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/vr/ - Retro Games


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File: 55 KB, 378x263, Super_Mario_64_box_cover.jpg [View same] [iqdb] [saucenao] [google]
9796112 No.9796112 [Reply] [Original]

I honestly envy those who were alive AND conscious enough to be aware of what was happening in that fated year of 1996

>> No.9796139

game overrated by accomplices like OP.
>also
Mario kicking? It's not even a Mario game

>> No.9796142

>>9796139
Doesn't he kick shells in the 2D games?
>overrated
Tired buzzword that lost any meaning

>> No.9796179

>>9796142
underrated post

>> No.9796191

masterpiece
loneliness is a very special place, few games understand this

>> No.9796205

>>9796112
Mario 64 genuinely felt like magic when it came out. Bear in mind that full 3D environments on console up until this point were limited to niche styles of gameplay and were generally low fidelity. Seeing a mainline Mario game fleshed out in three dimensions, and it looked AND sounded nice, was like nothing else. It was a complete paradigm shift and you could tell at this point things were going to change forever.

>> No.9796219
File: 2.04 MB, 2779x3686, PSX_20230404_201156.jpg [View same] [iqdb] [saucenao] [google]
9796219

>>9796112
>I honestly envy those who were alive AND conscious enough to be aware of what was happening in that fated year of 1996
I was alive and conscious of what was happening in 1996 (I was 10), incredibly exciting time to be playing video games, it really felt like being on the threshold of a paradigm shift into the "future", the late-90's is still the most exciting time for video games to me, just looking through old game magazines from 1996 to 1998-ish gives me a rush. Incredibly exciting time.

>> No.9796341

Mario 64 was amazing but also we were losing awesome 2D games to the stupid everything-must-be-3D fashion. It was not entirely enviable

>> No.9796439

>>9796142
>buzzword
overrated term that lost any meaning

>> No.9796445

>>9796205
This. Gaming felt new again.
Having said that, my favorite Mario game is Mario Madness.

>> No.9796462

>>9796139
>Mario kicking?
who

>> No.9796571
File: 45 KB, 489x285, Mario Kick Off.jpg [View same] [iqdb] [saucenao] [google]
9796571

>>9796139
>Mario kicking? It's not even a Mario game

>> No.9796709

I first played it over a friend's house and I was blown away. He told me "i heard Yoshi is on top of the castle but I can't get this cannon to open" and it felt like 3d worlds were endless and had tons of secrets hidden away everywhere.

What a magical time...but now that everyone knows more about the inner workings of games and datamining exists the magic is all gone.

>> No.9796860

>>9796112
I had 9 years and was already a 2D oldhead, only wanted to play DKC to oblivion. 3D was for Sega Rally and Sega arcades only

>> No.9796865

>>9796709
>it felt like 3d worlds were endless and had tons of secrets hidden away everywhere.
Yup. I was 12 and my entire perspective changed. The closest feeling to this has been the advent of multiplayer online, but that was gradual and subjectively shitty.

>> No.9796870

>>9796439
>no, u!

>> No.9796884

>>9796571
You have to understand a majority of /vr/ now is people who grew up with 6th gen and onwards, they have no idea about old 2D Mario, much less the arcade Mario Bros.

>> No.9796973

>>9796139
Mario kicked your mother in her stomach when she was pregnant with you

>> No.9796985

>>9796205
I bought mario 64 as an older kid and despite playing PC games like doom and terminal velocity etc, my father was completely blown away by how vibrant and fluid mario 64 was, and that it was running on a "cheap" console rather than the $5k PC. The 3d environment and design was impressive even to adults that played doom, quake, etc.

>> No.9797015

>>9796112
Banjo Kazooie is better.

>> No.9797026

>>9797015
Who the fuck wants to play as a gay bear

>> No.9797038

I remember being blown away when I saw an N64 kiosk in a Target that had SM64 on it. Playing it was a great experience.

>> No.9797040

>>9796112
I bought a N64 back then with one of my first wages and got turok, because 3d jump and run kinda sucks.
Never played it back then or till now, even though i have the mario 3d all stars collection on switch.

>> No.9797090

>>9796112
I'll borrow this thread to ask
Was there ever a red goomba in mario 64? Because for the past fucking twenty+ years i've had this "memory" in my head of running across one in Bob-Omb Battlefield but i've never been sure if it's from a fucking dream or if i actually saw it.

>> No.9797357
File: 74 KB, 1280x720, mother3spaceworld.jpg [View same] [iqdb] [saucenao] [google]
9797357

>>9796985
If I recall correctly, the very first Voodoo FX card was released either a day before or a day after the Nintendo 64 released. So "real" 3D at home was very new even to PC players, yeah. The N64 was an incredible thing in 1996.
Eventually PCs quickly got more and better gfx cards and consoles like Dreamcast and the rest of 6th gen came out, and people's standards for 3D quickly changed, but yeah around 1996/1997, the N64 blew people's minds.
Add to that the fact games like Super Mario 64 are also incredibly well designed, with controls that still feel good to play today, and you get why it was such a phenomenon.

>> No.9797391

>>9797015
Banjo-Kazooie controls like SHIT.

>> No.9797426

>>9797391
Banjo-Kazooie isn't as fluid or accurate as Nintendo's shinto magic programming, but it makes up for it with all the different inputs and combinations you can do. Running by using Kazooie always feels great. It's the Dark Souls of 3D platformers.

>> No.9797435

>>9796112
It was great. Sadly, very few games compare today to the stuff that was being released in the 4th/5th gen.

>> No.9798435

>>9796142
>>9796571
it's not the same in M64 you kick anything like a fucking criminal with those hideous boots whereas with 2d games you do it in certain situations.
>>9796973
crybaby, at least they gave birth to me while they carried you.

>> No.9798439

>>9796709
>...but now that everyone knows more about the inner workings of games and datamining exists
This allows people to mod and add more shit to the game, so that's a win.

>> No.9798460

>>9796112
Mario 64 is boring.

>> No.9798467

>>9798435
>it's not the same
Moving goalposts.
Go shitpost on /v/

>> No.9798470
File: 120 KB, 1280x716, miyamoto-birthday.large.jpg [View same] [iqdb] [saucenao] [google]
9798470

>So you're probably wondering about Pikmin 5....
Why is he like this?

>> No.9798495

>>9798460
You're supposed to play the game with friends who are happy to be enjoying the game for the first time, it makes it a different experience.

>> No.9798497

>>9798467
>Moving goalposts
It's no the same

>> No.9798763

>>9796112
First time I saw Mario 64 was at the Sears in the mall. I was 10 years old. Played the demo and thought how much it sucked compared to the 2d Mario games. Sad that all you zoomers think it was revolutionary.

>> No.9798782
File: 62 KB, 686x800, 4611955-quake-dos-front-cover.jpg [View same] [iqdb] [saucenao] [google]
9798782

I was busy with picrel. Mario 64 was nothing special.

>> No.9798796

>>9798782
Man Quake looked cool and everything, I even played 3 arena on cyber computer places but Mario 64 was fucking magical even years after the release,
it was like a fever dream or something. Played the thing for 20 minutes on a cinema that rented the N64 and it was so fucking cool and I could never forget it, the freedom, the wing cap, I buyed a used N64 a couple of years later when prices dropped and it was still a 10/10 experience.

>> No.9798819

>>9796112
I was 6 when it came out and played it not even a week after release
I couldn't even comprehend 3D graphics of that caliber and the fucky N64 controller felt like I was using an RC car remote
A week later I was doing z-trigger jumps across gaps, triple flip jumps, and dive-roll-hops like it was second nature
Unrelated, but 2 years later I beat OoT blind at 8 years old

>> No.9798897
File: 6 KB, 300x200, 1673688288471.png [View same] [iqdb] [saucenao] [google]
9798897

>>9796112
The funny thing is I was already well into 3D/"polygon games" before this came around. Starglider 2, Hunter, Interphase, Midwinter, Total Eclipse, Armour-Geddon, Hard Drivin'... and of course to say nothing of Wolf3D and Doom. Yet, I still remember being pretty amazed by this game. It wasn't just fluid and fast, it was open, adventurous, creative, full of places to explore and things to do and see. It really was an immersive application of the technology no one had been able to achieve at that level yet. I remember lining up inside a Blockbuster to play it on a mounted controller for 5 minutes at a time. It's astonishing to think there were just ~2.5 years between Doom and this. That was an absolute eternity to a juvenile. Nowadays I get mildly surprised when I find out a meme I just reposted is 8 years old... the acceleration of time as one ages is a hyperbitch.

>> No.9798904

>>9798782
>>9798796
Both were magical to me. I remember the first I finally got dos-mode TCP/IP networking working (winquake and quakeworld didn't exist yet)... connecting to a 32-player server over a 14k line, legendary. The chaos of grenades bonging around everywhere. Desynced characters warping around randomly. The most "online" gaming I'd done up to that point was text MUDs, and direct home-to-home phone line Doom with friends. Being suddenly immersed into a world of dozens of people was insane.

>> No.9798907

the mario face morph at the start screen blew my little goblin brain just as much as the actual gameplay did. that felt like playing with a futuristic virtual reality toy from the future right there

>> No.9799020

There are several kids who didn't even know the n64 existed until a year after the fact. Or became "concious" right after it dropped. What difference does it make? They all played mario 64 on a crt as kids. The only thing that matters is if youre old enough to have shared the fun when the console was still kicking. If you're first impressions were tainted by 6th gen then you shouldnt even review 5th gen games as far as I'm concerned

>> No.9799025

>>9796112
This game defined my childhood.

>> No.9799032

I was 7 - 8 years old then.

Mario 64 was nice, but I wasn't impressed. Back then, I preferred fighters and the edgy titles of the PS1. N64 seemed like a kiddy console, KI Gold and inferior MKT port aside.

>> No.9800113

>>9796112
This game really brought gaming to new levels not seen before...no pun intended. I was in high school when this came out with the n64. I actually got a n64 a week before launch at Walmart ...asked about it and some dude when in back and handed me one. Good memories. I don't feel the game has aged very well but at the time, you had never seen anything like it. It really brought such a drastic visual upgrade from 16-bit gaming. Playstation was out sooner, but it wasn't a household name yet, so I really wasn't paying much attention to it. And while it looked really good and had some fun games...it was nothing like this - to that point. Once Sony got going Playstation was the better system, especially obviously for rpgs. But this game will always be special to this oldfag.