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>> No.39376327 [View]
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39376327

>>39316996
uhhhhhh
Investors are mostly either the church, the state government or city governments. There are nasfaqg-kronies around who may also invest.

>>39333197
>>39335173
If you get any ideas or specbio anmals in nasfaqg, feel free to share, I'd love to flesh out the biosphere more!

>>39338208
You can consider nasfaqg open to ideas about multi-region animals as well.

>>39341712
>in-universe slurs that arent just a variation of "(insert-word-here)-nigger"
Very based.

>>39360658
100% possible. Nasfaqg could have one, as well as many other nations i suppose.

>> No.38515292 [View]
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38515292

>>38462165
>Flowfish
>Nasfaqg, specifically the Heartflow Strait
>A species of fish

A species of fish that have been affected by the chuubanitic pollution of the Heartflow Strait.
Flowfish eat other smaller fish and zooplankton that live in the Heartflow Strait. The chuubanitic pollution from vitium-industries located all across the shores of the strait accumulates in the foodweb and concentrates particularly well in the muscle and fat tissues of the flowfish.
Flowfish typically grow to be between 5 and 8 cm long. The largest confirmed specimen to have been caught was 56 cm. It is theorized that flowfish do not have an upper limit to their body size, instead continuing to grow larger until they are caught or die of other causes. The larger the flowfish grow, the more potent the chuubanitic concentration in their flesh becomes.

The typical flowfish has no clear magical abilities, however experiments using larger specimens (16cm and up) have shown that as the fish grow larger, they begin to exhibit anomalous behaviour. Among these is a considerably higher intelligence and the ability to learn. Large flowfish (24 cm and up) have been shown to be able to solve rudimentary puzzles, such as navigating a maze, and pulling levers or strings to gain access to food after having been shown an example a few times. Even larger flowfish, the rare specimens of 32cm and up, have been shown to be able to remember human faces, and recognize themselves in a mirror (a dot was painted on the side of the flowfish, and then a mirror was placed in its tank. The flowfish proceeded to inspect the mirror, and after it noticed the spot in its mirror image, the fish proceeded to try to scrape this side of itself against the tank, in a presumed attempt to get the dot off). In one peculiar instance, "George", a 34cm long flowfish of the Tripoint Ka-ti Institute at Solus, was shown to have been taught to play tic-tac-toe. George could consistently tie against children between the ages of 6 and 8.
Flowfish of 40cm and up have been used in experiments predicting the movements of the market a day or two in advance. The results of these experiments have never been released to the public, but at least in one instance a biologist known to have been associated with flowfish experiments suddenly increased his net-worth by 91.4% within a week through a series of risky bets in local mahjong tournaments.

Flowfish cannot live in captivity for much longer than a month or two. Smaller specimens are known to survive for longer than larger ones. The reason for the flowfish dying off is unknown, but consistent. The fish seem to slowly wither away, even if they are fed. Farming flowfish has thus proved ineffective.
It appears that when taken away from a constant supply of nasfaqg type chuubanite, they slowly lose their presumed chuubanitic abilities. Whether the Flowfish Withering Syndrome (FWS) and the lack of just the right types of nasfaqg chuubanite are connected, is currently unknown.

Flowfish flesh and fat are known to have various desirable effects on their consumers. The flesh has a stimulating effect, akin to caffeine, increasing the awareness of the consumer slightly. Anecdotes of flowfish eaters point to flowfish flesh and caffeine amplifying each other's effects. In large amounts flowfish flesh is claimed to allow one to "enter the Flow", increasing their luck whilst giving the eater a considerable boost to their mood and energy levels. This state, known as "Flowfish High" is often sought after by amateur mahjong players trying to make a name for themselves in the parlors. These players are often pejoratively called "Fish-Breath" by the more experienced flowfish aficionados, who themselves prefer to use the far less disagreeable smelling (and considerably more expensive) oil of the flowfish.

Flowfish are usually consumed dried, although in places where the fish is caught fresh, they are often used as part of local cooking.
Overuse of flowfish is believed to have various negative side effects, most prominent among them negative mental conditions such as heightened anxiety, depression, and increased risk of schizofication.

>> No.31909190 [View]
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31909190

>>31909094
You dont really have to gain help exclusively from one nation, you could buy artillery from both mep and moriji, and ships from both nasfaqg and infinitum (if they sell ships, im not sure they do)

>> No.28029192 [View]
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28029192

>>28027829
So, how about [THIS IS A PROPOSAL]

1. 2434 allows ships hailing from nasfaqg to trade in 2434, on equal terms with the native merchants, following laws of both nasfaqg and 2434.
1.a. If the laws conflict, the laws of the nation wherein the transaction is happening will be prioritized.
2. Ships from nasfaqg, or ships owned or currently under control of nasfaqg merchants are allowed to resupply, rest their crews, and repair their ships if needed at 2434 ports.
3. Nasfaqg merchants are allowed to lease land for the purposes of building warehouses, or are allowed to rent warehouses for the storage of goods.
4. Same applies to 2434 merchants in nasfaqg.

this agreement would pretty much connect 2434 and nasfaqg markets to each other.

As for the resources, I havent actually finished my work on what raw resources nasfaqg has. However, ive been sort of wanting to build nasfaqg as a nation that exports not what it mines from the ground, but what her people can make. Manufactured goods and luxuries.
So, stuff like wine, drugs, jewellery, ships, clothing, weapons, tools, workforce (sailors, translators, chuubanite alchemists, mercenaries, servants of all types, gunsmiths, glassblowers, clockmakers, blacksmiths, engineers, carpenters, etc..), and ofc, all sorts of economic things like loans, banking, and investment into local infrastructure that comes with plutocrats setting up shop in our trade partner's lands.
Our ropemakers are the worlds best! If you ever need to buy a strong rope, nasfaqg got your back!

As for the currency, are you aware of the currencies used in nasfaqg? Which, if any, of those would you accept in 2434? What do you use as currency? Commodity trade is also on the table (as in, trading stuff for useful resources like grain and the like)

Oh, and jsut so I and you dont need to think about being specific, lets agree to accept the possible deal based "on the spirit of the proposal" and not what literally reads there. I'm not feeling autistic enough to think about how to not fuck myself up by wrong word choices.

What do you think? Make a counteroffer!

>> No.19942389 [View]
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19942389

>>19941298
Mostly ships, shipping, and storage.

I'd like to hammer out a contract between infinity (hereinafter "you") and the Chronobanks company & it's extended partners (hereinafter "we"), concerning the rights of storage and carrying of goods.

I propose a deal where we are allowed to buy and store goods which you are trading with other nations or factions, and sell these goods back to those factions AND ONLY those factions. In short, I want shipping rights, not exclusive shipping rights (unless that is what you are into. Would allow you to keep your isolationist approach since technically it wouldn't be you doing the trading), just shipping rights.

I believe this deal would be beneficial for both of us. You wouldn't have to risk your ships on the stormy and pirate-infested seas, there would be no risk of losing profits since you get paid in your home ports. Additionally, I can promise you that /infinity/ ships and their crews will have a safe and affordable place to stop by, refuel, re-stock, and relax in the Serene Republic for as long as the deal holds up.

Oh and I want to buy some of the goods you produce for personal use.

The exact details of the contract can be worked out later, this is merely a proposal to begin negotiations.

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