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>> No.3612778 [View]
File: 147 KB, 1025x1025, $heightmap_119.png [View same] [iqdb] [saucenao] [google]
3612778

>>3612775
They're true vertex slopes. What I did was take a grayscale heightmap image and apply it to a plane divided into a shitload of triangles in blender with the Displace modifier. Then I simply exported it as .obj and used gzdoom builders .obj-to-geometry import function.

This is the image used for that pic.

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