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/vt/ - Virtual Youtubers

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>> No.68318322 [View]
File: 2.28 MB, 1664x2432, 01000-755710625.jpg [View same] [iqdb] [saucenao] [google]
68318322

>>68315260
I also really like the big, round, cute eyes.
>>68312462
We love smug rocks here
>>68312285
Thank you!
>can you share some tips on how you made it?
Sure! It may feel a bit convoluted (and probably is!) but bear with me. After I thought about the "scenery shot with small Biboo on the bg", I went and:
>rolled the dice for a few backgrounds, decided on the house one https://litter.catbox.moe/qf6684.png (embed)
>cleared the big ass tomato creature, upscaled it 3x and then made a transparency box using CSP on top of the leftmost window
>rolled a few "generic girl that roughly resembles Biboo waving at the viewer" https://litter.catbox.moe/tbchze.jpg (embed), picked up what I thought would look best viewed from outside (rightmost column, around the middle)
>cleaned up some details from said generic pseudobiboo https://litter.catbox.moe/lajr6d.png (embed) so controlnet lineart could parse her outfit better
>used that to roll a little bit more to get a good "pink hoodie pseudobiboo waves at you" girl, removed the BG (when I rolled using the "unclean" pseudobiboo in controlnet, it wouldn't gen a hoodie but random clothes with long sleeves)
>go back to CSP, give pseudobiboo a crystal crown (https://litter.catbox.moe/ges6hb.png (embed)), clean some edges here and there and put her inside the transparent window in the house BG pic and add a black BG inside the window, making sure to keep some flowers near the window so I don't lose that part of the design.
>inpaint a box around the window - since this is a big image I can inpaint it at 1024x1536 and get a good resolution that fits in with everything else - lower res would get me a pixelated biboo, higher res would get me a very clean biboo and both looked out of place. I could fix this with another img2img pass but I was honestly getting lazy
>until now I didn't use the Biboo LoRA because it is very baked and will force her outfit or at least her chest gem on any outfit, eg https://litter.catbox.moe/pxr60m.jpg so I rolled a few inpaintings by putting every activation tag + Biboo outfit tags in the negatives except for her crown (tiara is the tag).
I think this is roughly all of it, I don't know if I forgot anything but I wanted to share some details with how I usually do the more complex images. You guys are always so helpful to me so maybe me writing this can be helpful to anyone, too. (?)
Oh yeah, you can use that extension stable-diffusion-webui-rembg to remove backgrounds from gens. I usually do this before any quick fix in CSP, sometimes I don't even need to fix it.
(reposting because I forgot about the LoRA part and the negative tags to help fight against the baked LoRA.)

>> No.68317686 [DELETED]  [View]
File: 2.28 MB, 1664x2432, 01000-755710625.jpg [View same] [iqdb] [saucenao] [google]
68317686

>>68315260
I also really like the big, round, cute eyes.
>>68312462
We love smug rocks here
>>68312285
Thank you!
>can you share some tips on how you made it?
Sure! It may feel a bit convoluted (and probably is!) but bear with me. After I thought about the "scenery shot with small Biboo on the bg", I went and:
>rolled the dice for a few backgrounds, decided on the house one https://litter.catbox.moe/qf6684.png
>cleared the big ass tomato creature, upscaled it 3x and then made a transparency box using CSP on top of the leftmost window
>rolled a few "generic girl that roughly resembles Biboo waving at the viewer" https://litter.catbox.moe/tbchze.jpg, picked up what I thought would look best viewed from outside (rightmost column, around the middle)
>cleaned up some details from said generic pseudobiboo https://litter.catbox.moe/lajr6d.png so controlnet lineart could parse her outfit better
>used that to roll a little bit more to get a good "pink hoodie pseudobiboo waves at you" girl, removed the BG (when I rolled using the "unclean" pseudobiboo in controlnet, it wouldn't gen a hoodie but random clothes with long sleeves)
>go back to CSP, give pseudobiboo a crystal crown (https://litter.catbox.moe/ges6hb.png)), clean some edges here and there and put her inside the transparent window in the house BG pic and add a black BG inside the window, making sure to keep some flowers near the window so I don't lose that part of the design.
>inpaint a box around the window - since this is a big image I can inpaint it at 1024x1536 and get a good resolution that fits in with everything else - lower res would get me a pixelated biboo, higher res would get me a very clean biboo and both looked out of place. I could fix this with another img2img pass but I was honestly getting lazy
I think this is roughly all of it, I don't know if I forgot anything but I wanted to share some details with how I usually do the more complex images. You guys are always so helpful to me so maybe me writing this can be helpful to anyone, too. (?)
Oh yeah, you can use that extension stable-diffusion-webui-rembg to remove backgrounds from gens. I usually do this before any quick fix in CSP, sometimes I don't even need to fix it.

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