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>> No.48774136 [View]
File: 51 KB, 406x364, TiredComf.jpg [View same] [iqdb] [saucenao] [google]
48774136

>>48757221
WADChamp here, thanks for playing.
I checked out that area and for some reason the texture that should be there has gone missing.
Like I can see it in UDB but it isn't actually present in my WAD or the resource WAD I took it from. How that's fucking possible I have no idea.
Anyway I "fixed" it by checking which brick textures *were* present in the resource WAD and replacing the broken ones with their nearest equivalent.
Some look better, others look a bit worse. It is what it is.
As to the other stuff you mentioned, the stuck cacos in the cave have been fixed, though that was less a bug and more a dumb decision on my part.
There are also only 7 secrets on the map, I was incorrectly tagging an additional secret. Not sure which one you mean with the shotgun though, there's no armour next to the super shotgun.
New and hopefully final anonfiles link anonfiles com/u6Q2vcp3zb/Spooks_wad

I wonder if I just completely misunderstood what the "add resource" dialog does in UDB. I just don't get why it doesn't actually fucking add the resources used and I have to put them in via SLADE as well, it feels like a workaround rather than the intended workflow.

>> No.7395179 [View]
File: 51 KB, 406x364, 1604604707807.jpg [View same] [iqdb] [saucenao] [google]
7395179

I remember that revolver feeling like shit.
Actually most weapons in ds3 do.
Where the fuck is my contact beam.
Where is my javelin.
Why do I only have two weapons.

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