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/vr/ - Retro Games


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9946016 No.9946016 [Reply] [Original]

The love for this is just nostalgia for the multiplayer right?

Everything with the Arbiter is fucking boring; it's like they took the most unenjoyable things about the first game (endless grey corridors and bullet sponge enemies) and cranked it up a notch.
I'd be completely happy with the campaign if you took the Arbiter shit out of it.

>> No.9946025

the arbiter sections are probably the only reason i still havent finished this piece of shit

>> No.9946030

It's worth a playthrough. Co-op Halo3 and ODST are the best campaigns.

>> No.9946045
File: 229 KB, 1613x2048, 1608526213007.jpg [View same] [iqdb] [saucenao] [google]
9946045

I have played Halo CE and 2 a gazillion times, but I had not played the Halo 3 campaign since a more than decade ago. It was ok but a lot worse than I remembered, playing it singleplayer has a lot of frustrating moments, like the end of Covenant when you have two beat two scarabs. Playing it coop this would be a blast, but alone it becomes a trial and error slog because you got to abandon your vehicle to destroy the first one, and then have to destroy the other scarab on foot.
And Cortana fucking sucked, easily the worst Halo level I've ever played, even worst than The Library on Halo 1.
In retrospect, now that I don't have the nostalgia goggles anymore, Halo 3 has probably the worst campaign of all the Bungie Halo games (I haven't played any of the 343 ones), even if it's still a decent game. The best levels are The Ark and The Storm. The best campaign is probably Reach or ODST. Halo 1 would be the peak if the campaign didn't jump off a cliff in The Library and the rest of the game was not backtracking with shittier enemies, but the run of levels between Pillar of Autumn and 343 Guilty Spark are probably the best in the series, specially The Silent Cartographer.

>> No.9946046

>>9946045
(I replayed Halo 3 a week ago)

>> No.9946379

>>9946016
>The love for this is just nostalgia for the multiplayer right?
yeah pretty much. halo didn't really find it's footing until the 360 era.

H1 is okay but basically copypastes the first half of the game in reverse while H2 is basically fun for the first couple of levels on earth then it just rehashes the first game with the arbiter and it's alot more linear to boot. the first half of halo 3 and the whole of ODST (minus the free roam sections) is basically what halo 2 should've been. fighting off the covenant invasion of earth while setting up for the battle for the ark in H3.

>>9946045
i prefer the scarab fights in H3 over H2 because they're actual fights instead of a scripted part of the level like they were in H2.

>> No.9946419

Arbiter levels are overhated. It's not the best Halo by any regard but those levels are really not nearly as bad as people say

>> No.9946421

>>9946016
Meh, Halo 2 is one of the greatest games ever made.

>> No.9947076

>>9946419
the only halo levels worse than the arbiter's levels are...
>the flood levels from 1 & 3
>most if not all of halo 5

...i'd put mombasa streets from ODST but that's at least fun for the first 2 or 3 playthroughs until you realize there's nothing to do after getting the audio logs.

>> No.9947084

>>9946421
>*breaking benjamin starts playing*
lmao yeah, no.

>> No.9947089

>tfw you loved Arbiter but everybody seems to hate him

I liked Keith David sword alien man, his levels were rad for having some of the mysterious ethereal feel of Halo 1 that 2 mostly lacked.

https://www.youtube.com/watch?v=K8siIMIoGOI

Also you can't tell me boosting a warthog with your Elite bros wasn't sweet as fuck.

https://www.youtube.com/watch?v=XYcEsGBWIkc

>> No.9947091

>>9946016
FUCK YOU

>> No.9947094

>>9946016
>The love for this is just nostalgia for the multiplayer right?
yes, which is fine, because it really was that good. the campaign sucked ass but like most others i convinced myself it was good at the time.

>> No.9947104
File: 695 KB, 240x200, 445575534.gif [View same] [iqdb] [saucenao] [google]
9947104

>all those hours after school meeting randos on halo social customs because you got a week pass for xboxlive gold and fuck all to do because you’re a teen

>> No.9948197

Essential Halo Kino

>Halo games
Halo CE
https://archive.org/download/halo_custom_edition_v1.0.10_EN/Halo%20Custom%20Edition%20v1.0.10.zip
Halo 2 Project Cartographer
https://www.h2maps.net/Cartographer/Installer/h2pc_installer_2.1.zip

>Halo Bulletins
Matt's Halo Updates (6 October 2000 - 5 October 2001)
https://halo.bungie.org/haloupdates/allupdates.html
Frankie's Bungie Update (16 January 2004 - 5 November 2004)
https://halo.bungie.org/halo2updates/allupdates.html
Bungie Weekly Updates (12 November 2004 - 17 June 2011)
https://halo.bungie.org/bwu/
Feast of Bones
https://haloarchives.fandom.com/wiki/Feast_of_Bones
Bungie Interviews
https://haloarchives.fandom.com/wiki/Category:Interviews

>Books
The Art of Halo: Creating A Virtual World
https://archive.org/details/artbook-Art_of_Halo/

>Bungie behind-the-scenes
Halo - Macworld Unveiling
https://www.youtube.com/watch?v=6eZ2yvWl9nQ
Halo 1999 Story
http://marathon.bungie.org/story/halo_backstory.html
Halo Archive
https://www.youtube.com/playlist?list=PLOUc9OgYDliDuz1FfipKNE5TtKF4D-XMM
Making of Halo: Combat Evolved (Ultra Rare Xbox magazine DVD)
https://www.youtube.com/watch?v=ueJR-irzjmw
Halo: Combat Evolved Devs React to Speedrun (Marty O'Donnell, Marcus Lehto)
https://youtu.be/9ndZbg8Mr-Q
Halo 2 Alphas
https://youtu.be/Qp86KNbeCA8
Halo 2 Killtacular Documentary
https://www.youtube.com/watch?v=a7xObHgI8gE
Halo 2: Artifacts
https://www.youtube.com/playlist?list=PLqfmKw3gt7l-HyTBI7S31sjqduDCX6-eZ
Halo 3 - Full Documentary + Bonuses
https://www.youtube.com/watch?v=rszStapddKk
Halo 3: ODST [Behind the Scenes]
https://www.youtube.com/watch?v=yCS9A1PScHM
Halo Reach Developer Commentary (2010)
https://www.youtube.com/watch?v=t_1LxdgGkOg
Work of Rob Stokes
https://rpstokes53.wixsite.com/work-of-rob-stokes/halo-2
Max Hoberman dishes on Halo 2's crazy development
https://www.youtube.com/watch?v=9BURsPjNKck
Martin O'Donnells YouTube Channel Archive
https://archive.org/details/TheMartyODonnellArchive

>> No.9948267

>>9946016
yes

>> No.9948289

>Reach > CE > 2 > ODST > 3
I got into the series with the MCC on PC. 3 was my least favorite mainly because fighting Elites >>> Brutes and it felt like too much of a rehash. Arbiter was cool even if his levels weren't the best.

>> No.9948370

Is the MCC potato friendly? I've been itching to play Halo again but I currently only have a haswell core i7 laptop with a shitty 2gb Quadro.

>> No.9948720
File: 25 KB, 400x462, 1573693289207.jpg [View same] [iqdb] [saucenao] [google]
9948720

>>9947084

>> No.9948796

>>9948720
>disdain for faggots with terrible taste in games (and music).jpg

>> No.9949214

>>9948370
You could always play Halo 1 PC or Halo 2 Vista with Project Cartographer. It's free too, they are easily avaliable on the internet archive and run in my work laptop.

>> No.9949387
File: 717 KB, 1024x768, 1672844293956195.jpg [View same] [iqdb] [saucenao] [google]
9949387

>>9946016
is this a /v/ tier bait thread or what
h2 has one of the best story tellings in video gaming. every single line said by the characters is memorable due to how well written it is.
in stark comparison, in halo 3 you have shit like "squad leaders are requesting a rally point, where should they go?" "....to war..."
and arbiter sections are a big part of why the campaign is so amazing. character development isnt really necessary for a great story, but arbiter's arch adds so much to it. in a way he's the main character of the story.

>> No.9949542

>>9949387
you're retarded bro, nobody liked halo 2 for the story. normies loved it for being their introduction to online gaming.

>> No.9949548

>>9949542
>nobody liked halo 2 for the story.
its trivial to find threads of people jerking each other off about how great halo 2's story was. just google the words and you'll get results across different forums. especialyl in this day and age

>> No.9950468

>>9949387
>>9949542
>>9949548
>No Halo 1/2 Auto HDR support with a 4k resolution at 60fps 16x anisotropic filtering through Xbox Backwards Compatibility on Series X

What was Phil Spencer thinking

>> No.9950657

>>9948289
brutes and friendly elites were honestly a mistake.

elites filled the "humanoid enemy" role that other members of the covenant lacked and brutes were just not a suitable replacement for that role no matter how many gadgets & gimmicks they shoved onto them.

>> No.9950795

>>9946016
It's 2007 and you're waiting in line to get your copy of the much anticipated and soon to be critically acclaimed video game: Halo 3, the last of an epic trilogy and flagship of its console: the game where you'd finally be able to "Finish The Fight," coming off a cliff hanger ending from one of the greatest multiplayer games you've ever played, Halo 2.

Bill Gates is waiting at the end of the line and hands you your copy of the game personally. You'll go home to Doritos, and Mountain Dew Code Red. You'll play endless custom games (Fat Kid, Cops and Robbers, Tower of Power, Swat, Smear the Queer, Zombies), Co-Op, and matchmaking/MLG sessions in the most advanced online experience console gaming had to offer, sharing gameplay clips and screenshots, trying to rank up during double experience weekends, getting that "50," as well as all 1000/1000 achievements so you could have that cool Hayabusa Kitana armor. Remember that pesky double kill with the spartan laser in Free For All Lone Wolves achievement? This was truly a game everyone was playing.

The best of all, you'll connect with people you'd never would have otherwise. They'll become your cherished Xbox Live Halo 3 Friends and you'll play with them off and on for the next couple years, sometimes even in other games, creating countless memories. Even if you meet other friends online in other games, you'll mentally separate them with your "Halo 3 Friends" that have earned a special place, and are considered stronger connection than people you'd meet in other games. The thought of such a time coming to an end or even it's possibility was unimaginable.

Eventually, you'll play your last Halo 3 Ranked Slayer game and you'll put down the controller to never pick it up ever again. You'll never meet people like this again and soon they'll fade to internet friendlist "ghosts" that "haven't been online in X days..." The servers are down now...

Buy the MCC and play it.

>> No.9951116

>>9949387
>h2 has one of the best story tellings in video gaming

Your entire post reeks of ESL, holy shit bro log off and learn English, read a book, go back wherever you came from I cannot take your opinion seriously when you type like a child.

>> No.9951128

>>9951116
calm your tits anon, i had structured that sentence differently where "story telling" made sense, and when i rephrased it i didn't bother changing that part because i thought it was clear enough.
i didnt think of the neurodivergent, my bad.

>> No.9951136

>>9951128
Use capital letters and proper punctuation when not only addressing me, but in all of your posts in future.

>> No.9951159

>>9951136
Yes sir.

>> No.9951192

>>9951136
Excellent work covering your insecurities over being an EOP. Now that you've done this, no one will ever know your shame. You've earned your burger, anon

>> No.9951251

>>9948289
>>9950657
what the are you talking about, brutes are better than elites
elites make it so that you only have one weapon slot because the other slot is permanently occupied by the plasma pistol

>> No.9951486
File: 87 KB, 220x220, cool.gif [View same] [iqdb] [saucenao] [google]
9951486

>>9951192

>> No.9951510

>>9946025
I keep seeing this comment and I just don't get it. Arbiter controls exactly the same as the chief and there are covenant alternatives to all of the mainstay human guns this time around. All the worst sections of the game are Chief levels while Arby gets the only good boss fight in the game

>> No.9951537

>>9951251
brutes were just bullet sponges in H2 while in H3 & ODST they were just shittier versions of elites and they were such an afterthought in reach i would've forgot that they were in the game if it wasn't for their weapons.

don't know if they've gotten better or worse in infinite since i haven't played the campaign yet. but brutes just aren't fun enemies to fight.


>elites make it so that you only have one weapon slot because the other slot is permanently occupied by the plasma pistol
not really. the whole point of the covenant arsenal in halo is to knock out shields and most of the UNSC power weapons are pretty effective against elites too since they're mechanically spartans with a bigger hitbox.

you just need to git gud.

>> No.9951541

>>9946045
>Halo 3
>frustrating

Its literally the easiest Halo.

>> No.9951546

>>9951537
Halo 2 brutes were all 2shot headshots and were hyper aggressive unlike boring ass elites with their shields that run away every fight

>> No.9951547

>>9951510
It's not the controls nor the guns, the actual character is fine (Keith David is great in whatever he does), it's the same grey corridors over and over and the slow ass elevators and flood and more flood. There's a few good set pieces when you're in a vehicle and the metal guitar starts shredding but the level design itself during the Arbiter segments are fucking boring and repetitive. There's sections where you're literally standing around waiting for something to happen (and to be fair this occurs with the Master Chief as well but the environs in the chief levels are quite varied and somewhat interesting). And all the Arbiter VS The Flood stuff is just everything you've already done with the Chief in the 1st game.

>> No.9951568

>>9951510
the problem with the arbiter's levels is that they're pretty linear (but honestly most of H2 is pretty linear) and you spend most of your time fighting flood and other covenant on top of the whole thing feeling like a rehash of the first game.

also mechanically arbiter gets a crappy cloak instead of a flashlight which depending on your setup can be seen as a bad thing since arby's levels are pretty dimly lit while elites have bigger hitboxes than spartans.

>> No.9951802

>>9946016
yes, and to be fair the multiplayer was insanely good when it came out.
I remember Halo3 having a much better campaign

>> No.9951807

>>9946016
>The love for this is just nostalgia for the multiplayer right?

Yep, pretty much. The campaign was very much a wham-bam-thankyou-m'am sort of affair. It was very noticeable that Bungie had started bleeding writers by this point.

>> No.9951810

>>9946016
Yeah it was a notably unfinished game, but the opposing storylines between the hero and the disgraced hero were pretty memorable, especially since we could learn more about the covenant and what made them tick. The dual wielding business, I think, was in detriment to the gameplay, but it was sort of novel at the time and allowed you to add another weapon to your limited arsenal. It was also quite pretty for a 6th gen game, it's kind of amazing what they managed to do with 64MB of RAM.
The real kick in the nuts was saving 3 for the 360, but they wanted to stop selling OG xboxes as quick as possible, since they were very expensive to produce and always sold at a major loss.

>> No.9951819

>>9948370
I played it with my laptop, the only one I struggled with was halo 2 with the new graphics, but switching to the classic look it ran fine.

>> No.9951826
File: 64 KB, 806x560, Tycho.jpg [View same] [iqdb] [saucenao] [google]
9951826

>>9950468

>> No.9952261
File: 889 KB, 1632x1224, Halo 2 Collector's Edition 1.jpg [View same] [iqdb] [saucenao] [google]
9952261

>>9946016
Still the only game I ever pre-ordered.

>> No.9952331

Halo 3 might not be considered retro but it is an example of the kinds of games we don’t get anymore a complete experience: single player, competitive multiplayer, co-op, forge mode map editor and it was all high quality polished and compete at launch while also being fairly cutting edge yes there was a time when triple A games were good. Of course I have more nostalgia for 1 and 2 though I think 2 had the most interesting campaign and online multiplayer was mind blowing for console players at that time plus the graphics are nostalgic

>> No.9952647

>>9946016
Boring, crap weapons, console noobs only, stupid enemies who aren't remotely human or threatening and the aesthetic is terrible PASS on this total garbage halo babies aint hitting no fraglimit

>> No.9952658

>>9951810
Considering it was released it was in fact finished. Certainly not fully polished. Dual wielding is optional so saying it was detrimental to gameplay isn't right either.

>> No.9952661

>>9951568
Not sure why a flashlight is better than invisibility. I used the cloaking to get out of fights and speedrunners use it a lot to run past enemies. Certainly could have been better but over the flashlight? Eh. Turn up the gamma

>> No.9952714

>>9952658
It's not optional, all weapons were rebalanced for it. The needler went from a barrage of death to a mild annoyance, the pistol went from AWP noscopez final solution to garbage you throw away.

>> No.9952734

>>9946016
This was the last Halo I played, it came out when I was in college. My roommates and I were totally stoked; I had it on preorder along with GTA3: San Andreas. We stayed up all night when it came out, skipping work, skipping exams until we beat. Then that cliffhanger ending, man.
>Fuck you, buy Halo 3
What a disappointment

>> No.9952891

>>9950795
nobody read all that shit bro

>> No.9953237

>>9951819
What specs? So Halo 3 and Reach ran fine for you?

>> No.9955312

>>9949387
>arbiter's arch
Cringe retard