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>> No.13837731 [View]
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13837731

>>13837274
>this and stellaris are failed attempts at turning up 4x's into pseudo-gsg's.
> unfortunately in spite of making gsg's for decades even paradox cant figure out what made them good in the first place
That... yeah. That's a shockingly insightful way of putting it. I don't know enough about GSG to have the right to an informed opinion, but Stellaris 100% would do better without having that aspect tacked on.
It's forever a shame, too. The 4X parts are so fucking fun.
Like this right here?
Cool as *fuck*. Everything but the map painting is fun and then you are asked to paint maps and you're fucked foreverandalawaysuntilinfinity for 15 hours.

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