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/vt/ - Virtual Youtubers

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>> No.51722312 [View]
File: 575 KB, 806x612, shurabike8.webm [View same] [iqdb] [saucenao] [google]
51722312

>>51721922
I mean I can simply not draw anything for the death barrier and just have Shura return to the checkpoint when she crosses it. Like in this clip.

>>51721945
Is 60fps really required for a good gaming experience? I was under the impression 30 was good enough. As you can see in this clip, I increased the fps and it works even though I haven't done the performance cleanup I want to do where I won't draw every tile, only the ones in view of the camera. If I increase the fps I will probably be forced to look for good parameters for the physics engine again.

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