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/vt/ - Virtual Youtubers

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>> No.30204198 [View]
File: 227 KB, 572x569, reminds of marooni.png [View same] [iqdb] [saucenao] [google]
30204198

Well well well, I'm very pleased with this first serious export.
The expressions work well, although the mouth tracking dissapoints me a bit since it defaults to O for pretty much everything. I'll have to test with the settings further. Maybe even make the mouth a tad bigger.
>>30202506
Ok, I'm no rigging expert, but consider parenting the bones and selecting empty groups. This will give you the groups for every bone, and you'll fill them yourself. Also consider doing this JUST on one side. Mixamo/Auto riggers in general have the custom of just not doing this (because it wouldn't work on asymmetrical models I get it) and then models can have wildly different weight paints depending on the side.
What I did is to use a simple basic human meta rig and then worked from there. It took me quite a while but the results were much more -consistent-. Not necessarily better as the auto riggers are not bad under means, but they might fuck up -some- parts and that will bring the whole rig down.
Seams work mostly for UV unwrapping, but they're actually REALLY handy. You set some seams around some part, then use face select mode, and then hover over some face within the seam and press L and you'll grab only what is seamed. It's REALLY useful.

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