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/vr/ - Retro Games

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>> No.5725069 [View]
File: 2.87 MB, 640x480, Blood (03).webm [View same] [iqdb] [saucenao] [google]
5725069

>> No.5724515 [View]
File: 2.87 MB, 640x480, blood.webm [View same] [iqdb] [saucenao] [google]
5724515

>>5724508
I don't think I have that one actually. This one is pretty jumpy too though.

>> No.5574271 [View]
File: 2.87 MB, 640x480, Blood FUCKING SPIDERS.webm [View same] [iqdb] [saucenao] [google]
5574271

>> No.5309502 [View]
File: 2.87 MB, 640x480, Blood Gameplay.webm [View same] [iqdb] [saucenao] [google]
5309502

This webm is what got me into this game. Saw it on /v/ a few months ago.

>> No.5040146 [View]
File: 2.87 MB, 640x480, Blood (01).webm [View same] [iqdb] [saucenao] [google]
5040146

>> No.5032417 [View]
File: 2.87 MB, 640x480, blood.webm [View same] [iqdb] [saucenao] [google]
5032417

>>5032410
It's real good, but it's also real hard.

Running and gunning like a madman, ducking and jumping to make gun toting cultists miss their shots, running from cover to cover.
Mobility is very important.
Also expect to be ambushed, don't wander out in front of open doorways or past corners without assuming there's something there waiting to get you.

>> No.4878585 [View]
File: 2.87 MB, 640x480, blood.webm [View same] [iqdb] [saucenao] [google]
4878585

>>4878564
Get either the GOG release with BMouse.exe, or set yourself up with the BDX port.

Make a point of ducking and jumping a bunch when in gunfights, also don't be afraid to retreat behind a pillar or corner for a breather.
Bullets hurt a lot, so trying to tank damage is a *terrible* idea and I would advise against it at all times.

Have fun!

>> No.4655229 [View]
File: 2.87 MB, 640x480, 1518774004468.webm [View same] [iqdb] [saucenao] [google]
4655229

>>4652934
Blood.

>> No.4591789 [View]
File: 2.87 MB, 640x480, blood.webm [View same] [iqdb] [saucenao] [google]
4591789

>>4591770
Yeah, it's fucking great, you gotta play like you're a mad badger on meth.

>> No.4464991 [View]
File: 2.87 MB, 640x480, blood.webm [View same] [iqdb] [saucenao] [google]
4464991

>>4464960
Ironic for a 10lbs weapon.
Not sure I agree, though.

>> No.4271843 [View]
File: 2.87 MB, 640x480, 1411105910072.webm [View same] [iqdb] [saucenao] [google]
4271843

>> No.4002898 [View]
File: 2.87 MB, 640x480, blood.webm [View same] [iqdb] [saucenao] [google]
4002898

>>4002637
Blood is generally faster and more unforgiving.
IIRC as the devs playtested the game during it's development, they got good at it's gameplay and continuously found that the game became too easy for them, so they repeatedly made the game more challenging as time went.
There's also that bug where enemies do more damage to you on easy and less damage to you on hard (where I think it was intended to be the opposite, as I recall the hardest difficulty setting was really only designed to be possible in cooperative play, which doesn't mean a really good player couldn't do it alone, just that it's not that the devs would expect anyone to).

It's absolutely possible to get into and learn though, jumping and crouching repeatedly is good because though you can't so much *dodge* gunfire, what it does is it confuses the aim of cultists, which is important because gunfire hurts a LOT in Blood, and if you can avoid getting hit with bullets, that's good. Also don't be afraid to use cover for gunfire, even if just briefly, because goddamn son you don't want to get shot, running from cover to cover, while ducking and jumping, pumping out shells or bombs, is an absolutely viable strategy.

The dynamite is pretty important, it's basically like the pipebomb from Duke 3D except it explodes on contact, learning how to aim it is a good idea.

>> No.3041989 [View]
File: 2.87 MB, 640x480, blood.webm [View same] [iqdb] [saucenao] [google]
3041989

>>3041520
>the game runs fine in dosbox
It does, and I've blasted through it, it's great, but it would be nice with a few modern commodities such as windowed mode (I don't think the original .exe had support for that, did it? was a long time ago), I would also like a GL renderer just for smoother mouselook and cleaner lighting, as well as support for some more modern things like analog sticks, and more options for binds.

It's absolutely playable right now, but it would just be a bit nicer to be able to play it on a modern sourceport, and a real proper one, not the janky construct that is CMBlood.

>> No.1949212 [View]
File: 2.87 MB, 640x480, spiders.webm [View same] [iqdb] [saucenao] [google]
1949212

>>1949143
aw come on
they're alright
they play football with you with the zombie heads

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