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>> No.44536798 [View]
File: 3.74 MB, 1280x720, shon.webm [View same] [iqdb] [saucenao] [google]
44536798

This is only 2 days in, but here's the idea for a shondo game I'm working on:

Holocure like gameplay, taking place in a forest and surounding area. Enemies are humans (farmers with pitchforks, guards, heros, wizards). Start as Slime with basic attacks. Girls spawn across map and can be devoured to take their form, restores health and changes class to girls class (Magical girl, shadow puppeteer, housewife, zombie). Getting killed as girl reverts back to Slime and you have to find new girl. Leveling up gives option of 4 upgrades based on the girl you currently are, these upgrades are kept for all forms. Each class has unique basic attack, Stat multipliers and abilities that can be learned. Ie magical girl has chain lightning launching lighting at neerest enemy every 5s. Basic gameplay loop is to find girl you want to play, devour it and level up their abilities, you create custom built by switching to other girls and learning their abilities and Stat upgrades, like playing as wizard to get chain lightning then switching to puppeteer to get shadow minions then switching to zombie to upgrade health. When you get killed or are at low health try to get to new girl before dying as slime. Keep going for 20 minutes to clear level or untill dead in endless mode

I think that makes sense lore wise and would be fun to play

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