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>> No.9832275 [View]
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9832275

>>9824200
>whenever I try to do some persepctive and foreshortening I fuck things up AAAAIIIEEEEE
krenz has a pretty nice and easy-to-read way of "dollifying" human construction for perspective/foreshortening imo
a simpler construction made out of cylinders and cuboids will probably be easier to figure out in foreshortening than an organic form from the get go, since any errors will be a lot more obvious to spot and correct

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