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>> No.83956380 [View]
File: 1.18 MB, 440x404, shamblerdancerhabderdasher.gif [View same] [iqdb] [saucenao] [google]
83956380

>>83901849
I'll monitor the thread then to see whenever the resource wad drops.
Is there any general idea for the actual type of map to build?
Like should it focus on a specific environment type or look to have certain kinds of encounters, etc.

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