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/vt/ - Virtual Youtubers


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File: 1.65 MB, 960x1080, hololive_01.png [View same] [iqdb] [saucenao] [google]
10457419 No.10457419 [Reply] [Original]

Do you think 5 person waves or 3 person waves are better? I think 3 person are better because you can get to know each individual in the group better without spreading yourself too thin. This is under the assumption though that there will be more than a single wave. If it's just a single wave then 5 would be better for more consistent collabs.

>> No.10457511

Depends on the situation. If you are going to be dropping new gens every 3 months like Niji than the smaller unit is better. If you are only dropping 1 a year like Hololive the bigger unit is better.

>> No.10457565

Five for the simple reason that it gives them way better schedule coverage and less individual workload

Having a variety of same-wave collab partners works for some groups but not others.

>> No.10457688

If there's collab ban on their first month of debut, 5 is better for in gen collab also 5 member will cover more time slot and be able to work around the scheduling

>> No.10457744

>>10457419
I don't see the need to learn about each person. I only have one I watch.
You can learn about others from collabs

>> No.10457772

4 is a good number for collabs & games

>> No.10457807
File: 3.40 MB, 3200x1800, 1624547920696.png [View same] [iqdb] [saucenao] [google]
10457807

>>10457772

>> No.10458510

>>10457419
the more per wave the better. the more content they shit out, the more I get to CONSOOM

>> No.10463540

>>10457419
I think solo waves are better.
just look at irys. ive never heard her sing, nobody wants her to sing. she just plays minecraft and mogs council numbers bigly.

>> No.10464007

Considering only calli and kiara suck ass 3 waves are better.

If only we got Gura Ame and Ina

>> No.10464471

>>10457419
Neither. 4. Odd numbers are gay as fuck.
3 is vastly better for gaming than 5, 4 is better than both of them for even teams in team games.

>> No.10464672

>>10464007
In their debut order we would have only Calli, Kiara and Ina for Myth if they where just 3.

>> No.10464962

>>10457419
4 people is the best of both worlds.
No one is left out if they make pairings.
4 is better for most of multiplayer games without having anyone left out.

>> No.10465073

>>10464962
This.
The real best order is 4 >>>>>>> 3 > 6 >>>> 5
3 and 6 are both good for 3 and 3v3 team games. 5 is always going to be shit.
4 people compatible game, however, are considerably higher in numbers than the other 3 groups combined.
It's always so annoying.

>> No.10468844

>>10464962
Agreed

>> No.10470851

>>10457419
>I think 3 person are better because you can get to know each individual in the group better without spreading yourself too thin.
You are aware that LazuLight have top-tier dynamic because Pomu and Elira were already friends, right?

>> No.10476576

>>10470851
t. holobrony

>> No.10476836

>>10457419
Shut up nigger

>> No.10476885

Holo needed more people because their audience is way higher than niggersanjis

>> No.10480404

Why would anyone not in management care about the efficacy of "waves" in the first place? Don't you just watch the VTubers you like and skip the ones you don't?

>> No.10482663

>>10464007
The only one who doesn't suck is Gura
>Ame
twitch goblin who only knows how to make sounds, is shit at videogames and has an absoulte shit commentary
>Ina
Her streams cure insomnia

>> No.10482742

The correct answer is 4 since most games have 4 players for collabs. 5 is the odd one out since there are few games that allow 5 to collab.

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