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/vr/ - Retro Games

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>> No.10742417 [View]
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10742417

>>10741524
>>10741809
Cool stuff.
Add Abe in.

>> No.5711543 [View]
File: 6 KB, 227x225, 1535443664946.jpg [View same] [iqdb] [saucenao] [google]
5711543

>play plugy
>uber smite
>farm keys
>get organs
>save and exit
>copy save file
>start new game
>enter tristram
>kill ubers
>identify large charm
>it's another barb whilst I need amazon
>save and exit
>delete save files
>copy backup
>rinse & repeat until I have torches for all chars

Lol, goodbye incessant grinding.

>> No.5662496 [View]
File: 6 KB, 227x225, 1450806431551.jpg [View same] [iqdb] [saucenao] [google]
5662496

>>5662493
Not specifically remakes but thanks for the recommendations

>> No.4143610 [View]
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4143610

>>4138980
>SOUNDFONTS
>https://pastebin.com/y0Mnk9s4

I spent the last 2 hours ifguring out how MIDIs and soundfonts worked and was gonna try to get some help

You guys think of everything, I love you.

Seems I have an Adlib and SC-55 emulator. Last deal would be to find a Gravis Ultrasound soundfount

>> No.4003552 [View]
File: 6 KB, 227x225, 1478844525788.jpg [View same] [iqdb] [saucenao] [google]
4003552

>>4003532
All good, friend.
There's a user CVar (allclear_hlm, defaults to 1) controlling the sound thing.
I also added a new line before the while loop so it doesn't run on maps with 0 enemies, here's the update:
https://a.pomf.cat/teswlc.pk3

>> No.3397204 [View]
File: 6 KB, 227x225, 1465884093127.jpg [View same] [iqdb] [saucenao] [google]
3397204

Jesus Christ, i didn't know here was a heroes III thread.
I'm in heaven.

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