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/vt/ - Virtual Youtubers

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>> No.38252497 [View]
File: 2.76 MB, 4093x2894, 830793t.png [View same] [iqdb] [saucenao] [google]
38252497

>>38252246
well i can't really post it since i haven't gotten it, but have some "concept art" of it i guess. i've posted here before it took me months to find the guy and he is good enough for it, but he literally ended up having 0 time for the job.

>> No.33929902 [View]
File: 2.76 MB, 4093x2894, 830793t.png [View same] [iqdb] [saucenao] [google]
33929902

>>33928570
I've posted it here often times, but maybe you are a new anon. It's gonna end up being a 3D model, i'm getting swords and all that as props and i even plan full body tracking on top of it. I'm going to try to play into the JRPG hero kayfabe a little bit, but that has nothing to do with the design.

>> No.32974529 [View]
File: 2.76 MB, 4093x2894, 830793-2.output.png [View same] [iqdb] [saucenao] [google]
32974529

>>32972889
Coincides with what I'm thinking. Whatever potential I have, if there is even any, will never be realized because simply nobody knows I exist. Changing that requires effort I might be willing to put in, but i'm mentally blocked from shilling my content. Until that changes the status quo will continue.

I do have a re-branding / new model / debut planned for the end of the year where i'm switching up personality, and strategy, but i sincerely doubt it will change anything. Despite everything, it's still just me. I think my energy is better spent in finding fun in this hobby instead of trying to grow because the latter is probably way too hard for someone like me.

Thank you for your review, I can't offer you much, but some art of my new character.

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