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/vt/ - Virtual Youtubers

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>> No.1869134 [View]
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1869134

Theoretical example if you don't get it:

Have you ever sat at a play, concert, etc, and just enjoyed the experience of seeing people next to you? The experience of that feeling've physical presence?
Now imagine there is a limited capacity main viewer hall and a limited, but much higher capacity, viewer box area. In this area other room sessions are broadcasting the stream and sending a view of their room for the streamer to see, as well as for those watching to see. This way the server the V-Tuber is on only has to process the actual users there while having the streams from rooms be combined into one session by a layer of nodes receiving the streams. I'm unsure on the exact limitations of such a setup, but the layer of nodes should be able to take quite a beating.

During all that you could even have things like people paying to make their box bigger or people making stylistic choices that their Tuber would be able to see, regardless of if they ever notice. You could probably also play around with the setup, maybe have the nodes combine the boxes they're recieving into interesting 3d shapes, like arranging their boxes into something looking like stairs going into the distance, before it sends the output video to the server.

Now the networking behind this wouldn't necessarily be easy by any means. Part of what makes YouTube great is the numerous nodes creating efficient access to the data you desire, be it live or video. Add on that the site has well maintained and often as direct as possible connections to most ISP and you get a very impressive streaming experience able to handle high loads. But with such a system as I am describing I doubt there would be a network of nodes and servers as efficient as Youtube's.
It would have to be a major investment with uses beyond just one niche entertainment. Probably business meetings, general virtual events, etc. I don't think such a thing can come about in a year, probably available by 2025-2030.
With a high enough resolution VR display you could fit thousands if not tens of thousands of people with such arrangements. There'd be some delays to process individual streams of information, combined them, and then move it up to the next processing node, but it wouldn't be enough to ruin the experience.

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