercs. Then again, /morig/ probably employs something similar too. another thing shared between /meat/ and /morig/, much to the joy of schizos everywhere?

>> No.20865255

>>20865172
i thought we were talking about normal thowing/slinging. ya, clay is better for the launcher.

>> No.20865388

>>20863016
Yeah of course, sorry I've been dealing with the naval stuff. Kilauea is going to be your prime example of a large shield volcano and how it functions.
Shield volcanoes are created the way they are due to possessing high-fluidity lava. Typically, the higher the viscosity of lava, the more explosive the eruptions, as gas gets trapped underneath and in the lava, leading to higher pressure and popping bubbles of gas that propel lava out of the volcano. Therefore, rather than explode, your volcano is essentially going to leak a lot of lava, either through flank vents or the main caldera. Lava flows are much easier to deal with than pyroclastic flows and explosive eruptions, as they are both much more predictable and much, much slower. You're also going to have a lot of fissure vents scattered around your island, so sudden outbursts of basically a wall of lava that will eventually die down. You'll also have central-vent eruptions which will basically serve as lava fountains around the sides of your volcano. On the rare occasion that water comes into contact with the magma chamber you'll get a phreatic eruption, which is typically highly explosive due to the water turning to steam and rapidly expanding. A famous example of this is believed to be Krakatoa, if you want an idea of the explosiveness a phreatic eruption can cause. However, this is both an extreme example and not a particularly common event with shield volcanoes.
In terms of affecting society, lava flows typical of a shield volcano are relatively easily predicted due to topography and how fluid the lava is. A town would probably learn to build out of the way of the flows and would recognize the main areas where fissures and central-vent eruptions occur. However, should a new fissure or vent arise, the lava flow may cause problems. Luckily the town would know some time in advance and be able to evacuate, but good luck stopping a lava flow. So in terms of overall destructiveness, you sure as hell aren't going to get Pompeii'd unless you get a phreatic eruption, but if that happens you're (depending on the amount of water, where it enters the chamber etc) probably in trouble.
In terms of minerals? If you have a felsic lava shield volcano, you're going to get a lot of feldspar and quartz. However, those tend to be much rarer. Most shield volcano lavas, and probably the one here, are mafic lavas, which is going to contain a lot of iron, magnesium, calcium, olivine, pyroxene and amphibole. The lava from a shield volcano like Kilauea are almost exclusively formed from basalt rock. How that applies to what's going to be growing there, I don't really know, but that's the composition.

>> No.20865405

>>20865255
Well, clay is still sturdier (without being too sturdy to not break on contact) than eggshell, and can be made to more suitable sizes for use. Gun-launched ones will probably be metallic and timed with fuse, with hopes that it's not too short to reach the enemy, while at the same time not too long to let the enemy throw it back out.

>> No.20865558

>>20864462
Glad I could help anon. If you have any further questions let me know.

>> No.20865716

>>20865209
Would /meat/ like to try /nasa/'s chocolate chip cookies? I hear its a favorite among Rosebutas. Though if we ever see /meat/ mercs near /nasa/ then perhaps they would like to try frozen yogurt?

>> No.20865808

>>20865716
is the frozen yogurt good?

>> No.20865828

>>20865558
Do you have any thoughts on a midship castle design at the period? It doesn't seem common outside of Chinese tower ships (which is meant more for fighting in the relatively calm river water than the open sea), so I want to ask if the design has some known drawbacks compared with aftcastles.

>>20865716
Both sound pretty good, actually. It's always nice to have some snacks!

>> No.20865893

>>20865135
>Would /who/'s ability to negate chuubanite effects on them cancel out /morig/'s gas effects?
There is no such ability to negate chuubanite as per previous discussions, and because i'm not smart enough to make it work in the world, It'd probably be a very specialized tool instead that allows the bypass of the gas, then again, I'm not sure how to make it work, so i'll refrain from commenting further on that, answer right now is "probably not".
>>20865172
Well, to be honest, piss rags didn't help all that much against chlorine gas either. It just gets you some key seconds to reorganize or run away.

>> No.20866002

>>20865558
Also, quick note that I should've added from the start: lateen sails and square sails were often used in combination with each other, so if you were to make a bigger ship than it could reap some of the benefits of both. The Niña is a famous example of a ship that mounted both. If you want to ram that's probably your safest bet.

>> No.20866014

>>20855603
Sorry for the silence on my end. I'm having connection issues at home.
t. SEA

>> No.20866247

>>20865808
Frozen yogurt is awesome. The cold dulls out the tartness leaving creamy sweetness. We can also make it chocolate flavored.

>>20865828
First we need chocolate and cacao. Then we'll make the treats in the newly built /who/ bakery. Depending on how negotiations go we'll probably build another bakery in /ggg/. So even deadbeats and KFP can enjoy fresh bread.

>> No.20866403

>>20865828
The big disadvantage of a castled ship is that it increases the hull windage of the ship, which is basically just the amount of surface the wind can blow on. A higher hull windage significantly drops the maneuverability when sailing into the wind, so on the ocean where winds are higher that's going to be problematic. Otherwise, the placement of the castle doesn't matter a whole lot as far as I can tell. The ship is going to suffer some no matter where you put it. Could be wrong on that though.

>> No.20867077

>>20866247
Isn't chocolate made of cacao to begin with? Still, that sounds good. Would /nasa/ be interested in opening a bakery in /meat/ too? Assuming they're open to making cornbread as well.

>>20866403
That seems to be in line with what little I read on ship castles. I just wasn't sure about it since I see a mention of poorer navigability on forecastle, which is partly what leads to its becoming obsolete, so I'm thinking if the placement at different places have some impact on how hard it is to sail the ship. It also seems somewhat reasonable to assume that putting the mass closer to midship will make it less unbalancing.

>>20866002
That works too. I'll look up more on different types to sail to see which combination will work best for our case. Admittedly, I kind of want it to feel somewhat similar (not the same) to /risu/'s pinisi if they don't mind (as one of the points of using pinisi seems to be that it's unique). It feels like some commonality in ships among the south holo sea can serve well for the overall lore.

>> No.20867142

I wonder how screwed /nasa/ is on minerals. They're quite a far way from the fissure. And the only hills we have are in the south west close to /rrat/. So we don't want to mine those. Maybe if we're lucky we can find an iron deposite close to the river? Shale and coal has been confirmed. Maybe we can find iron somewhere.

>> No.20867288

>>20867077
Theoretically, putting the castle in the middle might change where the sails are in relation to the center of mass of the ship, which might change how the ship behaves? I don't really know honestly.

>> No.20867430

>>20867077
Cacao is the powder. Chocolate is what you make from the cacao and cocoa butter. I'll need cacao powder for thr frozen yogurt. The chocolate will be broken up into pieces for the cookies.

>> No.20867762

>>20865388
Oh no worries anon, I've been reading through those as well, they'll be useful when I actually set my ass down to write proper lore and stuff.
Reading through the Kilauea entry, it seems too active for what I'd prefer. Another (ex-)shield volcano, Kohala, popped up in the wiki article though, which is closer to the height our volcano has (~1600m), though it lost a good amount of it due to a landslide, and it's now extinct. Would it work better if the Sakuran volcano was like Kohala just before it started being eroded, ie its lava flow frequency has started going down to the point it roughly matches natural erosion rate?
Also, the area on the map marked as being volcanic is the width of, like, Thailand at 500-600km. That's partly because of our scale, and partly because I drew the volcano and surrounding hills area fairly arbitrarily. That seems a bit too big of a size for a volcano and I don't expect all of it to be active. What would you expect the active area of it to be, and would the surrounding hills that do extend for the whole length be plausibly explainable by older lava flows?
Finally, regarding phreatic eruptions, I'm planning to have hot springs on the south-southwestern side of the volcano; would that pose a danger in case a lava fissure opens around the area? Would we be able to avoid that by claiming the current fissures are elsewhere, for example in the north and east, and save that explosive event in case something bad happens in the vtuber sphere? Additionally, how big of an explosion are we talking about?

>> No.20868771

Reading about mineral deposites. Maybe if /nasa/ is lucky they will find sedimentary rock with iron in it. Maybe even bauxite for aluminium. I think we're SoL on copper though. Tin and zinc would be nice as well.

>> No.20868880

>>20867762
Generally the rule for shield volcano size is 1 to 20 height to width, so a shield volcano with a height of 1600 meters is going to have a base diameter of around 32km. You could push that to 50km probably if the lava was incredibly fluid. If you want an example of island volcanic activity on that scale Iceland is really your best bet, which is 500km across. You could have your shield volcano as a central vent for the magma underneath and the fissures and other emissions across the island. However, Iceland is a special case due to the fact that it's set on both a hotspot and a divergent plate boundary, so the sheer amount of magma needed to fuel that activity coming from just a hotspot would be pretty massive and the shield volcano would likely not be dormant unless the hotspot has moved, but in that case there would be volcanic activity from the same hotspot somewhere else on the tectonic plate. I've never heard of a hotspot mantle plume going extinct or dormant.
In terms of the hills, yeah they seem plausible. With an island that big formed by a hotspot you're not going to have one volcano only, so they could be dormant volcanoes or something. Maybe even the result of a huge fissure that opened.
Hot springs likely wouldn't pose any danger, no. The penetration into the magma chamber for a truly catastrophic eruption would have to be huge, mainly because the magma has low viscosity and wouldn't hold the steam well enough to let a massive amount of pressure build. So Krakatoa isn't going to happen but it could still theoretically blow out the side of a mountain and make a pretty big hoopla should it occur. Like you said you could blow out the side of a smaller volcano or a parasite volcano (exactly what it sounds like) located on your massive shield volcano should something happen in your vtuber sphere.

>> No.20869322

>>20858741
For A/P-G it doesn't matter. They didn't budge when there were attempts for /ObsYEAH/ and Anya Global, and were supportive of /vr/tubers since Amiya and Onolumi were discussed there too. I suspect the /vr/tuber general is the work of one of the pentomos. More generals to discuss the vtubers they like is never a bad thing. And civilizing the catalog wasteland by uplifting new generals is also not a bad thing.

>> No.20869770

>>20868880
I mean the Sakuran volcano itself is located on a divergent plate boundary from what I understand, so Iceland would fit? But that would make it more active?
50km scale sounds ideal, I wouldn't have expected it to go much further than that. Would that also happen to be the extent of the lava's destructive capabilities? Would, for example, a city 60km away from the edge of the caldera be safe?
Would the dormant volcanoes be buried under the hills or would they also have their own calderas? I'm guessing that kind of depends on the timescales between dormancy and how much lava the main volcano has spouted out since then.
I also read about acid rain being a problem due to sulphur emissions; how far would the effect of that be?

>> No.20870466

Would Sakuran be interested in trade with /nasa/?

>> No.20870621

>>20869770
Longest lava flow ever recorded is 40km, so 60km should be perfectly safe. Keep in mind, such a fluid lava is also going to follow depressions in the ground etc so you could build closer on elevated ground with probably rather minimal risk.
You're right on the timescale thing for the calderas, it would depend on the eruption history of the mountain which would vary. Assuming a rather geologically active site a lot of them would likely have signs of relatively recent eruption like calderas and such.
After a notable eruption acid rain is certainly possible, but for daily lava emissions I don't expect it would occur. That would also depend on the atmospheric conditions of the reason, something I'm not really well versed enough in to say. Rule of cool it if you want is my best advice in this case, the scientific autism is fun and engaging but it is a fantasy world. Not everything has to be 100% scientific.

>> No.20872737

>>20870621
Yeah, just asking out of curiosity mostly.
I thought about lava following depressions before, I was wondering if, with enough care, it would be possible to make artificial lava rivers to divert lava to preferred directions, or even making dams and stuff. Could server as a tourist attraction as well.
I guess we can use the calderas of now dormant volcanoes as hotsprings? Or would that be too dangerous? Obviously there'd be other natural hotsprings elsewhere.
Gonna ignore acid rain for now, and just assume that our land is simply safe and fertile without any of those dangers outside a 45km zone, and have the city be on a hill somewhere further away.
>>20870466
We have been, actually, the main problem is I have nothing to give you since I've written no lore. It's been on my mind for a while but my writing autism isn't high enough and I've also been a bit busy so it's been on the backburner. It's shaping up like we might have a good amount of iron to export, though /who/ might ha ve some and they're closer so

>> No.20875355
File: 41 KB, 460x452, burger_lowres.jpg [View same] [iqdb] [saucenao] [google]
20875355

Republic Owl / Pecпyбликa Филин / République Hibou / 共和国 ワシミミズク
The brilliance of the hamburger!

If you are looking for the marvels of civilization then look no further! We have reached the single most important step into human development. With a brilliant approach to the way foodstuffs are produced, you will never be satisfied after a taste of Republic hamburgers! All you have to do is step into one of the many burger places in any of our cities and have a bite of true power.

Hamburgers are crafted with the ultimate combination of ingredients only possible thanks to the power of civilization, with finely baked breadbuns that could make your mouth water just by smelling it, multiple juicy vegetables like tomato, lettuce, and even gherkin if you can believe it, such delicious onions that even the goddess Aqua would blush, all that is already hunger inducing, but let's get into the "meat" of it, the steak! as fresh as possible too! many hamburger joints have small places where they keep cattle, that in addition to our well made ice boxes means that the steak is always safe for consumption, not only that, but in addition to steak you can also ask for grounded meat done with the newest techniques in the making of the culinary masterpiece.

So what are you waiting for!? come now and TRY IT OUT!

Anchoring
>>20855659

>> No.20875483

>>20753413
Thread died not sure if you saw my reply but I'm still kicking. Got sick and then busy but slowly picking back up on the lore. Currently playing Civ 5 to get in the headspace but I'll write more in a bit.

>> No.20877509

>>20875483
I saw it, looking forward to what you're writing.

>> No.20878774

Protip: This is how you deal with Niji psychic infantry
https://bogleech.com/awfulhospital/146.html

>> No.20878836

>>20875355
Nice anon
I will think about logo of Republics National Burger chain later

>> No.20879563
File: 170 KB, 550x538, 2546.gif [View same] [iqdb] [saucenao] [google]
20879563

To whom it may concern
Dear, /who/
I have yet to receive my shipment of dehydrated water.
Sincerely gv$#%nkjf2

>> No.20881807

Bumpity boppity boo

>> No.20883141

>>20855659
Based on the previous conversation (in particular >>20863568), I wrote something about /meat/'s naval history and current ship designs: https://rentry.org/yvo72

>> No.20883550

So what are the civilization progreessions?
Some writers go for centuries, their culture have existed on this world for hundreds of years
while /nasa/ went with real time civ, just arrived and getting started

>> No.20885322

bump

>> No.20886806

Do not die.

>> No.20886869
File: 1.13 MB, 2461x4096, 97092445_p0.jpg [View same] [iqdb] [saucenao] [google]
20886869

All anchored posts in the last thread archived

>> No.20887043

>>20883550
Well, if we're following the jp dimensional rift lore, most deity-related threads came here at the same time, with ones debuting after the board was created appearing more and more recently. Speaking as Sakuran, though I'm sure this holds for other older generals/generals of chuubas that existed way before vt as well, having a long history is one of our main characteristics.
Also this reminded me, similarly to how /asp/ (I think, not well-versed in those generals) would oversee the creation of smaller deities, I believe something along those lines happens across the world when new chuubas appear. For example, for Holos and to some extent Nijis, when a new gen is released, thousands upon thousands of people would congregate at the cultural center of the empire to celebrate the birth of the deities, and then trek to their newly bestowed upon land. it could be something that brings the nations and empires (individually) together for a time, and could also serve as a sort of grand festival, with all that it would bring.

>> No.20888285
File: 268 KB, 469x395, 1646395953755.png [View same] [iqdb] [saucenao] [google]
20888285

>>20855659
Roboco metapost updated https://rentry.org/robocovtwbgmetapost
Among other things, it contains a link to a separate Lore proposal document which in turn contains a link to the lore scrap listed in the google doc.

>> No.20891201

bump

>> No.20891385

>>20841148
can /pyon/ have giant hares that function like rhosgobel rabbits? i was also thinking ones the size of donkeys that could be ridden on their backs, though i don't know if this would be anatomically feasible due to having a very convex back compared to most historically mounted animals.

>> No.20891449

>>20891385
ah i just remembered rhosgobel rabbits do have real world equivalents called the flemish giant, second question still stands though

>> No.20891762

>>20891385
People have ridden single-hump camels, so it's feasible (whether it's comfortable is another question). I'm fine with the idea of rideable rabbits given Kiki's theme, and that it's basically just replacing a RL animal's function with another animal. Do they have floppy ears, though? Since otherwise it feels those would get in the way

>> No.20891982

>>20891762
many domestic breads have floppy ears, strictly domestic actually, i know because Kiki has taught me much about the way of the rabs. i hadn't thought of that though, good catch.

>> No.20893424

here's some kat noɬ for the day, off to work
https://files.catbox.moe/7mue9e.pdf
Kikinese also got some updates
https://files.catbox.moe/glgu4v.pdf

>> No.20893611
File: 68 KB, 1000x180, invgermzh.png [View same] [iqdb] [saucenao] [google]
20893611

also here's a snippet of that /wah/ language, cya

>> No.20893660

>>20893611
Based conlanganon. Looks cool.

>> No.20893681

>>20893611
That's pretty neat! Kind of reminds me of Ogham too. Does it have some kind of punctuation?

>> No.20893779

>>20893681
probably will, i just want to finish digitizing the entire script from my notebook, then i'll work in kat noɬ and Kikinese for a while

>> No.20894369

>>20888285
Looks great, are you going to be fleshing it out more?

Also can geo and resource anon give their input on /rbc/?

>> No.20895256
File: 289 KB, 558x591, 1647046661237.png [View same] [iqdb] [saucenao] [google]
20895256

OGsuner
Gentlemen?

>> No.20895660

>>20887043
Im referring to the passing of time
Like, 1 day irl = how much in VT world?
For some they write the in universe progression realistically. A culture that existed for centuries
Some writers like /nasa/ and /nasfaqg/ went for the irl time roleplay. One day irl = one day in universe

>> No.20895784

>>20894369
Climate-wise, I think what's in the metapost currently is fairly accurate. With most of /rbc/being north of 60th parallel north, it's safe to say that its climate will be subarctic (Dfc~Dfd). Going south does not help that due to it going inland and uphill towards the /rrat/ plateau, which means the highland might have both higher daily temperature variation and a lower minimum temperature, putting it in the Dfd category. The small valley near the southern slopes might be home to one of the contenders for the dubious honour of having the biggest temperature difference within a single day (the RL record is 105.8 °C). The northern coast will be tundra (ET), although its extent inland is determined by how the north pole ends up looking.
In terms of flora, the south might be surprisingly green - it should be capable of supporting boreal forest, with coniferous trees like larch, spruce and pine. Assuming a lack of large-scale deforestation, the taiga will spread slightly into the tundra, but the trees will become more patchy, with the space in between filled by lichen, moss, and cold-resistant grass.
For fauna, reindeer/caribou will be common in the boreal forest, alongside their predators like foxes and bears. Tundra is somewhat similar, although the animal density is lower due to the sparser vegetation. Polar bears will likely have to rely at least partially on fish. For IRL reference on how to survive in this environment, the Nenets and (even further north) Inuits managed to make it work.

1/2

>> No.20895816

>>20888285
I know you put a bit of work into it but I love how lazy its written.

>> No.20895842

>>20895784
In terms of soil quality, it is pretty much universally poor, with the riverside alluvium being (somewhat) better. For the boreal region, the main type of soil will be podzol, which is poor but some can be improved with fertiliser. That said, most of /rbc/ will likely be above some kind of permafrost due to the low temperature, which prevents water drainage. As a result, many areas of /rbc/ would likely become peatland, making them virtually impassable during the short summer season. However, with proper drainage, the peat can be used as fuel for heating, and some might be useful as fertiliser (although peat is not nutritious by itself). Just be careful not to set it on fire in the wild...
For the tundra region, the soil will mostly be gelisol/cryosol, which is pretty similar to podzol in its lack of agricultural value. Overall, agriculture will be very limited, likely in the mid-south area where the climate is warmer, but before it is offset by elevation. Personally, I'm not too sure if the area near /nasa/ would be more hospitable.

2/2

>> No.20896035
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20896035

>>20895816
Maximum Efficiency

>> No.20896187

/rbc/dude
Get wild with your imagination
You guys have magic automatons and golems
Your cities can be built within the huge mountain sides like the pre-columbian americans or the berbers
You may hav advanced engineering to get around like trams

>> No.20896291
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20896291

>>20875355
Fascinating.

>> No.20896426
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20896426

>>20895784
>>20895842
Thanks a ton, pasted this into the metapost for future reference.
>>20896187
I'll do my best!

>> No.20896495

/rbc/ is the Crnagora and Spain of /vt/
Their past time is napping

>> No.20896555

>>20875355
Gherkins are pickled cucumbers. Gherkins are amazing pickled vegetables that are hydrating and refreshing. Also I like slices of cheddar cheese on hamburgers.

Also I wonder if /who/ has fried potatoes. Its difficult to heat oil in a vat over an open flame but its possible. Could be a use for rapeseed oil.

>> No.20896636

All this talk about food made me hungry
Would go for some sprats or falafel

>> No.20896811

>>20895784 (Me)
Not in a single day, my bad. Still, not exactly a fun place to live in.

>> No.20896838

>>20896426
/nasa/ has food processing to make packaged meals that only need boiling water to cook. Would /rbc/ be interested? At least to stockpile for the winter. Though we'll have to wait for the fall for processing the summer harvest to finish. Since /rbc/ is close enough you might be interested in /nasa/'s breads and sweets.

>> No.20897081
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20897081

OGsuner
Im just finalizing what resources risu will have based on previous threads. sub tropical rainforests sure are interesting. all i know right now is bog iron will be a thing as well as peat. Oh and teak will be one of the main wood types. Ill finalize and anchor all of this in another post

>> No.20897240

Well, /rbc/ is a Gen zero /jp/ era civ so Id allow them to have robotics to fit their oshi's theme and history
Maybe their over reliance on machines is what made them lazy?

>> No.20897504

>>20897240
you and /nasa/ would get along great

>> No.20898625

>>20897504
Would they really? I'm not sure how Sana would get along with Roboco.

>> No.20898716

>>20898625
roboco would have needed technology they could use/scavenge

>> No.20899330

>>20898716
/nasa/ still has to be cautious because while /rbc/ has automation they're still not space age. It also depends on what's left of their civilization how advanced /nasa/ can share tech. If the technology is lost due to laziness then /nasa/ can't really help /rbc/ recover it.

That said /rbc/ is the masters of vitubium microcircuits. /nasa/ could learn a thing or two from them. That said if /rbc/ is too lazy to teach and help /nasa/ then they won't be much help.

>> No.20900369

So for /rbc/, if they're still around, would they be interested in any of /nasa/'s things we can produce? /nasa/ is interested in learning about vitubium circuits. However /nasa/ needs to make something /rbc/ really wants in return.

>> No.20901976

>>20866002
>>20866403
I'm a bit late, but I greatly enjoyed reading this whole ship design conversation. I'm curious, what's your take on bulbous prows? The largest ships of the line seem like they were getting big enough to start using one.

>> No.20902381
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20902381

I think i finally finished what /risu/ will have for natural resources. Based mainly off indonesias real life resources and general resources from sub tropical rainforests.

>> No.20902780
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20902780

Welp anyway ill be off. When i post my metal/rock thing later today ill ask the resourceanons here and everyone what they think. Risu is of course sub tropical rainforest and people mostly gave out ideas thinking it was tropical not sub tropical. In the meantime have fun everyone ill see you all in about 6-7 hours.

>> No.20902862

>>20902780
see ya OGsuner, looking forwards to it.

>> No.20903576

>>20902780
See you later!
Regarding the tropic/subtropic thing, the line between them tends to be fairly blurry, especially when you take into account the effect of the rainforest itself on the environment. While subtropics have a more distinct cool winter, from what I can tell the main influence on the general biome (discounting specific species that are more sensitive to temperature change), the main determining factor seems to be rainfall. While tropical rainforest is defined by its even rainfall, subtropical rainforest has a more distinct dry season, where the trees may shed their leaves to reduce water loss. That said, it's also affected by other factors, such as whether the land is wet enough during the dry season to keep the tree well-hydrated. It's also somewhat dependent on the dominant flora of the area, as some are more/less tolerant of arid (relatively speaking) environment, which will lead to a mixed forest where evergreen and deciduous trees grow together.

>> No.20904184

Looking at where /nasa/ is its more likely that /nasa/'s northweast is a tundra wetland. Tundra wetlands is as it says on the tin, wetlands in the tundra. Tundra wetlands are made when thawed snow runs off the mountains in the summer and flow towards the ocean. It might be a gamble but some wetlands are pretty good for mining since they have sediment rocks underneath. That said wetlands are delicate ecosystems. Unless there's bauxite close to the surface then we're not going to mine. I just need more information on /nasa/'s prehistory volcanic activity. That said /nasa/ has land close to sea level. Water and sediment rock should be abundant. If we can find coal and shale then we should at least find sediment veins like iron and aluminium.

>> No.20905924

Question: Should we invite /ggg/ to become a trade hub between east and west Holo continent?

>> No.20906043

I was wondering, we're talking 1700s tech, but it would be nice to figure a year thing. Obviously different countries can use different ones, but it would be handy if many countries could agree on one system that we can use to reference events, an Anno Domini kinda deal.
So, what event could mark the start of our year system, and what year would be the "current" date?

>> No.20906369

>>20906043
The Industrial Revolution began in 1760. So there's the hard year. I'd say we should go a little anachronistic with some possible future tech without industrial steam engines.

>> No.20906405

>>20906369
I think that anon meant a calendar year

>> No.20906414

>>20906369
>>20906405
Right, regardless of technology I'm wondering if you asked a person "What year is it?" what they would answer in-universe.

>> No.20906532

>>20906414
and I think anon was asking about what they would answer in-universe
what is the in-universe year

>> No.20906537

>>20906405
I have no idea on what our calendar would be at this time. Would we even have C.E. or A.D.? If so then what event sparked the global common era? Did Common Era start with Nijisanji or Hololive?

>> No.20906690

>>20906537
Maybe it could be related to Kizuna AI falling out of relevance? Since that kinda flows into all the rest of the vtubing world growing.

>> No.20906969

>>20906414
With how splintered the world is currently, and there isn't any prevailing religion(which is the source of IRL calendar year) it would make sense that each country has it's own year 0(which could be something like the chuuba's debut, which could lorevise translate to it's first prophet appearing)

>> No.20907184

>>20906969
We could at least figure out a Holo year and a Niji year, that would cover a lot of territory already.

>> No.20907285

>>20906690
Speaking of Kizuna Ai, should her appearance be counted as the common era since she's the first mainstrean vTuber? Kizuna Ai eventually gave rise to Nijisanji and Hololive.

>> No.20907659

>>20907285
I would personally equal Kizuna Ai to the rise of Mesopotamia IRL. It was what started it all, and even though it changed over time (different VA) it still existed in some form or another until it eventually slipped into obscurity and the last ethnic trees from it disappeared after mingling with other cultures for centuries, if not millenia.

>> No.20907894

>>20907659
Its tricky. /nasa/ has only been here for about seven months. We have our own space calendars based on Earth time (yeah I know Isekai). I was thinking about the calandar starting with Ai and going from there.

>> No.20907965
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20907965

WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR WAR

>> No.20908189

Technically the calendar starts whenever /vt/ started existing. /vt/'s creation could be the common era. That was when nations formed.

>> No.20908833

>>20907894
Yea, the whole thing would need serious discussion. While something simple as a calendar can be spread quickly and adopted by the local scientists and nobility, eventually getting down to the common folk, saying that the year is now xxxx because some event that a nation experienced half a way across the globe is another thing entirely.

>> No.20909052

>>20908833
I think it would probably be reasonable to settle on three calendars "common calendars", Hololendar, Nijilendar, and then a more ancient Kizunalendar that fell out of fashion on the Niji and Holocontinents. And then each country can use its own calendar as desired on top of that.

>> No.20909222

How about the start of the year? When does a year start? afaik there is really no reason it has to be in the middle of winter.

>> No.20909589
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20909589

>>20855659
>Traditionally, the citizens of /ggg/ prefer to wear simple clothing that exposed as much skin as possible, as it was a necessity for maritime life. Thus, at the very minimum, the citizens wear undergarments to cover the areas around the breast and the crotch. Sailors whose voyages took them to colder climes would bring with them thickly woven tunics and fur coats.
>Among certain traditionalist communes, it is a widely held belief that the wearing of even undergarments were prohibited, and so it is not unheard of for such citizens to go about their lives wearing long toga-like clothing or long-hemmed dresses, to ensure that one's privates are covered up as decorum required. In the privacy of one's household however, traditionalists believe that clothing is more hindrance. Therefore, in the absence of guests, it is not unheard of for entire families to be walking around naked, save for the children, who are made to wear the traditional Atlantean stola.
>Concerns from other nations about the propriety of this essentially nudist behavior have largely been dismissed. The Kingdom of Atlantis is a simple place, with equally simple people, who care not for ostentations of clothing. Where appropriate, however, especially in diplomatic functions and among merchants who must deal with foreign elements, fully dressed citizens of /ggg/ opt for simple fashion. Such include the likes of full embroidered skirts, rolled-up denim trousers and layered dresses. Such fashion is meant to invoke Gawr Gura, while also allowing freedom of movement and comfort.
i almost forgot about this until reminded over at the thread. Am I really the only one who's still contributed?

>> No.20909787

>>20909589
The /ggg/ tectonic plate is detaching from the holocontinent and drifting towards the horni continent at high speeds (geologically speaking).
Also, we don't have many /ggg/ anons, or at least they're stealthy.

>> No.20909928

>>20909589
I haven't seen another /ggg/ poster for a few weeks. So yeah. Also what's your stance on opening a grand exchange for trade between east and west Holo continent?

>> No.20910178

>>20909928
i dunno, trade is trade, /ggg/ lives for trade
means it shouldn't be "opening", its "long since opened" unless theres some shit about ancient history or something

>> No.20910231

>>20909052
I might be making it a bigger issue than it needs to be, but still. The calendar isn't the issue, that will settle with each country once astronomy and mathematics advances far enough. The problem is the year on that calendar. It's kinda hard to wrap one's head around it, since we have had a stable gregorian calendar for almost 500 years now(which itself was just a small revision on the julian calendar which stood for almost 1500 years by that point), but something like a year can have a major meaning. For example, islamic countries still use their own dating system, starting with their prophet Muhammad establishing the first muslim community, which happened in the year 622 CE (which means they are currently in year 1443).

But, to not just whine and propose an actual solution, the scientific cummunity could use a single unified calendar year, which could have it's epoch with the establishment of the first empire of Kizuna Ai. But outside from those academic circles, each country would still have it's own calendar year they would abide by.

>> No.20910461

>>20910178
To sail from /who/ to /morig/ would take about two and a half months. No man wants to be out at sea for more than 30 days. So we were thinking about asking you to open a grand exchange on /ggg/ where West Holo can drop off their goods for East Holo to pick up and vice versa.

>> No.20910519
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20910519

>>20910231
NTA, but while you're here, what would you think of establishing that there is a history of military alliance between /ggg/ and /morig/? We're both the main targets of the viking-esque raiders of /meat/ so we make natural allies, +Bonebros love.

>> No.20911022

This is just a thought. But if /ggg/ has curry spices and /morig/ has rice then curry and rice would be stupid popular at /nasa/. The next most popular meal at /nasa/ would be Japanese style ramen.

>> No.20911024

>>20910461
Its what? What time period is this in? Unless its iron age or something a trade consortium should have already existed
in fact, my very first post about /ggg/ was that it was some sort of trade hegemon already
why the need to even ask, it should already be a given
(and my justification for it not inevitably attracting wars is because its naval switzerland and gura's maritime powers give /ggg/ ample leverage that they dont need an actual navy)
someone else from /ggg/ is free to change things up as needed

>> No.20911167

>>20911024
Spacemen don't know the current trade routes.

>> No.20911248

>>20911167
Not the chumbud, but basically I think you can assume that trade headed to /morig/ and other faraway eastern lands is going to be able to take a stop at a /ggg/ port.

>> No.20911416

>>20910178
>GGG lives for trade
quaint little trading nation of nasfaq would like to establish a friendly little trading port in your lands Mr GGG man. We offer beautiful wares from the exotic lands of nijicontinent! new things! new discoveries! If you don't like that, we offer investments! growth! mutual prosperity! a win-win in every scenario!

>> No.20911508

>>20911248
There's problems with logistics of two ships meeting up pre-radio. I was thinking the grand exchange could be a way to have /ggg/ to make money by them holding the goods in their land until the ships pick it up. That said if /ggg/ wants to get paid in goods instead of cash then that's possible too. /nasa/ would like to open shop in /ggg/ that sells ice cream and smoothies. Implying chumbuds can have fruit and milk.

>> No.20911594

>>20911508
...Why would ships meet on the sea when they can meet in a port?

>> No.20911608

>>20911416
>>20911508
sure its whatever unless someone from /ggg/ objects

>> No.20911759

>>20910519
As a Sanallite, i doubt i can have a say in those matters. It would have to be on those thread reps to establish such history. I am all up for helping iron it out if they are up for it tho.

>> No.20911774

>>20911608
Nasfaq sends their appreciation!

>> No.20911811

>>20911594
They'd meet at port obviously. But without arrangements to drop off and pick up goods at a secure location its a nightmare. One ship would have to wait if the other ship is late. So having an exchange would let you drop off goods for the other ship to pick up. You would have a broker or ledger to divvy up the gold and /ggg/ gets their cut.

>> No.20912021

>>20911811
Oh, it's a mail-at-sea service, I think i get it now.

>> No.20912101

>>20911811
I mean, yes... what do you think that warehouses are for?
There's a reason why /nasfaqg/ makes sense as a middleman purely due to logistics and "sell-and-forget"-type trades at the ports.
There's also a reason why you didn't really have nationalized trading fleets, but rather individual traders sometimes operating under a license. You had nationalized /resource/ fleets like the Spanish Treasure Fleet, if the resources were imported into the mainland from colonies, but otherwise foreign trade wasn't relying on some kind of "national" central fleet.

>> No.20912689

is the /morig/ guy still here? what kind of nation are you guys again? Merc? trading? theocratic?

>> No.20912900

Anyway /nasa/ goods should keep for a long time in storage. /nasa/ will also bake /who/ sailors some bread and berry pastries for something fresh to eat when shipping out. Something to keep up their moral for about two weeks. That said I wonder if it'd be possible to ship ice insulated with bread dough all the way to /ggg/. Though /nasa/ will most likely ship ice on their own aluminium alloy ships.

>> No.20912959

>>20912689
I'd say highly militarized, but mainly to protect its trading interests in the Holocontinent and itself. There are /morig/ mercs as a side effect of the military tradition.

>> No.20913223

>>20912959
>Mercs
Now that's the keyword that I need to hear. Nasfaq needs some muscle, a little bit of force for defensive purposes in the dangerous waters of the holocontinent. Wanna be friends?

>> No.20913500

>>20913223
We could figure something out. Native companies provide escort services to /morig/ trading vessels, those services could be extended to /nasfaqg/ with sufficient motivation. Do you have a deal in mind?

>> No.20913589

>>20913500
ah I'll make a proposal later on.

>> No.20913617
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20913617

>>20913223
/nasfaqg/ can't make decisions as a whole due to basically having no gov't. You can make deals on your own, though, or just LARP as one of the plutocrats in the nation. Due to their shipbuilding capabilities/mercenaries and their location I think /morig/ will be employed quite a bit by /nasfaqg/ merchants.
Although... consider /morig/ my home turf.
>>20913500
NTA, but speaking of which - should we discuss the details related to the corporate town?

>> No.20913798

>>20913589
Nice, will wait on that.
>>20913617
Yes, lets. One thing that has been figured out since is the location of Mt. Mori in the South of the island, so the land allocated to the town would probably end up farther from the sacred territory than not, in the North of the island.

>> No.20913830

>>20913617
I mean, if somebody already making a deal in behalf of nasfaq to the bone-man, I'm cool in "giving-up" the deal. I just want protection in the seas.

>> No.20914272
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20914272

>>20913830
I think everyone should negotiate for themselves. This would play out into the fragmented trader plutocracy that /nasfaqg/ is.
>>20913798
I think that the North-West would the the perfect spot. I'd want to run a pretty big operation there: shipbuilding, research and engineering, warehouses, logistics, perhaps some manufacturing of olive oil/wine myself, but this could be better left for the native Deadbeats for the right results. I'd gladly sponsor an university in the town, together with a naval academy... a trading fleet begs for military vessels for protection, and they in turn need capable seamen.

>> No.20914383
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20914383

>>20855659
Fortuitous timing to be anchoring an organisational summary of the /morig/ fleet.
The pyramid structure expresses both chain of command (though the Black Fleet has some independence from the Council of Three) and the numerical aspect of each component.
Archiveanon, can you add this to the main /morig/ document, somewhere in the overview section?

>> No.20914706

>>20914272
If you have the coin for it, we have the capabilities to make those installations happen. However, you should know that the North West of the island is a poor location for winemaking, the climate is not very receptive to it. The North East coast would be better, but the land is limited, so you're unlikely to be allowed to build there.

>> No.20915342
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20915342

>>20914706
>if you have the coin for it
Oh, don't worry about that tiny detail, I have so much that re-investing it is a problem. Not a meme, this is the current state of the late-stage NASFAQ gameplay for those at the top. The amount of wealth you generate is so big that even break-even investments are considered good.
Also, I see your point regarding the climate; the company town would have to be in the North-West then, but would there be laws against setting up ventures in different parts of the island? Operating under standard /morig/ law there, of course.
Is there a name for said town you'd have in mind? If not, I'd like for it to be named either Oppia or Dis, first a reference to the Underworld in World of Darkness and the second as a reference to Divine Comedy.
Also, to what size do you think the town would grow? Given it'd be the headquarters of Triangle Consulting it'd be faced with a considerable influx of funds, especially to aforementioned businesses and naval/research efforts.

>> No.20916345
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20916345

>>20915342
There are two main factors. The North East of the island features a valued Mediterranean climate and is already quite densely populated, so the Council of Three would be unwilling to allocate those lands to a foreign interest. As for moving southwards, the Goddess Faithful, in practice the highest authority of /morig/, will veto foreign installations anywhere close to the sacred lands, they want to keep this wide security perimeter, so both of those work in tandem to limit your options. But for your purposes, I think the North West region will suit very well. This is closer to our best ship lumber, which will be practical.
You should be able to secure a nice chunk of land!. 10, 15 maybe up to 20 square kilometers, if your shipyards are extensive. Much larger than that would require a renegotiation and could come once you're established and a trusted ally.
Also, note that immigration will be among the things where you'll have to relinquish some control, for national security reasons. It will be expected that a supermajority of the town's population be locals.
I should check my nasfaq account, I must have racked up a fuckload of dividends kek.

>> No.20916369

/infinity/ is so far away from /nasa/. We have two routes to trade with /infinity/. Either we can sail across the globe past Indieland to reach /infinity/ (which is not happening in /who/'s sailboats). Or we can sail across the bottom of Hololand like our normal routes to /ggg/ and /morig/, carry our stuff through /risu/, then sail to /infinity/ The southern route would technically take longer but there are more stops for supplies. /nasa/ won't do the northern route until we have at least sea-worthy steam ships or even diesel motor boats.

>> No.20916543

>>20916369
It's all open sea too, so it's also a no go for now, but once you develop more robust ships a route going straight North around the ice sheet will be pretty fucking good.
captcha: KAY0K

>> No.20916617

>>20916369
Stop in Amelia Watson, hire someone to do the travel to Risu, then it would be Infinity responsibility from there.

>> No.20916765

Are you guys mostly /his/fags? I'd like to plan tactics for my nation, specifically with a focus on defense over offense, but don't even know where to begin.

>> No.20916910

>>20916369
>>20916617
Infinity already has deal with a nasfaqg company allowing them to trade goods on their behalf so that could also help

>> No.20916909

>>20916543
We got some pretty neat designs for ships. We even have designs for ships that go underwater.

>>20916617
I'm not Ame. I'm just a chubby space man with a bread dog. For now /nasa/ sends goods via /who/ to /risu/.

>> No.20917162

>>20916369
uh, hold on, I'm going to look up the range of a frigate. But I think a /who/ ship could make the trip.
>>20916765
somewhat depends on the technology available to your nation and what exactly are the cultural inspirations you chose. Which is yours?

>> No.20917222

>>20917162
/pyon/ had a few ideas, but I'd like to ground it in reality first. Somebody in my thread suggest Malta.

>> No.20917398
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20917398

>>20916345
The immigration thing isn't an issue. After all, I am a deadbeat, and I intend to use the locals as a workforce, which is why I asked about the potential island resources and prevalent jobs.
By size, I meant population - I'd probably require a fair bit of skilled workers to run logistics and research, which is why I'm floating the university idea.
What about the town's name?

You really should log back in, Mori's divvies have been insane.

>> No.20917607
File: 159 KB, 588x480, mori glasses 3.jpg [View same] [iqdb] [saucenao] [google]
20917607

>>20916345
Actually, if you do log back in, speak up in the game's GC and I'll give you some advice. It's on the house.

>> No.20917687

>>20917222
Right, the first step to look into is economics and available resources, althought you can abstract that away until you get a clearer look of what you've got, a small island nation would probably have a small population too, good examples to look into are Malta as you mentioned, looking into pre-dutch indonesian warfare might help you out too, in particular Bali.

>> No.20917997
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20917997

>>20917398
Nice, if locals will make up the demographics, there will be no restrictions on population. With the opportunities and amenities you describe, I think you can expect the population to quickly grow to a couple thousands, and we can let nature and the job market take their course from there.
I like Oppia for the town name makes me thinks of this gremlin Ope, if there are any other deadbeats hanging around, feel free to butt in on this (or any other point).
>>20917607
I'll take you up on that

>> No.20918014

>>20917687
Thanks I'll look into that

>> No.20918500
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20918500

>>20915342
>>20917398
>>20917997
I already (kind of arbitrarily) designated these areas as our busiest ports and largest cities, and there just so happens to be one in the North-West. Ceding partial ownership of the city shouldn't be an issue based on the terms described, I don't think.
I like the Oppia name. As for the other five of the Six Ports, there's the Rivers of the Underworld in Greek myth: Styx, Acheron, Cocytus, Lethe, and Phlegethon.

>> No.20918584
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20918584

loredump for kfp, please tell me if there is something that I can still work on, the picture is a bit unpolished btw

Since their population is low compared to global players like /morig/ or /inf/, at first kfp doesn’t seem very powerful.
A 2-year conscript service gives access to a large reserve army that can be called on in wartime.
However this isn’t feasible to secure long range trade routes for extended periods of time, let alone project hard power on a global scale.
This initial weakness resonated in their military structure, that is forced to use novel asymmetric and sharp power approaches in warfare.
For example the war ministry can rely on an unusually large logistics and supply corps that focuses on moving large amounts of troops and supplies fast around the country as well as a communications division operating a dense network of semaphore towers for rapid relaying of information from all over the
In general, this resulted in a quality over quantity approach.
Since more than 50% of the homeland is covered in rough mountainous terrain, using it to their advantage became a key cornerstone of offensive and defensive strategy.
As a result the Mountaineer Corps developed naturally from traditions of local hunters and mountaineers.
Recruited from the sons of shepherds and farmers living in the mountains, the men of the corps know their combat environment from birth, in fact, their physiology is already adapted to the low oxygen in the altitudes thousands of meters above sea level when they begin their official training.
A specialized, elite branch of the Army, the mountaineer corps is equipped for warfare in the cold and merciless environment of the snowy peaks and glaciers that cover significant parts of the country.
This potent fighting force is trained in sabotage and asymmetric assault on supplies and troops moving through the harsh terrain for example: setting up ambushes or triggering avalanches.
As a result, their gear must be equipped to deal with the difficult environment they are facing on the daily.
The weather in the mountains is cold and wet and the terrain difficult to traverse. Because of this, traditional flintlock rifles are not reliable enough, because:
a) the firing mechanism is exposed to the elements and can easily fail
b) their long barrels and high weight are impractical to carry or to climb a rock wall with.
The solution was a needle-carbine that offered a protected combustion chamber as well as being significantly lighter than a full-size model. Manufactured in a limited production run in the precision mills of the royal armory, it is equipped with a diopter peep sight and a reduced-weight stock, these guns were effective at ranges of up to 200 meters and could be easily strapped to the back of a soldier during extended climbing.
Pictured is the gun with the shoulderstrap, featuring an alpine edelweiss, a rare and sought after flower growing on exposed limestone rock between 6500 and 9800 feet above sea level.
That is a real flower btw, it is used often in Swiss, German and Austrian alpine symbols as well as their armed forces:
> There is a flower known to botanists, one of the same genus with our summer plant called "Life-Everlasting", a Gnaphalium like that, which grows on the most inaccessible cliffs of the highest mountains, where the mountain animals dare hardly venture, and which the hunter, tempted by its beauty and by his love for his fair maiden, climbs the cliffs to gather, and is sometimes found dead at the foot, with the flower in his hand. It is called by botanists the Gnaphalium leontopodium, but by the Swiss Edelweiß, which signifies Noble Purity.

>> No.20918600

>>20901976
Sorry it took this long to get back to you, it's been a busy day for me.
Bulbous prows are great but they have to be fine tuned to the ship they're fitted on due to variations in cruising speeds etc affecting how well they function. Don't know if they'd have the mathematical knowledge and the skill in woodworking to actually develop one, assuming they knew the benefits it could provide. I guess copper plating like they began to use in the 1700s could potentially be used instead of wood but that still leaves a problem.
Keep in mind they didn't come around in our world until around 1900. Would certainly look cool when the ship is out of the water though.
>>20916765
I'd be willing to help where I can. If you want defensive I can give a little rundown of fortress designs during the time period we're working with. Might struggle with providing more than that though.
Also expect a write up for the 1800s naval technology at some point tonight, wouldn't want to leave you guys hanging.

>> No.20918611

>>20916369
>>20917162 (me)
>range of a frigate
From an extremely quick look into it, I can tell you that 1700s era ships could make circumnavigations, with John Cook's being the first time scurvy didn't kill anyone in one of those.
https://en.wikipedia.org/wiki/List_of_circumnavigations
if the ships were to stop over at /kbns/ they could reasonably make the trip, I'm looking a bit at the currents map for it, I'm not too knowledgable about this so take it with a grain of salt

>> No.20918633

>>20916910
The cost of third parties adds up, but its a necessary evil for now.

>>20917162
Its not worth the trip at this time. Even with space age rations and insulation. The voyages will kill more men than its worth until we get a faster ship.

>> No.20918914

>>20918584
Didn't expect to see a Dreyse rifle referenced here. Neat.

>> No.20919119

>>20918914
thank you, I really wanted some Germanic gun, and while Austrian is probably the most obvious with Kiara, I always had a soft spot for the Prussians

>> No.20919199
File: 452 KB, 600x1050, nanashi_warmei.png [View same] [iqdb] [saucenao] [google]
20919199

>>20855659
This is the military document for /who/ about it's organization and structure, do keep in mind it's subject to change. If you have any suggestions then I will try to relate them back to the anon that made the document.
https://rentry.org/urahp

>> No.20920003
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20920003

>>20918584
Great gun design and lore. Edelweiss is a nice choice for the flag. I see absolutely amazing paratroopers in your nation's far future. You might want to anchor the entry if you want it to go into the archive.
Seems like you've got land defense down pat; would be interested in a military collaboration with /morig/? This would allow our fleet's patrols to secure your waters against raiders more effectively, and provide assistance against coastal attacks. In exchange, we'd like to be allowed to resupply at one of your ports, and have a rookery there to extend our communication network. We'd like to have strong relationships with our fellow Holomyth nations. Still waiting for a teamate or a tako to show up.

>> No.20920067

>>20920003
Based Unitybeat.

>> No.20920424

>>20919199
that looks incredibly cool, especially the organisation table is amazing!! I need to make one on my own now that is just amazing
kfp would love to launch an exchange officer Programm to improve mutual undestanding and open an option for joint Military exercises/training in the future

>> No.20920704
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20920704

>>20920424
Anon who made the rentry here. I stole that chart from the Grande Armee page off of Wikipedia. I will try to make one that actually represents /Who/'s army in the future but that's just a placeholder as my structure is based on the Grande Armee order of battle.

>> No.20920863

>>20920003
Yeah, naval defense is probably not our strength, however we don't really need raiding protection since kfp just kinda "feeds" the meat raiders with our harvest so they let us alone, not sure if that is actually in the archive yet, however we can still open our ports for you resupply and repair your ships

>> No.20921320

>>20920863
Fair, there are still non-/meat/ pirates out there, so I think you'll still see a benefit. We'll send a Kustori Buzzard breeder and some Fleet officials over to hash things out. We use the buzzards for long-range communication, they're cool red birds from /morig/, you guys'll probably like them. They like pats.

>> No.20921502

>>20921320
schizo raiders also exist. why is it that whenever a raid occurs, everyone is so quick to blame /meat/?

>> No.20921545

>>20921502
Damn anti-semeatism kek.

>> No.20921659
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20921659

>>20921502
They literally labled this area as ther hunting grounds. So most raids in this region would obviously leave /meat/ as the most likely suspect

>> No.20921839

>TFW everything interesting happens in the Holo Gulf.

On one hand I'm glad to be on the edge of the world. On the other hand seems like nothing matters outside of naval warfare. I suppose that's just how this age goes. The best technology is made for warfare. Even space age technology.

>> No.20921988

>>20921839
I guess the interactions between countries are mostly through trade, or through warfare, so that's what will get the most discussion in-thread. But we can worldbuild any aspect of our societies as well.
also not our fault we have so few nijifriends

>> No.20922170

>>20921839
I mean, that's not really the case, I think it's just what people know about. If someone is familiar with agricultural technology or medicine of the period or something equally important that would be great but that probably attracts a smaller interest group.

>> No.20922226

>>20921659
ok, sure, we might do the occasional raid, maybe even the majority, but schizos pop up out of thin air, so at least a portion of all raids are from schizos and not /meat/.

>>20921545
oy vey

>> No.20922564

>>20922226
Ya for sure but schizos also disappear ito thin air and I can't hold them accountable so

>> No.20922633

>>20921839
Ther gulf has the most active contributors, so it was bound to happen

>> No.20922894

>>20922564
fair. just don't blame us for all of them.

>> No.20922963

>>20921320
Sure, we’ll set up an office and set aside adequate docking space

>> No.20923310

>>20921988
>>20922170
>>20922633
I'm hoping /nasa/'s gambit with agriculture via dried pre-packaged meals pays off. We don't want violence. So we offer food as the universal gift among humans. And luckily humans are the dominant species of thie world for better or worse. I wonder how much of an impact sharing space food would have on the world.

>> No.20923331

>>20918584
>>20855659
Anchoring

>> No.20923365
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20923365

>>20920863
A nice harvest...
Jokes aside, would /kfp/ like to trade other things? /meat/ is open to trade deals if you want!

>>20909589
Don't think there are other /ggg/ contributors in this thread. also would /ggg/ have /meat/ cultists? have been wondering about that since that member stream

>> No.20923839

>>20923365
hello fellow /meat/head.
this world is based on thread culture, not necessarily the chuuba's themselves. with the amount of gura royna i see on non-/meat/ threads, i figure there are some, but idk if they would agree to it. the greentext about the /meat/ infiltrator in /ggg/ preventing people from responding to raids implies we already have some cults there.

>> No.20924258

>>20923839
I know, that's why I'm asking them if that member stream translates to the thread as well. That greentext is nice, though

>> No.20925297
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20925297

I have returned gentlemen

>> No.20925521

>>20925297
Okaeri OGsuner. Got them resources?

>> No.20925653

So /nasa/ has a store with /who/. If we want to ship our exports to /morig/ and KFP then we'll have to contract a trader to ship the goods down to /ggg/ and rent space there. Then we have to wait for shipment to arrive at /ggg/ from /morig/ and /kfp/ to trade goods or they wait for us if we're late. Then we have to ship those goods back to /who/. Then caravan them to /nasa/. I think that's the long and short of the voyage.

/nasa/ is used to planning shipments in days, not months. If we're lucky we'll have chickens and rice by the fall I think. Is there any way to make this easier?

>> No.20925821
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20925821

>>20925521
yee. just doing a final check of everything that i missed then ill post the updated lore dump. should take about 10-15 minutes

>> No.20925837

>>20925653
Well, once the trade agreement has been made, both ends of the deal can send ships at the same time. So that cuts the wait time for the first shipment in half.

>> No.20926095

>>20925837
So what are we missing for the trade deal? /nasa/'s got the first harvest processed and ready. We still have to shut everything down in the station for the launch.

>> No.20927359

Great fact: /who/ has the best dentistry in the world.
Not so great fact: most of them are half insane

>> No.20927530
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20927530

>>20855659

Updated anchor. You can delete the previous version of this if you like.

>Nuts- Nuts are the core of /risu/ in many ways. It is our food source, our economic equivilant of paper cash, trading commodity, alchemic ingredient, among other uses. We Risuners love our nuts.
>Nuts 2 Electric boogaloo- As well as physical tree based nuts we also exchange the other kind of nut. Yes risuners tend to be very sexually active and mating is extremely common. The rule we do have is to not nut into someone that is married or taken so this type of exchange tends to be more common among younger risuners as well as single ones. Risuners that are married of course do it with their mate on average 3 times a day.
>Physiology- Risuners are humans but with a small squirrel tail. They can climb trees quite easily and their teeth are exceptional at cracking nuts open despite looking like normal human teeth. Risuners known enhancement is their tree climbing ability and slightly increased dexterity/speed compared to normal humans.
>Food- In addition to nuts, risuners do eat some corn and fruits. A few of them have taken to eating leaves when nuts are not available. It should be noted that risuners have some degree of lactose intolerance, likely due to their squirrel based traits. The nut milk from their forest they seem to have a natural immunity to but is currently unknown if this applies to milk from outsiders. Uncommon but not unheard of are risuners eating meat. They are in fact omnivores but will prefer to stick to their nets and fruits whenever possible.
>Religion- Risuners know that every november, their oshi arrives in every village and collects the nuts of every risuner. This is their most sacred tradition as the squirrel needs these nuts to survive. In exchange for the massive quantity of nuts given, the villager in each village who gives the most physical nuts without resorting to foul play will have the honor of giving risu their most special nut. Yes thats right, whoever produces the most nuts get to "nut" right in risus mouth which of course she enjoys just as much as the physical nuts. This is a risuners ultimate dream and honor.
>Use of magic- Risu is blessed by their oshi every year due to the nut tribute. It is the yearly blessing combined with chuubanite that enriches the land and all its plant life.
>Land description- Risu does have beaches and small plains but the area is mostly dominated by the magical rainforest. Unknown to most risuners is that the jungle is feeding off chuubanite buried underground. There isn't a lot there but its enough to make the plants grow at an accelerated rate. Nuts and all other plant life is abundant creating a natural paradise.
>Technological tier- Risu is a primitive tribal society with stone tools and wood as their primary building block. Many structures of risu are made out of wood and either are on the ground or are interconnected to bigger treetrunks. Many if not all of these tree platforms are connected via a network of wooden bridges (think star wars ewok village for reference). They use fire of course for heat, cooking hunted animals, light, and sometimes just decoration. A risu village will be easily identified by the massive amount of torches and fires going on in it despite being made of wood. Buckets of water are literally everywhere in case of a fire breaking out.
>Molerisuners- These are considered a sub species of risuner who are a minority but still a part of risu. Instead of living high in the trees these molerisuners tend to live underground mining rocks and other usable resources which are then traded to the risuners for food and other goods.
>Natural resources- Wood consists of mainly teak and evergreen oak but there are many different kinds. As far as burnable fuel there is an abundance of peat and deeper down is some ligmite which can be mined by the molerisuners.
>Wildlife- Work in progress. Will update but we do have an abundance of geese. Bees are also pretty common here and we have learned to use beeswax for various purposes (after a lot of stings).
>Relations with other nations- this section is developing always. /inf/ is our current friend and more recently we have been reached out by /nasa/ and /rose/ among a few others which ill update this if i forgot. We have also allied with /meat/ who is as of our agreement going to teach us how to fish for bog iron. This will be our first step out of the stone age.
>Message to all outsiders- We at Risu will accept visitors. However you must heed our warning on these matters. DO NOT TRY TO CONVERT OUR RELIGION! Anyone who tried to steer us away from worshipping our oshi will be immediately declared our enemy and will die in the geese chambers.
>Please respect our strange ways/looks. We understand that foreign outsiders will be different than us and will respect this but we will expect you to do the same to us.

>> No.20928612

>>20926095
I think we're all set. /morig/ will be launching its first shipment of rice when you say the word. Hell, maybe they'll join up with the /kfp/ vessels with the chickens, this way we can share the Deadbeat Navy escort, will be safer this way. These are dangerous waters.

>> No.20928681

>>20927530
>Risunners are ewoks
Shit, so that means with homeland advantage you can already beat space age empires?

>> No.20928832

>>20928612
/nasa/'s shipment is in /who/. Just waiting for the trade ship to contract.

>> No.20929363

>>20928832
By the way, are the spacemen's teeth healthy, they might want to pay a visit to the good dentists of the Republic, they've only got the best in mind for their patients.

>> No.20929575

>>20929363
We have our own dentists. Besides we can't take off our space suits when outside anyway. So do we have a trade ship confirmed?

>> No.20929651

>>20929575
>trade ship
You do.
>dentists
in that case, would you mind sharing your dentistry knowledge, /who/'s dentistry is the best in the world, you see, so we're really interested in how those from space do it.

>> No.20930464

To /morig/ and KFP: Send off. /nasa/ has a ship. We'll load and send off in the morning. See you in 30 days.

>>20929651
Its mostly the same except we use tiny power tools to remove cavities with precision rather than pulling the whole tooth. We also have polishing paste to strengthen teeth's protection and mouth wash. We also have good toothbrushes, floss, and toothpaste.

>> No.20930571
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20930571

>>20930464
Setting sail o7

>> No.20931473

>>20930571
One more thing to note. /nasa/ has printed instructions on how to use the rations on the package. We translated the best we could to your language and cooking measurements. We've also included measuring cups in the package.

>> No.20932383

>>20928681
Kek.

>> No.20932418

HoloID3 btw

>> No.20932477

>>20931473
Measuring cups? Wow, this is luxurious

>> No.20932896

>>20932477
Its just stainless steel cups. Holy shit calm down.

>> No.20936300

bump

>> No.20937018

>>20936300
>shuba yab
Prepare your butt cheeks for bumping

>> No.20937268

never ask a chumbud the age of consent in /ggg/land

>> No.20937630

Another crop /nasa/ could process is powdered milk. Powdered milk has its own uses in baking. "Galaxy milk" is quite popular. Don't ask us to share it because we won't.

>>20937268
Chumbuds are petite people, as they are said. Also I can't help but imagine Gura as a cute shark boy now.

>> No.20937758

>>20937630
...chumbud sex tourism

>> No.20937957

>>20914383
>>20855659
Could you also add this tidbit right after the sentence "Most /morig/ naval vessels tend not to be large, but being built similarly to the vessels of the independent merchants, they are plentiful in number, famously swift, and crewed by highly experienced sailors." under the Overview heading in the 3rd paragraph?

>These sailors agree to report anything of note to members of the professional Deadbeat Navy using a ocean-wide messenger bird network and to provide assistance when needed. For more serious events, similarly sized but better armed ships crewed by trained soldiers and receiving orders from the Admiralcy are always patrolling the Holo Ocean and ready to head towards points of interest, intercept suspicious vessels, or conduct rescue missions. Finally, the small but cutting edge core of the /morig/ navy, the Black Fleet, receives instructions solely from the Goddess Faithful and the Council of Three, and even then the organization retains some independance, and remains fully voluntary. Trained and equipped to the highest standard available to /morig/, the Black Fleet can sometimes be fragmented in the philosophies of the Admirals, but they're always united in their loyalty to the Island.

>> No.20938202

>>20937957
Will do once this thread's archived, which shouldn't be long. Also, while we're at it, would you like to give the /meat/ navy rentry a read? It briefly touches on /morig/, so I think it might be of your interest.

>> No.20938372

>>20938202
Ah yes let me check that out. I greatly enjoyed your (?) discussion with the naval history anon on the topic.

>> No.20938469

>>20938372
Yeah, it's great to have someone who knows naval stuff to help with it, since I suck at anything military-related: >>20883141

>> No.20938491

>>20937268
Nigga age of consent is some amerimutt taboo thing
Stop being ignorant and look at other cultures
For hindus and muslims puberty is already the age of consent. And I brought this up because /ggg/ is literally India atlantis
>>20860570
>>20860917

>> No.20938650

>>20923839
Also there is a /meat/ owned pilgrimage/holiday island just off /ggg/
Anyone can visit
But they might have developed... fetishes on return

>> No.20938740

>>20938650
Now with 20% fewer Chris Hansen!

>> No.20938982

>>20938469
This is great stuff! I'm glad to see an implementation of the bow-chaser+rowing tactic, it didn't really fit for the deadbeat fleet, but I felt like it was too cool to go entirely unused. Also, I now know what a junk sail is, they look neat as fuck. Would be nice if an art anon put together a design for those boats. But yeah, I love this setup for the history.
Ironically, another deadbeat wrote an entry about how deadbeats use their chuubanite-powered hallucinogen in combat five days ago >>20593868 , except in our case we inflict it to ourselves. I guess deadbeats will get really fucking high fighting /meat/ ken, double dose.

>> No.20939033

>>20938982
ken? that's kek, autocorrect.

>> No.20939386

>>20938982
Yeah, I think it makes sense for /morig/ to go for a different naval doctrine, maybe the broadside line battle ship that is likely what let /morig/ won that major battle back then. It also helps keep fewer things between /morig/ and /meat/ similar enough to make schizos reach for their tinfoil hats kek
I think /meat/ might make use of hallucinogens on themselves in battle too, basically the same trick as Viking berserker, so I guess for a long while battles between /morig/ and /meat/ were *very* interesting to watch.
I thought about making something from shipbucket to illustrate how an archetypical /meat/ ship looks like, but the site doesn't have enough material for non-European sailing ships.
Junk rigs are indeed pretty neat indeed. Their speciality fits what /meat/ doctrine needs, and despite it being the stereotypical Chinese sail, it apparently has roots in Austronesian sails, and should be similar enough to justify /meat/ teaching /risu/ mariners to sail their future pinisi. Someone schizo enough probably can draw connections between pinisi and /meat/ ships too.

>> No.20939445

>>20909589
Chumbud, I have a proposal
1. Because of Gooruh's theme and vtubium affiliation, Chumbuds have the strongest maritime/sea affinity. Chumbuds develop more fishlike features the longer they stay at sea. As the Gura chuubanite in the water and in their blood activates. At maximum adaption, they will develop gills, fins, shark teeth.
2. An average pure human chumbud can dive and swim without getting air up to an hour, semi-fish chumbuds can exchange oxygen through their skin like amphibians, the fully fishbuds can easily breathe underwater with gills
3. The ships of /ggg/ are the biggest in VTland because they double as homes. Some chumbuds were even born, raised, studied, get married, lived and died on these communal ships. These communal ships are inverted in design where the castle is under the surface with easy access to the outside
4. The interior land of /ggg/ are mostly farms, logging sites, hunting and foraging regions, mostly rural. While the metropolitan megalopolis are all coastal.

>> No.20939481

>>20938740
Fun fact: "Chris Hansen" can be rewritten as "Cherish nane(=none)" or also as "She ran chins"
Not sure what you can do with this info but yeah

>> No.20939490

>>20938740
>Not wanting to ryona your 13 years old wife

>> No.20939778

>>20939386
Yeah, with the Navy org kinda figured out I'm thinking up a ship design philosophy and it's angling for something ship of the line oriented, with maybe a few small quirks.
Oh man, after a while you've got a bunch of dudes tripping hard and fighting away, now that sounds like a good time kek.

>> No.20939856

I think there's potential for an ice trade with /nasa/ as well. But first /nasa/ needs to build ice transporting vessels. /nasa/ might be able to bring ice as far as /ggg/. An insulated aluminum ship with "DOUGH" technology could work. That said I wonder if Mt. Mori would have an ice trade.

>> No.20940028

Nasa should just weaponize bread dogs
Make their dough volatile and boom
Suicide chem bomber bread doggos
Suicide is relative because the dough can congregate and reform back into a full dog and regenerate any missing bits

>> No.20940067
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20940067

>>20939856
Unlikely, ice would only be found right on Mt. Mori and would be packed with Mori attuned chuubanite, so the Goddess Faithful would never allow it to be exported en masse, at best used locally so the chuubanite doesn't leave the island. I believe that market is up for grabs.

>> No.20940166
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20940166

>>20940028

>> No.20940503

>>20940028
Nah, fuck off.

>>20940067
Well ice would be limited to /ggg/ because the equator is hot. And I don't know if dough insulation would keep the ice from melting on a hot summer day. Ice would be transported in the spring just as winter is over.

/nasa/ still needs to find bauxite (aluminum) before they can build ships. And they need to build the blast furnaces, casting, and rollers for aluminum alloy plates for the ships. Which means we need to find iron.

>> No.20941650

Might be busy later, so here's new bread: >>20941499

>> No.20947311

>>20938491
>.t chumpedo

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