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/vr/ - Retro Games


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File: 105 KB, 620x878, Creepy_Computer_Games_1983_Usborne_Publishing_0000.jpg [View same] [iqdb] [saucenao] [google]
9945917 No.9945917 [Reply] [Original]

Hey Anon I've got some new games, come over and we'll type them in! (´• ω •`)

>> No.9946060

>>9945917
games like these were my first foray into programming

>> No.9946089

I appreciate the hell out of the 80's British home computer market for providing games that could be bought with pocket money, and doing stuff like being able to code your own game from a book or magazine.
But I'm glad as fuck I wasn't raised with it. I was a stupid kid and would absolutely been suckered in with stuff like this book, only to be massively disappointed by the result.

>> No.9946263

The graphics in my copy were photo realistic. Did anyone else have that in theirs? I'm amazed at how developers managed to get a photo of my family to include in the game as well.

>> No.9946368

>>9946089
Some of the stuff you could find in magazines was legit good. These books were always trash though, usually super basic games that had less than 20 lines of code because they figured kids didn't want to type in too much.

>> No.9946383

>>9946263
>Zed 86 Spectrum
I'm amazed it could display photos.

>> No.9946492

>>9946089
You could have just bought a nes or master system, but you'd better have had upper middle class parents. Working class kids like me had tapes.

>> No.9946947

>>9945917
I imagine that was fucking hell. How many sheets of code were there? What if you made a typo?

>> No.9947298
File: 286 KB, 870x748, screenshot000172.jpg [View same] [iqdb] [saucenao] [google]
9947298

>>9946947
Anon, I think you're overestimating the complexity of the games in this book. This is shit you can type in in less than 10 minutes.

>> No.9947301

>>9945917
I know you're being sarcastic but that would have sounded like a good time to 10 year old me.

>> No.9947307

>>9945917
Ashens did a video about one of these books, check it out to see the kind of games you got out of them:
https://www.youtube.com/watch?v=yZcwTNX66f4

It's not exactly Jet Set Willy.

>> No.9947343
File: 197 KB, 1138x1405, Write_your_own_Adventure_Programs_0045.jpg [View same] [iqdb] [saucenao] [google]
9947343

>>9947298
some were a little more complex

>> No.9947516
File: 11 KB, 196x257, captain 80.jpg [View same] [iqdb] [saucenao] [google]
9947516

I had this fucker, which had actual real games in it, some of which were still available at retail. Cool as shit.

>> No.9947521
File: 743 KB, 1158x803, have fun fucker.jpg [View same] [iqdb] [saucenao] [google]
9947521

>>9947516
And yes, typing that shit in was good times.

>> No.9948023

All the ones from this company are available for free on their website.
They were definitely simple, and terrible games, but as a kid they were my first foray into programming, similar to what another anon said, and that turned into a lifelong love of programming for me, so thank you Usborne!

https://usborne.com/au/books/computer-and-coding-books

>> No.9948652

>>9947307
I used to type them in on my vic20, my friend would come over and read it out I would type. Any game was fun in 1983.

>> No.9950940

>>9947521
In hindsight I think the most foolproof way to type in games was with the Speccy keyword system which basically made it impossible to type in syntax errors, unlike typing in on Commodore which was very easy to fuck up especially with the eye bleeding Vic20 screen.