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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

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>> No.2272336 [View]

I actually did it on purpose

:)

>> No.1905359 [View]

>>1904802

>tfw i could have made a noteworthy wad
>tfw i was making the metroid map
>tfw my HDD took a shit
>tfw i forgot to backup

I hated myself since then

>> No.1836049 [View]

>>1835367
a-anyone have a image folder of all the doom p-porn?

>> No.1821896 [View]

>>1818453

>that one arch-vile in a group of revenants

never gets old

>> No.1821689 [View]

>>1818184

So uh, I'm the dude making the metroid map.. was making it, I ran into some problems, my HDD committed sudoku, I forgot to backup my shit, My music files, My map progess passed the lava sector, I had the expanded abandoned base area done, I had the jungle area done, Motherbrain base, Ancient Demon ruins, I lost it all and i'm pretty upset about it.

>> No.1721847 [View]

>>1721823
t-thanks terminus

>> No.1721841 [View]

>>1721796

1. The caution tape in the southeast corner of the map deals lava damage. They're the two strips on either side of the three pillars across the pit.

a fix will be ez pz.

>2. You can get caught between the invisible wall and the chain fence in the waterfall area if you hop over a column from the other side (the one across from the door by the Cacos).

I still need to lrn how 2 do fences, but i'll just make it impassable for now.

>3. The control box in the crate room is positioned from the wall in a way that looks like you can squeeze past it… but Samus is 2fat, so you end up having to jump over. It's really nitpicky, but could enough space be made to walk past?

I'll move it just a bit, you can always jump ogre it

>4. Does anyone else get these weird rain splashes falling from the ceiling in the starting hallway?

Terminus has to fix that one.

Thanks for these finds dude, as for the secrets, I'll what i can do

>> No.1721824 [View]

>>1721792
wow I didnt think of that, I'll put in more secrets in 1.4

>> No.1721737 [View]

>>1721735
thanks man, give me your clever dick instead~

>> No.1721715 [View]

>>1721689
these mostly

https://www.youtube.com/watch?v=aQilMOq8Smk

https://www.youtube.com/watch?v=5eZAkvWxhUw

https://www.youtube.com/watch?v=7tw8qhFyNzo

https://www.youtube.com/watch?v=8J_HnuFYFqg

https://www.youtube.com/watch?v=tBxCtrnKgEY

https://www.youtube.com/watch?v=TMmwIk9L7I0

and this

https://www.youtube.com/watch?v=OL3QV8_sSs0

Pretty much the whole soundtrack.

>> No.1721686 [View]

>>1721683
whoops

https://dl.dropboxusercontent.com/u/20454382/MetroidMap-v1.3d.wad

>> No.1721683 [View]

>>1721640

Here's the map with the SPC format songs, thanks again.


..and if its okay with you, mind doing the other songs in SPC format too?

>> No.1721670 [View]
File: 204 KB, 595x600, 1402186505091.png [View same] [iqdb] [saucenao] [google]
1721670

>>1721640
wow thanks dude

>> No.1721591 [View]

>>1721585
really?, It was supposed to unlock after you kill the cybie, it locks when you enter it so you wont jump out during the boss battle, thanks for letting me know about it

>> No.1721581 [View]

>>1721572
I see you didn't find the ice beam, I take pride in my secrets

>> No.1721498 [View]
File: 148 KB, 768x768, 1402521234675.jpg [View same] [iqdb] [saucenao] [google]
1721498

MetroidMap Current Build:

https://dl.dropboxusercontent.com/u/20454382/MetroidMap-v1.3c.wad

Small updates
1. Added ice beam
2. Fixed some minor texture problems

Map intro https://www.youtube.com/watch?v=cKku3msRi_c

To do:
1. Expand abandoned federation base sector

Let me know if you guys come across any bugs, and if you want me to add some extra things

>> No.1721287 [View]

>>1721269
Also I'm currently working on expanding the abandoned base sector.

>> No.1721269 [View]
File: 189 KB, 800x600, 3309ca8f8c7fc22d15aac9856f1b0f9c.jpg [View same] [iqdb] [saucenao] [google]
1721269

>>1720201
My version coming up is gonna have a hidden ice beam

>> No.1720173 [View]
File: 102 KB, 321x326, 1403137420073.png [View same] [iqdb] [saucenao] [google]
1720173

>>1720028

I try my best

>> No.1720119 [View]

>>1720098
Yea i made up some silly plot on Doom and Metroid are tied in together, I assume the events in the metroid games take place many earth years ahead of 2145[when doom3 happened], So in my universe The events on mars, The UAC was shutdown and covered up by the earth govs and eventually forgotten, Many years later the federation finds an artifact on the planet Tei Tenga, Thinking they had found a way to control the hell spawn, so they pick up where the UAC left off, but they fuck up and all hell breaks lose, BUT WHO CARES ABOUT PLOT, I just wanna shoot some niggas

>> No.1720008 [View]
File: 163 KB, 289x237, 1402524840126.png [View same] [iqdb] [saucenao] [google]
1720008

https://dl.dropboxusercontent.com/u/20454382/MetroidMap-v1.3c.wad

Current Build, Make sure to use Metroiddreadnought-levels-v1.pk3 wih the core mod

also
https://www.youtube.com/watch?v=cKku3msRi_c

9999 hours in windows movie maker

>> No.1719178 [View]

>>1719154
Seems to work with everyone else, If someone else also has this problem, i'll upload it elsewhere

>> No.1719129 [View]

>>1719126
>the dear

I mean "door" goddamnit

>> No.1719126 [View]
File: 1.56 MB, 1490x1128, 1403043889676.png [View same] [iqdb] [saucenao] [google]
1719126

>>1719110
Don't sweat it anon, We all the people here are not gonna change so just roll with it, its quite amusing i find, plus I'm making a new area thats connected to the lava sector, the bridge leading to the boss fight is there temperately, The dear where the mancubus is the sector connector.

Pick which song would you like to hear in the new sector

https://www.youtube.com/watch?v=IbcZmaus6g0

https://www.youtube.com/watch?v=Bbeiqkq8Sz0

https://www.youtube.com/watch?v=DIcn67RfLQw

I like these three but I dont know which to use :[

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