[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.4766426 [View]
File: 52 KB, 197x190, 8c347e5b9f49c52ed7598694af47d4c2dabb5ef6.png [View same] [iqdb] [saucenao] [google]
4766426

>>4766417
I love you too anon.

>> No.4733782 [View]
File: 52 KB, 197x190, 1460863397395.png [View same] [iqdb] [saucenao] [google]
4733782

>>4732661
Just wanted to say this was a really well done intro.
Clever use of vanilla mechanics.

>> No.4708784 [View]
File: 52 KB, 197x190, 1460863397395.png [View same] [iqdb] [saucenao] [google]
4708784

OP pic reminded me that I used to think the pistol and shotgun had faces that looked back at you while playing.
I also thought the corpse in E1M1 was a caterpillar

I miss seeing the game like that some days

>> No.4703854 [View]
File: 52 KB, 197x190, 1498705879949.png [View same] [iqdb] [saucenao] [google]
4703854

I love this thread, I love you guys no homo

>> No.4532334 [View]
File: 52 KB, 197x190, 1503112732950.png [View same] [iqdb] [saucenao] [google]
4532334

>>4530850
>spending your life watching a soft-spoken Japanese man beat video games, accented by dry humor

>> No.4487984 [View]
File: 52 KB, 197x190, 8c347e5b9f49c52ed7598694af47d4c2dabb5ef6.png [View same] [iqdb] [saucenao] [google]
4487984

>>4487978
That sounds like a wise decision.

>> No.4397619 [View]
File: 52 KB, 197x190, 8c347e5b9f49c52ed7598694af47d4c2dabb5ef6.png [View same] [iqdb] [saucenao] [google]
4397619

So I cooked up an action funciton function that I've felt has been missing for a long time.

Action Void K_RadiusPuff(double hitradius, class<actor> puffclass)
{
ThinkerIterator it = ThinkerIterator.Create("Actor");
Actor mo;
while ((mo = Actor(it.Next())))
{
If (mo == self || mo.bDormant || !mo.bIsMonster )
{ // Not a valid monster: originator, boss, dormant, or otherwise protected
Continue;
}
else if (mo.health <= 0)
{
continue;
}

If (Distance3D(mo) > hitradius) //DK: you might want distance3d here
{ // Out of range
Continue;
}

If (mo.CurSector.PortalGroup != CurSector.PortalGroup && !CheckSight(mo))
{
//DK: you said it goes through walls - it shouldn't because there's a checksight call here
// in another region and cannot be seen.
Continue;
}
actor puff = mo.spawn(puffclass, mo.pos +(0.0, 0.0, mo.height*0.5), NO_REPLACE);
puff.tracer = mo;
puff.target = self;
}
}

You call it like this: K_RadiusPuff(256.0, "rocket");
It spawns an actor of your choice on any monster in range and line of sight to the caller. The "puff" actors tracer is the victim and its target is the player, so with custom puffs you can do all sorts of things.

>> No.4362681 [View]
File: 52 KB, 197x190, 8c347e5b9f49c52ed7598694af47d4c2dabb5ef6.png [View same] [iqdb] [saucenao] [google]
4362681

>>4362671
Thanks anon.

>> No.4230382 [View]
File: 52 KB, 197x190, Comfy.png [View same] [iqdb] [saucenao] [google]
4230382

The last not-Doom game you've played must now be recreated as a Doom mod or have a mod made that's heavily inspired by it in one way or another. Describe what that hypothetical mod is like; weapons, monsters, gameplay overhauls, whether or not it would even be possible to recreate said game within Doom at all. Go wild.

>> No.4199772 [View]
File: 52 KB, 197x190, Comfy.png [View same] [iqdb] [saucenao] [google]
4199772

6th for comfy demon slaying.

>> No.3887742 [View]
File: 52 KB, 197x190, 1488222909403.png [View same] [iqdb] [saucenao] [google]
3887742

>>3886819
>>3887216
>>3887605
Where are you guys finding this cute shit.

>> No.3836921 [View]
File: 52 KB, 197x190, 1488222909403.png [View same] [iqdb] [saucenao] [google]
3836921

>>3836560
>We've already done Scythe 1 and 2
Try Alien Vendetta.

As far as other good wads, Back to Saturn X and Strange Aeons are pretty sweet, but I'm not sure how'd they play in co-op.

Is BTSX co-op friendly? Does anybody know?

>> No.3827018 [View]
File: 52 KB, 197x190, 1473102727533.png [View same] [iqdb] [saucenao] [google]
3827018

>>3827005
>>3827000
>>3826997
>>3826996


Thanks for the quick responses and good inspiration!

>> No.3774272 [View]
File: 52 KB, 197x190, 8c347e5b9f49c52ed7598694af47d4c2dabb5ef6.png [View same] [iqdb] [saucenao] [google]
3774272

>>3774190
there it is

https://d.filebox.moe/kzcobf.zip

i have already set the mods to autoload in the correct order and set NERVE:WAD to selfload when you wanna play DOOM2 so you can choose the episode under new game menu (doom2 or the xbla episode)

i have also included the fixed Final Doom wads from the steam edition of Final Doom

everything else is already set up as im currently using it

>> No.3688082 [View]
File: 52 KB, 197x190, Comfy.png [View same] [iqdb] [saucenao] [google]
3688082

Comfy Doom mod when?

>> No.3631014 [View]
File: 52 KB, 197x190, 1473102727533.png [View same] [iqdb] [saucenao] [google]
3631014

>>3630841
>Be technician
>Hoard mods for a few maps
>build master assembly that is super overpowered
>mop the floor with everything in sight

>super machine gun
>anti material rifle
>mother in law


Technician a best

>> No.3623678 [View]
File: 52 KB, 197x190, Comfy.png [View same] [iqdb] [saucenao] [google]
3623678

>When the enemies are all lined up or in a choke point and you can hold down the mouse button without having to move or look around to kill them all
>When all the enemies are infighting and you can just stand around to watch them kill each other
>When you fire a BFG shot and run straight into the enemy horde and watch them all drop at the same time
Probably the only comfy moments in Doom. But are there any comfy wads?

>> No.3606813 [DELETED]  [View]
File: 52 KB, 197x190, 1473102727533.png [View same] [iqdb] [saucenao] [google]
3606813

DID BEST EVER GET SHUTDOWN WHAT IS HAPPENING!?

>> No.3575731 [View]
File: 52 KB, 197x190, 1468051927524.png [View same] [iqdb] [saucenao] [google]
3575731

>>3575719
This.

Also I avoid wads that use anything more advanced than midi music like the plague because I'm a disgusting purist who hates everything

>> No.3540075 [View]
File: 52 KB, 197x190, 1465204961786.png [View same] [iqdb] [saucenao] [google]
3540075

>>3535282
Romero discussing designing e1m8-b
https://vimeo.com/156288044

>> No.3506510 [View]
File: 52 KB, 197x190, 8c347e5b9f49c52ed7598694af47d4c2dabb5ef6.png [View same] [iqdb] [saucenao] [google]
3506510

DOOM THREAD / RETRO FPS THREAD - Last thread >>3496796

DOOM/II/ULTIMATE/FINAL/64
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/GnWMDhg0

SO YOU WANT TO PLAY SOME...
Doom: https://desu-usergeneratedcontent.xyz/vr/image/1467/42/1467421002740.png
Doom download: https://yadi..
sk/d/469ydBaLndVCJ
Quake: https://desu-usergeneratedcontent.xyz/vr/image/1405/27/1405272990521.png
Quake pastebin (2016-06-22): http://pastebin.com/XjBHDRFw
Duke: https://desu-usergeneratedcontent.xyz/vr/image/1403/19/1403195896088.jpg
Thief: https://desu-usergeneratedcontent.xyz/vr/image/1456/09/1456095399293.jpg

== INFO/LINKS ==

OFFICIAL DOOM WIKI
http://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/vb/wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: https://www.doomworld.com/idgames/
BT (2016-02-01): https://dl.dropboxusercontent.com/u/13513277/idgames.torrent

TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0

== /VR/DOOM COMMUNITY ==

IRC
irc.zandronum.com #vr (key in faq)

THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/

IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list

OUR WADS
http://pastebin.com/5sKRiJzS
http://pastebin.com/aiEgdB3K

>> No.3476993 [View]
File: 52 KB, 197x190, 8c347e5b9f49c52ed7598694af47d4c2dabb5ef6.png [View same] [iqdb] [saucenao] [google]
3476993

>>3476990
Looks great man.

>> No.3468559 [View]
File: 52 KB, 197x190, comfydoom.png [View same] [iqdb] [saucenao] [google]
3468559

>>3468309

Comfy/10

>> No.3430184 [View]
File: 52 KB, 197x190, 1460863397395.png [View same] [iqdb] [saucenao] [google]
3430184

Are there any good Doom related Discords?

Navigation
View posts[-24][+24][+48][+96]