[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.2475953 [View]

>>2475218
pretty

>>2475575
not me

>> No.2021378 [View]

>>2021014
here, packed for you
http://www.mediafire.com/download/sxfmq3iv1g61g3q/DRLA_modpacks.pk3

hope you had fun making them

>> No.2017206 [View]
File: 51 KB, 159x200, TechnicallyIhavetoacceptthat.png [View same] [iqdb] [saucenao] [google]
2017206

>>2017194
>armor bonus
in sprites, it's a sequence of images. I just made a different lit voxel for each image and renamed them to match the original names

I like a lot the idea, it would be better way to identify them, it takes you a while to remember which color is which mod


>>2017183
nah, I won't risk derailing

>> No.2017178 [View]

>>2016971
>>2017175
what you mean animated textures?
also, feel free to ask anything

>> No.2017175 [View]

>>2016971
looking good

You should try put some more shading in the sides. Even if you have no idea what to do, it has great chances of looking better, trust me.

also, remember there's no advanced rendering in game, so it's a good idea to turn it off to post screenshots

>> No.1999408 [View]

>>1998826
better late than never

http://forum.zdoom.org/viewtopic.php?f=19&t=45526&sid=66aa1e7d38f80c9f2b5d0e248c1e4297

look for Aspenger's and Tourette's download link

>> No.1897076 [View]

This pistol grip always confused me.
Try doing bulk as fuck BFGs that somehow have pistol grip to make sense in 3d

>> No.1863115 [View]

>>1863054
It is possible to create a voxel switch that looks kinda like that(that have to be placed by the mapper), dunno if it's possible to make it recharge ammo
>>1863082
in the endgame that weapon was pretty great

>> No.1863015 [View]

>>1863013
here

>> No.1842449 [View]

Proving it can be done, to>>1840635,here is the thinner blood voxels
http://www.mediafire.com/download/pmrn73xo4p7j885/nashvoxelthinner.wad

>> No.1841175 [View]

>>1840505
Can't you double xz size of it in a editor and then Scale 0.5 it?

>> No.1826581 [View]

>>1825908
will do
>>1826515
the pole is a voxel but the fire is a sprite, as the other torches already are

>> No.1825771 [View]
File: 192 KB, 960x540, oops.webm [View same] [iqdb] [saucenao] [google]
1825771

>>1825753

>> No.1825749 [View]
File: 421 KB, 1920x1080, The doom3 experience.webm [View same] [iqdb] [saucenao] [google]
1825749

Why is it so dark? I'm using bandicam btw

At least what matters is unchanged.Anyway, what you guys think of the short torches?

>> No.1819551 [View]

>>1819521
Thanks!
now that I know how to add flames to deco. I'll add candles and torches. Broken stuff looks possible, will also look into it.
Vanilla armor will get a belt slapped into it.

but the weapons, i'll only know when we get the next release

>> No.1819454 [View]

>>1818634
with the v20 BD launch nearing, I'll wait to see if SE gets any changes before adding anything.
If you could tell me what decorations are missing that would be great.

>> No.1785953 [View]
File: 67 KB, 520x853, 1315423900403.jpg [View same] [iqdb] [saucenao] [google]
1785953

>>1785939
Dangit, now I can't unsee it.
I'm trying my best so it doesn't look like a giant brick, but bfgs are bulk
the final version isn't gonna look much different.

>> No.1785926 [View]
File: 164 KB, 1321x961, snap0000.png [View same] [iqdb] [saucenao] [google]
1785926

oh god I made a eriance bfg voxel that isn't that terrible why did i do this the amount of doom i could have played instead

guess which sprite stealing mod this is for

>> No.1767185 [View]

>>1767156
now I see much less quake in it.
Could you post how it looks from the back?

>> No.1760482 [View]

>>1760458
There's voxels PLAYA-D in the file but the voxeldef up to PLAYN

did you work on the gray cubes?

>> No.1723138 [View]
File: 39 KB, 1321x961, snap0017.png [View same] [iqdb] [saucenao] [google]
1723138

>>1723105
this is what it looks like with that kind of changes.
It is prettier, but to me it looks less "magical book older than the printing press" and more "Horror movie prop"

>> No.1722947 [View]

>>1722160
Isn't woc+hexercise a Hexen mod? These are for heretic

>> No.1722031 [View]
File: 62 KB, 1321x961, snap0016.png [View same] [iqdb] [saucenao] [google]
[ERROR]

Here's is what I've done about heretic, it isn't complete, but it's going to take a loong time to be
http://www.mediafire.com/download/91cbia1k6q03av6/Veretic_1.0.pk3

There's no weapons included cause I hope other people do it and learn from it

>> No.1714207 [View]

>>1714194
Have you tried the new tools, aka Magicavoxel, m8?

I know you haven't been moding that much recently, but have you fidgeted with it?

Navigation
View posts[+24][+48][+96]