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/vr/ - Retro Games

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>> No.4194719 [View]
File: 412 KB, 1606x444, new shottygun.png [View same] [iqdb] [saucenao] [google]
4194719

>>4194636
You know what, fuck it, that's gonna be too much effort for me to figure out.
Especially given that I want to do the double shell reload thing like in Doom 3, that means even more states and checks.

The centered pump frames actually look like fucking shit if you stop and examine them, because they're smudgy from being morphed and I couldn't figure out how to stop that. It's not TOO noticeable given the fast animation, and even less with the status bar obscuring it.
In fact, that kind of applies for a fair few of the frames. The muzzleflashes and pickup sprites at least look presentable though.

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