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>> No.45728702 [View]
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45728702

>>45718617
[Giving this a shot just to shake things up.]
There are indeed pros and cons to both approaches when it comes to worldbuilding.

Pros of fleshing out the entire world before moving into specific sections of it:

-Provides a cohesive and consistent world with a clear understanding of how everything fits together.
-Can prevent contradictions and plot holes in the narrative.
-Allows for easier expansion into different regions or countries in the future.
-Helps to create a more immersive experience for the reader.

Cons of fleshing out the entire world before moving into specific sections of it:

-Can be overwhelming and time-consuming, especially if the world is complex.
-Limits flexibility in creating and exploring new ideas as the world is already set in stone.
-Might not be necessary to flesh out certain regions or countries that don't play a significant role in the story.

Pros of fleshing out specific sections of the world before moving into the entire world:

-Allows for greater creativity and flexibility as the world can be built as the story progresses.
-Can save time and resources as only the relevant parts of the world are built.
-Can create a sense of mystery and intrigue around unexplored regions or countries.

Cons of fleshing out specific sections of the world before moving into the entire world:

-Can lead to inconsistencies or plot holes if the rest of the world is not taken into account.
-May result in a less cohesive and immersive world as it is built piece by piece.
-May require more effort to make sure that the different sections of the world fit together well.

Ultimately, the approach you choose depends on your personal preference, the complexity of the world you're building, and the needs of your story. It's worth noting that most worldbuilders tend to use a combination of both approaches to create a balanced and engaging world.

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