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/vr/ - Retro Games

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>> No.3662592 [View]
File: 86 KB, 500x393, Dime A Dozen.png [View same] [iqdb] [saucenao] [google]
3662592

>>3662567
May as well just make a full mod meant to make every enemy bullshit just for the sake of pissing you off.
>Zombies have near-perfect accuracy at long distances, for sniping when you have 2hp left
>Shotgunners teleport behind you at random
>Chaingunners do both
>Imps have homing fireballs that move faster
>Demons just do a fuck ton of damage
>Barons become fast as fuck and have more HP
>Archviles can resurrect in groups and their fire is instant
>Cyberdemon has homing rockets, increased speed, faster shooting, teleports at random, the rockets also teleport, more HP, and fucks your mom every night
>Keen fires a BFG shot upon death

>> No.3652125 [View]
File: 86 KB, 500x393, a fair price.png [View same] [iqdb] [saucenao] [google]
3652125

>>3652117

Most of the shit that's come from these threads and other creative nerds is solid platinum

>> No.3603812 [View]
File: 86 KB, 500x393, a fair price.png [View same] [iqdb] [saucenao] [google]
3603812

>>3603803
'Complex Doom', from which the last time I tried was a mod with little actual original content and a fuckton of bloat.

>> No.3537628 [View]
File: 86 KB, 500x393, a_fair_price.png [View same] [iqdb] [saucenao] [google]
3537628

>>3537626

>> No.3495483 [View]
File: 86 KB, 500x393, a fair price.png [View same] [iqdb] [saucenao] [google]
3495483

>>3495473
>Complex Doom

Oh yeah, that piece of shit. Last time I tried it, it felt like a bloat-ridden mess. Going by Doomseeker, what merits does it even have to warrant shit like it taking up 90% of all Z& servers in Australia?

>>3495476
The ZDoom field has some rather modern entries.

Image could use a small update though, yeah.

>> No.3443613 [View]
File: 86 KB, 500x393, a_fair_price.png [View same] [iqdb] [saucenao] [google]
3443613

Speaking of DTWID, when is Switcheroom 2 going to be done for Christ's sake?

>> No.3329850 [View]
File: 86 KB, 500x393, afairtrade.png [View same] [iqdb] [saucenao] [google]
3329850

>>3329775
>>3329782
Seconded. Great job. MM8BDM NEVER EVER!

>> No.3313212 [View]
File: 86 KB, 500x393, a fair price.png [View same] [iqdb] [saucenao] [google]
3313212

>>3313094
No fucking kidding, Colorful Hell is the most absurd example of it I've experienced so far and boy it shows.

DoomRLA, probably the only real other mod I've played with randomizing as a core element, has some bullshit with item distribution and its monster addon's variants can be nasty, but most of the time it's pretty reasonable. Colorful Hell on the other hand makes almost all the enemies on the map overpowered in some form with no worthwhile reward, and the only way I can see anybody enjoying this mod would be with an overpowered weapons pack like Combined Arms or something. It's masochism otherwise.

The concept is fine but the powerlevel by vanilla standards is just bonkers, the author might as well throw sic a Doom-ified Rajang at you while he's at it. And why doesn't something like this have a script that controls the randomization depending on how the player is doing overall?

>> No.3269536 [View]
File: 86 KB, 500x393, 1460154821626.png [View same] [iqdb] [saucenao] [google]
3269536

>>3269530
Here's the pic that inspired it. Too bad putting a skeleton in the back makes no sense. I think the chaingunners would shred him, so I used an archvile instead.

>> No.3185732 [View]
File: 86 KB, 500x393, a fair price.png [View same] [iqdb] [saucenao] [google]
3185732

>>3185708
Fucking OBLIGE

>> No.3125004 [View]
File: 86 KB, 500x393, chaingunner fun box.png [View same] [iqdb] [saucenao] [google]
3125004

>>3123986
The fuck you say?

>> No.3098825 [View]
File: 86 KB, 500x393, a fair price.png [View same] [iqdb] [saucenao] [google]
3098825

>>3098806
>>3098821

I blame the faggots still whining about doom threads not being on /vg/

Because unlike 90% of the the /vg/ threads, actual vidya discussion happens on /vr/ doom threads.

>> No.3080117 [View]
File: 86 KB, 500x393, a fair price.png [View same] [iqdb] [saucenao] [google]
3080117

>> No.2438480 [View]
File: 86 KB, 500x393, a fair price.png [View same] [iqdb] [saucenao] [google]
2438480

>>2438453
>>2438458

I honestly don't see the issue. And I think we've discussed enough how a picture appearing often doesn't necessarily mean it's just only one person doing it

Knee Deep in the ZDoom was an infamous episode in the Doom community's history, it's to be expected to be brought every now and then.

>>2438472
>>2438462

I'm all up for limited size, 2048 seems good to me

>> No.2336154 [View]
File: 86 KB, 500x393, a fair price.png [View same] [iqdb] [saucenao] [google]
2336154

DOOM THREAD / RETRO FPS THREAD - Last thread >>2327592
(We mainly talk Doom, but Unreal/Duke/Quake/Marathon/whatever are also welcome! Let's post like gentlemen)

===WEBSITE/COMMUNITY===

http://doomwiki.org/
The OFFICIAL Doom Wiki, actively maintained and supported by the Doom community. Want to learn more about Doom? Check this site first!

FAQ/Pastebin, updated semi-frequently
http://pastebin.com/vPbiw4NR

IRC (Password is in the FAQ.)
irc.zandronum.com
Channel: #vr

TUTORIALS/UTILITIES
http://pastebin.com/7vKYWYp0

===WHERE DO I GET WADS?===

Vanilla/Boom: http://www.doomworld.com/vb/wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: http://www.doomworld.com/idgames/
/idgames torrent (as of 11/25/2013; 12GB): https://dl.dropboxusercontent.com/u/13513277/idgames.torrent

##Our WADs can be found here!##
http://pastebin.com/5sKRiJzS (old)

===POPULAR MODS===

/vr/:
200 Minutes of /vr/: http://www.doomworld.com/idgames/?id=17781
Demonsteele: http://zandronum.com/forum/showthread.php?tid=5302
GMOTA: http://forum.zdoom.org/viewtopic.php?p=742401
HDoom: http://hdoomguy.tumblr.com/tagged/hdoom
Metroid Dreadnought: http://zandronum.com/forum/showthread.php?tid=4561
Push: http://zandronum.com/forum/showthread.php?tid=5423
The Space Pirate: http://forum.zdoom.org/viewtopic.php?f=19&t=37064

Other:
Doom RPG: http://forum.zdoom.org/viewtopic.php?f=19&t=33292
DoomRL Arsenal: http://forum.zdoom.org/viewtopic.php?t=37044
Hideous Destructor: http://forum.zdoom.org/viewtopic.php?t=12973
Shut Up And Bleed: http://forum.zdoom.org/viewtopic.php?t=47302

>> No.2247037 [View]
File: 86 KB, 500x393, a fair price.png [View same] [iqdb] [saucenao] [google]
2247037

I might have an answer regarding GMOTA's axes kinda sucking, but I'm not sure if you guys would like this.

I raise their damage output a little, lower the fire rate a little and make it so the player starts with NO subweapon, and NO subshot.

>> No.2202052 [View]
File: 86 KB, 500x393, a fair price.png [View same] [iqdb] [saucenao] [google]
2202052

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