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>> No.6692315 [View]
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6692315

>>6692065
>Great, great level, one of my favorites in the WAD now. Oh, but that elevator is way too long, is there any way you can just lower the top floor and all the chaingunner windows so it could last like half the amount of time? Or like be shorter in any capacity?
Thanks anon! Yeah, I'll have to do a revamp soon, I'll definately shorten the elevator and maybe lower the crushers ceiling so you can look up and see the ceiling in ports like prboom+

>> No.5697485 [View]
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5697485

>>5696951
I still unironically believe that it might turn out that NuDoom actually is not just an alternate universe, but also D:E goes further and states that the demons of "hell" you've been fighting are in fact inhabitants of a realm in the Universe known as Otherspace. The technoangels you briefly see in the more recent trailers are Aliens from another part of the galaxy that is closer to the center (basically they are from the galactic inner rim), and they not only have mapped much of the galaxy and several parts of interstellar space, but they are currently in a centuries-long war against the demons. "Hell" turns out to be one of many lower planes of space that can be called "otherspace"

>> No.5607335 [View]
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5607335

>>5606884
cheers anon, been having a blast with it

>> No.5603141 [View]
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5603141

>>5600842
I'd love to see the source codes for Dark Forces 1 and 2 be fully released once found. Oh, the possibilities with mods for the Jedi Engine!
>custom maps that include more Expanded Universe stuff like Mara Jade, Kreia, Revan, Thrawn, and the extra-galactic Abominor and Yuuzhan Vong.

>> No.5581090 [View]
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5581090

>>5581069
>>5581081
Thanks for answering our questions, it's been super interesting hearing from you.

>> No.5298781 [View]
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5298781

>>5298769
Damn, thanks dude

>> No.4609489 [View]
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4609489

>>4609461
I fucking love portal effects like these.

What are some good maps from any game that make great use of portals?

>> No.4570963 [View]
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4570963

>>4570881
>>4570889
>>4570906
>>4570912
>>4570924
Once again, boom gives me a pleasant surprise with its versatility! Thanks, I'll try these out.

>> No.4517896 [View]
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4517896

>>4517861
Perfect, just what I was looking for!

>> No.4474002 [View]
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4474002

>>4473997
Works fine, thanks!

>> No.4469987 [View]
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4469987

>>4468415
>Groß Salz
Brilliant.

>> No.4426062 [View]
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4426062

Who is your favorite Final Doomer? I'm going through Scythe with Ancient Ayys guy

>> No.4389773 [DELETED]  [View]
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4389773

>>4389764
not only suck his dick, but give his ego a good handjob and a rub probably, too

also yeah, remember when dpjudas came in last year and one of the first posts in response to his feature suggestion was graf basically the equivalent of telling him to fuck off? boy do i remember!

>> No.4341216 [View]
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4341216

To the anons who suggested (and taught me how) to add deep water to the swamp map, thanks a lot! It's looking 100% better with it.

>> No.4317416 [View]
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4317416

>>4314834
>>4314838
>>4314870
>>4315973
>>4316095
>>4316351
>>4316527
>>4317307
That's some beautiful work, anon. Well done!

>> No.4298674 [View]
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4298674

>>4298653
Is this TF?

>> No.4288601 [View]
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4288601

>>4288591
New content is always appreciated.

>> No.4275662 [View]
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4275662

>>4275653
Even better, really looking forward to more Project Babel.

>> No.4188767 [View]
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4188767

>>4188753
Duly noted. Thanks!

>> No.4166192 [View]
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4166192

Based.

>> No.4139645 [View]
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4139645

>>4139620
Gotta love the High Noon Drifter boomerang.

>> No.4110274 [View]
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4110274

>>4110051
>map gives you the chaingun and plenty of bullets before any of the scatterguns
I don't know why but I find this very comfy.

>> No.4081180 [View]
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4081180

>>4081175
Thanks. Can't wait to get started.

>> No.3881410 [View]
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3881410

>>3880509
So while kodi is making an expansion, your work is more akin to a Smooth MSX, so to speak? Neat!

These are good times for Project MSX fans.

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