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/vr/ - Retro Games

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>> No.4552507 [View]
File: 538 KB, 700x600, 1381642664056[1].gif [View same] [iqdb] [saucenao] [google]
4552507

Is it possible to change the behavior of enemies? Specifically, the way they move?
I'd like to be able to smooth it out so it's more like the enemies in Blood that have smooth turning angles.

>> No.4541737 [View]
File: 538 KB, 700x600, blood.gif [View same] [iqdb] [saucenao] [google]
4541737

>>4541573
So what you're saying is that you're bad at videogames and mad that Blood doesn't play softball with you?

Sorry, it's not that kind of game, if you're not up for the challenge it's not gonna let you progress.

>> No.4465013 [View]
File: 538 KB, 700x600, blood.gif [View same] [iqdb] [saucenao] [google]
4465013

>>4464997
That's an old .webm that's been passed around for a few years.

>> No.4271660 [View]
File: 538 KB, 700x600, hoe down.gif [View same] [iqdb] [saucenao] [google]
4271660

>> No.4271659 [View]
File: 538 KB, 700x600, hoe down.gif [View same] [iqdb] [saucenao] [google]
4271659

>> No.3938903 [View]
File: 538 KB, 700x600, blood.gif [View same] [iqdb] [saucenao] [google]
3938903

>>3938275
I love this .gif

>>3938890
Just come to terms with your plebe tastes.

>> No.3599298 [View]
File: 538 KB, 700x600, 1476828181934.gif [View same] [iqdb] [saucenao] [google]
3599298

any way to play Blood without using DOSBox?

Widescreen and WASD are a guilty pleasures of mine

>> No.3588516 [View]
File: 538 KB, 700x600, 1476828181934.gif [View same] [iqdb] [saucenao] [google]
3588516

Fug still messing around WinRottGL

Is there any way to achieve a 1280 x 720 resolution with it?

>> No.3568909 [View]
File: 538 KB, 700x600, 1476666397932.gif [View same] [iqdb] [saucenao] [google]
3568909

DOOM THREAD / RETRO FPS THREAD - Last thread >>3562428

DOOM/II/ULTIMATE/FINAL/64
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/hzDnLpct

SO YOU WANT TO PLAY SOME...
Doom: https://desu-usergeneratedcontent.xyz/vr/image/1467/42/1467421002740.png
Doom download: https://yadi..
sk/d/469ydBaLndVCJ
Quake: https://desu-usergeneratedcontent.xyz/vr/image/1476/78/1476783249877.png
Quake pastebin (2016-06-22): http://pastebin.com/XjBHDRFw
Duke: https://desu-usergeneratedcontent.xyz/vr/image/1403/19/1403195896088.jpg
Thief: https://desu-usergeneratedcontent.xyz/vr/image/1456/09/1456095399293.jpg

== INFO/LINKS ==

OFFICIAL DOOM WIKI
http://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/vb/wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: https://www.doomworld.com/idgames/
BT (2016-02-01): https://dl.dropboxusercontent.com/u/13513277/idgames.torrent

TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0

== /VR/DOOM COMMUNITY ==

IRC
irc.zandronum.com #vr (key in faq)

THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/

IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list

OUR WADS
http://pastebin.com/5sKRiJzS
http://pastebin.com/aiEgdB3K

>> No.3565178 [View]
File: 538 KB, 700x600, blood-third-rate-soldier.gif [View same] [iqdb] [saucenao] [google]
3565178

>>3564610
the only cool webm I saved are speedruns so have this instead

>> No.3276498 [View]
File: 538 KB, 700x600, 1455656389364.gif [View same] [iqdb] [saucenao] [google]
3276498

>> No.1926306 [View]
File: 538 KB, 700x600, you spin me around, baby, round, round, like a record, baby, round, round round.gif [View same] [iqdb] [saucenao] [google]
1926306

>>1926261
I never seen that happen, but the whole "running around" is quite common, for me atleast.
Blood's AI sometimes just spazzes out. Enemies walk into each other, into walls or just run around randomly until they change focus back to you.
Blood is a weird game.

>> No.1132939 [View]
File: 538 KB, 700x600, Dark Souls PvP.gif [View same] [iqdb] [saucenao] [google]
1132939

http://www.moddb.com/games/bloodcm/downloads/bloodcm-v062013

Speaking of Blood, do you guys think this has potential?
The behavior of the enemies is a bit off, and I can't say porting Blood to the Duke engine is a good idea(They should have used SW's engine which is more advanced), but so far it's the most progress made in any Blood remake I've seen.

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