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/vt/ - Virtual Youtubers


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1866200 No.1866200 [Reply] [Original]

How long till we get Virtual Youtubers in servers you can actually interact in? VR might not be mainstream enough yet but this industry has proven to be forward thinking and full of niches.

>> No.1866229

Wait for more indies to get big. It's too dangerous for any company chuubas to try it.

>> No.1866239

>>1866200
Sex with Lain!

>> No.1866313

>>1866200
VR concerts aren't far-fetched but no company is gonna let any of you perverts near their girls.

>> No.1866379

LAIN LOVE
also isn't Yagoo working on something like this?

>> No.1866454

>>1866313
>>1866229
Not currently any more dangerous than going to a concert in real life. What can a virtual person do in a crowd that a real person in a crowd can't? Only real possibilities have yet to be proven as possible, although they should be possible eventually.

>> No.1866486

Can you imagine a virtual meet and greet?

>fans watch from a distance
>you see some people's avatars doing wanking motions while watching their oshi

>> No.1866495

>>1866454
>What can a virtual person do in a crowd
It's less "they'll get shanked" and more "somebody might yell nigger in their stream and get them demonetized".

>> No.1866561

>>1866486
The chuuba should be given a gun that lets them shoot the perv. It would become a great challenge of who could do it secretly and effective.
>>1866495
You do what network TV does all the time, you set a 5 second delay, bleep out the word and ban the fucker. It's not impossible.

>> No.1866573

https://www.youtube.com/watch?v=D3gtDHLaQ_s
schizo deep dive with lain style about the possible dimensions of such

>> No.1867215

>>1866229
i mean there were already a bunch of people in the kana/coco/fubuku/marine drawing stream (because the boomer leaked the URL) and the worst thing that happened was a bit of butt touching.
honestly so long as they make sure to screen people i don't see why they can't do VR handshake events or meetups.

>> No.1867429

>>1866200
VRChat already exists.
>>1866229
Hololive has already had handshake (like) events. I know Sora even had a VR handshake event for a small number of people who bought her album.

>> No.1867511

>>1866200
There's plenty of VRChatter personalities and content creators, they're all just considerably smaller because their activities are usually based around VRChat.

>> No.1867548

>>1866313
>>1866486
Uh, both of these have been happening for a while across the industry. For Hololive in particular there were the Cinderella Switch events for example, and VARK is pretty standard nowadays for many concerts...

>> No.1867975

>>1867548
My impression is VARK doesn't allow interaction between audience members, no? It's one viewing position everybody shares watching the same content, right?

>> No.1869134
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1869134

Theoretical example if you don't get it:

Have you ever sat at a play, concert, etc, and just enjoyed the experience of seeing people next to you? The experience of that feeling've physical presence?
Now imagine there is a limited capacity main viewer hall and a limited, but much higher capacity, viewer box area. In this area other room sessions are broadcasting the stream and sending a view of their room for the streamer to see, as well as for those watching to see. This way the server the V-Tuber is on only has to process the actual users there while having the streams from rooms be combined into one session by a layer of nodes receiving the streams. I'm unsure on the exact limitations of such a setup, but the layer of nodes should be able to take quite a beating.

During all that you could even have things like people paying to make their box bigger or people making stylistic choices that their Tuber would be able to see, regardless of if they ever notice. You could probably also play around with the setup, maybe have the nodes combine the boxes they're recieving into interesting 3d shapes, like arranging their boxes into something looking like stairs going into the distance, before it sends the output video to the server.

Now the networking behind this wouldn't necessarily be easy by any means. Part of what makes YouTube great is the numerous nodes creating efficient access to the data you desire, be it live or video. Add on that the site has well maintained and often as direct as possible connections to most ISP and you get a very impressive streaming experience able to handle high loads. But with such a system as I am describing I doubt there would be a network of nodes and servers as efficient as Youtube's.
It would have to be a major investment with uses beyond just one niche entertainment. Probably business meetings, general virtual events, etc. I don't think such a thing can come about in a year, probably available by 2025-2030.
With a high enough resolution VR display you could fit thousands if not tens of thousands of people with such arrangements. There'd be some delays to process individual streams of information, combined them, and then move it up to the next processing node, but it wouldn't be enough to ruin the experience.

>> No.1869216
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1869216

>>1869134

>> No.1869476
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1869476

>>1869216
yellow is outside network connection, something like an individual server/computer sending data of user's main avatar directly to server or of their room to a node.
grey is nodes, either the server or a combiner which takes room traffic and processes it for the server to display in a simplified format. if something goes wrong it only affects one node's distribution of rooms, not the whole server.
orange is data actually displayed on stream, be it individual avatars or rooms.
red is rooms being displayed on stream. could have vertical dimensions too.

>> No.1875489

>>1866200
VRChat exists, baka.

>> No.1875542

>>1866454
Unless they stream 360 video, which would be shit, then they're going to give you access to the full model. Even if they put invisible walls on any concert, you could still get around it locally and peek up their skirts, or extract their 3D models.

>> No.1877665

>>1866200
Cinderella's concert are on VR. Sora used to do concerts on VRChats

>> No.1877784

>>1866200
I'm already planning to do meet and greets with other indies and things, anon.

>> No.1877820

>>1875542
Literally don't include the nono parts in the model, then. It's not that impossible to just make it invisible.

>> No.1878206
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1878206

>>1866200
Hololive, Nijisanji and tons of indies have done that through Cluster in the past, there's videos of it like https://youtu.be/sMO1TcfxlSw?t=2306

>> No.1879090

>>1866200
Ichikara has something like this already? They have even had their own vtubers do visits and others to promote it.
https://www.youtube.com/watch?v=HU7Kpa5YwqY
You buy a ticket and get to spend half an hour or whatever talking with the anime girl of your choice in VR.

>> No.1879744

>>1879090
This is simultaneously sad and adorable.

I want to try it.

>> No.1879773

>How long till we get Virtual Youtubers in servers you can actually interact in?
Both Cover and Kamitsubaki are already working on this. Kamitsubaki's virtual venue looks really good and is supposedly going to go online by the second half of this year.

>> No.1879816
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1879816

>>1866200
>>1866229
there was a concert linked here around a month ago and they let viewers join an AR space where it was happening
you could see them in the crowd and they were segregated into an audience area
in my opinion it works pretty well already, but we all know COVER is a pro tech company :DDD so i don't expect anything to happen with them anytime soon

>> No.1879829

>>1879816
*VR, i'm retard

>> No.1879853

>>1879816
>>1879829
It's weird that even though VR/tracking tech is allegedly Cover's whole purpose, they're actually worse at it than consumer-grade tech.

You'd expect them to have some top-notch mocap suits at least, but they sure don't track like they do.

>> No.1880021
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1880021

>>1879853
yeah, it's one of the main problems for them that i see regarding regular streams in VR environments
it seems like there's significant friction for talent if they want to produce mocap content
even when it does happen, it's not great and runs into random problems (yes, i am still SEETHING at okayu birthday stream)

my 2 peso of what's happening judging from their listings and such on Wantedly is that they are really trying to hire JP natives or engineers who speak Japanese to run tracking stuff for them, but there's likely a scarcity in such a niche (both fluent in JP + professional experience in AR)
this is coupled with the fact that they don't really seem to know what to hire for? this is all Google Translate but it looks like they are literally hiring for "Unity engineer" (you can guess the caliber of persons you will get with such a posting) when they really should be looking for a XR specialist well-versed in computer vision and tracking techniques
it's possible they are also trying to recruit wizards internally through connections so i give them the benefit of the doubt, but right now their tech is in a sorry state compared to Nijiggers and even by indies

>> No.1880058

>>1866573
I want this to happen

>> No.1880060

Akari has done VR-chat before and Siro's first streams had a virtual audience with avatars for viewers holobabby.

>> No.1880098
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1880098

Today I will remind them

>> No.1880624

>>1879853
>they're actually worse at it than consumer-grade tech.
They use consumer grade tech.
>>1880021
>for a XR specialist well-versed in computer vision and tracking techniques
Cover does not work on tracking. They are just using SteamVR tracking. The core business applications in Cover are Unity "games." All AR and VR tech is developed by 3rd parties and anyone could learn how to use them. Cover does not really need an AR / VR specialist.

>> No.1882495
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1882495

>>1866200
That already exists

>> No.1883070

>>1866200
I think it would be cool if they did VR-chat style events, but in their own software. They need a way to minimize interaction though. Basically no custom avatars and no microphones for the audience, because otherwise some dumbfuck will ruin it all guaranteed.

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