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>> No.23963976 [View]
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23963976

>>23963688
for me the death of gbf was how they keep changing how raid drops work to try to force players into an endless progression around hosting dailies.
farming blue chests was bad enough and then they introduced v2 raids which was fine i guess whatever. those were at least farmable through twitter.

then they introduced a bunch of other malice-tier raids with core weapon drops that are even lower drop rate than v2 raids so you mostly relied on host chests.
then they introduced arcarum sandbox with even worse drop rates and no pub raids
then the fucking juutenshu uncaps that requires multiple blue paper and an incredibly long level grind for what turned out to be very mediocre upgrades.
it just feels like there's nothing chill you can just casually play a few hours at a time, the fun of the game for me was grinding out 300 pub raids in a day and the satisfaction of getting a single drop each day for a week to finish your grid. ever since they moved away from "grindable" raids to prioritizing host chests and sandbox bullshit i just stopped doing anything besides participating in gw.

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