[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vt/ - Virtual Youtubers

Search:


View post   

>> No.9505781 [SPOILER]  [View]
File: 557 KB, 1080x1695, 1631187018876.jpg [View same] [iqdb] [saucenao] [google]
9505781

The old thread died as soon as I tried to reply.

>>9480357
>Some real talk from temako. why must an indie be suffering? What can temako do to boost viewership numbers
The answer is probably to make her existing subscribers interested again. She also hasn't done much audience interaction without relying on video games. I like viewer participation games but sometimes they aren't as good for the people who don't join, or for people who don't care about the game. I think she should try chatting, or something like an art stream where she has time to interact with the viewers.

More advertising won't help because the number of vtubers that just play video games is already too high. There's also the issue of trying to make content for two separate audiences. Temako's ASMR is very good, but the ASMR market is crowded right now. ASMR content relies heavily on good presentation and a consistent schedule.

Hanon has started doing dedicated streams for reviewing her own fanart. I wouldn't be surprised if she got the idea after Temako contacted her, and I'm sure the idea could work for Temako as well. I also think it's something the artists might enjoy.

>> No.9480357 [View]
File: 557 KB, 1080x1695, IMG_20210909_192918.jpg [View same] [iqdb] [saucenao] [google]
9480357

Some real talk from temako. why must an indie be suffering? What can temako do to boost viewership numbers

Navigation
View posts[+24][+48][+96]