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/vr/ - Retro Games


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File: 159 KB, 720x527, 1673331124559087.jpg [View same] [iqdb] [saucenao] [google]
9701715 No.9701715 [Reply] [Original]

got any examples of "so bad it's good" pre-rendered graphics?
bonus points if you have those retro shareware games that are shitty in an endearing way

>> No.9701736

SaGa Frontier
Final Fantasy VII

These are the definitive ones to me

>> No.9701742
File: 441 KB, 1920x1080, 1657465875372.png [View same] [iqdb] [saucenao] [google]
9701742

Phantasmagoria 1

FMV actors on top of a 3D rendered mansion looks insane. Its a hell of an aesthetic. The sequel ditches this for the conventional FMV approach (but it's better than the first one)

>> No.9701746

>>9701742
>Phantasmagoria
I swear, the actual mix of FMV and pre-renders makes it 10x creepier than any actual "horror" in the game

>> No.9701756
File: 73 KB, 494x521, 78298.png [View same] [iqdb] [saucenao] [google]
9701756

>> No.9701759
File: 58 KB, 1005x720, bloodcaleb.jpg [View same] [iqdb] [saucenao] [google]
9701759

>>9701715
I love the game but Blood's cutscenes are so ugly.

>> No.9701762
File: 992 KB, 320x240, 1622988054400.gif [View same] [iqdb] [saucenao] [google]
9701762

>>9701756
Tekken 1 never fails to deliver

>> No.9701764
File: 463 KB, 1920x1080, 1653080513213.png [View same] [iqdb] [saucenao] [google]
9701764

>>9701746
Yeah just walking around is spooky as hell but the "graphic" murder scenes are just silly

>> No.9701771

>>9701756
>Jack actually looks better than in any of the sequels

>> No.9701774

Were these noted as bad at the time or were they held as incredible? Or good?
I rememebr thinking tekken was absolute shit but I couldn't get enough of Honey in Fighting Vipers

>> No.9701784
File: 272 KB, 1024x1024, fightingvipers-1646689752509.jpg [View same] [iqdb] [saucenao] [google]
9701784

>>9701774
Fighting Vipers always looked kinda shitty. Sega couldn't into good designs until Last Bronx

>> No.9701797

>>9701774
Depended on the game and when they played it, like Tekken 2 and Soul Edge came out only a year and and had far superior pre-rendered openings that still hold up today in direction at least, the person who said Final Fantasy VII is out of their damn mind because for the time that opening cutscene was amazing,

>> No.9701807
File: 262 KB, 1109x1600, redshadow-bb3.jpg [View same] [iqdb] [saucenao] [google]
9701807

>>9701797
Idk, for me Tekken 2 portraits were a tad generic. The dude who did Tekken 1 portraits later did Bushido Blade characters. I wonder how later Tekken games would look with his designs because I like his expressive style. He was limited by the tech available at the time.

>> No.9701815

>>9701774
>Were these noted as bad at the time or were they held as incredible?
they were awesomely bad. like a lot of 90s cgi it had soul

>> No.9701831

>>9701784
>>named Last Bronx
>>is set in tokyo

>> No.9701842

>>9701774
Mostly campy and shitty especially if you saw toy story and knew what 3D graphics were actually capable of. The first game I remember being impressed with was the pre rendered intro to Driver 2 which was pure kino. Kind of made the actual gameplay a huge disappointment by comparison though

>> No.9701864

>>9701807
God damn everything about Bushido Blade was KINO.

>> No.9701879

>>9701771
>the robot looks the best
heh

>> No.9701889

>>9701831
What did they mean by this

>> No.9701892

>>9701889
You tell me

>> No.9702034

Nice walkcycle. And they must have been proud of it, considering how many shots of the characters walking they used. It's silly as fuck, but soulful.
https://www.youtube.com/watch?v=ihcKVsPuFN4

>> No.9702116

>>9701889
The Bronx is in New York City, but the game is set in Tokyo, so the title seems nonsensical.

>> No.9702226
File: 123 KB, 960x720, cringegasm.jpg [View same] [iqdb] [saucenao] [google]
9702226

Accept no substitutes

>> No.9702242
File: 24 KB, 480x360, rl.jpg [View same] [iqdb] [saucenao] [google]
9702242

This isn't even remotely the worst of the bunch

>> No.9702440
File: 164 KB, 811x1049, 917.png [View same] [iqdb] [saucenao] [google]
9702440

>>9702226
literally this face

>> No.9702459
File: 16 KB, 721x720, 1673244309410683.png [View same] [iqdb] [saucenao] [google]
9702459

>>9702440
There's one made from that scene

>> No.9702489

>>9702459
oh yeah that one

>> No.9703030

>>9702242
Name a game with worse animation than this one. I have genuinely never seen animation worse than this
Nice game though

>> No.9703070

>>9701756
King - the original awesome face.

>> No.9703376

>>9703030
I enjoy the surrealism it invokes although it does seem low-skill

>> No.9703395

>>9701715
The entirety of MK4 is just that. However arcade/N64's real-time scenes give a much bigger laugh than the PS1/DC pre-rendered ones.

>> No.9703412
File: 1.46 MB, 331x237, 1622972296584.gif [View same] [iqdb] [saucenao] [google]
9703412

>> No.9703449

Mario 64

Runs shit. 30 fps, awful camera.
Controls so bad it becomes funny

>> No.9704031

>>9703449
Do I need to tell you what "pre-rendered" means?

>> No.9704045
File: 939 KB, 1033x591, Worms1.png [View same] [iqdb] [saucenao] [google]
9704045

>>9701715
Worms 1 cutscenes is the best example I can think of
It aged so badly that it became its own kind of aesthetic pleasure

Just look at these fucking majestic trees.

>> No.9704051

>>9704045
Forbidden grüne würste

>> No.9704080

>>9701736
Fuck you. Die in a ditch.

>> No.9704092
File: 12 KB, 480x360, hqdefault (4).jpg [View same] [iqdb] [saucenao] [google]
9704092

https://www.youtube.com/watch?v=lbkm45wmIqA

>> No.9704104
File: 3.75 MB, 520x390, Legend_of_Legaia_PS1_Opening_Movie (2).gif [View same] [iqdb] [saucenao] [google]
9704104

>>9704092

>> No.9704105

>>9704080
Based

>> No.9704107
File: 3.83 MB, 520x293, Mortal_Kombat_4_Full_Game_Movie_All_Cutscenes.gif [View same] [iqdb] [saucenao] [google]
9704107

all of mk4
https://www.youtube.com/watch?v=x1VMmOfEKjc

>> No.9704112 [DELETED] 

>>9704080
No, you first

>> No.9704114

>>9704080
bitches first

>> No.9704208

>>9704045
nice lego tree

>> No.9704256
File: 64 KB, 600x375, stonekeep.jpg [View same] [iqdb] [saucenao] [google]
9704256

Another classic

>> No.9704262

>>9704104
I never understood that was supposed to be Songi until I beat the game.

>> No.9704535

>>9704045
Even trees are made of worms they're really committed to the aesthetic

>> No.9706173
File: 48 KB, 656x410, sk_241.jpg [View same] [iqdb] [saucenao] [google]
9706173

>>9704256

>> No.9706289

>>9701756
I like that they retextured King's head to make Kuma. I'm pretty sure Ganryu is just a retextured Jack as well.

>> No.9706296

>>9701715
Dragon Warrior VII's dancing cutscenes, assuming anybody endures it long enough to see it.

>> No.9706313

>>9701715
When did CG cutscenes start becoming impressive?

>> No.9707064

>>9706313
they did?

>> No.9707069

>>9706313
Late ps1 era, 1998-1999

>> No.9707076

>>9701746
>>9701742

I think it must be an uncanny valley effect that makes the IRL actors on 3D backgrounds look so creepy

>> No.9707078
File: 153 KB, 256x310, lemmings_revolution_coverart.png [View same] [iqdb] [saucenao] [google]
9707078

>>9701715

>> No.9707081

>>9706173
What game is this?

>> No.9707085

>>9707081
Stonekeep

>> No.9707089

>>9706289
Holy shit, you're right lmao.

>> No.9707092

>>9707085
Thank you.

>> No.9708717

>>9706313
I think Blizzard were known for their CG cutscenes

>> No.9708729

>>9701736
SaGa Frontier didn't have any CGI scenes? Also FF VII they were very short, barely had time to cringe at them? Are you just trolling because those are fondly remembered PS games?

>> No.9708737

>>9701742
Fuck I'm sure I'm not the only one to think this was the future of video games, no? Real people in 3D backgrounds like it's some sort of VR game?

>> No.9708742

>>9701715
>>9701756
I forgot how fucking uglyass Tekken used to be. Still not as Minecrafty as Virtua Fighter however. Now that was some Lego meets Dire Straights Money For Nothing shit right there.

>> No.9708751

>>9701784
What the fuck is this JoJo's Bizarre Adventure shit?

>> No.9708756

>>9702226
>>9702459
I feel bad for Jeff Fahey since he's now an internet meme come to life. And yet no one on Reddit spams Matt Frewer as Max Headroom because Zoomers don't know who that is.

>> No.9708761

>>9703412
I hated these fighting game cutscenes back then. Character is out in the woods or on a mountain because LE REASONS. Soul Calibur games did that shit all the time. Wandering in the woods is not an ending fucking Namco and Capcom!!!!

>> No.9708841
File: 109 KB, 697x544, MV5BNDcyOGY3NjAtNzZmZS00MjIzLTg5NWQtMDhkZWZmNGE3YjEyXkEyXkFqcGdeQXVyMTAxODYyODI@._V1_.jpg [View same] [iqdb] [saucenao] [google]
9708841

>>9708756
Funny you should say that as Matt Frewer replaced him in the sequel.

>> No.9709019

Primal Rage on the Saturn had FMVs exclusive to that version, and I wouldn't call them something to brag about.
https://www.youtube.com/watch?v=IV-QWOM83-Y

>> No.9710905
File: 1.16 MB, 1280x896, tifa.webm [View same] [iqdb] [saucenao] [google]
9710905

>>9701736
"no!"

>> No.9710946

>>9710905
Man that actually looks exactly like the animation in Racing Lagoon. You never notice how bad animation is in FF7 because they almost never show CG characters moving

>> No.9711005

>>9708729
>SaGa Frontier didn't have any CGI scenes?
Every background in it is a mid-90s CGI render.

>> No.9711257

>>9701715
Dungeon Keeper's movies and Final Fantasy IV(PSX) intro would be my picks.

>> No.9712050

>>9703449
Smartest snoy

>> No.9712175
File: 196 KB, 302x282, image69.png [View same] [iqdb] [saucenao] [google]
9712175

https://www.youtube.com/watch?v=xQQSe9bQn3I
Cutscenes so brilliant that they overshadow the game itself

>> No.9712578

>>9706289
Ganryu is Jack+Kazuya.

>> No.9714581

>>9703412
Tao Pai Pai?