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/vt/ - Virtual Youtubers


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19214466 No.19214466 [Reply] [Original]

Previous: >>19107387

What if your general was not just a general but a nation, devoted to your oshi and their will? Enter this general where the fanbases and generals of /vt/ are reimagined as rival nations fighting bitter battles for the glory of their oshis.

2x Map: https://files.catbox.moe/7l45om.png
EX Map: https://files.catbox.moe/2v0vvs.png

>!!! THIS FILE MAY REQUIRE 5.5GB RAM TO OPEN UNCOMPRESSED!!!
>The map size is 54,000 x 27,000 pixels
>It is highly advised to "Right-click > Save target as" this image
>It is the largest filesize catbox will allow (186MB download, 195MB on disk)
>This map is to facilitate hamlet/village/town/city/etc. placement

CURRENT GOAL:

>Note that the current map isn't set in stone.
>Greentexts of your generals lore in /vt/ land are much appreciated.
>Flags made for the region your oshi rules over are also appreciated.

CLIMATE POSTS (AIDS LORE/PLACEMENT):
Ocean Currents
https://rentry.org/rvqz9
Weather Systems
https://rentry.org/nnvbx
Climate Analysis
https://rentry.org/zo5ke

FLAG POSTS
https://rentry.org/ah74h

LORE ARCHIVE
https://docs.google.com/document/d/1HM_UK-qNKXQgFH-ixcWsCC3oAgBnFrxCKRPXdKiPMwQ/edit?usp=sharing

>> No.19214830
File: 931 KB, 2000x1000, ANCHOR.png [View same] [iqdb] [saucenao] [google]
19214830

>>19214466
Anchor post for any additions to the map/lore. Please reply here for archival purposes.
If you will be using a rentry link, please use
>http://rentry.org/
instead of .co, as the latter is filtered as spam.
Thank you!
Please also report if there's outdated/duplicate lore in OP!

>> No.19214923
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19214923

>>19214466
>>19214830
I have noticed an issue.
Hoshiyomia - Republic Owl borders haven't been updated to it's current state

>> No.19215014

>>19213574
>You'd still be massively overpowered and the single strongest world power at that point
Nasfaqg has advanced computation beyond even Kronie understanding. And a massive network of trade and gold, unlike kronies. If they wanted they could fund proxy wars and lobby for their own interests (I think they already do in lore) to increase their own power. They'd very easily become the actual super world power behind the shadows.

And I think that's interesting! Why does it have to be competitive? As Mountain Enjoyer said as long as it's interesting and doesn't devolve into Mary Sue (which no one right now could be) why try to balance anything?

Meat has magic regenerative powers, why couldn't we have pyschic abities and fantasy steampunk? But okay, we conceded that anyway. Now one nation has advanced computation that could give them a massive influence boost over the entire glove, and they haven't taken any nerfs, so why can't we take our ironclads that have been nerfed due to ocean depth and resources?

>> No.19215665
File: 2.63 MB, 6000x3000, map.jpg [View same] [iqdb] [saucenao] [google]
19215665

>>19214923
I've edited the last map to include your changes. Here is the newly updated map.

>> No.19215881
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19215881

>>19215665
Many thanks!

>> No.19216070

>>19214466
We still need an updated territory map. You'll notice the west coast of the Hololive continent is outdated compared to the new map. Anyone know how to color this stuff?

>> No.19216561

>>19215014
>Nasfaqg has advanced computation beyond even Kronie understanding
If you do notice, that was also called into question the moment someone tried to introduce it.
>Balance
Because grounded worlds with strong rules about what can be done and what can't be done are far easier to work on as a collaborative effort. even /meat/ has taken steps to be more grounded in their lore, their blood river isn't a literal blood river for example, instead it's just a place where the wildlife take advantage of the amount of nutrients in the water to grow bigger, this is a feasible and not overpowered piece of lore, /meat/'s regenerative powers also got nerfed to "we have the best healthcare in the world" instead.

>> No.19217742

>>19213150
>At most we'd be late 1800s where everyone else is late 1700s or early 1800s
This >>19098301
>and /∞/ is supposed to be ahead of everyone technologically by a century at least.
is a direct quote from the previous (two threads ago now) thread; on what basis are either of these claims made on, and why do you think the goddamn second industrial revolution and/or machine era, which you place yourselves in the midst of, during which railroads, automobiles, internal combustion engines, electric motors, radio and even submarines were starting to be used, is insignificant?

>> No.19217823

hi /meat/

>> No.19218006

>>19216561
>/meat/'s regenerative powers also got nerfed to "we have the best healthcare in the world" instead
Ehh not really. We still have biopunk-ish based magic. Think blood powers from Deadman Wonderland, flesh monsters like The Thing and Carrion. But those are limited only for warlocks, super soldiers, etc
The average populace dont have access to ridiculous magic powers.

>> No.19218012
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19218012

>/meat/ managed to get a thread to hit bump limit and get archived
>next thread doesn't last 20 posts
being a /meat/head is suffering...

>> No.19218374

>>19218006
huh, that's uhhh, objectionable i guess? I guess it depends on whether or not there's actual magic in the world, which is veering to no magic.

>> No.19218523
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19218523

>>19217823
>>19218012
Hi fellow /meat/!
Reposting my map proposal for /meat/ mainland here for easier tracking. Will also tidy up the talks about clothing a while ago.

>>19218006
I think the main limiting factor's that the regenerative powers of those with blessing aren't quick and powerful enough to be of instant use. Basically, you probably won't see someone with Mai's blessing just walking off an axe to the head, but the difference's that in most countries, that person would be pretty dead, while in /meat/ if the person's recovered and treated, they'll live and eventually make a decently well recovery.

>>19218374
We're still observing the discussion on the general tech level and whether things like magic and such are allowed, and to what degree. Once that's decided we can adjust accordingly.

>> No.19218586

>>19217742
>railroads, automobiles, internal combustion engines, electric motors, radio and even submarines
I don't their lore has any of those except for internal combustion

>> No.19218826

>>19218523
Alright so /meat/'s official stance is waiting to see how the tech level and most importantly magic of the world is decided before making adjustments

>> No.19218851

>>19218523
So, how are /meat/'s relations with nearby countries?

>> No.19219165

>>19218006
/meat/ still has fantastic elements
We just dont want to go full Warhammer Dark Eldar chuuni

>> No.19219319

>>19218826
I reckon it's better than keep adjusting it while the base tech level of the setting's still up in the air (considering that we're apparently going from the 1500s to 1800s in the last thread).

>>19218851
Don't think I see many from /hfz/ and VSPO around these threads, so we never have a chance to talk about it. I feel /meat/ and /hfz/ probably has a decent relationship due to their mutual taste for bloody actions. I imagine VSPO would be less chill about us, which is partially why C is where the bulk of the land army would be at.

>> No.19219578

>>19219165
>>19219319
Right, that's probably due to most of /meat/'s lore being from the very early threads. I guess that'll eventually be nerfed or changed to a more suitable thing.

>> No.19220136
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19220136

>>19215014
Now now, I didn't say we should ignore balancing, I did however say that we should be a bit more liberal about it, rather than shooting down anything that isn't strictly 100% realistic. I mostly agree with >>19216561, my disagreement being over where the line is drawn. They want everything to be tied within a fairly real world 50 to 20 years timespan, I think we should be using a looser, more case to case, setting that can bend to accommodate multiple technological aesthetics, similar to the way Zaun/Piltover from League of Legends does.

In all honesty if I was put in charge of singlehandedly creating a resolution, I'd make it so that /Infinity/ has incredibly advanced clockwork tech (with some minor steam powered assistance to keep the Frostpunk reference) rather than full on ICE's. Its more thematically fitting (Kronii is a literal clock) and I honestly think its less egregious than full on ICE's due to clockwork being clunky and in all honesty kinda cartoonish.

>> No.19220616

>>19218586
It doesn't, yet, but they are placing themselves in the era that they were discovered, with technologies that are prerequisites being present. I can see resources and infighting being a limiting factor, sure, but there's no guarantee they won't one day go "we've procured the necessary resources through trade and now have electricity", while already being ahead. Assuming they get their ironclads and are placed in the technological advancement era they desire, if I was a neighbour, I would immediately aim to take them down, as from a strategic perspective they are a threat to the whole region, despite them vehemently denying it. The problem is none of their neighbours are active in these threads, therefore they will go on unchecked. Even if they aren't a mary sue now, they are well on the road to be one and have noone to stop them.

>> No.19220874

>>19220136
I'd also like to add that I just really like certain ideas of grown to associate with clockpunk /infinity/, like developed areas of the island being characterized by the synchronized clicking of thousands of clockwork machines, and the idea of the Kronie navy consisting of giant wind up iron clads wound by a steam engine.

>>19220616
Once again you're treating this like its some sort of strategy game. Its not, its a joint writing project, and I trust that people here are good enough writers to know that one sided stomps are fucking boring.

I understand your concern though. This would be a good time to set up a "tech black list" of things that should be kept from being written into the setting

>> No.19221033

Reposting something I found in /infinity/
>At this point I think its just easier if we don't have ironclads. Its caused too much drama and we'll never hear the end of it. I'm still not sure about setting us back in terms of tech because its what allows us to compensate for our weaknesses. As an island we don't have as many people, we don't have as many resources, and because we're isolationist we have almost no ways of getting things we might need out of trade. Two ports and rare visitors isn't enough for us to get what we need if we wanted to create something without the resources we have. It seems like people are saying if we have a tech advantage people would see us as a threat and would to attack us or we'd want to attack others. But without it we're basically just a weak island nation with a bunch of negative attributes and at that point I don't see why others wouldn't want to invade us as well. The last thing I want is this spiraling out of control into a dogpile where we're reduced to a shitty island in the middle of nowhere that no one invades because 'haha they're all schizos so its not even worth it.'
IDK, I just want it to work out and not cause drama while still be able to retain at least a little of the frostpunk aesthetic.

>> No.19221314

I requested to use Marine's ass as an anchor, oh well.

>>19218523
Still think having Chuubanite could explain a lot of things magical. Even /meat/'s [REDACTED]. But that's just me.

>> No.19221409

>>19220874
>>19220136
I like you, kfp. Thank you for being civil. When you put it like that it sounds more interesting than more advanced but realistically ICEs. Infinity is already considering your suggestion

>> No.19221497

>>19221314
I'm fine with that idea, although I reckon it's basically still magic at its core, so it'll still need consensus and maybe rules on what it can exactly do.

>> No.19221530

>>19218851
We're neighbors with /hfz/
I can concur we have civilians setting up shop watching guro mages and hfz champions duking it out

>> No.19221635

>>19221409
I'd say that Clockwork ironclads would actually be pretty balanced as well. Clockwork is somewhat delicate and high maintenance, so its not the metal hull will make it immune to damage. Impacts from cannon fire could still jostle some, and damage, some internals. They'd still be noticeably more effective than standard ships, but wouldn't be as over powered as an actual ironclad

>> No.19221767

>>19220136
>>19220874
the world is already semi-realistic but not quite, of course, regardless of how realistic the world is, inter-state interaction would still look quite similar to that of our world. It isn't seeing it from a strategy game view, but from a realpolitik view. That's the main reason /infinity/ is seen as a target.

From reading the last thread, this was one of the proposed nerfs
>>19203471
This one works because it mantains /infinity/'s desired advantages and aesthetic while still keeping them in a "balanced state" where they aren't seen as an inmediate target by theory of state anarchy and interstate interaction.

>> No.19221877

>>19220136
>>19220874
I'm fine with them using advanced clockwork machines, I'd even accept clockwork ironclads as that sounds cool and unique af, they rejected that from their side.
>>19221033
>people are saying if we have a tech advantage people would see us as a threat and would to attack us
I am the one bringing up this point, and I still want a proper refutation for it. Realistically speaking, what nation wouldn't, at least secretly, be plotting to bring down their superior neighbour? I understand this is a joint writing project, Kronies just need to be aware that a very likely scenario is that they are constantly plotted against to be destroyed. Many politics-related stories follow such plot lines.
Although I proposed this mortly as a joke, I want people to give arguments against this post, to see the opinions of other anons:
>On that note, if inifity gets steampunk from Kronii playing Frostpunk, Sakuran requests fully automatic guns and explosives like RPGs, as she has been playing GTA V for years, it's become the defining game for her channel, and without her clips this board might not have even existed.

>> No.19221915

>>19221033
Maybe it would help if you made your weakened state more apparent so you don't appear as OP. When /nasa/ loreposts it's about how to take the scraps they've recovered and try to convert it to something usable so they don't end up dying off. Post some stuff about your infighting, the controlling hand of the government stamping out the people's freedom, the poverty in the streets from lack of resources. Show us that you're a balanced nation. Perhaps you have these ironclads but can hardly afford to properly staff or repair them.
>As an island we don't have as many people
I thought you guys were saying you were the second-largest general on the board. Doesn't that translate to a large population? I thought that's why you were requesting such a large island at first. It's basically India over there.

>> No.19221984

Where's pekoland?

>> No.19222312

>>19221915
That's good advice, we'll discuss that ASAP. Thank you. Though about our population, we have a smaller average IP count than /ggg/ and some Nijis, so we're not high population. We just have a lot of internal activity, making us the fastest split in the board.
>>19221635
That's also very good. Thanks again

>> No.19222350
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19222350

>>19221984
Picrel.
Btw, this made me look at the map again and, perhaps due to coincidence or perhaps because Haachama is Godchama, the Haachama nation has preemptively claimed a good part of the now fallen Rushia land under reasoning of "preservation of the land and protection of its people", following the equivalent of Haachama claiming Rushia's minecraft house.

>> No.19222365

>>19221877
Honestly I think they were deep down fine with it, the main issue was phrasing on your end, see >>19221409

people tend to be more willing to work with your idea when you try to phrase it in how it benefits them, rather than why they're morally obligated to do it. Clockwork Ironclads are cool, relatively balanced, thematically fitting, and they get to keep some steam powered tech.

>>19221767
Your idea is cool but wind up ironclads are cooler.

>> No.19222539

>>19221497
If you look up Ragnite from Valkyria Chronicles then you'll see what I mean. Chuubanite is an alchemical catalyst that bonds with elements of power to produce phenomenas of those elements. Its low grade form can be refined into gunpowder/combustibles, medicine, and conductive alloys. The more powerful stuff has a chuuba's elements within it. The stuff found around Rushia's area or /zomg/ creates undeath. Its mixed in /uoh/'s fountain of youth to create eternal lolis. It causes /uuu/'s forests to grow giant trees. And Kronii milk can have traces of the stuff that makes it a drug.

Its hard to explain because it is a fantasy magic element. But the limits can be made clear. Each thread has a specific "perk" in their lore where they excel at a specific thing that can be simply explained as everyone uses Chuubanite differently.

>> No.19223374

>>19221877
I'd say its a little more than just 'she played the game.' At some point during a frostpunk stream Kronii commented about how the automatons could work through any weather 24/7 while humans were weak and had to sleep. It got memed and people started to joke about it. This caused an anon to write a story about the "Adeptus Kroniicus" based off of the Adeptus Mechanicus from 40k. The mechanicus is all about inventing and discovering technology and they have their own robots and servitors so that was incorporated. It also talked about a space marine chapter that is allied to the Kroniicus called the 'Ourotors' who are partially based off the Iron Hands chapter also from 40k. The Iron Hands motto is "The flesh is weak" so the Ourotors are all about using technology to cybernetically augment themselves .Some other anons eventually contributed art and more stories so it got more popular and basically became a part of thread culture. The story also marks the point when a lot of writefags started to post other stories about kronii in frostpunk or other similar universes.

>> No.19223613

I like the idea of /infinity/ having clockwork technology. I know this vid is 1800's tech. But its interesting. https://youtu.be/OehTO9l1Hp8

>> No.19223886

>>19223613
That shit is cool. I feel that should be for /rbc/ though.

>> No.19224312

>>19223886
I feel not so much the automata part, but the clockwork tech involved should be /infinity/ specialty, since (once again) their Oshi is a literal clock.
RBC is fairly close to Nasa, maybe they could be a fellow future civ?

>> No.19224660

>>19224312
If /rbc/ is in the thread tomorrow. Bread dog exausted battery. Pan pan! Must recharge battery. Sleep time.

>> No.19224691

>>19224312
I'm not one to dictate another nation's lore but it'd be interesting if /rbc/ was descended from a highly advanced ancient civilization. This relates to how their oshi is one of the older ones and has been around since pre-vt. So maybe their tech is handed down from that ancient civilization and in turn in disrepair, so they only have downgraded versions that are more balanced.

>> No.19224945

>>19214466
All I know, is that the country of /indie/ should be Indiea

>> No.19224980

>>19214830
From >>19081951,
Contrary to popular belief, not all /meat/ clothes are made from human skin and leather. The most common clothing material used in /meat/ is made of plant fiber, usually sourced from hemp or sisal. The most basic garment for /meat/heads is a simple loincloth (also known as breechclout), sometimes held in place using belts, to cover up one's pelvis and thighs. Longer lower garments, either in the form of dress or trousers, are sometimes worn as protection against the elements during /meat/'s brief cold season, or in hazardous environments.
Their upper body is usually dressed in a blouse (loose clothes) and/or a cape, intricacies and material of the latter often serve as an indication of one's social position, wealth, and family lineage. While loose clothes are deemed more comfortable in their tropical environment, some are fastened with belts or are more form-fitting to be used in occasions where loose clothes can pose a hazard, such as that of fighters or workers.
Leather and bone accessories and clothes are more commonly seen among the priestly upper class, which can be made from humans or other animals. Some of the more elaborate pieces, especially if they come from humans, tend to be procured during rituals. /meat/ religion teaches that these items serve as reservoirs and conduits of their goddesses' blessing.
The majority of /meat/ raiders and soldiers use boiled leather reinforced with hardened bones and metal as their armour of choice, sometimes supplemented with cotton gambeson for additional protection against cold or stronger weapons. Skinned human faces are sometimes used as masks during raids, both for their purported divine blessing and for shock values as part of psychological warfare.

>> No.19225046
File: 1.47 MB, 2187x1230, 89892225_p0.jpg [View same] [iqdb] [saucenao] [google]
19225046

>>19224980
picrel for those who want a visual example

>> No.19225799

>>19225046
>>19224980
Very interesting and in-depth

>> No.19226168 [DELETED] 

>>19214830
Guess I'll anchor this particular post as a potential solution to /infinity/'s issue
>>19098301
that's all.

>> No.19226351

>>19214830
I meant THIS particular post. I deleted my previous mistake.
Anchoring as a potential solution to /infinity/'s issue.
>>19203471

>> No.19226448

I dont mind /inf/ having steampunk and /nasa/ having space tech
As long as everyone can writefag hard enough to make themselves just as strong with magic or tech

>> No.19226618

>>19226448
only a loser tries to nerf others
Chads brainstorm more autistic ways to buff themselves

>> No.19226713

>>19226351
Yeah we're discussing it in our thread right now. So far most are in favor but it's a little close, and I guess most Kronies are sleeping so we need to get more votes.

>> No.19226961

>>19226618
This is why chuubanite should be a thing.

>> No.19228348

Bump

>> No.19228558

While we wait for everyone to wake up, let's do a poll about magic. Doesn't mean we'll follow the results but at least we'd know where people stand, which will help us decide in the future.

http://poal.me/o17zhk
http://poal.me/o17zhk
http://poal.me/o17zhk

>> No.19229070

I honestly think we should bump up the technology age. What fun is there to this if we have to be super anal and realistic about everything in a world based off of chuubas, of all things? Or at least like Mountain Enjoyer said, be a bit looser on the rules. This should be serving us, not the other way around.

>> No.19229122

>>19229070
Agreed
I wanted us to lean towards Warhammer rule of cool, not Hearts of Iron rulebooks.

>> No.19229449

>>19229070
I would say it's more making it looser than bumping it up straight, if your issue's that people are focusing too much on realism instead of what's actually fun.

>> No.19229609

>>19226618
>>19229070
The problem is that leads to power creep. It's more interesting to have hard limits and try to figure out how to solve the conflicts that arise than to invent whatever bullshit you need to plow ahead. I'd rather be limited in what tech is available and come up with interesting ways to make it work.

>> No.19229785

>>19229609
Just make everyone stagnant.

People love Warhammer 40k for being outlandish and completely ruled by whatever is cool. Everyone is OP as fuck in their own lore but jobs when they're not the star, leading to a status quo. Each faction has they're own reason for being stagnant, and everyone is stuck in the 41st millennium.

And if you don't want to focus on WHY everyone is stagnant, just leave it at that without explaination. No one questions why there's been almost no advancements in 10,000 years in Legend of Zelda or whatever fantasy sword and shield media you fancy.

>> No.19229807

>>19229785
>41st
42nd now.

>> No.19229846

>>19229807
No fucking way what

>> No.19229891

>>19229846
Anon...

>> No.19229942

>>19229785
Making everyone stagnant does not seem fun at all, a world that develops is way more interesting

>> No.19229980

>>19229609
Again, this sounds too much like a strategy game, hell it doesn't even sound like a tabletop. We've been having to shaft a lot of things and be stuck in, frankly, a pretty boring timezone. People want to write cool things that represent their thread culture and chuubas, not worry if this is 100% accurate to the real world or if balance isn't pitch perfect.

>> No.19230024

>>19229980
Agreed. Maybe we should put it to yet another poll about how strict we want to be.

>> No.19230197

>>19229609
How would that be more interesting? All the problem solving methods would have to be confirmed to work historically if we're being that anal. Then all we'd be doing is reading about history and following it exactly. I think that's the most boring thing you can do for a fictional /vt/ world.

>> No.19230668
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19230668

>>19229846
https://youtu.be/qHh09DnVUaQ?t=403

>> No.19230864

>>19222350
Please just... take us off the map. I don't want Rushia's legacy to later be used to stir shit in this microcosm.
t. Fandead

>> No.19230919

>>19230197
Personally, I've always felt that having some restrictions forces you to be more creative with your stories and solutions to problems. For a collaborative writing event in particular, everyone has to have a willingness to play nice and share the spotlight. My worry is that without a hard cap on what exists in this world, some threads will inevitably become dominant Mary Sues, which isn't very fun. And just because we're limiting the tech to a specific time period doesn't mean we have to be hyper-realistic about everything either.
>>19229980
I suppose different people might want different things out of this too. Personally, I'm interested in the inter-thread interaction, and I'd rather have that not be too one-sided. I feel like the best way to achieve that is when everyone is working from within the same box. We could let everyone just go ham, but in my experience the kinds of stories that leads to don't work as well in collaborative settings.

>> No.19231015

>>19230668
/rbc/...

>> No.19231067

>>19229609
>>19229980
The problem we're trying to point out with power creep is, if there's no limit, in the case of conflict the situation will end up in a "my stick is a wooden sword-my stick is a steel sword-my stick is a cannon-my stick shoots lasers" kind of preschool argument. Maybe some of the thread finds that interesting, and wants to keep coming up with even more fantastical things to counter other threads' abilities, but some of the thread disagrees.
On the other hand, keeping it strictly historical sounds less interesting, and also fucks over a ton of threads, as mayne of the deities would inherently have some kind of supernatural ability that would have to be represented in some form in their followers.
There is however the argument that, if someone is planning to eventually port this into some kind of strategy game through mods, it would make it simpler for the game to have less supernatural elements. I doubt anyone is that interested in doing that though, enough to commit to the time sink it'll be, but I wouldn't be surprised if someone that autistic appears eventually.
I think chuubanite is a pretty good idea. Dunno how distribution would be handled, eg subs, stat chart that we talked about before etc, but I think it would lead to an interesting magitek world with a fair amount of freedom yet some limitations. It could still easily spiral out of control tbf.

This is a good chance to ask; are fanbase that are canonically non-humanoids (35p, nousagi, hosoinu, nekko etc), turned into humanoids in this settings, or do they retain their forms? If they are turned into humans, that forces a lot of us to come up with alternatives to being naked/bottomless all the time. If they retain their original forms, then the world is already supernatural, so chuubanite's existence becomes validated. One could even say these forms are the effect of continuous exposure to an area's chuubanaite effect, that affects physiology, or something along those lines

>> No.19231203

>>19230864
As long as threads exist on /vt/, it exists in this world

>> No.19231306

>>19231067
Infinity considered your question some time ago and decided we're not literally clockheads. So there's precedent for the fanbases to be human. However it'd be cool if nousagi were rabbit people, robosa were automatons, listener-sans were insufferable, etc. Though it's get weird with okayu's fanbase being rice people.

>> No.19231348

>>19230919
>>19231067
Again, don't keep a TOTAL disregard for balance, but generally we want things that are cool and properly represent threads. It's already interesting reading the cool weird lore other threads have, you'd only be putting a cap on that if we have "everyone HAS to be equal" rules. I just think it's boring to put these hard limits on everyone because of balance issues. Like, we're basing ourselves off of robots, succubus, shark people, dragons, vampires, actual concepts, the entire fucking existence of /meat/ being an actual culture. Don't you think we should at least be a little bit fantastical too?

>> No.19231363

>>19231067
Why worry about the strategy game tho? There's no one making it so far so the thread shouldn't hold back just because of the small possibility of someone making a game

>> No.19231432

>>19231306
I'm a mogu mogu yummy.

>> No.19231443

>>19231067
I think robosa and nekko at the very least have been stated to be non-humanoid. Though their lore was posted pretty early on and has been questioned a couple times since, so who knows if that will change. Chuubanite could be fun but that opens up a whole nother can of worms that leads into the problems you listed. Letting it have small effects that personalize based on the nation would be interesting though.

>> No.19231450

>>19230919
I think the lore we create for ourselves are the restrictions placed on us. And since we chose those restrictions, it's way more engaging. I feel like using the rule of cool to be accommodating allows for more cooperative contributors and they will be more willing to listen to feedback when things get out of hand.

>> No.19231551

>>19231306
>listener-sans were insufferable
Hey.

>> No.19231592

>>19231450
>they will be more willing to listen to feedback when things get out of hand
I wish I had your optimism anon.

>> No.19231644

>>19231348
I mean, not everyone has to be equal, Hoshiyomia never went for anything close to really broken, they made themselves into a naval nation with very good astronomical knowhow, /who/ made themselves into siege specialists, /rrat/ are mountain monks, they're not exacly overpowered and have limited themselves inside the world and it's rules without making it any less interesting or fun, /nasa/ got gimped to next hell due to how often their thread dies, being hard on realism or not just changes the how a thread must limit itself.

>> No.19231874

Hey, different random /akushio/ poster here. I'm a little bored while we're keeping the thread hidden, as is tradition when a shitstorm blows by. Is there anything that'd be useful I could try to contribute to our nation-general?

>> No.19231921

>>19230919
It's very possible that things will turn to hyper-realism because history/realism is the standard being used to determine balance and whatnot. If there's a conflict, someone will point to history to argue their point and if they win the argument, more people will stick to historical records to make their case. I think it would be more fun to just create interesting stories and develop a separate system to resolve wars or whatever when we're further down the line.

>> No.19231976

>>19231874
Well
1. convert the history of your thread-general in a country-civilization-culture format. Like a thread that had always been quiet translates to isolationist culture, your friendship with other threads is diplomacy
2. Chuubas are deities in their olympian realm (Holoearth etc), we are denizens of /vt/ worshipping them and feeling their impact. So vtubers are NOT leaders or involved. Exceptions if they are /here/ like /pyon/ or /asp/ where anons want to become gods

>> No.19232019

>>19231874
Welcome!
We have a new OP and gdoc archive, so you might want to check if you need any lore archived/updated there.
We also have lore prompts (>>19081951 and >>19130825) if you want to write more about your country but don't know what to write.

>> No.19232028

>>19231976
They could also make their own religious system like /meat/ has for their particular nation.

>> No.19232035

>>19231874
Hi anon! Lore, history, a flag, your culture, your government... Stiff like that. Those contributionscare cool and appreciated!

>> No.19232044

>>19231306
They considered it before the existence of chuubanite was conceived. I'm suggesting that if such a magic material existed, it could affect its area of influence. Such effect doesn't have to affect just the people, it could possibly affect the stuff they make. For example, for infinity, it may not make you literal clock heads, but maybe clockwork on and around your island work in emhanced/impossible ways, this could mean that clockwork ironclads are near-indefeatable in infinity's waters, but fall apart if they venture out to open sea. Kronii milk, it could a natural, synthetic, or specifically prepared organic liquid that easily absorbs chuubanite energy, and consuming it allows a kronie to gain temporary (near) inhuman abilities, maybe with side effects, while non-kronies would find it poisonous or couldn't handle it in large doses as they aren't used to it. There's all sort of ways this could be expanded upon.
>>19231348
Yeah, I'm suggesting we are fantastical as many concepts wouldn't be properly implemented otherwise. Instead of leaving it an open-ended "yeah there's magic and psychic abilities and shit" that culminates into someone laserbeaming rrat's mountain range in half, we implement supernature elements in conjuction with technology that exploits them, as that by itself brings limitations, and may spark creative ways into making fantastical machines that mimic magic in ways.
>>19231363
I was trying to downplay the argument. I addressed it since I think there may have been some people with that in their back of their heads, but I would say it shouldn't influence the decisions for worldbuilding right now. If someone willing comes forward, we can cooperate to adapt each threads abilities into whatever system is being modded into, but it's irrelevant now.
>>19231644
This post reminded me, with magitek /who/ could even have blimps of some sort, and an easier way to work towards the whatever-name-it-was-called flight program

>> No.19232118

>>19232044
for /who/ I'm planning on doing different things depending on how this tech level argument resolves itself, I'm really liking the 1700's no magic world, but since it's up for debate I'll make what i write rather vague in technology.

>> No.19232230

>>19218374
... I'd personally like there being some magic. The system just needs to be well defined and balanced.

>> No.19232450
File: 3.17 MB, 2920x2080, 1645664904168.png [View same] [iqdb] [saucenao] [google]
19232450

>>19232028
Yeah
/meat/ has the most in-depth socio-religious lore atm. theyre /tg/ tier by now
If anyone wants an example how to develop thread culture into actual culture, this is the golden standard

>> No.19232493

>>19232450
Hey, i wrote that Kronie story! I wish I could write good lore for infinity too

>> No.19232619

>>19232493
>I wish I could write good lore for infinity too
Once /infinity/ stops arguing with itself then

>> No.19233963

Boomp

>> No.19234253

>>19232044
Alright, I generally agree, and I really like the idea of chuubanite. But I think we should first make a cool, fun setting for everyone and *then* make some sort of game around it. We could always have some sort of balance agreement there too. Speaking of, any idea on how to resolve conflicts and wars? I think I've seen chess be suggested, but I don't think it's a good idea.

>> No.19234458

>>19234253
>any idea on how to resolve conflicts and wars?
The world itself is still under construction, I'd advice >we do not decide anything on the conflicts and war or inter-thread politics part yet.

>> No.19235400

/who/ and /nasa/ establishing official diplomatic relations.
>The large explosion of an object coming from the heavens had been heard around the world, it's crashing site a desolate tundra in the northern continent.
>This had provoked interest in the scholars and politicians of the Republic, and with aid of the hoshiyomian experts, the crash site had been located with relative ease and perhaps a little luck.
>Crossing over to the northern tundra was an expensive and tedious task, but the investigation had to occur, plans had been made for a quick stop into one of the Mountian monks border stops to later cross into the tundra, while smaller expeditions into the giant forest had taken place to map out a path.
>The expeditions to the forest had been a strange, most maps came out contradicting each other as if the paths changed everytime.
>The checkpoint of the mountain monks however came up with something much more interesting.
>A strange, presumably human being was walking around in a large suit, probably for protective use, he was following the monks to their meditation chambers.
>I guess we are a little similar, with both of us hiding our faces under cover.
>Althought in my case it was a paper bag, not really comparable to the strangers heavy and complex looking protection.
>I wonder what that suit is made of...
>This being talked in a strange way, and dominated the lingua franca of the greater northern continent.
>He claimed to be from further north, and when asked to point in a map of the continent, it was from the predicted crash site of the mysterious object from the heavens.
>Making the connection was simple, this being came from the heavens, but he was no god, gods probably don't exist anyways.
>"Say, we're planning on making an expedition there, buddy, how about you help us get there?"
>"I'd love to help ya mate, but we're still making a small outpost for visitors, don't think there's much we can offer ya anyways... I can assure you though, we probably make the best bread in this outback of the universe."
>Talks of trade and relations had been established even if the stranger was very hesitant to talk about technology.
>Our young Republic would surely benefit from allying to these mysterious aliens.
>If they did come from the heavens, they probably had all sorts of knowledge, very tasty knowledge...
>As a gift, a few things were offered to our new neighbours in the land.
>A map of the world, very good potatoes, and a small amount of internationally accepted currency.
>In exchange what was recieved was loafs of bread
>It was damn good bread.
>Certainly, the future looks very interesting.

Anchoring
>>19214923

>> No.19235437

>>19235400
>>19214830
i fucked up the anchor, now anchored right.

>> No.19235626
File: 1.80 MB, 640x482, 1641209626501.gif [View same] [iqdb] [saucenao] [google]
19235626

>>19235400
>>19232450
I love you guys so much! Youre the light in the tunnel that is this board!

>> No.19236039

>>19235400
Very good stuff, anon

>> No.19236260

>>19235400
>the reason why /nasa/ speak like aussies is that the /rrat/ monks are the first humans they came across
good shit

>> No.19236302

>>19235400
/nasa/ Explorer: Log, Day 12. I am now travelling in a group. Although I do not necessarily need their primitive help, I find that their companionship serves as a great morale booster and helps legitimize my presence on this world.

/rrat/ Monk: We can hear you, you know.

/nasa/ Explorer: I have suspicions that they might have an ulterior motive as a fail-safe should my usefulness comes to an end.

/who/ Messenger: Was he always like this?

/rrat/ Monk: Not usually. By the gods the weather is terrible today.

/who/ Messenger: Hail and thunder. Coming from the Necro Pass

/rrat/ Monk: Any luck re-establishing communications with them?

/who/ Messenger: *shakes his head* Nothing ever came back.

/nasa/ Explorer: Energy spikes in the air reaching unfathomable readings. This is not a natural phenomenon. It might be heretical of me to say it, but this feels like an anomaly.

/rrat/ Monk: Heresy is subjective, spaceman. We monks have read texts, seen events, conducted rituals even our own people would call 'pagan'. But we persevere. For enlightenment requires sacrifice.

/nasa/ Explorer: May the light of Yatagarasu shine your way, old man.

/rrat/ Monk: Flattering...

/who/ Messenger: ...wait. Did you said Yatagarasu?

/nasa/ Explorer: Affirmative. It is the holy stellar corvid of our Goddess. What's the matter? I doubt that name ringed any bells for you-

/who/ Messenger: -No no. It did. In our religion, the Mumei, the Knowledge Mother of Civilization was friends with the unnamed Void Mother of Creation. Texts about the latter were scarce. Almost nonexistent. Scholars would even call it a forgery, none such deity exists. But there was one clue left behind, even if it was highly disputed. An archaic text mentioning the Void Mother's pet, 'Yatagarasu'.

/nasa/ Explorer: That... cannot be right? Mother of Creation? That almost describes Great Sana.

/rrat/ Monk: Halt! Sana... that name... I feel like I've read that name before... Spaceman. It appears that we may be from different worlds. But the ones we worship are not.

>> No.19236464

>>19236302
>It appears that we may be from different worlds. But the ones we worship are not.
Very nice. And overall this is a great read!

>> No.19236496

>>19236302
Interesting journey. I'd like to read all logs if you've been doing this for a while. Just point me to the first log and I'll take it from there.

>> No.19236518

>>19236496
>>19236464
This was just something I came up on the fly. Im not the same anon as >>19235400

>> No.19236865

>>19236518
Still good work, anon!

>> No.19237042

>>19215014
>advanced computation
Mechanical computing is basically just making complex, inflexible models of something using mechanical parts. It has existed since ancient Greece in some form where it was used to descript the movement of the planets on the night sky and calculate the lunar cycle.
The example I gave, the Differential Engine, is from the 1820's. It just calculates derivatives. An Analytical Engine (1830's in theory since it was never built, only designed) would be technically able to function akin to a very early computer, using punch-cards. It's already nerfed much more than any other nation, even /nasa/, since in /nasfaqg/ every man fends for himself - the inventor of any machine more advanced than a simple calculator will never make their invention public or share it even with other /nasfaqg/ traders.

Regarding funding proxy wars and lobbying for own interests, as I said, I imagine /nasfaqg/ as an effectively stateless, anarcho-capitalist society where every individual is their own little 'state', with bare-bones internal regulations imposed by the Devs at the stock market exchange. Violating those regulations would likely result in freezing of all assets and banishment. Either way, the goal of every /nasfaqg/ trader is to use money to make more money, not to trade money for power. That's already a losing trade, since you're losing the only thing that matters.

I'd imagine that in any conflict, different traders would support either side of the conflict based on how much money they could make from doing so, or if it defends their own personal economic interests. /nasfaqg/ lacks a central 'will', it just houses dozens of absurdly wealthy, absurdly powerful individuals with more who try to climb the internal wealth 'leaderboard' to join their ranks.

>> No.19237856

>>19217742
>>19220616
I'm not seeing how this guy's fears of giving /∞/ steam engines will somehow translate to them immediately doing something like developing nukes and taking over the world.
If anything, it looks like he's plotting to invade their island and wants to keep them as weak as possible to increase the chances of it being a success.

>> No.19238020

>>19237856
I mean if he wanted that, it'd still have to be fair. And I say that a as Kronie. If this project will eventually include warfare, it'd only be fair if we were all close to a level playing field

>> No.19238120

>>19237856
>plotting to invade their island and wants to keep them as weak as possible
Take your meds schizo, that could be flipped around to /infinity/ trying to make itself as powerful as possible to steamroll everyone else. There's nothing wrong with balancing.

>> No.19238212

>>19238120
>Ad hominem
>Tu quoque
If you're trying to win me over, you're having the opposite effect with your attempts.

>> No.19238211

>>19238120
>that could be flipped around to /infinity/ trying to make itself as powerful as possible to steamroll everyone else.
If that were the case we wouldn't have been arguing for ironclads that couldn't cross the ocean or a small military force focused on defense. But I agree balancing is important, we've mostly settled on clockwork technology instead

>> No.19240026

>>19238211
If we're stuck with clockwork technology, we get repeating rifles because doing a llever action is a perfect fit for the clock aesthetic.

>> No.19240232

>>19240026
That's actually really cool. Suggest it to the thread

>> No.19240403

>>19240026
>claims to be isolationist
>constantly argues solely for military-oriented technology
why are kronies like this

>> No.19240574
File: 642 KB, 640x916, Empress.png [View same] [iqdb] [saucenao] [google]
19240574

>>19214830
Oh boy time for another /KFP/ lore dump
>A weak start on the world stage, with the nation emerging as an utterly alien culture to its neighbors, speaking a foreign nasally language no one understood or cared to learn, dressing in flamboyant orange garbs, the early years of the KFP were ones of humiliation and struggle: with few natural resources, and little arable land, there was nothing to kickstart the economy, leading to the country becoming economically dependent on her allies, with the Morigs and the Nousagis being the one who felt shafted by the arrangement most.
>What's more, the KFP held a zealous, and deeply heretical religious belief: their Kaiserrin was not just a representation of their gods will, or even a mortal representative of her on the planet of Veetee, but was quite literally the Great Phoenix herself in human form.
>Their heretical beliefs, foreign culture, and resentment originating from their economic dependence on others, lead to what is perhaps the worst event in /KFP/ history: The Great Orange Scare.
>An Archschizo, nicknamed the "Orcess", descended from the wasteland. Deeply bitter, she believed that it was SHE who should have been a goddess on Veetees surface, and held the earnest belief that ousting the Kaiserrin from power would allow her to ascend to godhood. capitalizing on the hatred of the /KFP/, she mobilized with an army of schizos, and radicalized once normal people from other splits as she went.
>Her forces spread out, and attacked the KFP wherever she could find them, with the Kaiserreich itself being put under siege. Eventually, spirits were broken, as Famine and Illness ravaged the country, and in a bid for survival, thousands of KFP picked up and left for the Hlgg heartland. KFP short on people, the Schizos broke through and occupied the split, with what remained of the KFP engaging them in a guerilla. Nearly every KFP remaining served at least part time in the Orange Berets. The country was ravaged by schizos and scorched by the KFP's own turquoise flames
>In the Hlgg heartlands things were not much better. The church of the trinity had not taken kindly to their arrival, with the KFP (now estranged from their homeland) being even more zealous in their identity, and prosecuted them, with KFP and Trinitarians often breaking into fist fights on the street. This was made worse when Schizos began entering Hlgg, and under the guise of trinitarians, engaged in a small scale street to street war with the KFP
>Back in the homeland, the KFP continued to struggle against the Schizos like cornered animals, striking back at foreigners in their mountains with ever mounting aggression. The Schizos had started covert ops operations and demoralization campaigns against the KFP under the guise of being aid workers from other splits and KFP with legitimate concerns.
>However, things began to change. The demoralization had largely failed and had, in many ways, had the opposite effect: Those who remained with the Kaiserrin, who remained with her despite the persecution, garnered her affection, and this affection gave the KFP something to fight for. Each KFP was determined to be the last one by their Kaiserrins side. This was the birth of the #Wolk & #Yolk doctrines. The Orange Berets began engaging in a counter campaign, and eventually break throughs were made. A high general of the Schizos, Baron Kraut Von Eggman, was captured and publicly humiliated in a great mockery ritual, ending with him being shipped to HLGG, where he was publicly executed by blunt force trauma to the skull
>Next was the Orcess herself. Frustrated, and driven half insane, by the diminishing gains of her Schizo army and the effects of the KFP's own demoralization efforts, demanded an audience with the Orange Berets. For the first time the Orcess had a serious discussion with the KFP, and her heart was changed. Realizing the error of her ways, she swore to undo the harm she'd done, working to discredit all the false information she had spread during the demoralization campaign she'd started.
>While Schizos still remained, they were few, far between, and widely discredited thanks to their own leader having swapped sides. A similar fate met the Trinitarians, who saw increasing in fighting over the nature of the trinity.
>In a strange turn of events, the war had helped the KFP economy develop. The sheer bulk of Fire Retardants, Alcohols, prehensile pipes, small mechanical parts, Ethanol and exotic sugars needed to maintain their Flamschwerts and protective gear during the war had lead to them becoming the worlds leading producers in all of them. Something the KFP would capitalize on post war, when the at the time blooming tech economy of Infinity Island saw an explosion in demand for these things. While Infinity would soon over take the KFP in terms of small parts manufacturing, the standard minute pinion used in most infinity clockwork is still the same as used in the Flamschwerts trigger mechanism.

>> No.19240580

>>19240403
>Having a proper military to defend ourselves is not allowed
Comments like yours just reaffirms our right to self defense.

>> No.19240890

>>19240580
You can have the military, but you constantly argue for late-XIXth century technology solely for your military. Other threads discuss clothing, /nasa/ discusses bread, /nasfaqg/ calculators, and the only thing you fucking push is military tech that would decimate everyone using the regular 1700's tech.
If you cannot play ball, don't expect the others to do so as well. You're not some kind of a super-powerhouse, you're one of the 90-or so threads on the board, it's only a matter of time before someone whom you border suggests dreadnoughts and dynamite for themselves.

>> No.19240927

>>19240890
No.

>> No.19241098

>>19240574
>speaking a foreign nasally language no one understood or cared to learn,
Made me lol and I just started kek

>> No.19241249

>>19240574
>writing orcschizo and her mind break into your lore
>Kraut von Eggman
KFP, I kneel

>> No.19241313

>>19240890
Anon Kronies here have been talking about Kronii Milk, it's effects and uses, and trading with other generals as well. You just see the military timeloop because it upsets you

>> No.19241452

>>19240890
Part of it is some things that get discussed in the thread aren't posted here. We had a whole discussion on what food we would produce/grow a couple threads ago and one anon mentioned that cabbages grow well in the cold. We were thinking we would grow cabbages and pickle them to make kimchi. Because we would rely a lot on the sea for food we were thinking a famous/common dish could be some kind of crab or clam chowder, as both cream/milk and seafood would be available. Some anons also proposed potatoes and onions so we might produce vodka as well, but I'm not sure whether it was agreed upon or not. Also another part of it is some people here seem to get annoyed when we have discussions like what I mentioned above here rather than in our own thread. I think its mostly a communication issue.

>> No.19241455

>>19241313
Yeah, because /infinity/ has demonstrated time and time again that they cannot be trusted with even the most basic of concessions/agreements. When no one opposing the idea of them designing an entire island for themselves was taken as "you are allowed to do whatever you want", you have to understand why some of us are being extremely apprehensive.

>> No.19241578

>>19241452
How to solve it, then? The idea of thread representatives floated around, but there has to be someone who actually organizes it, and for the sake of the thread it shouldn't be a Kronie (due to mistrust from some people and previous hijack), although Kronies are free to suggest solutions to this.

>> No.19241594

>>19241455
A reminder that this schizo is restarting the timeloop and trying to rewrite history.
It was the tripfag that tried to void the original agreement after /infinity/ made multiple concessions for their island.

>> No.19241616

>>19241455
Once again you mistake one or two schizos for the whole of infinity. Sorry they shat up your thread and scared off your tripfag. We already made efforts to make peaceful amends since and have picked up where he left off with an updated map that most people agreed on.

>> No.19241651

>>19240403
It's one chuuni stuck in the idea that this is a tile painting game and that everyone is going to come for /infinity/ once the "game" begins.

>> No.19241666

>>19241578
One representive per thread. And of course I elect myself because I wrote the lore in our OP and I'm not constantly trying to start shit like the other Kronie here.

>> No.19241787

>>19241666
I agree. One representative per thread, although your thread should elect you, I think. There should be some practice to ensure that representatives have the mandate to represent their own threads.
>>19241616
Well, that's the issue, when you have two schizos that are more active than all of the other threads combined, that's pretty damned visible. Representatives would fix this, I believe, and perhaps repair the trust between you and some other posters. Otherwise, it's just going to be a broken record.

>> No.19241871

>>19241787
Yeah sounds about right. Let's wait to hear other suggestions from other factions though.

>> No.19242101

>>19241452
I should mention we were also discussing how our government works and is structured but I don't think we've reached a solid conclusion yet. For now the current lore is we're led by a group split between state officials and members of the kroniissiah religious order who elect one among them to be the 'Timekeeper.' The Timekeeper has authority over and mediates the two groups and holds most governing power. They communicate directly with the Kroniissiah on how to govern and what to do, but it is so mentally taxing that they are eventually driven insane and have to be ousted. Then a new Timekeeper gets selected and the cycle repeats.

I feel like things here would improve if people stopped assuming the worst and just decided to ask for clarification before actually arguing.

>> No.19242283

>>19242101
>>I feel like things here would improve if people stopped assuming the worst and just decided to ask for clarification before actually arguing.
Tell that to schizos like >>19241455 >>19238120 wh

>> No.19242369

>>19242283
They're assuming the worst in our thread because of you assuming they want to invade or fuck you over you fucking schizo. You started this with your outrage about the tripfag instead of being civil about anything.

>> No.19242510

>>19242369
No, you started this by being a total schizo and thinking the tripfag was in the right to just tear up any agreement he didn't like because it messed with his persona lore.
/infinity/ did nothing wrong and it's (you) who keeps forcing that timeloop instead of acting civil.

>> No.19242562

>>19241666
>>19241787
Sakuran has had a single representative since day 1, and generally from what I've seen most threads have only really had one or two people talking here at any given time. It was really only meat, for trannyjanny reasons, and kronies that have had more than two people posting here, and it was especially apparent with kronies. This is why people here distrust kronies after the whole debacle. You were vying to become an exception, and you have, in multiple ways.

>> No.19242672

>>19242510
I'm literally the infinity lorefag you fucking retard. I already told Neufag what we compromised enough on the island and wed compromise no more on the placement. You went in guns ablazing and made things difficult for everyone else. Yeah the tripfag was thin skinned and quick to balk to schizos on this board of all places, but you're still half to blame.

>> No.19242709

>>19242672
Remember when I told you to stop giving that guy (You)s?

>> No.19242780

>>19242672
I seem to remember your first response was to actually post the tripfag's maps in /infinity/ and try and force the choice of only choosing between them without adding an option to reject it in your poll.
You would have been played like a fiddle if you didn't get blowback too.

>> No.19242799

>>19242709
He's not doing it for yous like we thought. He's in our thread trying to convince Kronies /vtwbg/ wants to invade us and is making "power grabs" from us. He's a genuine schizo. And as I feared his behavior is freaking out others like the sakuran above my post.

>> No.19242842

Time for some more prompts, this time let's try something that's kind of obvious in hindsight given the nature of /vt/.
---
Calling out all envoys to expand upon your citizens' entertainment: What kinds of entertainment is popular for your people? How important are they seen as part of life? Do different class people have sufficiently different tastes? How much does the chuuba gods play a role in these entertainments?

>> No.19242855
File: 1.05 MB, 1149x675, 3f88f3f5f51174be4806cfd564da602c.png [View same] [iqdb] [saucenao] [google]
19242855

Its all so tiresome...

>> No.19242876

>>19242780
Could you have not told me you preferred the original island design? I would've made a second poll. Or told me he shrank the island without telling us? I'd definitely point that out to him. You seem to think I'm an idiot and that you're very smart and observant that people are trying to cheat us, but you're just a paranoid fuck.

>> No.19242903

Please refrain from any drama below this line
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

>> No.19242936

>>19242562
Kronies usually have 5-15 people posting here from the extremely autistic typing analysis, but take it with a grain of salt. They basically out-number everyone else in the thread with activity (partially due to driving a lot of people away during the tripfag drama), and they need to realize why it makes other posters and threads anxious. After this is acknowledged and somehow fixed we can move forward, I think.
>>19242903
I wish it worked, but it's impossible. That being said, I think there are solutions for this, and those should be discussed.
>>19242855
Umi da...

>> No.19243014

>>19242876
The fact that your first instinct was to do what the tripfag wanted instead of pushing back is why people were frustrated and what made it much easier to justify going after the tripfag once it became clear he shrank the island too.

>> No.19243033

>>19242936
Kronies need to set up a single thread representative.

>> No.19243108

>>19243014
>The fact that your first instinct was to do what the tripfag wanted
You're just not reading my posts now. I told you I told him we would not compromise on the position. You assume I wouldn't have made another poll if you argued for it like a good sport.

Fuck off. /vtwbg/ I'm sorry this guy keeps shitting things up. He's shitting things up for us in our own thread too. Hopefully you don't hate all of us because of one schizo

>> No.19243115

can we please stop with the useless timeloops? we've already basically resolved the issue: Infinity gets clockwork tech with some steam powered assistance for wind up mechanisms. Everything that follows this is pointless derailing for the sake of derailing.

Cultures, even peaceful ones, have weapons, and repeating clockwork rifles are pretty cool. As are clockwork Ironclads. I'm struggling to wrap my head around the fact that people are getting angry for writing too much detail into something. Fluff is fluff, the more the better.

Now shut up and write lore. no arguments below this post
-------------------------------------------------------------------------------------------------
On a side note, what's the cuisine of your split like? what are delicacies? do they have any cultural significance? and how does it change through out the season

>> No.19243171

>>19242799
Just let the schizo be a schizo, stop fucking feeding this timeloop.

>> No.19243182

>>19243108
>You're just not reading my posts now. I told you I told him we would not compromise on the position
Then why the fuck would you make a post showing his maps and make a poll asking us to vote on them without an option to reject both?
Come on GroomerBud, you should have just said no or if you really wanted to rely the message, include the option to say No in your poll.

>> No.19243230

>>19243171
Aye.
>>19243115
I think we have enough prompts for now, anon, someone wanted to discuss entertainment

>> No.19243234

Oh great. More autistic /v/ermin shit for people to spam split threads with. Because the cup crap wasn't enough.

>> No.19243265

>>19243182
anon... archivebud's poll was just for the island shape, and not placement. he said as much in the post with that poll...

>> No.19243456

>>19243230
Entertainment would be a good prompt as well.
In all honesty I think we should let sleeping disputes lie and focus on writing more fluff, especially since (at this point) the dispute in question has already been pretty much resolved

>> No.19243484

>>19243014
The fact tat you STILL believe he shrank the island intentionally to fuck you over is proof enough that you aren't arguing in good faith.

>> No.19243530

>>19243484
>replying under the line

>> No.19243582

>>19243456
I agree. You're always a voice of reason, mountain Enjoyer. I'm glad kfp liked my suggestion of everyone hating you guys because they refused to believe Kiara was your actual leader. Incorporating orcschizo and eggman was fantastic too.

>> No.19243610

>>19243265
It should have included a poll to say 'no'. I am fair, I won't say he shares the blame for shrinking the island since everyone missed that originally.

>>19243484
The tripfag squandered what good will he had left with what he attempted. And he further implicated himself with his response where he just attacked everyone instead of going 'I'm sorry, we'll keep things as was agreed' The entire thing would have been dropped there if he did that.

>> No.19243657

>>19242936
I could see 5 people, maybe a couple more during the peak of the "raid", but more than that I find a stretch. It was mostly the same few people posting, posting styles became apparent eventually.
I still think they should elect a single representative.
>>19242799
I appreciate you and the other kronie that tried to remain civil and calm down your compatriots, however it seems you also understand that lasting damage to your reputation has been caused. It has forced us, me, one other anon currently in the thread, and the other anon that peaced out yesterday, to be more judgemental against kronies' ideas, despite initially being impressed by your lore and worldbuilding.
To the anon that accused us of aiming to weaken kronies initially so we can take them over, Sakuran would have no benefit in ever attacking infinity, as it would be way too costly, not to mention to no benefit for us, ignoring the fact we're a peaceful nation anyways. The reason is so you don't steamroll (pun intended) all your neighbours, who might I manetion are mostly inactive in this general and so can't even set up a proper defence, if you decide you're no longer bound by civil war.

>> No.19243877

>>19243657
Thank you anon. I understand where you're coming from. But let's not talk to him or even about him anymore. My hope is we can repopulate this thread... Do you think we should send invites in a week or so?

>> No.19244032

CURRENT PROMPTS
>Clothes, fashion, and uniforms
>Diet, etiquette, ceremonial food
>Entertainment, locap passtimes

>> No.19244310

>>19243657
>The reason is so you don't steamroll (pun intended) all your neighbors
Could you please explain how this would happen when /∞/ has agreed it is an isolationist country, voted it would not take an aggressive foreign policy (aka engage in war) and has a history of infighting (this thread even being an example of that.)

>> No.19244460

>>19244310
>drama under the line

>> No.19244712

>>19244460
I would like to know how he drew his concussion given everything /∞/ has done contradicts it.

>> No.19245505

>>19243877
>Do you think we should send invites in a week or so?
Given that the Rushia sticky has finally gone down, the drama should be dying down a bit so I assume threads would be more open to it. Not sure if it would be better to send invites out before we decide on tech and magic level (era, chuubanite etc) so they get to share their opinions, or settle on it first and use that as guidlines.
>>19244712
My thought process was that, after the "game"/main story writing starts, I would hope (benigningly) that unstable nations would tend towards stability, therefore even the Kronies plagued by internal strife would eventually take ahold of themselves and unite. In such a case, if they then decided on an expansive policy, the areas close to them would be unable to defend themselves. This may be unnecessary concernfagging on my part for inactive threads, and one may argue that since they've chosen not to participate they deserve to be treated as npcs or something similar (which I don't entirely disagree with), however I still felt it appropriate to voice these concerns. I just don't find the reasoning "we're isolationist and concerned with our own problems so we won't attack anyone else, promise!" convincing. Japan was isolationist too, until it wasn't, then went on to take over nearby lands.

>> No.19245686
File: 55 KB, 728x434, Hotline Vienna.jpg [View same] [iqdb] [saucenao] [google]
19245686

>>19214830
KFP CUISINE
>The center of all KFP cuisine is, unsurprisingly, Chicken. This hardy jungle foul, introduced to KFP first by traders from /MEP/, this birds meat is present in nearly all KFP dishes, from Lasagna to Sausage. While chickens more similar to the ones originally from Mep are kept in the lowlands, the taste of KFP chicken instead comes from the white feathered variety raised in the Highlands, with its softer, spongier, meat and more mild taste. Using the chickens meat as a base, sauces are added.
>KFP Cuisine is unique for its extensive use of foreign ingredients: Pineapple imported from /GGG/ and /Mep/, Kronii Cheese from Infinity Island, and Flare Chilies from Bakatare, Even Watamelons from the Watamelon republic, are all common occurrences.
>Food is perhaps the most uniting cultural factor in KFP, second only to the Kaiserin, as while the Fönixids and Pölitids may look different, work different jobs, and wear different clothes, they are united by all eating the same unpretentious Chicken based meals. The most influential of Fönixid nobles and a simple Tyrrhön Göshtling from the lowland docks may sit down and enjoy Phoenix burger together without either feeling like they are eating above, of below, their class.

>>19243877
I think we should probably probe some feelers out and stay on best behavior to not scare any new writers off. The amount of pointless fighting in this thread is really tiring and honestly gets in the way of actual writing. please, no more >drama under the line

Until then, I also watch a fair amount of the forest fairy, so I could probably fill in for an actual Pomudachi until a real rep shows up.

>> No.19247034

Did the thread have a civil war while I was gone?

>> No.19247127

>>19247034
A milder one than usual but kinda yeah. It's calming down into proper discussion now, I think.

>> No.19247192

>>19247034
Just a timeloop. They're getting milder though, so I think its finally beginning to run its course.

>> No.19247326

/nasa/ wears space suits outside the station and escape pods to protect themselves from disease. Inside the station /nasa/ wears tight uniforms that have different colors based on the rank and position of the individual. Still have to bring this to the thread when they come back so no anchoring. Also the majority of /nasa/'s diet is vegetables and meat substitute. Bread is a delicacy, not a staple. The reason is because when in space you don't need to eat as many calories to stay alive due to lack of gravity. And we have a BMI limit. Plus crumbs in zero-G can cause dramatic problems. Thus when we bake bread and pastries we bake the highest quality flavor. Alcohol is also limited. Most alcohol is used for medicine. We do have beer and ale. Our mannerisms depend on finalizing the government. But most likely we live in a military style heirarchy of command where everyone is comissioned to do the job they are best at. Entertainment is watching Sana stream but also playing zero-G sports and video games. The tablet computers are pretty good at emulating old world consoles and computers. They can be docked in the pods to play games on the screen with controllers and keyboard. I suppose we have an archive of music and videos we can tap into the database. Since we have a wireless network for the pods and station we have radio as well.

/nasa/ has very little concept of privacy due to them being raised post 4th industrial revolution. Its not as bad as having your living room be used for a business meeting or social credit systems. But everything you do is recorded online. So if you break the law then you'll be caught on camera and immediately be charged for it. This might be the first opportunity for /nasa/ to start having some privacy if they're bold enough to take off the suits.

No anchor because stuff is subject to change.

>> No.19248586

As for people having pity on /nasa/ don't. The general thread likes the idea of playing survival and rebuilding the station. Hell we have stuff based on the star signs from Sana's holoscopes. Plus we still have many luxuries to live reasonably comfortably.

>> No.19251073

>>19243877
We've reached conclusion on recent shitfest so sending invites can be good.

>> No.19252439

I think I'm starting to realize a lot of where the Kronies' conflict is starting to rise from. You see, ever from its early days, /∞/ has always had a sort of pre-established idea of what they've wanted to be (steampunk victorian aesthetic) if they had a sort of city/country representative of them. Of course, when playing in a map/world building game, they'd want to finally put their ideas to use by finally implementing them into a world. Unfortunately, their identity doesn't mesh well with the world, specifically its agreed upon age, which results in a lot of conflicts about what the Kronies can and cannot have. It ends up with many people, either out of bad faith or simple concern, thinking that the Kronies want to be a "special chuuni snowflake country that wants to be centuries in advance of other players because they want to invade us or be super duper better than everyone else." The simple truth is that they've already had a prewritten identity that isn't mixing well with the rules of the game.

>> No.19252631

>>19252439
Well, then the question goes back to the overall idea of the setting. What are we trying to accomplish here? It becomes abundantly clear that trying to keep every thread in the same "era" or technological level just simply doesn't work, so what are the alternatives?

>> No.19253192

>>19252439
Some in /∞/ seems to be under the impression this thread is assuming the change from steampunk to clockpunk was their idea. When it was a massive concession on /∞/'s part to sacrifice the steampunk aesthetic for a clockpunk for the express purpose it would greatly nerf their productivity and keep the certain groups her happy. And again, this was originally created and pushed for by this thread. and /∞/ agreed to it.

So I want to make it crystal clear the clockpunk plan came from this thread, but /∞/, in the desire to keep relations smooth, adopted it. Any attempts to say otherwise is the height of acting in bad faith, as is trying to demanding further concession given clockpunk is a major downgrade from steampunk, but it was still agreed to, for the sake of keeping relations here happy.

>> No.19253356

>>19252631
We already sort of have a solution. There are plenty of well known and respected settings that meld larger aesthetic and tech gaps: League of Legends, The Elder Scrolls, and Forgotten Realms to name 3.
Go for a looser, punkier, setting but create a black list of certain techs that we should try to avoid.

>> No.19253589

>>19253356
I agree, although I am a bit biased since I was a proponent of this ever since the early threads. This would reconcile nations that rely mostly on medieval lore (like Luna's general) and really high-tech ones (like Roboco's general).
>>19253192
Right, but then you immediately started to discuss tech that's more advanced than anything else that was suggested in the thread except for /nasa/ stuff. The issue here isn't "concessions" or lack thereof, it's the lore of the world itself and the degree of historical realism.

>> No.19253598

>>19252631
I generally agree that the current time we're set it isn't very fun, and I see no point in simply not just bumping up the era, maybe only for threads that have already had an agreed lore that don't want to write more and adjust things into a more advanced era.
I think chuubanite would be a great addition, along with a floating punk time allowing for more liberal use of tech (and maybe even some magical additions), while not totally disregarding balance, as I am of the opinion this setting should serve us, the writers and players, first, and not the other way round.

>> No.19253682

>>19253598
I want to see a rampaging Luknight smash up a massive pre-Dreadnought with their fists. Is it too much to ask?

>> No.19253712

>>19253682
Personally, I would fucking love to see that, which is why I'm in full support of punk setting and some magic.

>> No.19253823
File: 1.20 MB, 1346x1900, orange woman school.jpg [View same] [iqdb] [saucenao] [google]
19253823

>>19253356
also apply some common sense balancing. While I'm deeply sympathetic to the Kronies, and would honestly just let them have their cake and eat it, real life Iron Clads with Internal Combustion engines were essentially indestructible. Putting such things in the setting would break my suspension of disbelief.

admittedly I'm heavily biased though because the idea of Infinity being Clockwork wizards is a lot more fitting, and has a lot more flavor, than just straight up giving them internal combustion engines

>> No.19253860

>>19253598
the 1700's was a deeply interesting time, and due to the later effects of industrialization in the 1800's, the Enlightenment would be the last time any tribal and technologically deficient societies could fight off those that were at the peak of the line.
And also Gunpowder knights sounds really cool for Luknights.

>> No.19253943
File: 76 KB, 1057x796, Kiara is in control....jpg [View same] [iqdb] [saucenao] [google]
19253943

>>19253712
>>19253682
I second this motion.
Anyway, I've got a stream to watch. Be civil while I'm gone.
I might write a bit of lore on behalf of the Pomudachis when I get back with the option to none conditional retcon it if their rep doesn't like it.

>> No.19254273

>>19253860
That might be true for real world history, but as some posted pointed out >>19253589 we end up with a lot of nations that don't end up working very well and need to rework what they are and compromise a lot, and with a lot of nations that end up being opposites on the technological spectrum, Luna vs Roboco being the most egregious offender, and it'd end up being the same case if we went for a more advanced society too, with Luna's nation being shafted. We're already basing ourselves off of mythical, realistically impossible creatures, why don't we implement things that could reflect that? Not like we couldn't work balance and such around that. I guess what I'm trying to say is...
Give fantasy a chance!

>> No.19254387

>>19253589
We're merely working within the confines of the restrictions placed upon us and we are sticking with realism given any technology we peruse is based on both clockpunk and real world tech. Also we are self regulating ourselves to make sure we don't get to far ahead in the in technological advances. We just had one such debate just now.

>>19253860
This, we should use a similar event to the French and Indian War for this world given the seismic impact it had on history. And that would put as at 1754. If /∞/ is a nerfed version of 1850, it's a perfect compromise.

>> No.19254685

>>19254387
>nerfed version of 1850
So maybe something like 1780 to 1815 would work for them, they get access to furnaces and stuffs like that. They'd be able to get James Watt's Steam engine and most of the world would not be too far back.

>> No.19254963

>>19254273
They can be accomodated to period appropiate tech, as an example, the Luknights can become cavalry heavy army in their steel plate armor, they'd have cuirassiers and hussars to outmaneuver enemy units, cavalry only really started to lose it's efficiency around the middle of the 19th, Muskets and Spears to break the enemy formation and cutting off logistics would be easy for them even if they are lacking in technological prowess

>> No.19255811

Guys. What if we live in anime?

>> No.19256480

>>19254685
They'd be better off with a Cornish engine then.

>> No.19256636

Question to KFP. Would they be interested in any excess grain crop /nasa/ grows to feed chickens? It looks like we have a pretty decent area to grow wheat in the south.

>> No.19258424

>page 10
Bump

>> No.19258471
File: 1.15 MB, 2896x4096, 1639203216291.jpg [View same] [iqdb] [saucenao] [google]
19258471

>>19214830
The bustling port town marketplaces of /morig/ are world famous for the sheer variety of goods that are traded there. You can find numerous wares there that are unseen anywhere else on the Holo-continent. As far as local exports, there is a thriving fishing culture. Fresh sushi is prepared and sold every day in the markets, helped along by the inland rice terraces. There is a friendly rivalry between the fishers and mongers of /morig/ and those of maritime allies /wah/ and /mep/ for their shared passion of the sea harvests. Perhaps the most famous and sought after export of /morig/ is its wine, said to be among the highest quality in the land and backbone of a very particular drinking culture on the island. The island's climate makes it ideal for the horticulture of grapes and other berries, including strawberries. There is also the anomalous cherry trees that grow in the sanctuary surrounding Mt. Mori, which are exceptionally delicious. Harvests from these trees (as well as oversight of the area) is strictly overseen by the Goddess Faithful. Outsiders are unwelcome, and anyone caught trying to pick from the trees unbeknownst is severely punished.

>> No.19258588

>>19243115
>repeating clockwork rifles are pretty cool
I actually have huge issues with this. Its really cool from a lore perspective but this is actually a huge advantage when everyone is using muskets. Like a soldier from any other nation would have to shot his shot and then spend minutes cleaning his gun for another fire while the Kornie's soldiers would be able to mow people down especially considering enlightenment tactics. Its a shame in my mind because its a wonderful idea but I'm struggling to think how other nations would be able to counter this because even being able to shoot six shots consecutively is a huge advantage.
I'm wondering what the threads consensus on miracles is ? Is such a concept too close to magic or does divine blessings have a place here ? Would it be limited to just important priests of a nation or perhaps even further limited to saints if miracles even exist at all ?
Further, not to write lore of the kronies, but I think this could be used to resolve a lot of the issues some are having with their "power creep" . If their Island was holy and their clock worktech divine and only working on the island this removes any advantage they have for aggressive purposes, this also works with an idea that was floated before about the ironclads only working in the waters around the island. This could even be used to justify why they'd be unable to even build a power base with this tech since it only works on the island and with their limited resources why would they build less effective conventional weapons if their island is their only real concern. Their tech level could also be brought back in line with everyone else's as rather than being an era ahead of everyone they just have a few pieces of highly specialized technology, this allows a focus on clockwork and steam tech to be removed preventing them from jump starting into the industrial revolution. Maybe this is presumptuous of me but it was on my mind while reading though the last few threads. Allowing a bit of divinity would also allow some of the other threads with more fantastical chubba's to use a bit more of their chubba's lore. Also sorry for restarting this argument

>> No.19258830

>>19258588
We're in an era of mass formations for combat, a clockwork rifle won't do you any good if you get mowed down by a hail of musket fire. It's why the Confederacy still won battles against the Union during the American Civil War even after the Union shifted towards using repeating rifles.

>> No.19259212

>>19258588
This: >>19258830. A repeating rifle wont give you that huge an advantage over your enemies firing by rank. Also do consider that loading the clockwork rifle would likely take considerably more time as you'd have to re-wind it as well.
Another likely way the clockwork rifle could be balanced is by reducing it's accuracy (the movement of the gears makes the weapon vibrate or move very slightly) or range (the amount of propellant used in firing has to be limited so that the delicate clockwork mechanism does not get damaged by the act of firing).

as for your miracle/magic idea: Consider chuubanite and/or a chuubanite-based magic system. I could write up a few ways this system could be defined and balanced at some point for the thread to consider.

>> No.19259293

>>19258588
>clockwork rifles
there's no actual historical precedent for clockwork rifles, and IRL it would probably just wreck the entire mechanism of the thing. Even guns like the G11 are very obscure.
The use of percussion caps though, is far more likely while it would still keep them using muskets. they saw limited use in the napoleonic wars.
What many nations did around the period was keep experimental units that had to test the equipment out in the field, so you could add that in.
The main issue rifles had was production capabilities, until the 19th century rifles had to be made by very experienced gunsmiths to not mess up the rifling of a gun. Even then, the smoke that was produced by the guns often diminished the efficacy of the rifle, so muskets remained the weapon of choice for a long time until the invention of smokeless gunpowder.

>> No.19259357

>>19258588
What you suggested already applies to the guns without magic. I imagine Clockwork rifles would be an incredibly hard to produce oddity that would only be used by small, incredibly elite, Praetorian guard divisions. They'd also probably be very delicate and not as hardy as a standard rifle, so they would probably have reliability issues anywhere outside of the climate they were designed to operate in.

>> No.19259465

>>19259357
Yeah, I'd imagine a clockwork rifle would not be a mass-produced weapon, but a valued piece of machinery, bordering on being a piece of art, made by the best of the best master gunsmiths/clocksmiths of /infinty/.

>> No.19259815

>>19259357
My bad then. I was under the impression they would be as wide spread as the ironclads not a novelty item.
>>19258830
Alright I'm no expert in warfare of this period. I just figured that clockwork allowing more consistent firing into mass formations would have caused disproportionate losses

>> No.19259938

>>19259465
What you describe probably applies even better. Chances are they would be reserved to the position of toys that only the elite can afford to arm themselves with, that function as much as a status symbol as they do a real weapon.

It could be interesting to have Clockwork rifles become a sought after luxury/commodity that the wealthy and noble of the world commission the best artisans of Infinity to custom craft for them.

>> No.19260030

/∞/ is just applying established tech for their weapons that was invented during their era and modifying it to be cclock-like, and they're currently voting on and debating the merits of every type.
As was already pointed out by >>19258830. >>19259212. The advent of repeating rifles didn't automatically make muskets obsolete because military tactics remained the same for the reasons listed.
As for balance, /∞/ is relying on quality over quantity given /∞/'s size. Imagine pitting one person with a repeating rifle verses ten people with muskets. In a flat plan, the ten soldiers with muskets will more likely come out on top.

>> No.19260045
File: 2.26 MB, 650x650, 1645831729401.gif [View same] [iqdb] [saucenao] [google]
19260045

>>19214830
Every Sanalite in /nasa/ is accompanied by a bread dog robot companion. The bread dogs are a "gift" from Sana. Well more specifically their current design is. Robot assistants are nothing new. But the discovery of "dough insulation" and Sana's own love for bread and dogs made what the dogs are today. The dogs are for the most part general use computers. They have wireless communicators to interact with the station's network. Bread dogs can relay information from tablet computers to other bread dogs, to the station. The AI system following the behavior of loyal dogs makes sense as well. Bread dogs can never become self-aware enough to betray their masters, including those of higher rank. Though if hacked bread dogs can and will turn against their programming. Bread dogs are shock absorbant. Meaning they can survive very high falls and blunt force impacts. Bread dogs can also absorb small bullets in their bodies. Though they can be burned by fire and destroyed by concussive blasts. Bread dogs can be used as an emergency floatation device. They are also huggable emotional support animals. While bread dogs themselves cannot be eaten they can store an emergency survival pack inside their tummies which contains food and water for 7 day, a first aid kit, and a flare. While bread dogs can bite, they bite like small dogs. They are mostly harmless plush toy anime mascots.

>> No.19260196

>>19259938
>a wealthy /nasfaqg/ kronie would have a finely crafted clockwork rifle on a pedestal in his living room as a conversational piece/status symbol.
>the rifles could be passed down generations as family heirlooms among the nobility
i like this image

>> No.19260240

>>19260045
>bread dogs themselves cannot be eaten
I'm going to protest this change, bread dogs SHOULD be able to be eaten

>> No.19260341

>>19260240
Alright. They can be eaten then. Not sure what material they can be made out of that makes them edible. Unless they're just bread and has no utility outside of food and telecom.

>> No.19260460

>>19260341
this one of those things where you just have to suspend your disbeliefs and just not worry about it.

>> No.19260536

>>19260460
Bread dogs can be eaten. As long as you keep their robot frame then you can always bake a new loaf for the bread dog. Sound fair? That way there's a finite amount of bread dogs.

>> No.19260539

>>19259815
>Alright I'm no expert in warfare of this period.
Look up the line formation, it was the standard tactical formation for muskets where you had soldiers form up in lines side by side and march into battle and when they reached optimal firing range, they fired a volley at the enemy nd then pulled back to reload while the next line then stepped up to fire a volley. People are really overestimating how powerful the early repeating rifles were for major battles since they'd still get overwhelmed byt overwhelmed by sheer numbers and they aren't modern sniper rifles in accuracy. Things only really changed when automatic rifles were introduced. If /∞/ tries to use those, then you'd have a justified grievance.

>> No.19260617

>>19260196
The only really really wealthy Kronie in /nasfaqg/ would probably do that, especially since he definitely frequents /vtwbg/.

>> No.19260632

>>19260536
>>19214830
Forgot to anchor like a dumbass.

>> No.19260826

>>19260536
Nice! i like it.

>> No.19261279

>>19258588
I actually made similar suggestions to yours in >>19232044, though instead of divine miracles per se, it's divinity through chuubanite. We do have the one poll http://poal.me/o17zhk someone made earlier that has some options in it, but I think we need to have a proper, official one. Do we want to implement chuubanite or not? I believe it would be a great addition that allows maneuverability within tech levels, as well as creativity for how humans, lands, machines work in different areas. One example is Kronii machines (it doesn't even have to be clockwork, though I personally find the idea cooler) only working close to their island, meat having their supernatural abilities be due to latent effect or consumption of their chuubanite, uoh having tits fountain of youth be located in a chuubanite stone/crystal formation etc. It may also be used in lore like "an ancient /who/ high priest, after consuming more chuubanite dust than recommended, saw visions of another deity yet unknown to lands, the goddess of the void" or something, my lore making skills aren't great.
Again, the concern etiwith kronies' steampunk setting was the quote in >>19217742, of them being a century ahead. It wasn't clarified when I asked about it, are they supposed to be a century ahead because they are in steam era while the rest of the world is set to be a century or two earlier, meaning that if for example the world was set to be mideival infinity would be much further ahead? Or do they specifically want to be a century ahead of everyone else just for the sake of being ahead? From what I understand and looking at it with good faith, it's the former, as touched upon by >>19252439.
On that, I have another question; why do we have to necessarily be stuck in a specific era? As >>19253598 said, the setting should serve the writers. Sure, it makes balancing easier, which I've been advocating for since earlier, but it also ses to stifle creativity. We can set an era as a baseline, but it should only really be followed very loosely. Why shouldn't luknight medieval cavalry throw chuubanite-enhanced lances with enough power to penetrate the tough shell of ironclads, rrat monks after thorough prayer inside chuubanite chambers lift modern tanks with ease, meat mercenaries taking literally hundred of bullets in vital points including their heads and hearts without dying while continuing to fight filled with blood lust, wasteland schizos somehow avoiding robosas' high power lasers and withstanding their titanium fists?
I think everything should be allowed so long as lore adequately backs it up, which is why other than balancing issues I wouldn't want to stop infinity from having their steamtek. We can set a limit of we want to, eg pre-electicity, pre-ww1 etc, as stealth bombers and nukes may be a bit OP even for a magic-enhanced world, though with the appearance of chuubanite I'm more in favour of a more liberal approach

>> No.19261592

>>19261279
I'll be honest, this is just inviting everyone to think of the stupidest, overpowered shit possible.
Ironically /infinity/'s ironclads are restricted to their island because like in real life, they cannot handle ocean waves and would sink.
I feel everyone else should find other real world examples.

>> No.19261660

>>19261279
I'd personally advocate for the setting tech level to be a bit more strict. Chuubanite can be used to bring balance and flavour but I don't really like the idea of magic being that dominant in the setting. Instead of chuubanite being everywhere and used in everything, I think it should be a rare and a very valuable resource. The point of the tech level restriction is largely to make the world more consistent and believable. I think it would be extremely jarring to see a medieval knight impale a modern main battle tank with his lance, even if said lance is enhanced by a magical mineral, but its a little bit less jarring in case of the impaled one being an early-industrial ironclad or a clockwork automaton.

>> No.19261755

>>19231067
Yeah, I voiced my concerns over this in >>19261592, but I'm kind of coming around to it. It could very easily spiral out of control though, which is why I'm asking the opinions of other anons as well

>> No.19261838

>>19214466
>EX Map: https://files.catbox.moe/2v0vvs.png
>186MB
Sugee

>> No.19262115

>>19261755
We should just go back to how things were where if you want to be more advanced than everyone else, you have to be gimped in some way to stop you from taking over the world. like either lacking in the means to power your stuff like /nasa/, or a giant mass of collective fuck up too busy fighting amongst themselves like /infinity/ And I will give them credit for sticking to that lore. They are even fighting in this thread!

>> No.19262159
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19262159

>>19261279
Honestly I prefer the setting staying low fantasy, but I understand where you're coming from.
I think it would be more interesting to deliberately designed anti clock work cannons that fire explosive rounds that resonate through the armor and shake gears out of shape. Too much freedom can stifle creativity just as much as limitations can.

That and its not like the Lunaito are entirely at a disadvantage. They could take the Gunpowder Knight/Mamluk approach of having gunpowder weapons on top of their cavalry and armor. Its not like armor was entirely ineffective against gunpowder weapons, and I imagine the Lunaits could have the money and influence to get their hands on fairly good quality fire arms

tl;dr I don't want power level autism, and this invites that sort of thing. there are also better ways of making the behind date civs work than simply declaring "Chuubanite son"

>> No.19262312

I want chuubanite nanomachines...

>> No.19262374

>>19214466
So what's the /vsinger/ lore?
Polytheists that love stealing deities of other religions?
Discount EXA_PICO wizards?
Reincarnation obsessed monks?

>> No.19262382

>>19262159
>low fantasy
the poal itself shows that the setting should likely be a low fantasy one. While currently the majority seems to want a magic system, there is still a sizeable minority who do not, and I think their wishes should be taken into account, - by limiting the magic system and keeping it from dominating the setting too much-

>> No.19262465

>>19261660
This can still hold true; in a formation of 10000 cavalry, maybe only the commanders, or just the general, has a magitek lance, that is one-use-only. Meat and rrat can go on a frenzy, however after a certain time are hit with blowback and are either knocked out or literally just die.
I agree disadvantages have to be in place to reign in "abilities" before becoming too ridiculous, which is why suggested lore is discussed in the thread. Kronies have been good at modifying their lore, although, perhaps justifiably, begrudgingly.
Sanallites, for example, may be introduced to this strange material and attempt to use it to return to space. As they have never used it before, the ways they exploit it are inefficient, meaning they cannot leave the planet for long, or they mishandle it and cause a massive explosion in their station, coming within a feweters of blowing up their nuclear reactor.
And other stuff like that. As I said, my lore building skills aren't great so there's probably a lot I'm missing, but I have faith in the other anons present in the thread, well, mostly council and meat that have been active so far, to make interesting lore, while making sure they debuff themselves enough so they aren't a Mary Sue
>>19262115
>if you want to be more advanced than everyone else
Bro this is Sakuran, though I'd be glad if we had full auto rifles and rpgs due to the GTAV connection, I can't see a way to implement that without fucking over literally everyone else. It doesn't even really fit with our lore. We'd be a Theocracy focused solely on praising Miko, building monuments to her name, making goods in her image and for tribute, engaging in some trade with friendly nations etc. At most we'd have some kind of flamethrowers, enhanced by chuubanite crystals that flow in small quantities from the volcano in the centre of the land, flamethrowers which would occasionally malfunction and literally raze half a city to the ground if not handled with care

>> No.19262514

>>19262159
Well if autists can't restrain themselves then we'll drop Chuubanite. It was an idea for a fantasy element that could simplify some unexplained phenomenas. My idea for hard limits is that the stuff around the regions are based on the dieties of that region. Otherwise its a general replacement for drugs, fuel, and gunpowder.

>> No.19262698

>>19262514
I would like to propose for additional hard limits that chuubanite that is removed from its place of origin slowly over days/weeks loses its potency and becomes just a useless rock, either permanently or until it is returned to the land where it was originally extracted. This way a nation's "magic" would have more liberty within their homeland, but outside would be more limited.

>> No.19262978

>>19262698
I don't like this idea. Stopping countries from offensively projecting power leads to a stagnant world where there is a perpetual and boring peace.
I'd genuinely rather give Kronii's ICE's and let them be overpowered, because at least then there's a dynamic and meaningful power struggle.

>> No.19263068

>>19262978
It doesnt have to be limited into oblivion where magic wouldnt have any use outside of one's own nation.. The magic would still have power, but now a nation would have to come up with a way to supply chuubanite to the frontlines. Instead of it being a permanent resource, it would be a consumable one.

>> No.19263067

Magic really is no good

>> No.19263141

>>19262698
Perhaps it can "oxidize" over time. Chuubanite is a catalyst that can merge with the environment its in to produce unique effects. Think of it as an alchemical component. The stuff is explodey when pure. But if it merges with stone then it becomes a weak ore. Same with combining with saps or animal milk. Its also a very dangerous and time-consuming process to purify the element into a useable form. Some crystaline forms of it exist that are very rare. But most of the time you find it as impure "rusted" ore.

Before crashing /nasa/ may have found Chuubanite in the asteroids in the system. However an accident happened that caused the station to crash land into the planet.

>> No.19263569

>>19262978
>>19263068
>chuubanite gets "uncharged" slowly whenever outside its land
>civs have to come up with ways to to efficiently use depleting quantity of fuel without losing much firepower, while also establishing supply lines
>if/when they succeed in capturing foreign land, their chuubanite stones, now empty, begin to fill up with the local deity's power
>now they have to figure out how the fuck does this new source work, and if it has negative effects to them
>all while defending the new land from counter attacks and/or opportunistic invasions
Does this work as a suggestion?
>>19263067
Though I will say I'm biased over preferring fantasy/magitek over historic realism, as I find it easier to get into (I enjoy both but sorry, I'm not spending dozens of hours reading though historical records of military, tactics, politics etc of an era from 3 centuries ago, and you cannot expect 90 threads to do so), how do you propose we get over the inherent imbalance between eras if no magitek is present? I'm still waiting for a reply to >>19245505. Its fine for an advanced nation to be isolationist until they suddenly aren't and just go ham. In such a case, Kronies and robosa, since they've been mentioned before, may be near-unstoppable Ina purely hrealistic setting. This is, again, ignoring lore of chuubas that would only really work if supernatural elements were introduced.

>> No.19263667

I'll just explain my general use applications of Chuubanite.

The lowest grade of Chuubanite that comes from dust and slag can be washed and made into gunpowder. This is the most basic weaponized application of the stuff. The gunpowder has to be lit with a spark or fuse. So its limited to flintlocks and fireworks.

The more purer "ore" can be bonded with certain metals to make a very light yet sharp steel. Mythril in other words. But creating such metal is a very delicate and time-consuming process because you're mixing chemistry with blacksmithing. If the element is too unstable then the metal breaks easy. If the element isn't pure enough then you get shitty scrap metal.

Plants and fungi absorb Chuubanite from the soil as one of many minerals they need. Some of these plants become highly poisonous or medicinal depending on what their evolution dictates. This is the basis of making medicines and other chemicals.

Animals eat these plants and fungi and develope evolutionary mutations over time. This could explain the existence of monsters and dragons or even why some sentient species are furries. Chuubanite is a general mutagen for anything.

There are rare "crystal" forms of Chuubanite that emit a strange power. What that power is depends on the crystal's properties. Many mystic tribes could have figured out how to extract the power through their rituals. These are as close to a Maguffin as I can make them.

>> No.19263704

>>19263569
>...now empty, begin to fill up with the local deity's power
Or there could be some not too efficient method of transmuting chuubanite of a certain deity into that of another. An invading army could take over some chuubanite reserves of the locals and transmute that into suitable form to fuel their own magic.

>> No.19263759

>>19262465
Sakuran's nerf would be that their country is in disarray because no one can understand what they're saying because like Miko all they can do is talk incoherently.

>> No.19264064

>>19263569
Imbalances do exist, but they should make sense when they do, in a purely realistic setting the kronies and the robosa would not be carrying around technology centuries ahead of everyone else, hell, even the setting does NOT have to be purely realistic, just grounded in what's possible and what's not. having these limitations would encourage the involved generals in fleshing out their worldbuilding and lore with established rules and inter-state interaction, you don't need to read 90 page documents to know that in the 1700's ironclads didn't exist and neither did bolt action rifles. Magic systems have a tendency to turn very silly very quickly, that is something that should be kept in mind.

>> No.19264244

>>19263667
I like it. We're still taking suggestions on how chuubanite would work if it existed, so it's doesn't have to be an all-powerful material. I still think we should have an official, decisive poll, if we want chuubanite in the setting or not, and then decide on parameters regarding its potency based on that. I like your suggestion though.
>>19263704
My only concern is that, eventually, this may cause the amount of chuubanite in an area to be reduced or exhausted, since, if material is lost each time due to inefficiency, war-torn nations may eventually run out of their own supply. I will say that makes for good lore, however.
>>19263759
Eh, I personally don't like the meme of Miko being incomprehensible. Maybe it's because I've been watching her for years but it really isn't as bad as its being memed about. That said, a tribe of round fluffy cats that slur their words when speaking sounds interesting. I would pass it onto our thread for discussion but, really, the few times I've tried discussing vtwbg stuff over there I was either ignored or told to stop posting abou t it so. There's not much interest there. I'm hoping when the next round of envoys, being sent out soon(TM), happens, I can make a follow up post asking for lore, and hopefully get some interest

>> No.19264560

>>19263569
Reading this >>19245505 the big reason why /∞/ won't take over the world is because it would go completely against their established lore of infighting. And even if they did unify for an initial wave of attacks, they'd immediately devolve into infighting over what to conquer next outside of their immediate sphere.

There's also the historical president that any major campaign to take over the world will stall because you will run out of the required manpower to occupy anything. And your current forces would be constantly drained because you'd have to be fighting off guerrillas and local partisans in the territories you occupied. And that assumes that an empire like /∞/ would just suffer an internal coup and collapse.

And finally, you're just basing your conjecture on your gut as opposed to conformable observations which refutes your hypothesis. And based on how /∞/ acts, they're much more likely to just nuke their own island than try and take over the world.

>> No.19264908

>>19264244
>My only concern is that, eventually, this may cause the amount of chuubanite in an area to be reduced or exhausted
Ofc it wont, but the world should be written as if that could happen. Its not a game, yet at least, its a creative writing project. Chuubanite is depleted only if we the writers want it to be, otherwise it would just be always in limited supply.

>> No.19264938

>>19264560
It is obviously impossible to subjugate the world with pure force, and yet, the United Kingdom of Great Britain and Ireland still conquered 1/4th of it, what's certainly more important is how the economy would be completely fucked by an industrial state in a non-industrial world.
In addition to that, you can understand how some guy telling you he has 3 guns and a stationary machine gun but he won't use them on you might just unnerve you a little bit. Deterrence is useless if all it provokes is an arms race, just having a weapon is enough of a threat for everyone involved, that is realpolitik

>> No.19265710

>>19264560
I can get behind the rest of your post but
>you're just basing your conjecture on your gut as opposed to conformable observations
I'm basing it on the limited historical and political knowledge I have. Saying you have weapons but won't use them would not be trusted by any semi-decent leader of a nation, imho, else the cold war wouldn't have been a thing. Also, the UK, like >>19264938 brought up, or Japan, that I believe a kronie had equated infinity to and which comparison I liked, despite being islands with theoretically limited manpower and resources, did what you deem impossible and captured vast foreign lands. The UK empire did get shutdown, eventually, and Japan hardly had time to keep and exploit their newly-conquered land before being bombed to dust, but if we're arguing historical precedents, I'd say kronies have plenty of chances of expanding across the ocean and making an empire.
I need to emphasise again, Sakuran would be under no real threat from infinity due to the sheer distance between us (unless they attack out of spite or something), I'm arguing for the sake of the closer to them nations that haven't participated in the thread, and the general balance of the world. I've said this before but, if we're following a realistic setting and kronies want to be technologically advanced, they should know that everyone close to them (and even further away) WILL distrust them, because that's how it works in real life as well.

>> No.19265749

>>19264938
>It is obviously impossible to subjugate the world with pure force, and yet, the United Kingdom of Great Britain and Ireland still conquered 1/4th of it.
And where are they today? They've lost almost all of their empire and on the brink of breaking apart themselves.
You need to look at this from a generation perspective

>> No.19265946

>>19265749
>And where are they today? They've lost almost all of their empire and on the brink of breaking apart themselves.
>You need to look at this from a generation perspective
this is an amazing fucking take. Apparently being the dominant world power for a century and being a hugely important Great power for centuries before is irrelevant because after 350 year they're not anymore

>> No.19265983

>>19265749
Yes, after the two most destructive and bloody wars in human history, they got replaced by 2 global superpowers who constantly intervened in proxy wars and engaged in the biggest arms race yet. They had the world by the balls and the thing that took them down was complete economic breakdown of all other world powers and themselves.
What a retarded take..

>> No.19266003

>>19265946
It's true, how many people care about the Roman Empire these days?

>> No.19266047
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19266047

>>19214830
gonna reply to this post with all of my /clg/ military uniforms and unit types:
-Hussar
-Breechloader Dragoons
-Elite vanguard infantry
-Musketeer
-Pikeman
-Rifleman

>> No.19266088
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19266088

>>19266047

>> No.19266090

>>19265983
You, or someone else was complaining about a potential hegemon, but that's not the case no matter how hard you want it to be the case.

>> No.19266106
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19266106

>>19266003
>how many people care about the Roman Empire these days?

>> No.19266191

>>19265710
And again, you're basing it on your conjecture of information irrelevant to this game unless you think the Kronies are he British or Japanese empire when nothing they've done infers they're like that. That's why I said your conjecture on your gut.

>> No.19266242

>>19266106
Is the Roman Empire still a super power? Answer the question.

>> No.19266258

>>19266003
its eastern half, for sure.
Putin, for one.
And even though I despise the Russian Government, I would love for that big spit of land we call "Anatolia" to be under Rhoman control once again.

>> No.19266315
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19266315

>>19266088

>> No.19266336

>>19266242
Roman Empire, its laws, culture, concepts and ideals shaped human history for the past two millennia, its successors surviving for centuries even after its decline. If this is your idea of "it doesn't matter", then I have no idea what would.

>> No.19266335

>>19266258
If you're trying to cite Moscow, third Rome, you might as well amputate your arm with how hard you're reaching.

>> No.19266453

>>19266003
Anon, with all due respect, these are very very silly takes. bordering on being obvious bait.
The British and Roman Empires essentially dominated the world, to such an overwhelming degree that almost ALL foreign policy in the world was essentially built AROUND these Empires. On top of that, these Empire didn't exactly go away. we STILL live in the shadow of the British Empire. The world trade language is English, and every country on earth crafts its foreign policy around Anglo nations that the British Empire left behind.
On top of that, I also wonder what time frame you think the writing project is going to happen over. The roman Empire Ruled Europe for 1000 years, and the British domineered the world for 300.They weren't exactly there and gone.

>> No.19266466
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19266466

>>19266315

>>19266335
I'm saying that Putin WANTS to make Russia the third Rome, what with imperialist ventures abroad, the cultural chauvinism, etc.

No Russian polity has been able to claim a direct Roman lineage since 1598.

>> No.19266479
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19266479

>>19266191
>Kronies are he British
The British were one of the first to start industrializing and this allowed and the end of the napoleon wars allowed them to become the dominant super power. I'm not here to timeloop but being worried about an industrial society dominating the world is valid concern.
>>19266242
the level of stupidity required to fucking bring up a "generation perspective" and then cite the roman empire which dominated europe for 400+ years and continued for 1500 is amazing. The roman empire's influence over europe can't be understated as even a thousand years later states were attempting to cite it as their justification for legitimacy. I'm not arguing that that kronies could be the British empire or the Roman empire but if they could they've won and would dominate the world for a century at least and multiple at most. You may be a complete fucking idiot.

>> No.19266509
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19266509

>>19266003
>how many people care about the Roman Empire these days?

>> No.19266530
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19266530

>>19266466

>> No.19266594

>>19266336
>>19266453
>>19266479
>>19266509
They still don't exist today, you're confusing their empire when they existed with their legacy. It's a horrible take.

>>19266466
He wants to make a new empire where he leads, that's a huge difference.

>> No.19266682
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19266682

>>19266594
You're fucking trolling me dude, you can't be this fucking retarded.

>> No.19266685
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19266685

>> No.19266702

>>19266594
I sort of get what you're trying to say, but it still seems like a really weird angle/justification.
"They had a 1000 years of hegemony but they're gone now" is not really a very good counter argument because that's assuming that people here won't get bored and leave before the 1000 years of Kronie hegemony ends.

I'm going to drop my assumption of good faith and label this as bait that should not reflect the actual beliefs and demands of Kronies as a whole.

>> No.19266770

>>19266682
It's not bait if it's true.

>> No.19266890

I'm fucking sorry, anons. This is some insufferable moron from our threads that doesn't know an argument from dog shit on the road. Please, for your sake, our sake, and frankly my mental health's sake, just ignore him. He's stupid, if not actively malicious.

>> No.19266944
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19266944

>>19266890
thanks Clockfriend for clarifying

>> No.19266973

Good news about /nasa/ is once we grow wheat we grow lots of it. Its always better to grow too much food than not enough. And if the journey is too long before the wheat spoils then we can easily process the wheat into flour no problem. Assuming our wheat grinders are still operational. If not then a windmill should be easy to build with enough stone and lumber.

>> No.19267087

>>19266890
Ok will do.

>> No.19267125

>>19266702
Honestly, the concerns the troll is addressing are even more ridiculous.
>We can not trust /infinity/ with what they want because they will take over the world!
>'But everything /infinity/ has done contradicts this and they have held polls confirming they will be isolationists and not have an aggressive foreign policy
>THEY ARE STILL GOING TO TAKE OVER THE WORLD BECAUSE THE BRITISH DID!
Am I being hyperbolic? A little, but so is this latest take on /infinity/ given the accusations being levied against them are without merit.

>> No.19267178
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19267178

i think i'm taking actual brain damage now

>> No.19267214

>>19267178
It's legitimately how I felt arguing with this retard too.

>> No.19267219

>>19267125
And to add to this, we need some level of trust, otherwise nothing matters and it just makes it easier for shitposters to shit things up. So when /infinity/ says they're going to be isolationists, maybe take their word for it?

>> No.19267375

>>19267214
>>19267178
The only retards are those who think /∞/ will turn out to be a modern roman empire.

>>19267125
It's not trolling if it's true.

>> No.19267412

>>19267125
>Honestly, the concerns the troll is addressing are even more ridiculous.
no they aren't his argument/defense/complete nonsensical conjecture is completely insane and devoid of logic. The other guy was just pointing out that an advanced island nation will a low population could dominate large sections of the world. Which is true. I've not really argued about /infinity/ dominating the world but the issue with them being isolationists via either culture of policy is that that can change and sometimes quickly. There is nothing actually forcing them in their lore to remain isolationists or anything that indicates that it would be a struggle to change that. Personally I wish something would be added to their lore that would bind them to the isolationist concept a bit more. That said >>19267219 is right and we just have to trust them.
>>19267375
my man you were the only one who brought the roman empire

>> No.19267479
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19267479

>>19266530

>> No.19267483

>Be /nasa/.
>Arrive at conference because you represent your "nation".
>Non-stop arguments about who's going to be super powers with what technology and why they should be invaded.
>All /nasa/ cares about is baking bread and watching Sana before winter gets too cold.

There are some things to adress with /infinity/. I do take their word that the civil wars prevent them from becoming a national superpower. And yet I wonder if its because of those civil wars that /infinity/ has developed an arms race with itself so quickly that they hit an industrial revolution without realizing it. I'm asking things as an outsider to this world.

>> No.19267698

>>19267219
Right, regarding trust, /infinity/ kind of threw that thing out of the window by now. I dislike collective responsibility, but this is an anonymous message forum and sadly those people /are/ speaking on /infinity/'s behalf and their actions do have effect.

As people suggested before, this could be mitigated with representatives.

>> No.19267874

>>19267412
Because it doesn't exist anymore and we're getting this doom and gloom shit that /∞/ will magically transform into it. Come the fuck on.

>> No.19267898

>>19267698
Again, I beg of you to start ignoring people like him that are refusing to listen or acting out in bad faith.
>>19267483
I'm not the lore writer for this world, and I'm personally afraid of throwing out many ideas because I'm not a good writer.

>> No.19267928

>>19267698
Trust was broken the moment nuefag took a shit on the original island agreement. Everything that happened was on him.

>> No.19268596

>>19267412
>The other guy was just pointing out that an advanced island nation will a low population could dominate large sections of the world.
>Which is true.
If we were to follow this logic, you would then need to prove /infinity/ will act like that when all of their actions have been to the contrary. All that has been presented so far is a fallacy and 'what ifs?' If there was some creditable proof that /infinity/ was planning to dominate the world and these talks of isolation are a feint. I would like to see it and I would be a lot more receptive to these claims. Otherwise it is just hyperbole. And I will say, /infinity/ has been consistent with their lore given we got them fighting each other right now. The only way /infinity/ unifies is if they are attacked by a foreign threat, and that assumes they do not hate each other so much that one side just joins with the invaders. Is what I stated a hypothetical? Yes. But I am not treating it like it will happen and planning to invade /infinity/.

>>19267219
>>19267698
When a man is convinced terrible things will occur tomorrow, he will probably find a way to make it happen. If you dislike collective responsibility, then do not assert it. ignore the shitposters and only deal with those who are working in good faith.

>> No.19268741

>>19268596
Maybe read the rest of what I said where I conclude we just need to trust infinity before responding like a dumbass. all you're doing is trying to add more fire to the timeloop

>> No.19268767

>>19268596
https://en.wikipedia.org/wiki/Anglo-German_naval_arms_race

>> No.19268856

>>19267898
I think /nasa/ got it easy when it comes to lore. Since they've been here for six months they really don't have much history on this world. That said I do have to wait for the thread to come back before discussing our off-world past. For now I can write with what I have and make notes of what's going on through an off-worlder's perspective.

>> No.19268913

>>19268741
Because he's a troll. Our local threadshitter literally said he was gonna be shitposting and trolling in this thread in order to "take away everything we worked for." He's being unreasonable on purpose. Just ignore this muppet.

>> No.19269014

>>19268741
You have got the wrong person, but the fact your first response is to accuse me of being a troll and shut down discourse like >>19268913 is attempt to do is the big reasons why shitposting flourishes here.
Please reconsider your actions and behavior.

>> No.19269115

>>19269014
>Please reconsider your actions and behavior.
God this reads like some ESL customer complaint from India

>> No.19269181

I'm not even giving you a (you) to the post above me since feeding shitposters like (you) only hurts this thread.

>> No.19269226

Perhaps /infinity/ is stuck in a permanent timeloop where anyone who lands there can never escape. That's why nobody lands there ever comes back. Only when the rest of the world catches up to industrial tech can the timeloop be broken. But its a stupid idea because this effectively bans /infinity/ from the world.

>> No.19269244
File: 110 KB, 701x701, 1640767829174.jpg [View same] [iqdb] [saucenao] [google]
19269244

I'm starting to notice some increasing antikronietism here...

>> No.19269285

>>19269244
Success and having your own island, breeds jealousy.

>> No.19269459

>>19269244
Everyone's fighting over tech and I'm just trying to figure out how to compromise. With the way things are going /nasa/ is going to be nerfed to have a dead station with no tech outside of simple hand tools.

>> No.19269472

Reminder that you're a troll moment you think /infinity/ isn't going to take over the world.

>> No.19269499
File: 667 KB, 824x695, Lia Liker strikes back.png [View same] [iqdb] [saucenao] [google]
19269499

>>19214830
In the grim darkness of /pcg/ there is only war. Cappipalist unleashed Gypsies upon the Lia Lands . Aghast, the Lia Likers could only watch as the Gypsies spammed the streets with shit. All was in dismay until the Footpads arrived and drove the Gypsies away. The Footpads swore vengence against the Cappipalists. The next day, a Footpad revealed that he had struck Pippa's name from the hall of records. Cappipalists were furious even though they couldn't read. Meanwhile, Lia Likers cheered in celebration.

>> No.19269605

>>19269244
Its only because there is like 2 threadshitters here arguing in bad faith unfortunately ,

>> No.19269987

>>19269244
I still love Kronies, personally.

>> No.19270098

>>19269244
/infinity/ seems to have an impressive ability of making people hate them collectively, likely due to a wide array of schizos.

>> No.19270362

About chuubanite, what if the reserves run out of energy over time and power up when chuuba blesses her people with streams? That way when the chuuba isn't streaming the nation becomes weaker over time. If a chuuba graduates or is terminated, the chubanite will slowly become dormant. If she streams constantly, the ores are constantly topped up and primed for use.

>> No.19270496

>>19270362
I like this idea because it lines in with the blessing idea of talked about earlier. I really like the idea of the chuuba's having a minor influence on the world

>> No.19270511

>>19270362
That's one way of doing it.

>> No.19270556

>>19267412
This is the point I was trying to make with >>19265710, thank you. For the kronues/anons saying we should trust infinity, I addressed this in >>19243657
>I appreciate you and the other kronie that tried to remain civil and calm down your compatriots, however it seems you also understand that lasting damage to your reputation has been caused.
No matter how many times we time loop, how many times we discuss responsibilities, this is the lasting effect, and it's gonna take a while for it to change. I trust in your ability to write amazing lore, however, or maybe because of that, I do not trust you enough to say you will not write a war later on. Yes this is a what if, but I feel justified to think this following all these past threads. Of course, saying all this may spark a "if you think we're gonna start a war, we might as well do it" movement from the kronies, doubly so as this is 4chan, and I do hope it does not come to that, but some things need to be clearly stated.
That said, it's not like broken trust can't be mended. I like both Kronii (have been a day one member) and kronies, the sentiment is shared with some fellow 35p in our thread as well, and I continue to praise your lore writing (not to reduce the contributors of other threads, stellar job to everyone of you anons), but it would take time.

To that, I make another call, since we have lost the neutral arbiter (circumstances and actual neutrality discussions ignored), we need to establish a system to make decisions. I know that >democracy, but we really don't have that many options here.
Therefore, the matters I propose to the thread for voting are:
>One delegate for each thread; Y/N
We need to decide on this first and foremost, to make sure everyone is on an even footing voting wise, and it doesn't turn into a Civ V "I have 100 delegates and vote myself leader of the world" situation
>Purely realistic or Fantasy?
>Non-human species: Y/N?
>Magitek-Chuubanite: Y/N?
>Era (definitive)
These matters go hand in hand; if realism wins then the matters involving supernatural elements are void. If fantasy wins, we need ot flesh out parameters. Discussion can go from there.
Feel free to also suggest alternatives, either to decision-making methods, or voting matters.

As an aside, who ware the original OP's of this general when it first started, and are they still around? Do they represent anyone or just lurk? Kinda interested to know

>> No.19270577
File: 3.80 MB, 498x498, Pomu shock.gif [View same] [iqdb] [saucenao] [google]
19270577

>>19214830
As we currently have no real Niji reps, I'm going to fill in for a Pomudachi/Lazulight rep until one actually shows up
To the future Pomudachi or Lazulight rep: This post comes with a retcon clause. If you feel anything in this post does not represent your Oshi, or Oshis genmate, then feel free to request that this be retconned and I'll personally support it. I'm not a Pomudachi, just a KFP who happens to also like Pomu. I also hope we may be friends

The Grand Gingerbread Chateau
>In some part of Veetee it is tradition around winter for families to build model gingerbread houses around the winter months. This is of course in reference to old wives tales of a mystical forest dwelling Hags whom would use their to sweet houses to lure in little boys and girls into their clutches, before disciplining ToT them.
>Naturally however there was inevitably the question over whether such a building could be made life sized. The idea bounced about, before eventually the Pomudachi guild of Lazulight declared that they would build such a Gingerbread house to scale, as an earthly abode for their Sylvain Arch-hag goddess, Pomu Rainpuff.
>The Grand Rainpuff Gingerbread Chateau was built in an unassuming clearing in a forest in the south of Lazulight territory, upon an elevated white marble platform in order to keep it from being sullied by the soil and ground moisture.
>Exquisitely decorated, the house was made to be of the materials as close to the original, which meant using only edible materials. Vast gingerbread walls were built in a near by town, before being wrapped in a protective tarp, and painstakingly transported out to the clearing, where the houses walls would be raised like a barns, before being painstakingly glues together using a special edible sugar based concrete, similar in nature to Icing. Caramel windows were painstakingly produced out of molten caramel in an process that would require delicate, round the clock, work to construct. A single 50 by 50 centimeter window would require 7 hours of dedicated work to complete.
>At its completion, the house stood 3 stories tall, with 3 bedrooms, two guest and one master, a vast central banquet room, with a stage framed by a vast colored icing mural of the Fae, an admittedly none functioning kitchen, a stairwell atrium leading to the higher floors, a small study, and a "room of purpose"
>The room of purpose still boggles Pomuologists and Theologians today, as the only explanation given for its origin being that the architect had a dream that compelled him to add the room to the house
>Within the room there is a single chair placed in the center, and scrawled along the walls in icing are the words “Huff Huff Bad Love Good Good Stinky Saucy Saucy Lady Booba Saucy Saucy Booba Saucy Lady Huff Huff Huff Huff Huff Huff Saucy Booba Marry Marry Marry Huff Huff Saucy Booba Love Booba Huff Huff Marry Love Booba Huff Huff Huff Huff Huff Huff Booba Marry Saucy Love Saucy Marry Lady You You You Me Me Me Me Marry Booba Bad Bad Huff Huff Good Lady Saucy You Huff Huff Saucy Booba Booba Lady Love Marry Pig Marry Stinky Love Bad Huff Huff Good Huff Huff Booba Huff Huff Me Lady Booba Saucy Booba Saucy Booba Sauce Sauce Sauce Sauce Sauce Saucy Good Good Good Good Huff Huff Huff Huff Huff Huff Huff Huff Love Marry Marry Mary Mary Mary You Mary You Mary You Mary Me Love Lady Love Lady Me Marry Me Saucy Lady Huff Huff”. The intricacies of this message are unclear, however the general consensus among Pomuologists is that it is a declaration of love

>> No.19270625

>>19270362
What about threads that follow no chuuba in particular? Neutral threads, fetish threads come to mind.

>> No.19270664
File: 309 KB, 352x387, 1644134543316.png [View same] [iqdb] [saucenao] [google]
19270664

>>19270577
>A Niji representative
Holy shit! Nice!

>> No.19270824

>>19270625
perhaps their faith in their set of beliefs is what powers the chubbanite ? Or perhaps they have none and must make do without it or steal from others?

>> No.19270864
File: 453 KB, 904x721, The Battle of Two Threads.png [View same] [iqdb] [saucenao] [google]
19270864

>>19269499
>>19214830
The Battle of Two Threads continues
The record keeper was away. The Cappipalists and Lia Lickers raced to make the new records. Lia Lickers won. Cappipalists suffered another defeat a shame. Their records late and shattered. They honor scorned but they would have their revenge ...

>> No.19270872
File: 77 KB, 1280x720, specerijen.jpg [View same] [iqdb] [saucenao] [google]
19270872

>>19270556
Humble /nasfaqg/ spice merchant here. I'd suggest setting up a poal and monitoring it against being raided.

>One delegate for each thread
Yes. It is necessary if we want for /vtwbg/ to represent /vt/ as a whole.
>Purely realistic or Fantasy?
I can tolerate supernatural elements, but I'd vote against high fantasy. Early "Song of Fire and Ice" is roughly what I imagine would be best (on average).
>Non-human species: Y/N?
Yes, only if really well justified by thread's lore. I don't want to sap creativity away from other threads.
>Magitek-Chuubanite: Y/N?
Yes. Let the spice flow... in limited amounts. Don't make it into a core McGuffin, just an extremely rare curiosity to power the more insane things, like unique artifacts and such.
>Era (definitive)
I'd advocate for a punk history approach where the power doesn't really scale realistically. This avoids a lot of "balancing" problems if we're going for rule of cool in the first place. HOWEVER, this approach would also require some rough quantifier of weak and strong suits of a thread, I think that some "attributes" were suggested a while back.

>> No.19270936

>>19270625
If a goddess streams, all related chuubanite deposits charge from it. So if Gura streams, (some) deposits in /hlgg/, (all) in /ggg/, and (some) in /uoh/ all refill

>> No.19270958
File: 148 KB, 585x564, Pomu Smoke.png [View same] [iqdb] [saucenao] [google]
19270958

>>19270577
>Upon its opening, high ranking nobles and officials from across the Holy Empire of Niji gathered to visit it. An on sight bath house was erected to clean visitors so that they would not sully the grounds of the Chateau. For the first 3 days of its opening, people were toured through the house, before subsequently being given a banquet, served by a staff of professionally trained Maids from the best college in Holy Niji territory, which happened to also be in Pomudachi lands.
>On the 4th day however, guests were corralled out for maintenance when ants had been found to be eating the icing holding the building together. They would be dealt with using pesticides, however this would be the first in a string of compromises to the buildings structural integrity
>On the 5th day the house was re-opened to touring, now letting members of the public enter, however this turned out to be mistake, as many took small bites out of the walls of the building, further damaging the structure.
>On the 6th day the house was closed indefinitely for maintenance, as team of engineers and bakers responsible for the building began discussing ways of possible reversing the damage dealt to the building. solutions would be searched for for nearly a week before they were interrupted.
>The final nail in the coffin would be the arrival of rain. The house, while not outright collapsing under it, began to sag, bend, and buckle as the moisture softened its walls.
>After the rains had ended, the now incredibly disheartened engineers and bakers began discussing whether it was even worth fixing the building
>Eventually, it was decided, that if the house could not survive the lashing of nature then it should be put out of its nature and demolished. The building was systematically broken into pieces using hammers, and pieces were given out as alms to the peasants of a nearby hamlet.

>Today the only remaining evidence of the structure is the old marble platform it used to be houses upon, a testament to the hubris of the project
>None the less, The Grand Rainpuff Gingerbread Chateau stands still as one of the most impressive and ground breaking works of engineering ever put together on Veetee, even if it could could not stay standing for more than a month
>The KFP would build a similar Gingerbread Chateau, albeit smaller, using stronger inedible adhesives, and kept on display in the Kaiserin's palace. When asked why inedible adhesives were used, the Kaiserin stated she "didn't want to repeat the mistakes of Pomu"

>> No.19271077
File: 258 KB, 1024x1024, meimei.png [View same] [iqdb] [saucenao] [google]
19271077

>>19270556
From /who/
>One delegate for each thread; Y/N
Yes
>Purely realistic or Fantasy?
I much prefer a realistic world
>Non-human species: Y/N?
Sure, it's one of those things that can be explained away by something that the threads come up with.
>Magitek-Chuubanite: Y/N?
No, I feel like Magic systems will make the world too complex
>Era (definitive)
The 1700's feel right.

>> No.19271274
File: 53 KB, 1024x1024, meimei2.jpg [View same] [iqdb] [saucenao] [google]
19271274

>>19271077
i forgot to add to this, with a realistic world, i mean more grounded in it's rules, so smaller fantastic elements would still be allowed

>> No.19271359

>>19270556
Ok so you are afraid of us writing a war but then what about you? How can we trust you would not write a war either? Or anyone in this thread for that matter? See where that way of thinking takes us?

>> No.19271414

>>19270556
Deadbeat here
>Purely realistic or Fantasy?
I prefer a low fantasy setting. Where magic is based on trickery and preparation personally much like how magic works in Black Company though magic is much more potent there than I'd prefer for this setting.
>Non-human species: Y/N?
Sure why not. I'm fine with deadbeat being humans but they could also be odd humaniod creatures
>Magitek-Chuubanite: Y/N?
Ya i'm a proponent of it chuubanite so long as its tied to a threads chubba
>Era (definitive)
1600-1700s seems good. You still had alot of the older elements of feudalism functioning but you also had the english civil war and Mediterranean merchant republics still functioning so there is a lot of systems of governance one could choose

>> No.19271457
File: 312 KB, 383x382, HELL-OH[sound=https%3a%2f%2ffiles.catbox.moe%2fm7oo64.mp3].png [View same] [iqdb] [saucenao] [google]
19271457

>>19271414
forgot Mori image

>> No.19271591

>>19270556
Dropping a quick feedback before this thread dies.
>One delegate for each thread?
Yes, although I want to ask about /meat/ since their threads keep getting nuked.
>Purely realistic or Fantasy?
Fantasy, maybe lean more towards low for those who aren't into it, but given that at least a few chuuba (and thus by extension threads) are based around fantasy or some degree of supernatural powers, it would really suck for them if we're disregarding fantasy altogether.
>Non-human species?
Yes, for about the same reasoning as above.
>Magitek-Chuubanite?
I don't mind it either way, since we'll have to iron out what the magitech does regardless.
>Era (definitive)
Just go with punk history. The aesthetic choices between threads are too apart on both ends that a definitive era isn't going to work. If people want cavemen vs astronauts, then let them sort out how it goes.

>> No.19271719
File: 200 KB, 700x550, 1617676233862.png [View same] [iqdb] [saucenao] [google]
19271719

>>19270556

From KFP

>One delegate for each thread
Yes, at least so some one has a final say on what should and should not be canon.
>Purely realistic or Fantasy?
Yes. With some caveats. I'd like fantasy elements, as long as they're grounded, tasteful, and thematically fitting. If /akushio/ wants to have a witches college that teaches alchemy then I'd tolerate or even support it. I've been on /qst/ enough to know that too much Magic leads to lazy writing however.
>Non-Human species
Yes, why not. I'd generally prefer civs remain human, however I don't see a problem with letting a few non humans in as long as they don't fall into the elf trap of just being better humans
>Magitek-Chuubanite
Sure, just keep it relatively rare. I'd also prefer it not be an ultra powerful world ending MacGuffin that has to be played around.
>Era (definitive)
Punk/Floating History around the victorian era. Rule of cool steam and clockpunk tech and the like.

>> No.19271803

I guess I'll vote for /nasa/

>One delegate for each thread; Y/N
I'd prefer two delegates per thread and one tie breaker. But if we don't have enough then 1 vote per thread.
>Purely realistic or Fantasy?
I like science fiction where the fantasy has some plausibility in science.
>Non-human species: Y/N?
Only if we can get other creatures that have a different evolution path to Earth. Different world, different evolution.
>Magitek-Chuubanite: Y/N?
As an energy/chemical/mutagen resource, yes. As a maguffin that enables superpowers, no.
>Era (definitive)
/nasa/ will adapt its technology to whatever era is available. I understand this can only be properly done with floating history. Otherwise /nasa/ will have to throw away all technology.

These are my two cents. If worse comes to worse the station gets destroyed and /nasa/ is only left with whatever blueprints they printed on paper and have to build everything by hand. This also means goodbye bread dogs.

>> No.19271919

>>19270556
>One delegate for each thread; Y/N
I'm in support of this, /inf/ already has a sort of main leader/lore writer in the threads. In fact, they've been here for a while.
>Purely realistic or Fantasy?
Low fantasy would be a good setting for everyone, allowing for magical concepts while allowing it to mix with real world tech. And of course, having there be rules and consistencies.
>Non-human species: Y/N?
I'd be fine with this, because imagining Okayu's fan base with riceballs for heads is hilarious to me. Also, it could potentially allow for certain races to have unique traits, which is either a good or bad thing depending on your stance.
>Magitek-Chuubanite: Y/N?
I'd be interesting to use this for tech explanations. As long as, again, it has rules and is consistent and it's just "its magik lol", I'd be fine with this.
>Era (definitive)
A floating punk history makes the most sense so that threads can get what they want out of the story.

As you can see, I'm biased towards fantasy and less realism, while also being attached to a set of rules, because all Kronies are chuunis.

>> No.19272038

>>19270958
>>19270577
Has anyone contacted any Niji splits?

>> No.19272216
File: 157 KB, 1281x1150, Average Wosemi Fan.jpg [View same] [iqdb] [saucenao] [google]
19272216

>>19272038
I think back during the zoning autism there were a couple of posts, but none recently.
We should probably go out and ask for a rep, but ideally when we've got the current setting autism sorted.

>> No.19272445

Since /infinity/ can make clockwork then how much are they willing to barter for parts? I know /infinity/ wants to sell Kronii milk but /nasa/ could use some gears, chains, nuts, and bolts.

>> No.19272549
File: 327 KB, 2048x973, 1642638559754.jpg [View same] [iqdb] [saucenao] [google]
19272549

>>19270556
Another deadbeat here.
>One delegate for each thread?
Yes, I suppose, considering with the exception of Kronies, it seems like there's only one or two reps from the actively participating threads anyway.
>Purely realistic or fantasy?
I see no problem with a mix of both. Given the nature of chuuba faith/worship we established early on, some supernatural elements seem warranted (the last lines of >>17599615 are a good reference point). Speaking for myself, I've written some light fantastical aspects into the lore of /morig/ already so I'd be remiss to part with them.
>Non-human species?
Yes, if only because I don't really see the difference between a skeleton and a person wearing a skeleton mask. When I read/write lore entries here, I think of them interchangeably already.
>Magitek/Chuubanite?
I'm a fan of the chuubanite proposition as it's been explored thus far. Nations having unique applications for it will give everyone unique flair to work with.
>Era (definitive)
I'm with other anons here in that floating/punk history seems to work best with everyone's wishes.

>> No.19272551
File: 55 KB, 379x394, 1645680171583.jpg [View same] [iqdb] [saucenao] [google]
19272551

>>19272038
>>19272216
I'm a bud from /rose/. I got interested when some anon brought this place up in the split. Just didn't really say anything, everything was so detailed and fleshed out looking that I got a bit intimidated and just decided to lurk for the most part.

>> No.19272615

>>19272551
Up until now it's just been a free-for-all with very loose rules as far as contributions go. If you have something to share, go ahead and share it.

>> No.19272647

>>19272038
I've seen the first /vtwbg/ and visit semi frequently, but i can't write for shit. I made the /yeah/ map and it's lore scrap, but it DEFINITELY needs some improvements

>> No.19272737
File: 737 KB, 850x567, 1645650217080.png [View same] [iqdb] [saucenao] [google]
19272737

>>19272615
I suppose I could write for /rose/. I don't know if any of the buds there would be interested, but I can ask them about it anyways. The idea sounds cool, maybe I could have her nation be like a big ol' garden! I'll be sure to work on something, if my split's alright with it.

>> No.19272787

>>19271359
>what about you? How can we trust you would not write a war either?
Ignoring the fact Sakuran has no real official written lore (yet), we are not trying to put ourselves ahead in technology either. The only thing we'd claim specialisation in, for warfare, would be flamethrowers of some sort, that have existed since the 7th century in the form of Greek fire, unlike the ironclad which is an unparalleled invention of the 19th century. I wouldn't hold it against you if you were suspicious of us or any other nation, rather I think some distrust to even allies can be healthy. However, me and a few other anons have put forth our reasoning why we think you could be more of a danger than others.
That said, you may be the schizo the other kronies have been talking about, so I'm responding to your post with reservations that it doesn't represent infinity.

I appreciate all the other well thought-out responses as well, though I do think we need an actual poll of some sort, maybe that requires sign up and lists names to avoid multivoting/raifing? Not sure if there are any like that, or that people here would want to do it this way. This is kind of why I was asking if the creator(s) of the general are still around and if they are neutral, as we need someone to be making the polls and announcing the decisions, and I was hoping to include them. Otherwise, some anon here takes the initiative and does that instead. We can even have a rotating "head of the council", for lack of a better term. Again, not sure if anons here would support this, or if it leads to other problems later on.
Another matter I recalled, what are anons' opinions on tripcodes? I've personally never used one inall my years on 4chan as I find them cringe at best, and i am averse to picking up one, however they can be beneficial as it would let us know who is posting (and if a non-approved delegate is here they can be ignored more easily). I believe we can do without them, but what are your thoughts?

>> No.19272794

>>19272551
That's okay friend. All you need is an idea on what your place is like. I just took what a Sanalite said about /nasa/ being a space station and rolled with it.

>> No.19273372
File: 152 KB, 1412x1378, E6DYBo7UUAM4FDK.jpg [View same] [iqdb] [saucenao] [google]
19273372

>>19272445
I mean I've already sort of written it into lore that KFP rebuilt its economy after the schizo war by selling off gears originally used in firing mechanisms to Infinity Island when it was going through its clockwork revolution. so I'd be willing to write KFP selling you gears.

This could be due to change depending on how much this holds up with future retcons, and whether Kronies are ok with the lore, since it implies the Infinity recently went through a clockwork revolution. My personal headcannon for it is that Infinity always existed, but didn't become relevant and heard of until it became known for its clockworks, which happened about the time Kronii debuted in the timeline

>>19272551
>>19272737
Honestly I wouldn't worry about it. Anything is better than nothing. Just imagine if Rosemistan was a country you could visit, and describe the sort of things that you'd see when visiting, or what sort of things it would be discussed on its Wikipedia article.

I swear to fuck you Rosebuds type like Rosemi talks, I read all of these in her voice I'm going fucking insane

>> No.19273433

page 10 alert

>> No.19273474

>>19273433
will make the next thread once this one falls off

>> No.19273661

>>19273372
Would KFP be interested in space age flour? We have a butter biscuit recipe for whole grain and white flour.

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