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File: 210 KB, 1118x715, Sandopolis_Zone.jpg [View same] [iqdb] [saucenao] [google]
9934047 No.9934047 [Reply] [Original]

Sandopolis Zone Act 1&2 are fun and I'm tired of people pretending it's not.
.
.
.
Also general bread on Sonic with emphasis on under/over rated zones.

>> No.9934051

>>9934047
They're just long and the design themes are repetitive and not very interesting in how they're implemented. I think there could have been more stuff with sand chases and the rappel rope that could make things more clever for users who adapt. They're certainly programmed to allow more freedom, but execution is weak. Also don't like the music much.

>> No.9934121
File: 1.79 MB, 384x216, 01658945-D430-4FC2-BAB3-B5EE5F5E5EA2.gif [View same] [iqdb] [saucenao] [google]
9934121

>His favorite zones are Marble Garden and Sandopolis

>> No.9934431

>>9934121
Even on a contrarian as fuck site as 4chins would no one ever say those are their favs. I refuse to believe it.

>> No.9934448

Act 1 is actually a fun level. Its mini boss sucks but that aside.
Act 2 is the problem.
>Ghost and light switches are irrelevant
>Nonsensical maze design with loop gimmick
>Having to fill up rooms with sand is boring and slow
>ugly aesthetics

>> No.9934645

If you have PTSD about the scorpions you needed to work on your insta-shield usage.

>> No.9934707

>>9934448
You forgot about the door open mechanism

>> No.9934736

>>9934047
I was really spooked of these ghosts as a kid.

Cool thing about this zone was that I've played SA2 before Knuckles, so my headcanon was that they are King Boom Boo's servants

>> No.9934890
File: 1.36 MB, 4608x1024, scd-ww-zone1amap.png [View same] [iqdb] [saucenao] [google]
9934890

I love Wacky Workbench.

>> No.9934940

>>9934121
I like the atmosphere and music of these 2

>> No.9935050

>>9934047
>Sandopolis
Pronounced san-dopolis, as in, sans dopolis, without dopolis.

>> No.9935058

>>9935050
always pronounced sawndh-ow-paw-lies

>> No.9935060

OK but WHO lived in this city of sand?

>> No.9935796

>>9934047
>Sandopolis Zone Act 1&2 are fun
In the bizarro dimension maybe.

>> No.9935809

>>9935060
The Encroaching Egyptians.

>> No.9935819

>>9934736
I like to headcanon them as the vengeful ghosts of the echidna tribe.

>> No.9935847

>>9934736
>was really spooked of these ghosts
The horns were a nice touch

>> No.9935889

>>9934890
looks difficult.

>> No.9935892

>>9935060
The Emancipating Eufratians

>> No.9935901

>>9934047
>pretending
Even kindergarteners know people have different opinions

>> No.9935909

Sandopolis is fun. Has a real nice groove to it.
Though it gets more annoying if you can't keep that lighting shield.

>> No.9935946

>>9935819
With bunny ears?
>>9935060
The Accelerating Arabians.

>> No.9936069

>>9935889
Nah just time your jumps and move at a steady pace and it's fine, if you try to rush you'll hit the floor and be catapulted all the way up and waste a ton more time. Patience and precision is key, and that's something that can't be said about any other Sonic zone.

>> No.9936095
File: 90 KB, 736x991, disgust popeye.jpg [View same] [iqdb] [saucenao] [google]
9936095

>>9934121
>his favorite zone is labyrinth zone

>> No.9936126

>>9935819
I think canonically they are vengeful ghosts of dead animals which Sonic didn't save from the Robotnik machine in time.
Puts extra weight of guilt on ya.

Or maybe it's just a fan creepypasta BS, I'm not sure.

>>9935946
>With bunny ears?

These are horns.
Which echidnas don't have either.

>> No.9936129

>>9935060
The Foraging Floigans

>> No.9936173

>>9936129
Meh

>> No.9936179

>>9934047
But of course.
Every zone in Sonic 3 & Knuckles is fantastic.

>> No.9936181
File: 228 KB, 1920x948, 1678990666084.jpg [View same] [iqdb] [saucenao] [google]
9936181

>>9936173
Don't talk to me or my Moigle ever again.

>> No.9936398

>>9934121
Marble Garden Zone is indeed my favorite S3 Zone.

>> No.9936424

>>9936095
That zone has a nice jam to it.
https://files.catbox.moe/uhx4f2.mp3

>> No.9936432

>>9936424
Let me try that again.
https://litter.catbox.moe/8un3d1.mp3