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/vr/ - Retro Games

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>> No.1278065 [View]
File: 16 KB, 238x211, shocked fantastic planet dude.jpg [View same] [iqdb] [saucenao] [google]
1278065

>>1271205
>that bowser
>>1274782
>their eyes

>> No.1221940 [View]
File: 20 KB, 151x210, upset.jpg [View same] [iqdb] [saucenao] [google]
1221940

WELL I'M GONNA TRY WITH A LITTLE HELP FROM MY FRIENDS
Also,
>jp/eu soundtrack

>> No.1205089 [View]

>>1201615
There were one or two more Fuzzy levels. World 4-1 had them.

>> No.1203382 [View]

>>1194948
That penguin's in my room. When you turn it on, the eyes glow red. Creepy stuff, but it has a good version of Contra on it.

>> No.1196662 [View]

The Super Mario Land cartridge that I've owned for many years has the name "ERIC" written on it in red marker. It never gave me any trouble until recently, when I tried playing it on the GB adapter for SNES. When the game started, small Mario could throw fireballs, and the goombas were replaced with piranha plants. After walking a little bit, the game made a horrible noise and froze. I cleaned the cartridge and it worked again, but I think of that experience whenever I play Super Mario Land.

>> No.1190176 [View]

>>1190145
Oh, no, not at all. You can get SkiFree for free these days on our very own internet.

>> No.1190048 [View]

>>1190039
That would be inconvenient, though.

>> No.1190012 [View]

>>1189082
You can download the game from the creator's website.

>> No.1187803 [View]

I was playing Croc 1 on a Playstation recently, and it was pretty cool. I heard that Croc 2 was harder. Any truth to this?

>> No.1186267 [View]

>>1176181
Yeah, these are the essential versions.

>> No.1181948 [View]

>>1163350
>open mailbox

>> No.1180840 [View]

>>1180310
Just what I heard.

>> No.1180267 [View]

>>1176983
>actually buying deo
You're supporting a corrupt developer. Deo copied all of its levels from Spyro, and didn't make them a polygon different.

>> No.1147912 [View]

>>1146323
Yeah, I just played it for the first time a year or two ago and got all 120 stars. Loved it, and I saw where games like Banjo got their inspiration from

>> No.1145505 [View]

>>1145473
That star wasn't really that tough for me, excluding the fact that you had to walk back up to the top floor to play it every time Mario fell.

>> No.1145275 [View]

>>1140436
The bird was a "map buddy" that would follow you around, but it was removed from the final game. There was also a Lakitu variant. Looks like you stumbled upon something pretty rare.

>> No.1139938 [View]

Super Mario 64's soundtrack is really good in my opinion, but it's only about an hour's worth of music. I wish some of the levels had different themes.

>> No.1136190 [View]

Could Treasure sue the people who made "Puppeteer"? It seems like a pretty obvious Headdy knockoff.

>> No.1134641 [View]

I wish there was more love for Headdy on the internet. I also wouldn't mind a sequel, but that's just wishful thinking.

>> No.1132012 [View]

>>1131585
3-D Maze Man?
If not, you should still play 3-D Maze Man. Great game.

>> No.1131995 [View]

>>1127404
I was just playing that on a bootleg cart, but I forgot the name. It was pretty cool.

>> No.1131790 [View]

>>1130489
Same here!

>> No.1130059 [View]
File: 761 KB, 1920x1080, wallpaper yoshi.jpg [View same] [iqdb] [saucenao] [google]
1130059

What's the easiest way to edit NES sprites? Are there any sprite editing programs that are recommended for beginners?

>> No.1068202 [View]

>>1060430
What are you talking about? Koopas go into their shells when you jump on them.

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