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/vt/ - Virtual Youtubers

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>> No.48366527 [View]
File: 413 KB, 434x503, 1682763826143335.png [View same] [iqdb] [saucenao] [google]
48366527

strong doog

>> No.48360955 [View]
File: 413 KB, 434x503, 1667017367554717.png [View same] [iqdb] [saucenao] [google]
48360955

>>48358302

>> No.48327249 [View]
File: 413 KB, 434x503, 1679545619684.png [View same] [iqdb] [saucenao] [google]
48327249

>>48301544
>manface character portraits
>misshapen sprites, completely off-model
>sluggish, amateurish animation
100% DOA. And even if it didn't have that, Holocure remains popular because the girls react to new game content. How would this game keep up in that regard?

>> No.45741844 [View]
File: 413 KB, 434x503, firefox_QZjdFtgVlC.png [View same] [iqdb] [saucenao] [google]
45741844

>>45737429
I want to like this but to be honest the sprites and animation are kind of on the amateurish side of things. For some reason the artist gave everyone long legs, necks and torsos, making them look nothing like their original proportions, and also they have these kind of streets of rage-esque portraits that bring out none of their character charm. Anyway, Given that Holocure was seemingly only noticed by fluke, I guess the idea that these guys won't be noticed is probably true? But since they're making it "for the fans" I don't think that bothers them. I respect their dedication for keeping at it for 2 years nevertheless.

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