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/vt/ - Virtual Youtubers

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>> No.20463914 [View]
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20463914

Where's the tournament mascot??!

>> No.16447250 [View]
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16447250

>>16445838
Real talk, I can only watch like 1 stream, sometimes not the whole thing and then time stamp archives or nothing gets done and bills need to be paid. Thanks for clarifying.
Well of course QP is gonna take the most damage if she's still playing point then they just swapped characters and not positions. Arguably worse because Octane is better at fucking off so i wouldn't be surprised if QP just performed worse on BH overall.

>>16445858
It's like Fuse/Rev+Jumppad. The trick I see scouting Ash players do is run through narrow areas and use the snare to choke(same trick Rev and Fuse players use) to escape. Tactical can also be used during holdouts where people just take potshots, again same as Fuse. The supposed ideal situation is you snare someone behind cover with a mate's grenade on the way. Only issue is it really is slow and suited for in-fight or slow cover-shooting rather than for pursuing

The teleport is dummy good though, all margin for error is on the Ash, no Runa "bop my head on a branch" or QP having to teach how to tap strafe on a pad. It's an immediate angle(free, uncontested path to high ground), escape or push. One common scenario is if your team is pinned and the enemy team is pushing, you can immediately move the team to either the enemy team's flank (provided it has cover or higher ground) or a better spot.
If you were annoyed by final rings in KC Capacitor or Artillery with teams on the walls, Ash lets you third party those with little warning.
It's all right that her Tactical is a little weak because the passive and ult balance it out.

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