[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.10823573 [View]

>>10823507
It absolutely does not. The first thing I noticed all the way back in 2001 when I got a PS2 was how fucking atrocious the image quality was compared to my Dreamcast, with both systems hooked up via RGB SCART. Aliased, blurry shit.

>> No.10823559 [View]

>>10823517
It only keeps the time for ~3 hours without power anyway. It was an absolutely retarded design decision.

>> No.10823243 [View]
File: 344 KB, 960x1280, shit.jpg [View same] [iqdb] [saucenao] [google]
10823243

Shit, sorry, I both posted the wrong pic and on the wrong board! I'll get back to sucking cocks now.

>> No.10810104 [View]

>>10809704
How feasible is running past enemies? The manual claims you don't have to fight every single enemy, but I want those sweet experience points

>> No.10807743 [View]

I appreciate your kind input, /vr/ros. I'm gonna finish the manual, beef up on magic and hope for the best

>> No.10805876 [View]

>>10804405
>>10805091
Which character would you recommend for a first playthrough?

>> No.10784305 [View]

>>10783856
Not me. I have no idea what's going on. Lol

>> No.10769603 [View]
File: 243 KB, 1592x1149, file.png [View same] [iqdb] [saucenao] [google]
10769603

how the fuck are you supposed to beat Tut's Tomb? I never get the cards to work out

>> No.10767560 [View]

>>10758164
>>10758198
>>10759727
>>10767363
>>10767489
>>>/y/
>>>/cm/
>>>/hm/

>> No.10757472 [View]

glad this thread didnt 404

I ask this specifically because the 1st level of that swamp world has the guys who electrocute the ground, and then big fat guys with wands that shock you, and usually theyre placed right next to each other

>> No.10753581 [View]

>>10753431
Why would I waste my time when there are so many other great games I could be playing instead?

>> No.10753271 [View]

>>10752141
>reformat the ram
what the actual fuck? its contents is lost shortly after losing power...the fuck you talking about kid

>> No.10753265 [View]

>>10751450
>glorified qte dvd menu
most people wouldnt know what this is until early 2000s

>> No.10753243 [View]

>>10753223
the fuck does that even mean? are you fucking retarded son? fucking hell im so fucking confused at your post

>> No.10753210 [View]
File: 1.00 MB, 599x836, ww3.png [View same] [iqdb] [saucenao] [google]
10753210

>>10753067
sorry, i meant Wizards & Warriors III

>> No.10752208 [View]

>>10751831
>slow an molasses
>overhead stages are unplayable jank
Are you honestly saying it is an overall great shoot 'em up?

>> No.10752203 [View]

>SNES entry in a beloved series
>it's fucking trash
Every time. "Best console ever", am I right?

>> No.10749730 [DELETED]  [View]

Bump for an underrated and awesome game. If this were on the SNES you all would be losing you're minds over it.

>> No.10724874 [View]
File: 158 KB, 1036x796, angespielt-attack-of-the-killer (1).jpg [View same] [iqdb] [saucenao] [google]
10724874

>>10723828
I can not even figure out WHAT the name of the song is. there is so much text and shit going on. Is Internet Kids the name of the band? I am so lost and too old for that shit.

>> No.10724219 [View]
File: 199 KB, 1037x796, angespielt-attack-of-the-killer (2).jpg [View same] [iqdb] [saucenao] [google]
10724219

>>10723753

THE GB VERSION IS NO PORT THOUGH
it is a completely different game
>Attack of the Killer Tomatoes is a 2D platform game developed by Imagineering and released in 1991 for the NES. A Game Boy version was released in 1992 and although it uses the same cover as the original NES game, it is not a port of that version. The Game Boy version was developed by Equilibrium and published by THQ in Europe and the US

I think people got tricked into thinking it is a port of the NES game because it uses exactly the same cover but both games have nothing in common.
the NES game sucks where the GB game is fun and playable and has some nice ideas but runs at like 10 FPS when you use your skateboard or parachute

>> No.10723736 [View]
File: 164 KB, 1280x720, maxresdefault (9).jpg [View same] [iqdb] [saucenao] [google]
10723736

Monkey Island 3 has a part where your pirate crew starts singing and you can only break their rhyming because nothing rhymes on orange. Obviously they cut that content from every non English version.
Since I live in the country of point and click that does not speak English I found out years later that I got the cut version. I mean I was a kid, you could not buy the English language version here. I still have not seen it.

>> No.10723726 [View]
File: 158 KB, 1036x796, angespielt-attack-of-the-killer (1).jpg [View same] [iqdb] [saucenao] [google]
10723726

>I came to save Canada

>> No.10723692 [View]
File: 50 KB, 250x355, JetSetRadioFuturebox.jpg [View same] [iqdb] [saucenao] [google]
10723692

>>10723646
More like what?
At first I was gonna open the thread with pic related and I was just hoping for some JSR discussion but I know that you are all coomer brains so I picked the more obvious picture. I mean I know it would get more attention yet I am disappointed you are all talking about this chick instead of just a tiny bit of the game but what was I expecting? Otherwise it would have gotten 0 replies. Oh dear.

>> No.10720308 [View]

Some additional points:
>Allow for sprite multiplexing
>Allow for sprites to choose from many sizes instead of 2
>Allow for all of VRAM to be used for sprite graphics
>Double DMA blit bandwidth
These changes would put the SNES on par with the Mega Drive and PC Engine in sprite capabilities, versus being at a giant disadvantage with sprites like it currently is.

Navigation
View posts[+24][+48][+96]