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>> No.54423069 [View]
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54423069

Konbanwa, anons.

Server Update changes:

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-New mod: View Coordinate
https://steamcommunity.com/sharedfiles/filedetails/?id=515075184

https://gofile.io/d/5yNPpQ

Simply displays the coordinates on the info screen. This should help with meeting up in game, make it easier for me to troubleshoot issues, make it easier for players to mark places on maps through each other's advice, and allow me to coordinate future server events and raids. Download it here, extract it into your C:/Users/[USER NAME]/Zomboid/mods/ folder.
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-I found out what happened with the survivor house thing. If you don't hard save before a reset it's possible for pressing restart instead of stopping and starting a server to roll new survivor houses. That it happened to be the one we were basing up in is a pretty amazing stroke of bad luck. Anyway:

- Safehouses update with our settings: Safehouses will prevent spawning of zombies inside houses. A single player can claim one safehouse per server. Safehouses prevent fires. They don't stop random players from entering the house/looting/etc Can change this if anons want it. Safehouses owners can invite other players into their safehouse, and are able to act as a respawn zone. Players invited may use the safehouse for respawning purposes. Safehouses with the right settings could potentially be fun for zomboid Open PvP season/world if anons want to try that at some point, but for now it's mainly for the functionality of preventing accidents of survivor story meta events. HOUSES TAGGED AS RESPAWN POINTS VIA THE SPAWNPOINTS CANNOT BE USED AS SAFEHOUSES IF YOU EVER GET A PROMPT SAYING YOU CAN'T DO IT.

To claim a safehouse, Go to the ground floor of the house, right click a floor tile and select claim safehouse. You will get a new icon in the top left which is safehouse related and may invite players that way.

NOTE: For some reason no matter what I try, it wont let me turn the Lake Ivy Gas Station into a spawn point... It's also a very complicated thing trying to set up spawn points in modded locations, because they only work if they're indoors, and getting coordinates to translate to world position stuff requires use of the Project Zomboid Map tool and doing conversions. So it might be a weird detection thing. Thankfully Safehousing should let anons choose a Safehouse, invite each other there and utilize it as a respawn point, or set up their own respawn points at their own safehouses. Sorry I couldn't get this to work, maybe someday.
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-Horde Night settings update:
Horde Night will now only occur ONCE EVERY 7 REAL LIFE DAYS. Prepare your Angus.
Random horde nights based on player chance is completely disabled.I left it at a miniscule 0.02 and it still happened so nah, just never again, it is 0% now.
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Also: Announce Player Death is now toggled on, so you can MillieLaugh.jpg when someone dies now.

Finally, PASTEBIN HAS BEEN UPDATED, REMOVING OLD DIRECT DOWNLOAD AND PUTTING AN ALTERNATIVE THAT WORKED FOR ANONS, and adding the link to the individual mods updates/new mods folder.

Happi Happi Happi surviving, anons! Just like our oshis <3

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