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>> No.66992749 [View]
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>> No.56371069 [View]
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>> No.47714938 [View]
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>>47714874
She likes worldbuilding stuffs, but I don't recall if she mentioned actual RP stuffs

>> No.42027003 [View]
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>> No.38795300 [View]
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SUMMERTIME SADNESS NOW! LETS FUCKING GO

>> No.33122647 [View]
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>> No.32756036 [View]
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>> No.31278717 [View]
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>> No.30050757 [View]
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>>30045626
So here's my tired 4am take

The canal isnt comparable due to what >>30046625 and >>30046007 said. On a meta level, it was also way before Ogsuner came in, so it was essentially /infinity/ building a canal on a repless nation.

Protectorates and vassals should have always been allowed, if both the liege and the vassal nations agreed on it. I think that if OGsuner would have agreed on it, /risu/ being /infinity/ protectorate should have been accepted.

On the tech, i sort of agree, it was handled badly and especially since nasfaqg was also on the receiving end of the anti-tech movement, I am personally invested in this.
However, it also has to be admitted that 30 year advantage is a very different thing from 50+ year advantage.

The 2434 skeptics are right on the fact that just dismissing every criticism as a schizo is incredibly underhanded, but to be fair, Alice (and i guess the nijireps as a whole) have at least 1 dedicated anti here, so it is also a fact that some of the criticisms are from schizos, and those people are not being very constructive with their criticisms, quite the opposite actually. Usually those are easy to spot, like that one guy who keeps asking about banning the nijis from the project.

Really, what i want most people to do now is also what i wanted them to do earlier today when everyone went crazy for two hours following my post about the ATL. And that is what Panon is peddling here >>30047269. Calm down and review.

>>30049621
For Alice, even if you are playing a nation, you have created that nation, and you as their rep to some level dictate how it acts. 2343 being involved in everything is worrisome to some, admittedly me too, but I try to remember not to let that worry control me too much.

The worst was the talk about colonizing that one island from HFZ, because that is exactly what was forbidden by the /who/-/uuu/ and /infinity/- /risu/ precedent. I dont know if it was shitposting or not, probably was since nothing came of it, but in that moment I didn't know if you were being serious or not. I'm an actual social retard and its really difficult to distinguish between actual serious in-character posts, shitposts, and actual OOC opinions with some of you, for me personally 2343 and phaserep being the most difficult ones. I'm sure im not alone with this, and it could explain some of the anti-action you get.

The same happened today with /vsj/ and that one island.

In general the trend of trying to look for unclaimed islands and colonizing them is a very alarming direction to drift towards. I dont know where im going with this anymore, but just know im not hating on anyone, and if i make it sound liek that, i apologize.

To the anti-alice front, consider being a bit more cooperative and a bit less aggressive. Aggression and extreme paranoia rarely leads to fruitful outcomes.

Or to both, do whatever, im not your dad, just sharing thoughts.

>>30049781
Don't whip yourself over it too much, at least you are trying. Wish I had the same courage and ability.


If i offended anyone i apologize, im very tired and i have less filters. I also havent formatted it that well

>> No.29632202 [View]
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I had planned on posting this a bit later after i had them all ready but Ill do it now to improve the general atmosphere. The formatting is the way it is due to me copypasting this directly from the rentry. No need to anchor this post. Sorry, /risu/, that this took so long, I'm still not happy with it sinc eit is poorly written, but this is how it is.

REPORT 1
*One of Edelweiss Co. Shipyards, Southeastern Aggaya, The Serene republic of Nasfaqg*

The floral smell of incense and scented oils mixed with the powerful odor of tar and sawdust, but even through both the bitter smoke from the city just a mile to the north could still be faintly sensed in the air. The setting sun painted the calm surface of the strait with orange fire. A crowd had gathered around the slipway on which a freshly completed ship was waiting for her launch.

As the crowd watched in silence, three robed figures began the ritual, walking around the ship in step, singing their prayers to the three chosen goddesses in unison. After every few steps the priests stopped to pour a little bit of scented oil on their hands, and then gently applying the oil on the hull, imprinting the goddess' blessings onto the ship. Each priest blessed the ship a total of 19 times.

After the three priests had completed blessing the ship, the eyes of the crowd shifted to the shipyard overseer, a round well-dressed bald man with brown eyes, who stood on a podium flanked by a short immaculately dressed young woman with piercing jade eyes; the head of House Edelweiss herself. The overseer waited a few moments before he begun his short speech, where he thanked his diligent workers for their loyalty and hard work, the company leadership for their continued trust in him, and the crowd: investors, shipyard workers and their families, and passersby who had nothing better to do that evening, for coming to witness this very important ceremony.

After the overseer had finished his speech he handed an ornamental hammer to Lady Edelweiss, who accepted it with a graceful bow. Then the three priests led her to the bow of the ship, where one of them handed her a long bronze nail. In the light of the sunset, the faint blue glow of the nail was obstructed to everyone but those who held it. Lady Edelweiss turned to the crowd, and raised the hammer and the nail as high in the air as she could, which elicited a round of applause from the crowd. After a few moments, she turned back toward the bow of the ship, placed the bronze nail against the bow of the ship, roughly at the waterline, and begun hammering. With each strike of the tool, little sparkles that shone with pale blue light flew off of the nail. More cheering was elicited from the crowd.

The Three-Blessed-Nails Ritual was an important part of a ship's launch. In it, three nails each infused with the power of one chosen deity were hammered into different parts of the ship, each location and deity granting the ship a different blessing. For this pinisi, they were:

First nail, infused with the blessing of Gura, hammered on her bow at the waterline, so the ship would remain safe even in the roughest of waves.

Second nail, infused with the blessing of Kobo, hammered on her tallest mast, so the ship would be favored by winds and fare well in storm and calm.

Third, the last, and the most important nail, infused with the blessing of Risu, hammered on the Ship's Wheel, so her passengers would be protected by their goddess wherever they go.

As soon as Lady Edelweiss was safely out of the ship, the strong workers used their axes and hammers to cut off the ropes and strike away the wooden supports that held the ship on the slipway. For a split moment the ship remained stationary before her great mass won the battle against friction, and she began to slide down toward the bay. The tremendous splash was drowned by the cheering of the onlookers, some of whom had already begun drinking. The long arduous task was finally done, and the men had earned their short vacations until the next commission would come.

----------------
RGP Chestnut

RGP Chestnut has been completed! She is a standard pinisi which has been built to carry a total of six (6) cannons, however as per the deal, none of the cannons were installed. Instead, wooden decoys were installed as a deterrent, as the ship would look armed to those looking at it from far away.

The ship was delayed by a few weeks, but no additional costs were endured by the Edelweiss Co.
No major workplace accidents happened during the construction of RGP Chestnut
----------------

NOTES:
The nails are infused with small amounts of chuubanite. The nails may or may not have a magical effect, but the workers strongly believe they do.
This short story describes a ritual which could be seen as superstitious. The ritual may or may not be widely practiced in nasfaqg, where the superstitions and religious beliefs wary between each corporate block.

RGP stands for "Risu's Glorious Pinisi"

>> No.28415182 [View]
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>>28410958
>Does /nasfaqq/ has any of those kinds of factors which enabled it to be well ahead of other nations?
Does /inifnity/? Does /who/? Does any other nation that is ahead of the curve? For nasfaqg, education is one,as is arguably the fast traveling of information (being a seafaring nation with good internal sea routes).

>tech level between 1750s and early/mid 1800 is not that large
>What is the industrial revolution
and >>28411116
You cannot with good conscience compare the changes between1750s and 1800s to the differences between 1920s and 2000s and claim that those differences are similar. The ability to produce some goods faster and more efficiently is not comparable to nuclear weapons,spaceflight, and the internet.
Now take away stuff like trains and railroads, and other tech that has been explicitly or implicitly banned, and you get the situation we are in.

>>28411116
no one is advocating for nasfaqg to have steam trains, railroads, or 1800s factories for mass production of goods (as mentioned in https://rentry.org/6exv2, nasfaqg is oriented in the quality over quantity mindset, meaning no general standardization of equipment or mass production at the rate of the post-industrial revolution world). For >>28410958, this could be used as a reason why such powerdrills (which no one is advocating for, mind you), would ever be distributed to every worker.

>>28412477
For nasfaqg, the fractured and decentralized nature of the nation (and by extension the constant internal competition and corporate wars), and the vast internal tech level differences were meant to be that drawback. And at least i personally have intended for it to remain a drawback, and not be written away, as ive said before, powergaming is boring, at least to me, vtwbg is not a strategy game, its a creative writing project. And i think the vast internal tech difference, and the ability for others. Thus...
>our plutocrats would never share their knowledge with each other, until they have to in order to survive
I'd write that many would rather die than let their secrets fall into the hands of their rivals. Some (but not everyone) would be willing to side with a hostile foreign faction if it meant their rivals got destroyed, even if this would also lead to them losing profit. Nasfaqg would then in effect be like a crab bucket, with each plutocrat trying to climb to success while pulling everyone else back. Or something like that. Coming up with real solutions would take some more thinking.

There is a problem in not wanting to powergame while also trying to avoid being powergamed by others. I want to write interesting downsides while also having interesting strengths for nasfaqg, but I dont want to have my thread fucked over because I couldnt foresee someone who thinks of the project as a strategy game 4d chess'ing me. My first idea to counterbalance nasfaqg would be the aforementioned crab bucket idea; the plutocrats are more likely to turn on each other than they are to unify against a foreign faction. In a conflict between a megacorporation and a foreign power, the Dev Council and the Serene Republic military would take the side of the foreign power if they thought the megacorporation has stepped out of line, or if they think its better for the conflict to end quickly.

But, those ideas I fear would open the door for someone to abuse nasfaqg if they wanted to. Might be just me being paranoid or overly cautious.

>if someone wants to be "advanced" then this should come with an absolute drawback written in stone and the moment someone tries to work around it or make it void then everything having to do with that advancement should be considered void and noncanon so people actually have to stick to it.
I personally completely agree.

>>28413674
As far as I've understood, we (nasfaqg) werent advocating for the former or the latter, but for something in between. The former, but with the added flavour of some corporations (mostly the megacorps) having some certain technological areas where they are specialized in, and a allowed to be more advanced, and/or to have some cool magitech like Tripoint's analytical engine.

sorry for the possibly incomprehensible post, i dont have the will to proofread it at the moment. Im not our rep proper so take my words with that in mind

>> No.28038448 [View]
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I love this clock

>> No.28033237 [View]
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>>28033156
Biting bait is bad for us and her, if someone tries to pull schizo shit report them and talk about other stuff instead of engaging

>> No.27909061 [View]
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27909061

I'm not even that upset that there's someone shitposting, just concerned that it could be completely unironic autism
I hope they GWS

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